All public logs
Combined display of all available logs of Infinity. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 250 | older 250) (20 | 50 | 100 | 250 | 500)- 15:50, 14 May 2020 Ian talk contribs deleted page Weapon Chart Test (content was: "{{skillbox |greenyellow| BS ATTACK | SHORT SKILL / ARO}} {{skill-label | Attack}} {{Requirements}} {{skillboxgrad |green| BS ATTACK | SHORT SKILL / ARO}} {{skill-label | Attack}} {{Requirements}} *Be using a BS Weapon, or a Skill or piece of Equipment capable of making a ''BS Attack''. *Be able to draw ''Line of Fire (LoF)'' to the target of the ''BS Attack'', unless the B...", and the only contributor was "Ian" (talk))
- 11:27, 14 May 2020 Ian talk contribs created page Template:Skillboxgrad (Created page with "<div class="n4-skillgrad-{{{1}}}">{| class="n4-skillboxgrad" |- | class="n4-skill-title" | {{{2}}} | class="n4-skill-type" | {{{3}}} |}</div>")
- 15:40, 13 May 2020 Ian talk contribs moved page Template:Weaponrow-dark to Template:Weaponrow without leaving a redirect
- 15:40, 13 May 2020 Ian talk contribs moved page Template:Weaponrow to Template:Weaponrow-oldunused without leaving a redirect
- 15:38, 13 May 2020 Ian talk contribs moved page Template:Weapon-dark to Template:Weapon without leaving a redirect
- 15:38, 13 May 2020 Ian talk contribs deleted page Template:Weapon (Deleted to make way for move from "Template:Weapon-dark")
- 15:38, 13 May 2020 Ian talk contribs moved page Template:N4-weapon-header to Template:N4-weapon-header-oldunused without leaving a redirect
- 12:44, 13 May 2020 Ian talk contribs created page Template:Weaponrow-dark (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | class="n4-range{{{2|empty}}}" | {{{2|}}} | class="n4-range{{{3|empty}}}" | {{{3|}}} | class="n4-range{{{4|empty}}}" | {{{4|}}} | clas...")
- 11:00, 13 May 2020 Ian talk contribs created page Weapon Chart Test (Created page with "{{section-reference-charts}} ==CC WEAPONS== {{weapon}} {{weaponrow|AP CC Weapon|--|--|--|--|--|--|--|PH|1|AP|ARM|CC}} {{weaponrow|CC Weapon|--|--|--|--|--|--|--|PH|1|N|AR...")
- 10:58, 13 May 2020 Ian talk contribs created page Template:Weapon-dark (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable-dark" |- class="n4-darkheader" | rowspan="2" style="text-align:left; width:20%;" | '''Name''' |...")
- 10:07, 13 May 2020 Ian talk contribs created page Template:Explain-end (Created page with "</div></div>")
- 10:06, 13 May 2020 Ian talk contribs created page Template:Explain-start (Created page with "<div class="n4-advice"><div class="n4-advice-inner"><div class="n4-advice-img">https://assets.corvusbelli.net/wiki/sibylla-head.jpg</div><div class="n4-advice-title">Sibylla E...")
- 15:10, 12 May 2020 Ian talk contribs created page Template:Weapon (Redirected page to N4-weapon-header) Tag: New redirect
- 15:00, 12 May 2020 Ian talk contribs created page Orders (Redirected page to Orders and the Order Pool) Tag: New redirect
- 10:18, 12 May 2020 Ian talk contribs created page Prone State (Redirected page to Prone) Tag: New redirect
- 10:17, 12 May 2020 Ian talk contribs created page Unconscious State (Redirected page to Unconscious) Tag: New redirect
- 15:17, 11 May 2020 User account Reece2 talk contribs was created by Ian talk contribs
- 15:02, 11 May 2020 Ian talk contribs created page Template (Redirected page to Template Weapons and Equipment) Tag: New redirect
- 10:15, 11 May 2020 User account Panoptes talk contribs was created by Ian talk contribs (Warcor proofreader)
- 10:10, 11 May 2020 User account Essexdave talk contribs was created by Ian talk contribs (Warcor proofreader)
- 10:08, 11 May 2020 User account Tox talk contribs was created by Ian talk contribs (Warcor proofreader)
- 10:02, 11 May 2020 User account Fathoym talk contribs was created by Ian talk contribs (Warcor proofreader)
- 09:57, 11 May 2020 Ian talk contribs protected Template:Image [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (hist)
- 09:41, 11 May 2020 User account Reece talk contribs was created by Ian talk contribs (Warcor proofreader)
- 10:00, 8 May 2020 User account Warcor Test 2 talk contribs was created by Ian talk contribs (Test account, no email)
- 09:57, 8 May 2020 User account Warcor test talk contribs was created by Ian talk contribs and password was sent by email (Test for Warcor editors.)
- 15:50, 6 May 2020 Ian talk contribs deleted page Template:Image2 (content was: "<span class="image img-responsive">https://assets.corvusbelli.net/wiki/{{{name}}}</span>", and the only contributor was "Ian" (talk))
- 15:48, 6 May 2020 Ian talk contribs created page Within (Redirected page to Zones, Bases and Silhouettes) Tag: New redirect
- 15:23, 6 May 2020 Ian talk contribs created page Template:Image2 (Created page with "<span class="image img-responsive">https://assets.corvusbelli.net/wiki/{{{name}}}</span>")
- 15:08, 6 May 2020 Ian talk contribs created page Exclusion Zone (Redirected page to Scenarios) Tag: New redirect
- 15:08, 6 May 2020 Ian talk contribs created page Deployment Zones (Redirected page to Scenarios) Tag: New redirect
- 15:08, 6 May 2020 Ian talk contribs created page Objective Points (Redirected page to Scenarios) Tag: New redirect
- 15:08, 6 May 2020 Ian talk contribs created page Specialist Troop (Redirected page to Scenarios) Tag: New redirect
- 15:07, 6 May 2020 Ian talk contribs created page Firefight (CodeOne) (Created page with "{{section-scenarios}} == Mission Objectives == * To have more surviving Specialist Troops than the adversary at the end of the game (2 Objective Points). * To Kill more Spec...")
- 11:16, 6 May 2020 Ian talk contribs created page Supplies (CodeOne) (Created page with "{{section-scenarios}} == Mission Objectives == * Control a Supply Box at the end of the battle (2 Objective Point for each Controlled Supply Box). * Control more Supply Box...")
- 11:07, 6 May 2020 Ian talk contribs created page Domination (CodeOne) (Created page with "{{section-scenarios}} == Mission Objectives == * Dominate the same number of Quadrants as the adversary at the end of each Game Round (1 Objective Point, but only if at leas...")
- 10:54, 6 May 2020 Ian talk contribs created page Annihilation (CodeOne) (Created page with "{{section-scenarios}} == Mission Objectives == {| class="wikitable" |- ! style="width:25%;" | 15-point Game !! style="width:25%;" | 25-point Game !! style="width:25%;" | 30-...")
- 10:23, 6 May 2020 Ian talk contribs created page Template:Section-scenarios (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Scenarios''' ---- Annihilation (CodeOne) | Domination (CodeOne) | Supplies (CodeOne) | Firef...")
- 10:20, 6 May 2020 Ian talk contribs created page Scenarios (Created page with "{{section-main-sections}} The tactical flexibility of the game mechanics of Infinity allows for the games to be much more than simply setting out to exterminate the enemy. T...")
- 10:02, 6 May 2020 Ian talk contribs deleted page Skillbox test (content was: "{{Gametoggle}} == Main Section == The main intro text goes here. {{n4}}Then we have some N5toggle content added here. The Movement Attribute (MOV) from the Unit Profile (page XXX) indicates the amount of inches this Trooper can move with an Order. The MOV Attribute usually has two values: the first time the Trooper moves in an Order, and the second.{{n4end}} == Skill == {{Skill_S...", and the only contributor was "Ian" (talk))
- 11:10, 5 May 2020 Ian talk contribs created page MediaWiki:Mainpage (Created page with "Main Sections")
- 11:06, 5 May 2020 Ian talk contribs created page MediaWiki:Tweeki-navbar-left (Created page with "Infinity CodeOne Rules * Introduction and Basic Rules * Movement Module * Combat Module * Skills and Equipment * Victory Conditions * Scenery Structures * Missions")
- 10:58, 5 May 2020 Ian talk contribs deleted page Template:Army-icon (content was: "<span class="ext-img-{{{style}}}"><img>https://assets.corvusbelli.net/army/img/icon/{{{name}}}</img></span>", and the only contributor was "Ian" (talk))
- 10:08, 5 May 2020 Ian talk contribs created page Template:Army-icon (Created page with "<span class="ext-img-{{{style}}}">https://assets.corvusbelli.net/army/img/icon//{{{name}}}</span>")
- 09:35, 5 May 2020 Ian talk contribs created page Restrictions Chart (Created page with "{{section-reference-charts}} {| class="wikitable" |- ! Restrictions Chart |- | TAGs cannot go Prone. |} Category: Reference Charts")
- 09:33, 5 May 2020 Ian talk contribs created page Hacking Programs Chart (Created page with "{{section-reference-charts}} == Hacking Programs Chart == {{n4-hacking-header}} {{hackingrow | Carbonite | 0 | 0 | 13 | 2 | TAG, HI, REM, Hacker | Short Skill/ARO | D...")
- 16:11, 1 May 2020 Ian talk contribs created page Summary Chart (Redirected page to Reference Charts) Tag: New redirect
- 14:55, 30 April 2020 Ian talk contribs created page Reference Charts (Created page with "<btn icon="cog" size="lg" wrapperclass="btn-group-vertical"> Weapon Chart Ammunition Summary Chart Orders and AROs Reference Chart </btn>")
- 14:50, 30 April 2020 Ian talk contribs created page Template:Section-reference-charts (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Weapon Chart | Orders and AROs Reference Chart</div></div>")
- 14:37, 30 April 2020 Ian talk contribs created page Template:Greybox Start2 (Created page with "<div class="n4-greybox"><div class="n4-greybox-inner"><div class="n4-greybox-title">{{{1|NOTE}}}</div></div></div> <div class="n4-greybox"><div class="n4-greybox-innerwhite">")
- 14:28, 30 April 2020 Ian talk contribs created page Template:Section-main-sections (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Introduction | Basic Rules | Movement Module | Combat Module | Ammunition and Weaponry | Skil...")
- 10:20, 28 April 2020 Ian talk contribs created page Template:Important2-start (Created page with "<div class="n4-important"><div class="n4-important-inner"><div class="n4-important-title">IMPORTANT</div></div></div> <div class="n4-important"><div class="n4-important-inner...")
- 19:05, 27 April 2020 Ian talk contribs created page Template:Image (Created page with "<span class="ext-img-{{{style}}}">https://assets.corvusbelli.net/wiki/{{{name}}}</span>")
- 10:28, 24 April 2020 Ian talk contribs created page Orders and AROs Reference Chart (Created page with " {{skillbox |blue| SHORT MOVEMENT SKILLS | }} {| class="wikitable" |- ! Name !! Type |- | Discover || Common Skill |- | Idle || Common Skill |- | Move || Common Sk...")
- 15:34, 23 April 2020 Ian talk contribs created page Ammunition Summary Chart (Created page with "{{section-ammo-and-weaponry}} {| class="wikitable" |- ! Ammunition !! Saving Roll !! No. of Rolls !! No. of Critical Rolls !! Special Effect |- | N || ARM/BTS* || 1 || 2 ||...")
- 14:16, 23 April 2020 Ian talk contribs created page Template:Weaponreminder (Created page with "|- class="n4-yellowheader" | rowspan="2" style="text-align:left; width:20%;" | '''Name''' | colspan="7" style="width:35%;" class="n4-weapontable-rightborder" | '''Range''' (in...")
- 13:54, 23 April 2020 Ian talk contribs created page Weapon Charts (Redirected page to Weapon Chart) Tag: New redirect
- 13:53, 23 April 2020 Ian talk contribs created page Weapons Chart (Redirected page to Weapon Chart) Tag: New redirect
- 13:29, 23 April 2020 Ian talk contribs created page Weapon Chart (Created page with " {{N4-weapon-header}} {{typerow|CC WEAPONS}} {{weaponrow|AP CC Weapon|--|--|--|--|--|--|--|PH|1|AP|ARM|CC}} {{weaponrow|CC Weapon|--|--|--|--|--|--|--|PH|1|N|ARM|CC}}...")
- 18:27, 22 April 2020 Ian talk contribs created page Disposable (3) (Redirected page to Traits#Disposable) Tag: New redirect
- 18:27, 22 April 2020 Ian talk contribs created page Continous Damage (Redirected page to Traits#Continuous Damage) Tag: New redirect
- 18:26, 22 April 2020 Ian talk contribs created page Pistol (Redirected page to Pistols) Tag: New redirect
- 18:11, 22 April 2020 Ian talk contribs created page Direct Template (Large Teardrop) (Redirected page to Traits#Direct Template) Tag: New redirect
- 11:22, 22 April 2020 Ian talk contribs created page Template:Typerow (Created page with "|- | class="n3w-weapon-name" colspan="7" | {{{1}}}")
- 10:27, 22 April 2020 Ian talk contribs deleted page Breadcrumbs test (content was: "{{Gametoggle}} == Main Section == The main intro text goes here. {{n4}}Then we have some N5toggle content added here. The Movement Attribute (MOV) from the Unit Profile (page XXX) indicates the amount of inches this Trooper can move with an Order. The MOV Attribute usually has two values: the first time the Trooper moves in an Order, and the second.{{n4end}} == Skill == {{SkillBo...", and the only contributor was "Ian" (talk))
- 10:24, 22 April 2020 Ian talk contribs created page Label (Redirected page to Labels) Tag: New redirect
- 10:22, 22 April 2020 Ian talk contribs created page BTS Roll (Redirected page to Saving Rolls) Tag: New redirect
- 10:18, 22 April 2020 Ian talk contribs created page Game Round (Redirected page to Game Sequence) Tag: New redirect
- 10:18, 22 April 2020 Ian talk contribs created page Game Rounds (Redirected page to Game Sequence) Tag: New redirect
- 10:14, 22 April 2020 Ian talk contribs created page Disconnected (Redirected page to Disconnected State) Tag: New redirect
- 10:14, 22 April 2020 Ian talk contribs created page Tokens (Redirected page to Terminology#Token) Tag: New redirect
- 10:14, 22 April 2020 Ian talk contribs created page Models (Redirected page to Terminology#Model) Tag: New redirect
- 10:13, 22 April 2020 Ian talk contribs created page Hacking Attacks (Redirected page to Quantronic Combat (Hacking)) Tag: New redirect
- 10:12, 22 April 2020 Ian talk contribs created page Lieutenant Special Order (Redirected page to Orders and the Order Pool#Special Lieutenant Order) Tag: New redirect
- 15:03, 21 April 2020 Ian talk contribs created page Camouflaged (Redirected page to Camouflaged State) Tag: New redirect
- 14:59, 21 April 2020 Ian talk contribs created page Face to Face (Redirected page to Rolls#Face to Face Rolls) Tag: New redirect
- 14:59, 21 April 2020 Ian talk contribs created page Normal (Redirected page to Rolls#Normal Roll) Tag: New redirect
- 14:59, 21 April 2020 Ian talk contribs created page IMM-B (Redirected page to Immobilized-B State) Tag: New redirect
- 14:58, 21 April 2020 Ian talk contribs created page IMM-A (Redirected page to Immobilized-A State) Tag: New redirect
- 14:58, 21 April 2020 Ian talk contribs created page Engaged (Redirected page to Engaged State) Tag: New redirect
- 14:58, 21 April 2020 Ian talk contribs created page Comms Attacks (Redirected page to Labels#Comms Attack) Tag: New redirect
- 14:57, 21 April 2020 Ian talk contribs created page Template Weapon (Redirected page to Template Weapons and Equipment) Tag: New redirect
- 14:55, 21 April 2020 Ian talk contribs created page Player Turn (Redirected page to Game Sequence) Tag: New redirect
- 14:54, 21 April 2020 Ian talk contribs created page Order (Redirected page to Trooper Activation) Tag: New redirect
- 14:53, 21 April 2020 Ian talk contribs created page NFB (Redirected page to Labels#Negative Feedback .28NFB.29) Tag: New redirect
- 14:52, 21 April 2020 Ian talk contribs created page Direct Template (Small Teardrop) (Redirected page to Traits#Direct Template) Tag: New redirect
- 14:52, 21 April 2020 Ian talk contribs created page Concealed (Redirected page to Traits#Concealed) Tag: New redirect
- 14:51, 21 April 2020 Ian talk contribs created page Deployable (Redirected page to Traits#Deployable) Tag: New redirect
- 14:44, 21 April 2020 Ian talk contribs created page Immobilized-A (Redirected page to Immobilized-A State) Tag: New redirect
- 14:38, 21 April 2020 Ian talk contribs created page Immobilized-B (Redirected page to Immobilized-B State) Tag: New redirect
- 14:37, 21 April 2020 Ian talk contribs created page ARM=0 (Redirected page to Traits#ARM .3D 0) Tag: New redirect
- 14:37, 21 April 2020 Ian talk contribs created page DA Ammo (Redirected page to Double Action (DA) Ammunition) Tag: New redirect
- 14:36, 21 April 2020 Ian talk contribs created page State Trait (Redirected page to Traits#State) Tag: New redirect
- 14:36, 21 April 2020 Ian talk contribs created page Non-Lethal (Redirected page to Traits#Non-Lethal) Tag: New redirect
- 10:39, 21 April 2020 Ian talk contribs created page Target (Redirected page to Terminology#Target) Tag: New redirect
- 10:39, 21 April 2020 Ian talk contribs created page Model (Redirected page to Terminology#Model) Tag: New redirect
- 10:38, 21 April 2020 Ian talk contribs created page Immobilized State (Redirected page to Game States List) Tag: New redirect
- 10:37, 21 April 2020 Ian talk contribs created page Attacks (Redirected page to Labels#Attack) Tag: New redirect
- 10:36, 21 April 2020 Ian talk contribs created page Attack (Redirected page to Labels#Attack) Tag: New redirect
- 10:36, 21 April 2020 Ian talk contribs created page Neutrals (Redirected page to Alignment#Neutral) Tag: New redirect
- 10:35, 21 April 2020 Ian talk contribs created page Damage Attribute (Redirected page to Ranged Weapon Profile) Tag: New redirect
- 10:34, 21 April 2020 Ian talk contribs created page Allied (Redirected page to Alignment#Ally) Tag: New redirect
- 10:32, 21 April 2020 Ian talk contribs created page Dodging (Redirected page to Dodge) Tag: New redirect
- 10:31, 21 April 2020 Ian talk contribs created page DA (Redirected page to Double Action (DA) Ammunition) Tag: New redirect
- 10:30, 21 April 2020 Ian talk contribs created page Deployable Weapon (Redirected page to Traits#Deployable) Tag: New redirect
- 10:29, 21 April 2020 Ian talk contribs created page CC Trait (Redirected page to Traits#CC) Tag: New redirect
- 10:27, 21 April 2020 Ian talk contribs created page Movement (Redirected page to Labels#Movement) Tag: New redirect
- 10:26, 21 April 2020 Ian talk contribs created page Immobilized (Redirected page to Game States List) Tag: New redirect
- 10:25, 21 April 2020 Ian talk contribs created page Movement Label (Redirected page to Labels#Movement) Tag: New redirect
- 10:23, 21 April 2020 Ian talk contribs created page Weapons (Redirected page to Weaponry) Tag: New redirect
- 10:19, 21 April 2020 Ian talk contribs created page State (Redirected page to Game States) Tag: New redirect
- 10:15, 21 April 2020 Ian talk contribs created page Hackers (Redirected page to Hacker) Tag: New redirect
- 10:14, 21 April 2020 Ian talk contribs created page Common Skill (Redirected page to Common Skills) Tag: New redirect
- 10:13, 21 April 2020 Ian talk contribs created page Unloaded (Redirected page to Unloaded State) Tag: New redirect
- 10:13, 21 April 2020 Ian talk contribs created page Comms Attack (Redirected page to Labels#Comms Attack) Tag: New redirect
- 10:12, 21 April 2020 Ian talk contribs created page Targeted (Redirected page to Targeted State) Tag: New redirect
- 10:11, 21 April 2020 Ian talk contribs created page Active Player (Redirected page to Game Sequence) Tag: New redirect
- 10:09, 21 April 2020 Ian talk contribs created page Public Information (Redirected page to Open and Private Information) Tag: New redirect
- 10:08, 21 April 2020 Ian talk contribs created page Marker (Redirected page to Terminology#Marker) Tag: New redirect
- 10:07, 21 April 2020 Ian talk contribs created page Troopers (Redirected page to Terminology#Trooper) Tag: New redirect
- 10:07, 21 April 2020 Ian talk contribs created page Markers (Redirected page to Terminology#Marker) Tag: New redirect
- 16:10, 20 April 2020 Ian talk contribs created page Disposable (Redirected page to Traits#Disposable) Tag: New redirect
- 16:10, 20 April 2020 Ian talk contribs created page Unloaded State (Created page with "{{section-game-states}} {{skillbox |black| Unloaded State |}} {{activation}} * The Trooper has entirely depleted the ammunition of a weapon or a piece of Equipment with the...")
- 16:08, 20 April 2020 Ian talk contribs created page Structure (Redirected page to Unit Profile#Structure .28STR.29) Tag: New redirect
- 16:08, 20 April 2020 Ian talk contribs created page Normal State (Created page with "{{section-game-states}} {{skillbox |black| Normal State |}} {{activation}} * Unless otherwise noted, all Troopers deploy in this state. * Troopers in any ''Null'' State...")
- 16:04, 20 April 2020 Ian talk contribs created page Null (Redirected page to Labels#Null) Tag: New redirect
- 16:01, 20 April 2020 Ian talk contribs created page Disconnected State (Created page with "{{section-game-states}} {{skillbox |red| Disconnected State | NULL}} {{activation}} * The Controller of this Trooper is in a Null state. * The ''Peripheral'' is subject...")
- 15:53, 20 April 2020 Ian talk contribs created page Dead State (Redirected page to Dead) Tag: New redirect
- 15:52, 20 April 2020 Ian talk contribs created page Template:Section-game-states (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | <span class="mw-selflink self...")
- 15:47, 20 April 2020 Ian talk contribs created page Game States List (Created page with "{{section-glossary}} A State is a game rule that represents the different conditions, positive or negative, in which a Trooper or Game Element can be in, in Infinity CodeOne...")
- 15:43, 20 April 2020 Ian talk contribs created page Traits (Created page with "{{section-glossary}} Traits are the special features of certain weapons and pieces of Equipment. Traits are commonly given to Common and Special Skills, or to specific effec...")
- 11:26, 20 April 2020 Ian talk contribs created page Victory Points (Redirected page to Terminology#Victory Points) Tag: New redirect
- 11:25, 20 April 2020 Ian talk contribs created page Trooper (Redirected page to Terminology#Trooper) Tag: New redirect
- 11:25, 20 April 2020 Ian talk contribs created page Neutral (Redirected page to Alignment#Neutral) Tag: New redirect
- 11:25, 20 April 2020 Ian talk contribs created page Labels (Created page with "{{section-glossary}} Labels and Traits describe game features and particularities of both Skills and weaponry and Equipment. == Labels == ''Labels'' describe a series of d...")
- 11:18, 20 April 2020 Ian talk contribs created page Army Lists (Redirected page to Army List) Tag: New redirect
- 11:18, 20 April 2020 Ian talk contribs created page Alignment (Created page with "{{section-glossary}} In Infinity CodeOne it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those gam...")
- 11:11, 20 April 2020 Ian talk contribs created page Hacking (Redirected page to Quantronic Combat (Hacking)) Tag: New redirect
- 11:11, 20 April 2020 Ian talk contribs created page Armor (Redirected page to Unit Profile#Armor .28ARM.29) Tag: New redirect
- 11:10, 20 April 2020 Ian talk contribs created page Characteristics (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 11:09, 20 April 2020 Ian talk contribs created page Controller (Redirected page to Peripheral) Tag: New redirect
- 11:09, 20 April 2020 Ian talk contribs created page Skills (Redirected page to Skills and Equipment in Infinity) Tag: New redirect
- 11:09, 20 April 2020 Ian talk contribs created page Skill (Redirected page to Skills and Equipment in Infinity) Tag: New redirect
- 11:08, 20 April 2020 Ian talk contribs created page Weapon (Redirected page to Weaponry) Tag: New redirect
- 11:07, 20 April 2020 Ian talk contribs created page Special Skill (Redirected page to Special Skills) Tag: New redirect
- 10:56, 20 April 2020 Ian talk contribs created page Template:Section-glossary (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | Game States List </div></...")
- 10:54, 20 April 2020 Ian talk contribs created page Terminology (Created page with "{{section-glossary}} Category: Glossary")
- 10:33, 17 April 2020 Ian talk contribs created page Glossary (Created page with "This rulebook uses a series of terms that describe and refer to certain concepts that are important for understanding the game mechanics and the way specific rules, skills, we...")
- 10:23, 17 April 2020 Ian talk contribs created page Setting up the Gaming Table (Created page with "'''The advice given in this section is for information only. Although advisable, it is not mandatory to follow this guide to set up a gaming table.''' Infinity CodeOne is a g...")
- 10:09, 17 April 2020 Ian talk contribs created page Victory Conditions (Created page with "Once the game is over, it is time to determine the victor. The player who fulfills all victory conditions wins the game, but the conditions that govern victory—or defeat—d...")
- 16:40, 16 April 2020 Ian talk contribs created page Scenery Structures (Created page with "== Access Width (AW) == In Infinity CodeOne, the scenery used on the table to simulate the game and mission settings is usually made up of buildings with different kinds of a...")
- 16:36, 16 April 2020 Ian talk contribs created page Nanoscreen (Created page with "{{section-equipment}} This is a device that generates a thick cloud of nanobots, providing its user with mobile Partial Cover. {{skillbox |black| NANOSCREEN | AUTOMATIC EQ...")
- 16:34, 16 April 2020 Ian talk contribs created page CC Attacks (Redirected page to CC Attack) Tag: New redirect
- 16:34, 16 April 2020 Ian talk contribs created page Multispectral Visor (Created page with "{{section-equipment}} This piece of Equipment was designed to combat the effects of different military concealment and camouflage technologies. {{skillbox |black| MULTISPE...")
- 16:31, 16 April 2020 Ian talk contribs created page BS Weapon (Redirected page to Ranged Weapon Profile) Tag: New redirect
- 16:31, 16 April 2020 Ian talk contribs created page MediKit (Created page with "{{section-equipment}} Special piece of Equipment that allows other Models to regain consciousness. {{skillbox |green| MEDIKIT | SHORT SKILL }} {{skill-label | Non-Lethal }}...")
- 16:26, 16 April 2020 Ian talk contribs created page Hacking Programs (Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart) Tag: New redirect
- 16:25, 16 April 2020 Ian talk contribs created page Hacking Device (Created page with "{{section-equipment}} Hacking Devices are the tools used during cybercombat. Multipurpose and versatile, these devices can be useful as support elements or to perform powerf...")
- 16:23, 16 April 2020 Ian talk contribs created page 360Âş Visor (Created page with "{{section-equipment}} This piece of Equipment expands the user's LoF arc. {{skillbox |black| 360Ëš VISOR | AUTOMATIC EQUIPMENT }} {{skill-label | Obligatory }} {{effects}}...")
- 13:11, 16 April 2020 Ian talk contribs created page Template:Section-equipment (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Equipment''' ---- 360Âş Visor | Hacking Device | MediKit | Multispectral Visor | Nanoscr...")
- 13:08, 16 April 2020 Ian talk contribs created page Equipment (Created page with "{{section-skills-and-equipment}} All the special Effects provided by pieces of Equipment are detailed next. {{important-start}} Each Level a piece of Equipment can have is...")
- 13:04, 16 April 2020 Ian talk contribs created page ARO (Redirected page to Trooper Activation#ARO: Automatic Reaction Order) Tag: New redirect
- 13:03, 16 April 2020 Ian talk contribs created page Total Reaction (Created page with "{{section-special-skills}} Troopers with this Special Skill have higher than normal offensive reaction capabilities in ARO. {{skillbox |black| TOTAL REACTION | AUTOMATIC S...")
- 13:01, 16 April 2020 Ian talk contribs created page Super-Jump (Created page with "{{section-special-skills}} Troopers with Super-Jump have the ability to perform super-human jumping feats thanks to special gear, augmentations, or evolutionary advantages....")
- 12:58, 16 April 2020 Ian talk contribs created page Surprise Attack (Created page with "{{section-special-skills}} The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid. {{skillbox |black| S...")
- 12:56, 16 April 2020 Ian talk contribs created page Specialist Operative (Created page with "{{section-special-skills}} The user of this Special Skill can accomplish missions and objectives when playing scenarios, even if he does not have one of the roles specified...")
- 12:55, 16 April 2020 Ian talk contribs created page Shasvastii-Embryo (Redirected page to Shasvastii-Embryo State) Tag: New redirect
- 12:53, 16 April 2020 Ian talk contribs created page Shasvastii-Embryo State (Created page with "{{section-special-skills}} {{skillbox |red| SHASVASTII-EMBRYO | }} {{skill-label | Null}} {{activation}} * The Trooper with the ''Shasvastii'' Special Skill enters ''[...")
- 12:49, 16 April 2020 Ian talk contribs created page Shasvastii (Created page with "{{section-special-skills}} Racial Special Skill that represent the characteristic behavior of Shasvastii combatants when they fall ''Unconscious''. {{skillbox |black|...")
- 12:48, 16 April 2020 Ian talk contribs created page Remdriver (Created page with "{{section-special-skills}} This Special Skill allows its owners to provide ''MODs'' to a Remote in the same ''Army List''. {{skillbox |purple| REMDRIVER | DEPLOYME...")
- 12:46, 16 April 2020 Ian talk contribs created page States Phase (Redirected page to Game Sequence#States Phase) Tag: New redirect
- 12:45, 16 April 2020 Ian talk contribs created page Regeneration (Created page with "{{section-special-skills}} This Special Skill represents the capacity of certain Troopers to heal from damage they have received, recovering lost points of their ''[[Wounds]...")
- 10:02, 16 April 2020 Ian talk contribs created page Coup de Grâce (Redirected page to CC Attack) Tag: New redirect
- 10:01, 16 April 2020 Ian talk contribs created page Active (Redirected page to Game Sequence) Tag: New redirect
- 10:01, 16 April 2020 Ian talk contribs created page Protheion (Created page with "{{section-special-skills}} Users of this CC Special Skill can increase the value of their Wounds Attribute whenever they inflict Damage during Close Combat. {{skillbox |bl...")
- 09:48, 16 April 2020 Ian talk contribs created page AVA (Redirected page to Unit Profile#Availability .28AVA.29) Tag: New redirect
- 09:47, 16 April 2020 Ian talk contribs created page Engineers (Redirected page to Engineer) Tag: New redirect
- 09:47, 16 April 2020 Ian talk contribs created page Doctors (Redirected page to Doctor) Tag: New redirect
- 09:47, 16 April 2020 Ian talk contribs created page Peripheral (Created page with "{{section-special-skills}} Game elements with this Special Skill are ''Models'' or ''Tokens'' representing pieces of Equipment or Weapons operated by telepresence, o...")
- 09:45, 16 April 2020 Ian talk contribs created page Close Combat with Multiple Troopers (Redirected page to Close Combat#Close Combat With Multiple Troopers) Tag: New redirect
- 09:40, 16 April 2020 Ian talk contribs created page Paramedic (Created page with "{{section-special-skills}} Paramedics provide their unit with first aid treatment on the field. {{skillbox |black| PARAMEDIC | AUTOMATIC SKILL }} {{skill-label | ["Obligat...")
- 09:38, 16 April 2020 Ian talk contribs created page Parachutist (Created page with "{{section-special-skills}} The owner of this Special Skill has been trained to parachute or fast-rope from heliborne vehicles immediately before combat, in order to find an...")
- 09:36, 16 April 2020 Ian talk contribs created page Unit Type (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 09:35, 16 April 2020 Ian talk contribs created page Non-Hackable (Created page with "{{section-special-skills}} Troopers that have technological systems that so rudimentary that they are not susceptible to Hacking attempts. {{skillbox |black| NON-HACKABLE...")
- 09:33, 16 April 2020 Ian talk contribs created page Mimetism (Created page with "{{section-special-skills}} This Special Skill represents the soldier's ability to conceal their position and move stealthily, making them difficult to target in combat. {{...")
- 09:29, 16 April 2020 Ian talk contribs created page Martial Arts (Created page with "{{section-special-skills}} Thanks to intense training, Troopers with this Special Skill have superior hand-to-hand skills that translate into advantages to their Close Comba...")
- 09:19, 16 April 2020 Ian talk contribs created page Template:N4-cc-row (Created page with "|- | {{{1}}}||{{{2}}}||{{{3}}}||{{{4}}}")
- 09:15, 16 April 2020 Ian talk contribs created page Lieutenant (Created page with "{{section-special-skills}} The user of this Special Skill is the commanding officer of the combat force deployed by the player. {{skillbox |black| LIEUTENANT | AUTOMATIC S...")
- 15:41, 15 April 2020 Ian talk contribs created page Infiltrate (Created page with "{{section-special-skills}} The user of this Special Skill may deploy outside the limits of their Deployment Zone thanks to their training in infiltration techniques. {{skil...")
- 15:37, 15 April 2020 Ian talk contribs created page Deployment Zone (Redirected page to Initiative and Deployment) Tag: New redirect
- 15:36, 15 April 2020 Ian talk contribs created page Forward Deployment (Created page with "{{section-special-skills}} {{skillbox |purple| FORWARD DEPLOYMENT | DEPLOYMENT SKILL }} {{skill-label | Optional, Superior Deployment }} {{effects}} * The users of this Spec...")
- 15:33, 15 April 2020 Ian talk contribs created page Engineer (Created page with "{{section-special-skills}} {{skillbox |green| ENGINEER | SHORT SKILL }} {{skill-label | Optional }} {{requirements}} * Troopers using this Special Skill must be in ''Silho...")
- 15:24, 15 April 2020 Ian talk contribs created page Doctor (Created page with "{{section-special-skills}} Troopers with this Special Skill have the medical know-how to stabilize their unconscious comrades while in the field, saving their lives and retu...")
- 15:21, 15 April 2020 Ian talk contribs created page Combat Jump (Created page with "{{section-special-skills}} Some Troopers, equipped with special jump gear, have been trained to dive from the sky directly onto the battlefield, falling upon the enemy in de...")
- 15:19, 15 April 2020 Ian talk contribs created page Climbing Plus (Created page with "{{section-special-skills}} Troopers with Climbing Plus are particularly gifted in or equipped for climbing and vertical relocation. {{skillbox |black| CLIMBING PLUS | AUTO...")
- 14:37, 15 April 2020 Ian talk contribs created page Camouflaged State (Created page with "{{section-special-skills}} {{skillbox |black| CAMOUFLAGED |}} {{activation}} *Automatic during the Deployment Phase *During the Active Turn, Troopers may only return to Camo...")
- 14:26, 15 April 2020 Ian talk contribs created page Camouflage (Created page with "{{section-special-skills}} This Special Skill represents the soldier's ability to conceal their position and move stealthily. {{skillbox |black| CAMOUFLAGE | AUTOMATIC SKIL...")
- 14:23, 15 April 2020 Ian talk contribs created page CC Special Skills Charts Legend (Created page with "{{section-special-skills}} Some CC Special Skills give a Trooper a series of ''MODs'' and advantages that are displayed in Charts with the following elements: *'''Attack...")
- 14:22, 15 April 2020 Ian talk contribs created page Template:Section-special-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Special Skills''' ---- CC Special Skills Charts Legend | Camouflage | Camouflaged State | Cl...")
- 14:46, 14 April 2020 Ian talk contribs created page CC Weapon (Redirected page to Melee Weapon Profile) Tag: New redirect
- 14:45, 14 April 2020 Ian talk contribs created page Special Skills (Created page with "{{section-skills-and-equipment}} This type of Skills cannot be performed by every Trooper, only by those with it listed in their ''Unit Profile''. Troopers belonging to t...")
- 14:42, 14 April 2020 Ian talk contribs created page Template:N4-cc-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="width:20%;" | '''Level''' | style="width:20%;" | '''Attack...")
- 09:44, 14 April 2020 Ian talk contribs created page Reactive Turn (Redirected page to Game Sequence) Tag: New redirect
- 09:43, 14 April 2020 Ian talk contribs created page Reset (Created page with "{{section-common-skills}} This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems. {{skillbox |green| RESET | SHORT SKILL / ARO}} {{ski...")
- 09:41, 14 April 2020 Ian talk contribs created page Place Deployable (Created page with "{{section-common-skills}} Common Skill that allows place deployable Weapons and pieces of Equipment on the game table. {{skillbox |green| DODGE | SHORT SKILL / ARO}} {{ski...")
- 09:37, 14 April 2020 Ian talk contribs created page Idle (Created page with "{{section-common-skills}} Common Skill that allows the user to execute no action at all. {{skillbox |blue| IDLE | SHORT MOVEMENT SKILL}} {{skill-label | No Roll}} {{effect...")
- 09:33, 14 April 2020 Ian talk contribs created page Success Value (Redirected page to Rolls#Successful Roll) Tag: New redirect
- 09:32, 14 April 2020 Ian talk contribs created page Dodge (Created page with "{{section-common-skills}} This Common Skill allows the user to move and to attempt to evade an ''Attack'' against them. It also gives the user the opportunity turns arou...")
- 14:49, 10 April 2020 Ian talk contribs created page Discover (Created page with "{{section-common-skills}} This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Mark...")
- 11:16, 10 April 2020 Ian talk contribs created page Template:Section-common-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Alert | BS Attack | CC Attack | Climb | Discover | Dodge | Idle | Jump | Move...")
- 11:14, 10 April 2020 Ian talk contribs created page Alert (Created page with "{{section-skills-and-equipment}} {{section-common-skills}} Troopers are aware of what is happening around them and are also connected to their comrades, so attacks do not go...")
- 11:10, 10 April 2020 Ian talk contribs created page Common Skills (Created page with "{{section-skills-and-equipment}} * Alert * BS Attack * CC Attack * Climb * Discover * Dodge * Idle * Jump * Move * Place Deployable *...")
- 11:09, 10 April 2020 Ian talk contribs created page Unit Profiles (Redirected page to Unit Profile) Tag: New redirect
- 11:05, 10 April 2020 Ian talk contribs created page Template:Section-skills-and-equipment (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Skills and Equipment in Infinity | Common Skills | Special Skills | Equipment</div></div>")
- 10:59, 10 April 2020 Ian talk contribs created page Save Att. (Redirected page to Saving Rolls) Tag: New redirect
- 10:58, 10 April 2020 Ian talk contribs created page Ammo (Redirected page to Ammunition) Tag: New redirect
- 10:58, 10 April 2020 Ian talk contribs created page CC (Redirected page to Unit Profile#Close Combat .28CC.29) Tag: New redirect
- 10:57, 10 April 2020 Ian talk contribs created page Pistols (Created page with "{{section-ammo-and-weaponry}} The various types of Pistols are BS Weapons with two usage modes. Burst Mode uses the ''BS'' Attribute to make BS Attacks. On the other ha...")
- 16:09, 9 April 2020 Ian talk contribs created page Mines (Created page with "{{section-ammo-and-weaponry}} Mines are a type of Deployable Weapon used to control small areas of the battlefield and influence the movement of enemy troops. There are vari...")
- 15:58, 9 April 2020 Ian talk contribs created page Weaponry (Created page with "{{section-ammo-and-weaponry}} Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require...")
- 15:57, 9 April 2020 Ian talk contribs created page Combined Ammunition (Created page with "{{section-ammo-and-weaponry}} In Infinity CodeOne some weapons can combine the effects of more than one type of Ammunition. Such weapons will indicate the different types of...")
- 15:53, 9 April 2020 Ian talk contribs created page Immobilized-A State (Created page with "{{section-ammo-and-weaponry}} {{skillbox |black| IMMOBILIZED-B | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, Hacking P...")
- 15:42, 9 April 2020 Ian talk contribs created page Roll (Redirected page to Rolls) Tag: New redirect
- 15:41, 9 April 2020 Ian talk contribs created page Paralysis (PARA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This ammunition has been specially designed not to cause any real harm, but it is powerful enough to immobilize any adversary. {{skillbox |bla...")
- 15:39, 9 April 2020 Ian talk contribs created page Explosive (EXP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ordnance designed to cause massive damage to the target by detonating on impact. {{skillbox |black| EXPLOSIVE (EXP) AMMUNITION | }}...")
- 15:37, 9 April 2020 Ian talk contribs created page Double Action (DA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This Ammunition uses high-impact light caliber projectiles. {{skillbox |black| DOUBLE ACTION (DA) AMMUNITION | }} {{Roll}} *After a successfu...")
- 15:34, 9 April 2020 Ian talk contribs created page Armour Piercing (AP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ammunition designed to penetrate even the toughest armor plating. {{skillbox |black| ARMOR PIERCING (AP) AMMUNITION | }} {{Roll}} *...")
- 14:02, 9 April 2020 Ian talk contribs created page Normal (N) Ammunition (Created page with "{{section-ammo-and-weaponry}} Normal Ammunition is the conventional form of ammunition and has no special effects. {{skillbox |black| NORMAL (N) AMMUNITION | }} {{Roll}} *N...")
- 14:01, 9 April 2020 Ian talk contribs created page Template:Roll (Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Roll</div></div>")
- 13:57, 9 April 2020 Ian talk contribs created page Template:Section-ammo-and-weaponry (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Ammunition | Normal (N) Ammunition | Armour Piercing (AP) Ammunition | Double Action (DA) Ammunition...")
- 13:53, 9 April 2020 Ian talk contribs created page Ammunition (Created page with "{{section-ammo-and-weaponry}} In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic a...")
- 13:50, 9 April 2020 Ian talk contribs created page Ammunition and Weaponry (Created page with "In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic and sophisticated to the basic an...")
- 15:09, 8 April 2020 Ian talk contribs created page Targeted State (Created page with "{{section-combat-module}} {{skillbox |black| TARGETED | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition'', or a game conditio...")
- 15:05, 8 April 2020 Ian talk contribs created page Spotlight (Created page with "{{section-combat-module}} {{skillbox |green| SPOTLIGHT | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} * The target of this Hacking Program...")
- 14:59, 8 April 2020 Ian talk contribs created page Hacking Program (Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart) Tag: New redirect
- 14:59, 8 April 2020 Ian talk contribs created page Immobilized-B State (Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]...")
- 14:55, 8 April 2020 Ian talk contribs created page Active Turn (Redirected page to Game Sequence) Tag: New redirect
- 14:53, 8 April 2020 Ian talk contribs created page Critical (Redirected page to Rolls#Criticals) Tag: New redirect
- 14:50, 8 April 2020 Ian talk contribs created page Hacking Area (Redirected page to Quantronic Combat (Hacking)#Hacking Area) Tag: New redirect
- 14:50, 8 April 2020 Ian talk contribs created page Hackable (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 10:15, 8 April 2020 Ian talk contribs created page Carbonite (Created page with "{{section-combat-module}} {{skillbox |green| CARBONITE | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} *The target may only be an enemy Tro...")
- 10:11, 8 April 2020 Ian talk contribs created page Hacker (Created page with "{{section-combat-module}} {{skillbox |black| HACKER | AUTOMATIC SKILL}} {{skill-label | Obligatory}} {{Effects}} *Hackers are equipped with a Hacking Device that allows them...")
- 10:06, 8 April 2020 Ian talk contribs created page B (Redirected page to Combat Module Intro#Burst .28B.29) Tag: New redirect
- 09:59, 8 April 2020 Ian talk contribs created page Template:Hackingrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | {{{2}}} | {{{3}}} | {{{4}}} | {{{5}}} | {{{6}}} | {{{7}}} | class="n3w-weapon-traits" | {{{8}}}")
- 09:56, 8 April 2020 Ian talk contribs created page Template:N4-hacking-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="text-align:left; width:20%;" | '''Name''' | style="width:10...")
- 16:03, 7 April 2020 Ian talk contribs created page Quantronic Combat (Hacking) (Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking...")
- 15:30, 7 April 2020 Ian talk contribs created page Melee Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 16:11, 6 April 2020 Ian talk contribs created page Engaged State (Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''...")
- 16:05, 6 April 2020 Ian talk contribs created page BS Weapons (Redirected page to Ranged Weapon Profile) Tag: New redirect
- 16:02, 6 April 2020 Ian talk contribs created page CC Attack (Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /...")