Weaponry

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Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require a more specific explanation. This rulebook also contains a Weapons Chart for you to refer to during games.

REMEMBER

A positive MOD (+) in round brackets next to a Special Skill, Weapon, or Equipment will be applied only to the user of that Special Skill, Weapon, or Equipment.

A negative MOD (-) in round brackets next to a Special Skill, Weapon, or Equipment will be applied only to enemies.

The value of an Attribute, Burst, Damage, etc. in round brackets next to a Special Skill, Weapon, or Equipment will be applied only when using that Special Skill, Weapon or Equipment.

The value of an Attribute, Burst, Damage, Ammunition, number of uses... in round brackets next to a Special Skill, Weapon, or Equipment will be used, applying its effects if necessary, only when using that Special Skill, Weapon or Equipment.

“ReRoll” in round brackets next to a Special Skill, Weapon, or Equipment will allow the user to reroll one die from the Roll, only when using that Special Skill, Weapon, or Equipment.


See Also

Ranged Weapon Profile

Melee Weapon Profile