Stun Ammunition

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This N4 rule is not used in CodeOne.

A type of ammunition devised to incapacitate its target without killing it.

  • After a successful attack with Stun Ammunition, the target must make two Saving Rolls per impact suffered.
  • A failed Saving Roll against Stun Ammunition causes the target to enter Stunned State. Place a Stunned State Token (STUNNED) next to it.
  • Additionally, failing the Saving Roll causes the target to automatically fail the subsequent Guts Roll for having survived an Attack, unless he has the Courage Special Skill or an equivalent.
  • Critical hits with Stun Ammunition cause the target to make an additional Saving Roll.