NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Alternative Weapon Chart
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart
NOTE: [*] Additional explanation in the Weaponry section.
NOTE: [**] Additional explanation in the Ammunition section.
NOTE: [***] Additional explanation in the Skills and Equipment section.
BOWS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 1 | DA | ARM | 2 | Anti-materiel, Silent (-6) |
Viral Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 1 | N | BTS | 1 | BioWeapon (DA+Shock), Silent (-6) |
CARBINES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
E/M Carbine | +3 | +3 | -3 | -3 | -6 | -- | -- | 7 | 2 | E/M | BTS/2 | 2 | Non-Lethal, [**] |
Plasma Carbine (Blast Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 7 | 2 | N | ARM and BTS | 1 and 1 | Impact Template (Circular) |
Plasma Carbine (Hit Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 6 | 2 | N | ARM and BTS | 1 and 1 |
CC WEAPONS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP CC Weapon | 8 | 1 | AP | ARM/2 | 1 | CC | |||||||
AP+DA CC Weapon | 8 | 1 | AP+DA | ARM/2 | 2 | Anti-materiel, CC | |||||||
AP+EXP CC Weapon | 8 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, CC | |||||||
AP+Shock CC Weapon | 8 | 1 | AP+SHOCK | ARM/2 | 1 | CC | |||||||
AP+T2 CC Weapon | 8 | 1 | AP+T2 | ARM/2 | 1 | Anti-materiel, CC | |||||||
CC Weapon | 8 | 1 | N | ARM | 1 | CC | |||||||
Chest Mines (BS Mode) | 7 | 1 | SHOCK | ARM | 1 | Intuitive Attack, Disposable (2), Double Shot, Direct Template (Small Teardrop), [*] | |||||||
Chest Mines (CC Mode) | 7 | 1 | SHOCK | ARM | 1 | CC Attack (+3), Disposable (2), [*] | |||||||
DA CC Weapon | 8 | 1 | DA | ARM | 2 | Anti-materiel, CC | |||||||
E/M CC Weapon | 8 | 1 | N+E/M | BTS/2 | 2 | CC, [**] | |||||||
EXP CC Weapon | 8 | 1 | EXP | ARM | 3 | Anti-materiel, CC | |||||||
Monofilament CC Weapon | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead | |||||||
PARA CC Weapon | -- | 1 | PARA | PH-6 | 1 | CC, State: Immobilized-A, Non-Lethal | |||||||
Shock CC Weapon | 8 | 1 | SHOCK | ARM | 1 | CC | |||||||
T2 CC Weapon | 8 | 1 | T2 | ARM | 1 | Anti-materiel, CC | |||||||
Trench-Hammer (BS Mode) | 0 | -- | -- | -- | -- | -- | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel, BS Weapon (PH), Disposable (3), [*] |
Trench-Hammer (CC Mode) | 6 | 1 | DA | ARM | 2 | Anti-materiel, CC, Disposable (3), [*] | |||||||
Viral CC Weapon | 8 | 1 | N | BTS | 1 | BioWeapon (DA+Shock), CC | |||||||
Vorpal CC Weapon (BS Mode) | +3 | -- | -- | -- | -- | -- | -- | 8 | 1 | N | ARM=0 | 1 | BS Weapon (PH), State: Dead, [*] |
Vorpal CC Weapon (CC Mode) | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead, [*] |
DIRECT TEMPLATE WEAPONS
DISPOSABLE SUPPORT WEAPONS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Akrylat-Kanone | -3 | 0 | +3 | +3 | -3 | -3 | -- | -- | 1 | PARA | PH-6 | 1 | Disposable (2), State: Immobilized-A, Non-Lethal |
Blitzen | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | E/M | BTS/2 | 2 | Disposable (2), Non-Lethal, [**] |
Flammenspeer (Blast Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | N | ARM | 1 | Continuous Damage, Disposable (2), Impact Template (Circular) |
Flammenspeer (Hit Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | AP | ARM/2 | 1 | Continuous Damage, Disposable (2) |
Panzerfaust | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, Disposable (2) |
GRENADES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eclipse Grenades | 0 | -3 | -- | -- | -- | -- | -- | -- | 1 | ECLIPSE | -- | -- | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, Reflective, Targetless, [**] |
E/M Grenades | +3 | -3 | -- | -- | -- | -- | -- | 7 | 1 | E/M | BTS/2 | 2 | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, [**] |
Grenades | +3 | -3 | -- | -- | -- | -- | -- | 7 | 1 | N | ARM | 1 | Speculative Attack, BS Weapon (PH), Impact Template (Circular) |
Smoke Grenades | 0 | -3 | -- | -- | -- | -- | -- | -- | 1 | SMOKE | -- | -- | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, Targetless, [**] |
GRENADE LAUNCHERS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eclipse Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | ECLIPSE | -- | -- | Speculative Attack, Non-Lethal, Impact Template (Circular), Reflective, Targetless, [**] |
E/M Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | 7 | 1 | E/M | BTS/2 | 2 | Speculative Attack, Non-Lethal, Impact Template (Circular), [**] |
Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | 7 | 1 | N | ARM | 1 | Speculative Attack, Impact Template (Circular) |
Smoke Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | SMOKE | -- | -- | Speculative Attack, Non-Lethal, Impact Template (Circular), Targetless, [**] |
HEAVY MACHINE GUNS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | N | ARM | 1 | Suppressive Fire |
MULTI Heavy Machine Gun (Anti-materiel Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 1 | EXP | ARM | 3 | Anti-materiel |
MULTI Heavy Machine Gun (AP Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Heavy Machine Gun (Shock Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
MARKSMAN RIFLES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
K1 Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | ARM=0 | 1 | Anti-materiel, Suppressive Fire |
Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
MULTI Marksman Rifle (Anti-materiel Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Marksman Rifle (AP Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Marksman Rifle (Shock Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
Shock Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
T2 Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | T2 | ARM | 1 | Anti-materiel, Suppressive Fire |
Viral Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
MINES & OTHER DEPLOYABLES
Deployable | ARM | BTS | STR | S |
---|---|---|---|---|
AP MINE | 0 | 0 | 1 | 0 |
CRAZYKOALA | 0 | 0 | 1 | 1 |
CYBERMINE | 0 | 0 | 1 | 0 |
DAZER | 0 | 0 | 1 | 1 |
DEPLOYABLE REPEATER | 0 | 0 | 1 | 1 |
DISCO BALL | 0 | 0 | 1 | 1 |
DROP BEAR | 0 | 0 | 1 | 0 |
E/M MINE | 0 | 0 | 1 | 0 |
FASTPANDA | 0 | 0 | 1 | 1 |
MADTRAP | 0 | 0 | 1 | 1 |
MONOFILAMENT MINE | 0 | 0 | 1 | 0 |
PARA MINE | 0 | 0 | 1 | 0 |
SHOCK MINE | 0 | 0 | 1 | 0 |
VIRAL MINE | 0 | 0 | 1 | 0 |
WILDPARROT | 0 | 0 | 1 | 1 |
PHEROWARE TACTICS (PT)
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PT: Endgame | 7 | 1 | AP | BTS/2 | 1 | BS Weapon (WIP), Comms Attack, Disposable (2), Double Shot, Target (VITA), No LoF, Zone of Control | |||||||
PT: Eraser | 6 | 2 | DA | BTS | 2 | BS Weapon (WIP), Comms Attack, Target (VITA), State: Isolated, Non-Lethal, No LoF, Zone of Control | |||||||
PT: Mirrorball | -- | 1 | ECLIPSE | -- | -- | BS Weapon (WIP), Comms Attack, Impact Template (Circular), Non-Lethal, Reflective, No LoF, Targetless, Zone of Control |
PISTOLS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | |
Assault Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 4 | N | ARM | 1 | |
Boarding Pistol (Blast Mode) | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Small Teardrop) | |||||||
Boarding Pistol (Hit Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | |
Breaker Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP | BTS/2 | 1 | |
Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | SHOCK | ARM | 1 | |
Kobra Pistol (BS Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | [*] |
Kobra Pistol (CC Mode) | 7 | 1 | SHOCK | ARM | 1 | CC, [*] | |||||||
MULTI Pistol (Anti-materiel Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Pistol (AP Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | AP | ARM/2 | 1 | |
MULTI Pistol (Shock Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | SHOCK | ARM | 1 | |
Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 9 | 2 | N | ARM | 1 | |
Silenced Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP+SHOCK | BTS/2 | 1 | Silent (-6) |
Stun Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | STUN | BTS | 1 | Non-Lethal, State: Stunned |
Viral Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | N | BTS | 1 | BioWeapon (DA+Shock) |
RED FURIES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MULTI Red Fury (Anti-materiel Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Red Fury (AP Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Red Fury (Shock Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
Red Fury | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
RIFLES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
Adhesive Launcher Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | -- | 2 | PARA | PH-6 | 1 | Non-Lethal |
AP Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
Breaker Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | BTS/2 | 1 | Suppressive Fire |
Breaker Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | BTS/2 | 1 | Suppressive Fire |
Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
K1 Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM=0 | 1 | Anti-materiel, Suppressive Fire |
MULTI Rifle (Anti-materiel Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Rifle (AP Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Rifle (Shock Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
Plasma Rifle (Blast Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM and BTS | 1 and 1 | Suppressive Fire, Impact Template (Circular) |
Plasma Rifle (Hit Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 6 | 3 | N | ARM and BTS | 1 and 1 | Suppressive Fire |
Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
T2 Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | T2 | ARM | 1 | Anti-materiel, Suppressive Fire |
Viral Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
Viral Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
ROCKET LAUNCHERS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy Rocket Launcher (Blast Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 2 | N | ARM | 1 | Continuous Damage, Impact Template (Circular) |
Heavy Rocket Launcher (Hit Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 2 | N | ARM | 1 | Continuous Damage |
Light Rocket Launcher (Blast Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 7 | 2 | N | ARM | 1 | Continuous Damage, Impact Template (Circular) |
Light Rocket Launcher (Hit Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 2 | N | ARM | 1 | Continuous Damage |
SHOTGUNS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boarding Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | |
Heavy Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 5 | 2 | AP | ARM/2 | 1 | |
Light Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | |
T2 Boarding Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | T2 | ARM | 1 | Anti-materiel |
Vulkan Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | Continuous Damage |
SNIPER RIFLES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | AP | ARM/2 | 1 | |
K1 Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 7 | 2 | N | ARM=0 | 1 | Anti-materiel |
MULTI Sniper Rifle (Anti-materiel Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | DA | ARM | 2 | Anti-materiel |
MULTI Sniper Rifle (AP Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | AP | ARM/2 | 1 | |
MULTI Sniper Rifle (Shock Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | SHOCK | ARM | 1 | |
Plasma Sniper Rifle (Blast Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 6 | 2 | N | ARM and BTS | 1 and 1 | Impact Template (Circular) |
Plasma Sniper Rifle (Hit Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | N | ARM and BTS | 1 and 1 | |
Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | SHOCK | ARM | 1 | |
T2 Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | T2 | ARM | 1 | Anti-materiel |
Viral Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | N | BTS | 1 | BioWeapon (DA+Shock) |
SPITFIRES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Spitfire (Anti-materiel Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Spitfire (AP Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Spitfire (Shock Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | N | ARM | 1 | Suppressive Fire |
SUBMACHINE GUNS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
UNCATEGORIZED
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Contender | 0 | +3 | +3 | 0 | -- | -- | -- | 7 | 2 | T2 | ARM | 1 | Anti-materiel |
D-Charges (Demolition Mode) | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, Disposable (3), [*] | |||||||
D-Charges (CC Mode) | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, CC, Disposable (3), Improvised, [*] | |||||||
Deactivator | +6 | +3 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | BS Weapon (WIP), [***] |
Discover | +3 | 0 | 0 | 0 | -3 | -3 | -6 | -- | -- | -- | -- | -- | [***] |
E/Mitter | -3 | 0 | +3 | +3 | 0 | 0 | -- | 7 | 2 | E/M | BTS/2 | 2 | Non-Lethal, [**] |
Feuerbach (Blast Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 1 | EXP | ARM | 3 | Anti-materiel |
Feuerbach (Burst Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 2 | AP+DA | ARM/2 | 2 | Anti-materiel |
Flash Pulse | 0 | +3 | +3 | -3 | -3 | -3 | -6 | 7 | 1 | STUN | BTS | 1 | BS Weapon (WIP), Non-Lethal, State: Stunned |
Forward Observer | 0 | 0 | 0 | -3 | -3 | -3 | -6 | -- | 2 | -- | -- | -- | BS Weapon (WIP), State: Targeted, Non-Lethal, [***] |
GizmoKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | Non-Lethal, [***] |
Hyper-Rapid Magnetic Cannon (Anti-materiel Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 1 | DA | ARM | 2 | Anti-materiel |
Hyper-Rapid Magnetic Cannon (AP Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 5 | AP | ARM/2 | 1 | Suppressive Fire |
Hyper-Rapid Magnetic Cannon (Shock Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 5 | SHOCK | ARM | 1 | Suppressive Fire |
Jammer | 7 | 1 | N | BTS | 1 | BS Weapon (WIP), Comms Attack, Intuitive Attack, Disposable (2), State: Isolated, Non-Lethal, No Lof, Zone of Control | |||||||
Katyusha MRL | -3 | +3 | +3 | 0 | 0 | -6 | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel, Speculative Attack, Impact Template (Circular) |
MediKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | Non-Lethal, [***] |
Missile Launcher (Blast Mode) | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 6 | 1 | EXP | ARM | 3 | Anti-materiel, Impact Template (Circular) |
Missile Launcher (Hit Mode) | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel |
Mk12 | 0 | +3 | +3 | -3 | -6 | -6 | -- | 5 | 3 | N | ARM | 1 | Suppressive Fire |
Ohotnik | 0 | +3 | +3 | +3 | 0 | -3 | -6 | 6 | 2 | T2 | ARM | 1 | Anti-materiel |
Portable Autocannon | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 2 | AP+EXP | ARM/2 | 3 | Anti-materiel |
Suppressive Fire Mode | 0 | 0 | -3 | -- | -- | -- | -- | * | 3 | * | * | * | [***] |
Thunderbolt | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 2 | N | ARM | 1 | |
Uragan MRL (Blast Mode) | -3 | +3 | +3 | 0 | 0 | -6 | -- | 6 | 3 | AP+SHOCK | ARM/2 | 1 | Speculative Attack, Impact Template (Circular), Burst: Single Target |
Uragan MRL (Hit Mode) | -3 | +3 | +3 | 0 | 0 | -6 | -- | 5 | 3 | AP+SHOCK | ARM/2 | 1 | Burst: Single Target |
NOTE: [*] Additional explanation in the Weaponry section.
NOTE: [**] Additional explanation in the Ammunition section.
NOTE: [***] Additional explanation in the Skills and Equipment section.
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart