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D-Charges

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Demolition (or simply D) Charges is the generic name for any number of explosive charges. As a weapon, they have been designed to demolish structures, objectives and terrain alike, but they can also be used in Close Combat.

D-CHARGES
REQUIREMENTS
  • To use D-Charges in Demolition Mode, the user must be in Silhouette contact with a Building or Scenery Structure, or with an Enemy Model in an Immobilized or Null State (except Sepsitorized or Possessed).
  • To use D-Charges in CC Mode, the user must be in Silhouette contact with an enemy Trooper.
EFFECTS
  • D-Charges in Demolition Mode:
    • Are placed using the Place Deployable Short Skill.
    • Restriction: Cannot be used in ARO.
    • Detonate during the Resolution Step of the Order, without requiring a Roll.
  • D-Charges in CC Mode:
  • The detonation of D-Charges doesn't affect the user.
  • Both Modes of using this weapon share the Disposable (3) Trait. The user may use it just 3 times max, no matter which Mode they are using.
  • The Improvised Trait gives a CC-6 MOD to the user.


Name 8" 16" 24" 32" 40" 48" 96" PS B Ammo Save Attr. Save Rolls Traits
D-Charges (Demolition Mode) 6 1 AP+EXP ARM/2 3 Anti-materiel, Disposable (3), [*]
D-Charges (CC Mode) 6 1 AP+EXP ARM/2 3 Anti-materiel, CC, Disposable (3), Improvised, [*]