Targeted State
From Infinity
States | Terminology | Alignment | Labels | Traits
Camouflaged State | Dead State | Decoy State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State
TARGETED STATE
ACTIVATION
- The Trooper or game element ("Trooper" from now on) suffers a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
EFFECTS
- Any Trooper declaring a BS Attack, Comms Attack, or Discover against a Trooper in Targeted State gains a +3 MOD to the Attribute used to perform that Skill.
- Troopers in this state must apply a -3 WIP MOD to their Reset rolls.
- Restriction: While in this state, Cautious Movement may not be declared.
- Restriction: A Trooper in this state may not use the Stealth Special Skill.
- This state does not interfere with Automatic Special Skills or Automatic Equipment, which will function normally.
CANCELLATION
- The affected Trooper successfully passes a Normal or Face to Face Reset Roll, applying a -3 WIP MOD.
- A Trooper with the Engineer Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
SEE ALSO
- Any failed Saving Roll causes the target to enter Targeted State, placing a Targeted State Token (TARGETED) by them.
- The use of Forward Observer is a form of Attack with a BS Weapon with the BS Weapon (WIP) Trait, and instead of forcing the target to make a Saving Roll, causes them to enter Targeted State.
States | Terminology | Alignment | Labels | Traits
Camouflaged State | Dead State | Decoy State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State