Reset
From Infinity
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reload | Request Speedball | Reset | Speculative Attack | Suppressive Fire
This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems.
RESET
SHORT SKILL / ARO
REQUIREMENTS
Troopers can only Reset if at least one of these is true:
- They are the Active Trooper.
- In the Reactive Turn, if they are allowed to declare an ARO.
EFFECTS
- Allows the user to make a Face to Face Roll to evade all enemy Comms Attacks and BS Attacks (Guided) during an Order or ARO, regardless of the Burst (B) value.
- This Face to Face Roll pits the user's WIP Attribute against the attacker's WIP Attribute.
- If the user is not making a Face to Face Roll (for example they are not the target of a Comms Attack), they will instead make a Normal Roll against their WIP Attribute.
- Reset does not allow the user to evade other types of Attacks, but the Dodge Skill does.
- A successful Reset Roll, whether it's a Normal or Face to Face, allows the user to cancel their Targeted State and IMM-B State, applying any State-specific MODs.
REMEMBER
A Reset only allows Face to Face Rolls against Comms Attacks and BS Attacks (Guided).
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reload | Request Speedball | Reset | Speculative Attack | Suppressive Fire