Immobilized-B State

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IMMOBILIZED-B
ACTIVATION
  • The Trooper or game element ("Trooper" from now on) suffers a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
EFFECTS
  • Troopers in Immobilized-B State cannot declare any Skill, Attack or ARO, except Reset applying a -3 WIP MOD.
  • Automatic Special Skills and Equipment continue to work, but the Trooper must still respect all declaration restrictions.
  • Troopers in the Immobilized-B state continue to provide Orders for their Order Pool.
CANCELLATION
  • The affected Trooper may cancel this state via a successful Normal or Face to Face Reset Roll, applying the -3 WIP MOD provided by this state.
  • A Trooper with the Engineer Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).


SEE ALSO

Carbonite

  • Any failed Saving Roll causes the target to enter Immobilized-B State, placing an Immobilized-B State Token (IMM-B) by them.


Electromagnetic (E/M) Ammunition


Cybermines