NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Suppressive Fire
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reload | Request Speedball | Reset | Speculative Attack | Suppressive Fire
In Suppressive Fire, the soldier is more intent on saturating the combat area with gunfire, rather than actually inflicting damage to the enemy forces.
The goal of Suppressive Fire is to restrict the capacity of the enemy forces to maneuver or successfully return fire, by unleashing a barrage of overwhelming gunfire upon them.
- The user must select a weapon with the Suppressive Fire Trait.
- The user enters the Suppressive Fire State, using the selected weapon.
- G: Jumper and Suppressive Fire:
- If a Trooper with G: Jumper has a Proxy in Suppressive Fire State, that Proxy stays in Suppressive Fire State even if another Proxy is activated.
Fireteam Integrity
A Trooper automatically stops being part of a Fireteam if they activate Suppressive Fire State.
Command Tokens: Strategic Use
Allows a Trooper to start the game in Suppressive Fire State.