User contributions
- 20:15, 28 September 2020 diff hist -2 Place Deployable
- 20:13, 28 September 2020 diff hist +2,546 Place Deployable
- 20:07, 28 September 2020 diff hist +32 N Trigger Area Redirected page to Mines#Trigger Area current Tag: New redirect
- 20:07, 28 September 2020 diff hist +19 Mines
- 20:06, 28 September 2020 diff hist +57 N Totally inside Redirected page to Zones, Bases and Silhouettes#Totally Inside current Tag: New redirect
- 19:59, 28 September 2020 diff hist +2,105 N Look Out Created page with "{{section-common-skills}} {{n4only}} {{n4list}} This Skill allows the user to warn all allies of imminent danger so that they can turn to face new threats. {{skillbox |blac..."
- 19:56, 28 September 2020 diff hist +186 Dodge
- 19:48, 28 September 2020 diff hist +138 Discover
- 19:41, 28 September 2020 diff hist +217 Template:Section-common-skills
- 19:36, 28 September 2020 diff hist -7 Alert
- 16:42, 28 September 2020 diff hist +1,258 Skills and Equipment in Infinity
- 16:33, 28 September 2020 diff hist +9 Weaponry
- 16:30, 28 September 2020 diff hist -12 Skills and Equipment
- 15:39, 28 September 2020 diff hist +1,244 N Sepsitorized State Created page with "{{section-ammo-and-weaponry}} {{section-game-states}} {{n4only}} {{n4list}} ZZZZZZZZZ missing Sepsitorized icon ZZZZZZZZZ {{skillbox |red| SEPSITORIZED | NULL}} {{activati..."
- 15:35, 28 September 2020 diff hist +781 N Sepsitor Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} A Direct Template BS Weapon that uses VoodooTech to induce the Sepsitorized state in Troopers with a Cube or..."
- 15:33, 28 September 2020 diff hist +524 N Pitcher Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} A support BS Weapon that shoots Deployable Repeaters, a range amplifier for Hackers. {{skillbox |black| PITCHER..."
- 15:29, 28 September 2020 diff hist -11 Pistols
- 15:28, 28 September 2020 diff hist +3,021 N Perimeter Weapons Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} Within military confines, the term tactical perimeter devices is used for automated zone defense systems. Some examples..."
- 15:16, 28 September 2020 diff hist +5,017 Mines
- 11:28, 28 September 2020 diff hist +1,265 N D-Charges Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} Demolition (or simply D) Charges is the generic name for any number of remotely detonated explosive charges. As a weapon,..."
- 11:24, 28 September 2020 diff hist +892 N Mixed Weapons Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4}} These are ranged weapons with Range MODS, while also having the CC Trait and, therefore, have a Melee Weapon Mode as well as..."
- 11:16, 28 September 2020 diff hist +475 Weaponry
- 10:22, 18 September 2020 diff hist +1,087 Ammunition Summary Chart current
- 10:22, 18 September 2020 diff hist +27 N Stunned Redirected page to Stunned State current Tag: New redirect
- 10:21, 18 September 2020 diff hist +29 N STUN Redirected page to Stun Ammunition current Tag: New redirect
- 10:21, 18 September 2020 diff hist +30 N SMOKE Redirected page to Smoke Ammunition current Tag: New redirect
- 10:21, 18 September 2020 diff hist +30 N SHOCK Redirected page to Shock Ammunition current Tag: New redirect
- 10:21, 18 September 2020 diff hist +32 N ECLIPSE Redirected page to Eclipse Ammunition current Tag: New redirect
- 10:20, 18 September 2020 diff hist +46 N E/M Redirected page to Electromagnetic (E/M) Ammunition current Tag: New redirect
- 09:51, 18 September 2020 diff hist +901 N Combined Saving Roll Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4}} Some weapons in Infinity N4 may require a Saving Roll against different Attributes. These weapons will indicate the diff..."
- 09:47, 18 September 2020 diff hist -34 Combined Ammunition
- 09:45, 18 September 2020 diff hist +873 N T2 Ammunition Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} A high value ammunition that causes severe damage to the target. {{skillbox |black| T2 AMMUNITION | }} {{Roll}} * After..."
- 09:05, 18 September 2020 diff hist +1,309 N Stunned State Created page with "{{section-game-states}} {{section-ammo-and-weaponry}} {{n4only}} {{n4list}} ZZZZZZZZZ missing Stunned icon ZZZZZZZZZ {{skillbox |black| STUNNED | }} {{activation}} * The Tr..."
- 09:01, 18 September 2020 diff hist +843 N Stun Ammunition Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} A type of ammunition devised to incapacitate its target without killing it. {{skillbox |black| STUN AMMUNITION | }} {{sk..." current
- 19:54, 17 September 2020 diff hist +11 Eclipse Ammunition
- 19:54, 17 September 2020 diff hist +10 Electromagnetic (E/M) Ammunition
- 19:54, 17 September 2020 diff hist +10 Shock Ammunition current
- 19:52, 17 September 2020 diff hist +3,853 N Smoke Ammunition Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} Smoke Ammunition is a non-lethal ammunition used to block enemy lines of fire, allowing allied forces to advance and mane..."
- 19:42, 17 September 2020 diff hist +1,105 N Shock Ammunition Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} This Ammunition is designed to kill rather than simply incapacitate enemy combatants. {{skillbox |black| SHOCK AMMUNITIO..."
- 19:31, 17 September 2020 diff hist -56 Immobilized-A State
- 19:28, 17 September 2020 diff hist -37 Paralysis (PARA) Ammunition
- 19:27, 17 September 2020 diff hist -28 Explosive (EXP) Ammunition current
- 19:26, 17 September 2020 diff hist -14 Isolated State
- 19:25, 17 September 2020 diff hist +1,770 N Electromagnetic (E/M) Ammunition Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} This ammunition emits a high-energy electromagnetic pulse upon activation or upon impact, with the intent of disabling th..."
- 19:24, 17 September 2020 diff hist +50 N REM Redirected page to Unit Profile#Trooper Characteristics current Tag: New redirect
- 19:24, 17 September 2020 diff hist +50 N TAG Redirected page to Unit Profile#Trooper Characteristics current Tag: New redirect
- 19:24, 17 September 2020 diff hist +50 N HI Redirected page to Unit Profile#Trooper Characteristics current Tag: New redirect
- 19:19, 17 September 2020 diff hist +107 Eclipse Ammunition
- 19:17, 17 September 2020 diff hist -28 Double Action (DA) Ammunition current
- 19:16, 17 September 2020 diff hist -60 Armor Piercing (AP) Ammunition
- 19:15, 17 September 2020 diff hist -1 Template:Section-ammo-and-weaponry Armor!
- 11:02, 17 September 2020 diff hist -20 Normal (N) Ammunition current
- 11:01, 17 September 2020 diff hist +1,051 N Eclipse Ammunition Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} {{skillbox |black| ECLIPSE AMMUNITION | }} {{skill-label | Non-Lethal, Reflective, Targetless. }} {{effects}} * Eclipse A..."
- 10:54, 17 September 2020 diff hist +498 Template:Section-ammo-and-weaponry
- 10:46, 17 September 2020 diff hist +362 Ammunition
- 10:16, 17 September 2020 diff hist +3,210 Ammunition and Weaponry
- 09:54, 17 September 2020 diff hist +53 N Template:N4onlylight Created page with "{{c1}} This N4 rule is not used in CodeOne. {{c1end}}" current
- 09:23, 17 September 2020 diff hist +44 N Armour Piercing (AP) Ammunition Ian moved page Armour Piercing (AP) Ammunition to Armor Piercing (AP) Ammunition current Tag: New redirect
- 09:23, 17 September 2020 diff hist 0 m Armor Piercing (AP) Ammunition Ian moved page Armour Piercing (AP) Ammunition to Armor Piercing (AP) Ammunition
- 19:00, 16 September 2020 diff hist +153 Ballistic Skills
- 18:58, 16 September 2020 diff hist +612 Rolls
- 18:52, 16 September 2020 diff hist +54 Game Sequence current
- 18:40, 16 September 2020 diff hist +3,834 Basic Rules
- 18:27, 16 September 2020 diff hist -726 Hacking Programs Chart
- 18:26, 16 September 2020 diff hist +29 N Possessed Redirected page to Possessed State current Tag: New redirect
- 18:25, 16 September 2020 diff hist +895 N Zero Pain Created page with "{{section-hacking}} {{n4only}} {{n4list}} {{skillbox |greenyellow| ZERO PAIN | SHORT SKILL / ARO }} {{skill-label | Comms Attack, Non-Lethal. }} {{requirements}} Troopers ca..."
- 18:21, 16 September 2020 diff hist +931 N White Noise Created page with "{{section-hacking}} {{n4only}} {{n4list}} {{skillbox |green| WHITE NOISE | SHORT SKILL }} {{skill-label | NFB }} {{requirements}} * To use this this Hacking Program, the Hac..."
- 13:29, 16 September 2020 diff hist +923 N Trinity Created page with "{{section-hacking}} {{n4only}} {{n4list}} {{skillbox |greenyellow| TRINITY | SHORT SKILLS /ARO }} {{skill-label | Comms Attack }} {{requirements}} * The target must be an en..."
- 13:25, 16 September 2020 diff hist +1,998 N Possessed State Created page with "{{section-game-states}} {{section-hacking}} {{n4only}} {{n4list}} ZZZZZZZZZ missing Possessed icon ZZZZZZZZZ {{skillbox |red| POSSESSED | NULL}} {{activation}} * The Troope..."
- 13:17, 16 September 2020 diff hist -14 Isolated State
- 13:16, 16 September 2020 diff hist -38 Oblivion
- 13:16, 16 September 2020 diff hist +45 N AP Ammo Redirected page to Armour Piercing (AP) Ammunition current Tag: New redirect
- 13:15, 16 September 2020 diff hist +28 N Isolated Redirected page to Isolated State current Tag: New redirect
- 13:14, 16 September 2020 diff hist -18 Fairy Dust
- 13:13, 16 September 2020 diff hist -38 Enhanced Reaction
- 10:59, 16 September 2020 diff hist +39 Impersonation State
- 10:58, 16 September 2020 diff hist -38 Cybermask
- 10:58, 16 September 2020 diff hist +33 N IMP-2 Redirected page to Impersonation State current Tag: New redirect
- 10:58, 16 September 2020 diff hist +33 N Impersonation-2 Redirected page to Impersonation State current Tag: New redirect
- 10:57, 16 September 2020 diff hist -38 Controlled Jump
- 10:56, 16 September 2020 diff hist -44 Immobilized-B State
- 10:56, 16 September 2020 diff hist +42 N Silhouette contact Redirected page to Zones, Bases and Silhouettes current Tag: New redirect
- 10:54, 16 September 2020 diff hist -35 Immobilized-B State
- 10:53, 16 September 2020 diff hist -38 Carbonite current
- 10:51, 16 September 2020 diff hist +140 Template:Section-hacking
- 10:48, 16 September 2020 diff hist -38 Assisted Fire
- 10:47, 16 September 2020 diff hist -8 Hacking Device
- 10:46, 16 September 2020 diff hist -15 Hacking Programs Chart
- 10:46, 16 September 2020 diff hist -2 Deployable Repeater
- 10:46, 16 September 2020 diff hist -2 Repeater
- 10:44, 16 September 2020 diff hist -12 Firewall
- 10:44, 16 September 2020 diff hist 0 MediaWiki:Breadcrumbs
- 10:44, 16 September 2020 diff hist +86 MediaWiki:Breadcrumbs
- 10:43, 16 September 2020 diff hist -12 Hacker
- 10:42, 16 September 2020 diff hist +3 Targeted State
- 19:24, 15 September 2020 diff hist -82 Targeted State
- 19:22, 15 September 2020 diff hist -28 Spotlight current
- 19:21, 15 September 2020 diff hist -12 Spotlight
- 19:20, 15 September 2020 diff hist +114 Spotlight
- 19:18, 15 September 2020 diff hist -26 Total Control
- 19:17, 15 September 2020 diff hist +30 Template:Section-hacking
- 19:14, 15 September 2020 diff hist +1,238 N Total Control Created page with "{{section-hacking}} {{n4only}} {{n4list}} {{skillbox |greenyellow| TOTAL CONTROL | SHORT SKILL / ARO }} {{skill-label | Comms Attack, Non-Lethal. }} {{requirements}} * The t..."
- 19:08, 15 September 2020 diff hist +605 Repeater
- 19:07, 15 September 2020 diff hist +1,174 N Deployable Repeater Created page with "{{section-hacking}} {{section-equipment}} {{n4only}} {{n4list}} This is a hacking range amplifier designed for deployment onto the battlefield. {{skillbox |black| DEPLOYABL..."
- 19:00, 15 September 2020 diff hist +805 N Repeater Created page with "{{section-hacking}} {{section-equipment}} {{n4only}} {{n4list}} {{skillbox |black| REPEATER | AUTOMATIC EQUIPMENT }} {{skill-label | Comms Equipment, Obligatory, Zone of Co..."
- 15:53, 15 September 2020 diff hist +2,348 Hacking Area Removed redirect to Quantronic Combat (Hacking)#Hacking Area Tag: Removed redirect
- 15:52, 15 September 2020 diff hist -2,311 Quantronic Combat (Hacking)
- 15:50, 15 September 2020 diff hist +581 N Template:Section-hacking Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Quantronic Combat (Hacking)''' ---- Hacker | Firewall | Hacking Area | Repeater | Deploy..."
- 15:45, 15 September 2020 diff hist +449 Hacking Programs Chart
- 15:44, 15 September 2020 diff hist +444 Hacking Device
- 15:25, 15 September 2020 diff hist +2,037 N Isolated State Created page with "{{section-combat-module}} {{section-game-states}} {{n4only}} {{n4list}} ZZZZZZZZZ missing Isolated icon ZZZZZZZZZ {{skillbox |black| ISOLATED | }} {{activation}} * The Troo..."
- 15:19, 15 September 2020 diff hist +1,126 N Oblivion Created page with "{{section-combat-module}} {{n4only}} {{n4list}} {{skillbox |greenyellow| OBLIVION | SHORT SKILL / ARO }} {{skill-label | Comms Attack, Non-Lethal. }} {{requirements}} * The..."
- 14:51, 15 September 2020 diff hist +147 m Fairy Dust
- 14:46, 15 September 2020 diff hist +649 Quantronic Combat (Hacking) →Supportware Programs
- 14:45, 15 September 2020 diff hist +1,876 N Fairy Dust Created page with "{{section-combat-module}} {{n4only}} {{n4list}} {{skillbox |red| FAIRY DUST | ENTIRE ORDER }} {{skill-label | Supportware, No roll. }} {{requirements}} * Only HIs, REM..."
- 14:39, 15 September 2020 diff hist +53 Impersonation State
- 14:36, 15 September 2020 diff hist +7,740 N Impersonation State Created page with "{{section-game-states}} {{n4only}} {{n4list}} {{skillbox |black| IMPERSONATION |}} {{skill-label | Marker }} {{activation}} * Automatic during the Deployment Phase, prov..."
- 10:43, 14 September 2020 diff hist +809 N Enhanced Reaction Created page with "{{section-combat-module}} {{n4only}} {{n4list}} {{skillbox |red| ENHANCED REACTION | ENTIRE ORDER }} {{skill-label | Supportware, No Roll. }} {{requirements}} * The target m..."
- 09:39, 14 September 2020 diff hist +914 N Cybermask Created page with "{{section-combat-module}} {{n4only}} {{n4list}} {{skillbox |red| CYBERMASK | ENTIRE ORDER }} {{skill-label | NFB, No Roll. }} {{requirements}} * The user must be outside the..."
- 09:32, 14 September 2020 diff hist +1,010 N Controlled Jump Created page with "{{section-combat-module}} {{n4only}} {{n4list}} {{skillbox |greenyellow| CONTROLLED JUMP | SHORT SKILL / ARO }} {{skill-label | Supportware, No Roll. }} {{effects}} * When t..."
- 09:27, 14 September 2020 diff hist -140 Carbonite
- 09:25, 14 September 2020 diff hist +3 m Hacking Programs Chart →Key to the Hacking Programs Quick Reference Chart
- 09:09, 14 September 2020 diff hist +18 N MediaWiki:Tweeki-sidebar-right Created page with "MYNAV,EDIT-EXT,TOC" current
- 09:01, 14 September 2020 diff hist +788 N Assisted Fire Created page with "{{section-combat-module}} {{n4only}} {{n4list}} {{skillbox |red| ASSISTED FIRE | ENTIRE ORDER }} {{skill-label | Supportware, No Roll. }} {{Requirements}} * The target must..."
- 11:31, 13 September 2020 diff hist -2,765 Quantronic Combat (Hacking)
- 11:27, 13 September 2020 diff hist +3,750 Hacking Programs Chart
- 11:09, 13 September 2020 diff hist +72 Hacking Device
- 11:06, 13 September 2020 diff hist +8 Hacking Device
- 11:06, 13 September 2020 diff hist +1,707 Hacking Device
- 18:47, 12 September 2020 diff hist +3,438 Quantronic Combat (Hacking)
- 18:19, 12 September 2020 diff hist +1,287 N Firewall Created page with "{{section-combat-module}} {{n4only}} {{n4}} Some Troopers or Hacking Devices have pieces of Equipment which provide extra protection against Comms Attacks. These defense..."
- 17:13, 12 September 2020 diff hist +1,133 Quantronic Combat (Hacking)
- 17:04, 12 September 2020 diff hist +315 Hacker
- 09:54, 12 September 2020 diff hist -14 Quantronic Combat (Hacking)
- 09:50, 12 September 2020 diff hist -48 BS Attack
- 09:48, 12 September 2020 diff hist -48 Melee Weapon Profile
- 09:47, 12 September 2020 diff hist +402 Engaged State
- 09:41, 12 September 2020 diff hist -66 CC Attack
- 09:39, 12 September 2020 diff hist -124 Close Combat
- 09:36, 12 September 2020 diff hist +417 Ranged Weapon Profile current
- 09:29, 12 September 2020 diff hist +1,290 Template Weapons and Equipment
- 18:35, 11 September 2020 diff hist +2,968 N Intuitive Attack Created page with "{{section-combat-module}} {{n4only}} {{n4}} Intuitive Attack represents those times when a soldier perceives movement through the corner of his eye and instinctively sprays..."
- 18:24, 11 September 2020 diff hist +3,698 N Speculative Attack Created page with "{{section-combat-module}} {{n4only}} {{n4}} This Common Skill allows the user to execute a BS Attack against a target outside LoF or, if he has a suitable weapon, to choose..."
- 16:12, 11 September 2020 diff hist +577 Direct Template Weapons
- 16:04, 11 September 2020 diff hist +1 Template Weapons and Equipment
- 16:03, 11 September 2020 diff hist +219 Direct Template Weapons
- 20:05, 10 September 2020 diff hist +3,899 N Impact Template Weapons Created page with "{{section-combat-module}} {{n4only}} {{n4}} These weapons place a Template at the point of impact. {{n4end}}{{n4list}} {{skillbox |bluegrey| IMPACT TEMPLATE WEAPONS |}} {{E..."
- 19:50, 10 September 2020 diff hist +68 MediaWiki:Common.css
- 19:49, 10 September 2020 diff hist +20 Direct Template Weapons
- 19:43, 10 September 2020 diff hist +407 Direct Template Weapons
- 19:38, 10 September 2020 diff hist +4,227 N Direct Template Weapons Created page with "{{section-combat-module}} As their name implies, these are the ones where the Template is placed directly touching the edge of the attacking Trooper's Silhouette, or cen..."
- 19:36, 10 September 2020 diff hist -2,930 Template Weapons and Equipment
- 15:37, 10 September 2020 diff hist +1,242 BS Attack
- 14:55, 10 September 2020 diff hist +107 Ballistic Skills
- 14:39, 10 September 2020 diff hist +1,962 N Guts Roll Created page with "{{section-combat-module}} {{n4only}} {{n4list}} When Troopers survive a successful Attack, it means their body armor took the brunt of the impact, keeping them from serious..."
- 14:24, 10 September 2020 diff hist -32 Dead
- 14:24, 10 September 2020 diff hist -48 Unconscious
- 14:20, 10 September 2020 diff hist -56 Wounds and Structure current
- 14:20, 10 September 2020 diff hist -82 Saving Rolls
- 14:14, 10 September 2020 diff hist -40 Damage current
- 14:13, 10 September 2020 diff hist -152 Combat Module
- 14:11, 10 September 2020 diff hist +373 Combat Module Intro
- 14:05, 10 September 2020 diff hist -40 Combat Module
- 11:01, 10 September 2020 diff hist -12 m Climb
- 10:57, 10 September 2020 diff hist 0 Cautious Movement
- 10:55, 10 September 2020 diff hist +1,972 N Cautious Movement Created page with "{{section-movement-module}} {{section-common-skills}} {{n4only}} {{n4}} Under certain circumstances, Troopers can declare this Common Skill to move about the battlefield wit..."
- 10:47, 10 September 2020 diff hist 0 Prone
- 10:45, 10 September 2020 diff hist -364 Prone
- 09:46, 10 September 2020 diff hist +511 Prone
- 09:40, 10 September 2020 diff hist -2 General Movement Rules
- 09:38, 10 September 2020 diff hist +1,155 General Movement Rules
- 09:30, 10 September 2020 diff hist -16 m Moving and Measuring
- 09:27, 10 September 2020 diff hist -8 Movement Module
- 09:23, 10 September 2020 diff hist +285 Rolls
- 10:56, 9 September 2020 diff hist +2,088 N Replacing Models and Markers Created page with "{{Section-basic-rules}} {{n4only}} {{n4}} Occasionally, during a game, it is necessary to replace a Game Element like a Trooper, or a piece of Equipment, with another Model..." current
- 10:48, 9 September 2020 diff hist -1 Distances and Measurements current
- 10:47, 9 September 2020 diff hist -8 Distances and Measurements
- 09:59, 9 September 2020 diff hist +2,713 N Coherency Created page with "{{Section-basic-rules}} {{n4only}} {{n4}} Coherency is the game mechanic which allows management of several linked troopers acting together and simultaneously in the same Or..."
- 09:58, 9 September 2020 diff hist +59 N Conclusion Redirected page to Trooper Activation#Order Expenditure Sequence current Tag: New redirect
- 09:57, 9 September 2020 diff hist +50 N Peripheral (Synchronized) Redirected page to Peripheral#Peripheral (Synchronized) current Tag: New redirect
- 09:43, 9 September 2020 diff hist -6 Line of Fire
- 09:40, 9 September 2020 diff hist +1,485 N Loss of Lieutenant Created page with "{{Section-basic-rules}} {{n4only}} {{n4}} Despite their training and their constant connection with Mission Control, losing a team leader to enemy fire or system failure can..."
- 09:39, 9 September 2020 diff hist +1,171 Game Sequence
- 09:38, 9 September 2020 diff hist +7 N Template:N4inline-end Created page with "</span>" current
- 09:38, 9 September 2020 diff hist +23 N Template:N4inline Created page with "<span class="n4inline">" current
- 09:37, 9 September 2020 diff hist -73 Initiative and Deployment N4
- 09:36, 9 September 2020 diff hist +695 Trooper Activation
- 09:35, 9 September 2020 diff hist +1,146 Orders and the Order Pool
- 09:33, 9 September 2020 diff hist +3,234 Army List
- 09:31, 9 September 2020 diff hist 0 Game States current
- 09:30, 9 September 2020 diff hist +479 Unit Profile
- 09:27, 9 September 2020 diff hist +83 Armies current
- 09:26, 9 September 2020 diff hist -16 Labels and Traits current
- 09:25, 9 September 2020 diff hist +213 Open and Private Information
- 09:24, 9 September 2020 diff hist -8 Game Elements current
- 09:23, 9 September 2020 diff hist -3,014 Basic Rules
- 09:22, 9 September 2020 diff hist +20 N Template:N4list Created page with "<div class="n4list">" current
- 09:21, 9 September 2020 diff hist +15 MediaWiki:Common.css
- 09:15, 9 September 2020 diff hist -48 Introduction current
- 09:14, 9 September 2020 diff hist +2,733 MediaWiki:Common.js
- 09:13, 9 September 2020 diff hist +291 MediaWiki:Common.css
- 09:11, 9 September 2020 diff hist +59 N Template:N4only Created page with "{{c1}} '''This N4 rule is not used in CodeOne.''' {{c1end}}" current
- 09:11, 9 September 2020 diff hist +6 N Template:C1end Created page with "</div>" current
- 09:11, 9 September 2020 diff hist +20 N Template:C1 Created page with "<div class="c1hide">" current
- 10:20, 5 August 2020 diff hist +22 Jump →Examples
- 08:34, 29 July 2020 diff hist +24 N Infiltration Redirected page to Infiltrate current Tag: New redirect
- 08:34, 29 July 2020 diff hist +45 N Peripheral (Servant) Redirected page to Peripheral#Peripheral (Servant) current Tag: New redirect
- 08:33, 29 July 2020 diff hist +28 Peripheral
- 08:33, 29 July 2020 diff hist +33 N Multispectral Visor L3 Redirected page to Multispectral Visor current Tag: New redirect
- 08:33, 29 July 2020 diff hist +33 N Multispectral Visor L2 Redirected page to Multispectral Visor current Tag: New redirect
- 08:33, 29 July 2020 diff hist +33 N Multispectral Visor L1 Redirected page to Multispectral Visor current Tag: New redirect
- 08:32, 29 July 2020 diff hist +26 N Martial Arts L5 Redirected page to Martial Arts current Tag: New redirect
- 08:32, 29 July 2020 diff hist +26 N Martial Arts L4 Redirected page to Martial Arts current Tag: New redirect
- 08:32, 29 July 2020 diff hist +26 N Martial Arts L3 Redirected page to Martial Arts current Tag: New redirect
- 08:32, 29 July 2020 diff hist +26 N Martial Arts L2 Redirected page to Martial Arts current Tag: New redirect
- 08:32, 29 July 2020 diff hist +26 N Martial Arts L1 Redirected page to Martial Arts current Tag: New redirect
- 19:12, 27 July 2020 diff hist +1 Glossary
- 08:15, 24 July 2020 diff hist -2 Ballistic Skills
- 10:29, 18 July 2020 diff hist +100 Engaged State
- 09:04, 7 July 2020 diff hist +4 Unconscious
- 16:14, 4 July 2020 diff hist +1 Quantronic Combat (Hacking) →Hacking Devices and Hacking Programs: Characteristics
- 11:09, 3 July 2020 diff hist +1 Traits
- 11:09, 3 July 2020 diff hist +23 Labels
- 10:17, 3 July 2020 diff hist +24 Firefight (CodeOne) current
- 15:36, 1 July 2020 diff hist +4 360º Visor current
- 15:29, 1 July 2020 diff hist +2 MediKit
- 15:21, 1 July 2020 diff hist -42 Equipment
- 16:25, 30 June 2020 diff hist -19 Shasvastii-Embryo State
- 16:02, 30 June 2020 diff hist 0 Protheion
- 15:25, 30 June 2020 diff hist +6 Parachutist
- 10:38, 30 June 2020 diff hist +82 Engineer
- 10:28, 30 June 2020 diff hist +119 Camouflaged State
- 16:10, 29 June 2020 diff hist +1 Camouflaged State
- 14:17, 24 June 2020 diff hist +215 MediaWiki:Common.css
- 14:54, 18 June 2020 diff hist +38 N Face to Face Roll Redirected page to Rolls#Face to Face Rolls current Tag: New redirect
- 14:13, 18 June 2020 diff hist -97 Basic Rules
- 14:12, 18 June 2020 diff hist -5 m Army List
- 14:13, 17 June 2020 diff hist -48 Skills and Equipment in Infinity
- 10:20, 17 June 2020 diff hist +41 N PARA Redirected page to Paralysis (PARA) Ammunition current Tag: New redirect
- 10:20, 17 June 2020 diff hist +40 N EXP Redirected page to Explosive (EXP) Ammunition current Tag: New redirect
- 10:19, 17 June 2020 diff hist +45 N AP Redirected page to Armour Piercing (AP) Ammunition current Tag: New redirect
- 10:19, 17 June 2020 diff hist +35 N N Redirected page to Normal (N) Ammunition current Tag: New redirect
- 10:19, 17 June 2020 diff hist +20 Ammunition Summary Chart
- 15:34, 16 June 2020 diff hist 0 Template:Roll current
- 15:22, 16 June 2020 diff hist +31 Ammunition
- 15:57, 15 June 2020 diff hist +81 Silhouettes current
- 15:51, 15 June 2020 diff hist +2 Engaged State
- 14:08, 12 June 2020 diff hist +4 Dead
- 09:51, 12 June 2020 diff hist +49 Unit Profile
- 08:48, 12 June 2020 diff hist +4 Move
- 08:41, 12 June 2020 diff hist +9 MediaWiki:Common.css Apply triangle bullets only to unordered lists!
- 10:06, 11 June 2020 diff hist +5 m Rolls →Examples
- 09:59, 11 June 2020 diff hist +36 Rolls Bold text in possible outcomes.
- 09:52, 11 June 2020 diff hist +17 m Rolls →Face to Face Rolls
- 15:44, 28 May 2020 diff hist -4 m Introduction Reverted edits by Ian (talk) to last revision by Reece2 Tag: Rollback
- 15:44, 28 May 2020 diff hist +4 Introduction
- 10:12, 22 May 2020 diff hist -3 m Ammunition Summary Chart
- 10:11, 22 May 2020 diff hist +2 m Ammunition Summary Chart
- 10:08, 22 May 2020 diff hist +1 Prone
- 10:04, 22 May 2020 diff hist -1 m Immobilized-A State
- 10:04, 22 May 2020 diff hist +27 Traits
- 10:03, 22 May 2020 diff hist +1 Labels
- 10:02, 22 May 2020 diff hist +2 m Alignment
- 10:01, 22 May 2020 diff hist -2 m Terminology
- 09:58, 22 May 2020 diff hist +1 m Domination (CodeOne) current
- 09:57, 22 May 2020 diff hist -12 m Scenarios
- 09:56, 22 May 2020 diff hist +2 m Setting up the Gaming Table
- 09:56, 22 May 2020 diff hist -3 m MediKit
- 09:55, 22 May 2020 diff hist +82 Equipment
- 09:54, 22 May 2020 diff hist +7 Surprise Attack
- 09:52, 22 May 2020 diff hist -1 m Remdriver
- 09:51, 22 May 2020 diff hist 0 m Peripheral
- 09:51, 22 May 2020 diff hist +3 m Parachutist
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