NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Zero Pain
From Infinity
Hacker | Firewall | Hacking Area | Repeater | Deployable Repeater | Hacking Programs Chart | Hacking Device
Hacking ProgramsAssisted Fire | Carbonite | Controlled Jump | Cybermask | Enhanced Reaction | Fairy Dust | Oblivion | Spotlight | Total Control | Trinity | White Noise | Zero Pain
ZERO PAIN
SHORT SKILL / ARO
REQUIREMENTS
Troopers can only perform Zero Pain if at least one of these is true:
- They are the Active Trooper.
- In the Reactive Turn, if they are allowed to declare an ARO.
EFFECTS
- In the Active or Reactive Turn, this Program allows the user to make two WIP Rolls in a Face to Face Roll to evade all enemy Comms Attacks.
- A -3 WIP MOD is applied to the enemy Comms Attacks.
- If the user wins with either Roll, the Comms Attack fails, the user does not have to make any Saving Rolls, and they avoid any Special Effects of the Attack.
Name | Attack MOD | Opp. MOD | PS | Burst | Target | Skill Type | Special |
---|---|---|---|---|---|---|---|
Zero Pain | 0 | -3 | -- | 2 | -- | Short Skill / ARO | Nullifies Comms Attack. B2 in ARO, Non-Lethal. |