Assisted Fire

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sup-assited_fire0.jpg

ASSISTED FIRE
LONG SKILL
REQUIREMENTS
EFFECTS
  • Assisted Fire grants the target REM the Marksmanship Special Skill.
  • When the user activates this Program, which does not require a Roll, place an Assisted Fire Token (SUP: ASSISTED FIRE) beside the user and beside the REM.
  • Once activated, this Program's range covers the entire game table.


Name Attack MOD Opp. MOD PS Burst Target Skill Type Special
Assisted Fire -- -- -- -- REM Long Skill Target Model gains Marksmanship.


IMPORTANT

SUPPORTWARE

  • A Trooper can benefit from the effects of only one Program with the Supportware Label at a time.
  • Each Hacker can only sustain one active Supportware Program at a time.
  • A Hacker can cancel an active Supportware Program by declaring another Program and expending the corresponding Order or ARO.
  • A Supportware Program is automatically cancelled if the target of the Supportware is targeted by a new Supportware Program, or if the Hacker running the Program enters Isolated State or any Null States.


Example of Supportware Use and Cancellation

During their Active Turn, a Player that has two Troopers with EVO Hacking Devices on the table, declares Fairy Dust with one of them and chooses REMs as the Troop Type that will benefit from this Supportware.

For tactical reasons, they decide to spend the last Order on the other Trooper with an EVO Hacking Device to declare Enhanced Reaction on a REM located in the vanguard.

By designating a REM that was already benefitting from Fairy Dust, the new Supportware Program deactivates the Fairy Dust Program and the corresponding Token is removed from the table.