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Difference between revisions of "Shasvastii-Embryo State"

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* Rather than placing an Unconscious State Token besides the Trooper, a Shasvastii Embryo State Token is placed instead.
 
* Rather than placing an Unconscious State Token besides the Trooper, a Shasvastii Embryo State Token is placed instead.
 
* The Trooper counts as being in a non-''[[Null]]'' state when computing ''[[Victory Points]]'', and they do not count as Troopers eliminated by the enemy.  
 
* The Trooper counts as being in a non-''[[Null]]'' state when computing ''[[Victory Points]]'', and they do not count as Troopers eliminated by the enemy.  
* The Trooper cannot be removed from the game table.
 
  
  
  
 
[[Category:Special Skills]]
 
[[Category:Special Skills]]

Revision as of 09:08, 12 May 2020

eng-shasvastii-embryo.jpg

SHASVASTII-EMBRYO
ACTIVATION
EFFECTS

In game terms, this State works like the Unconscious State with the following features:

  • Rather than placing an Unconscious State Token besides the Trooper, a Shasvastii Embryo State Token is placed instead.
  • The Trooper counts as being in a non-Null state when computing Victory Points, and they do not count as Troopers eliminated by the enemy.