CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Fireteam: Duo | Fireteam: Enomotarchos | Fireteam: Haris | Fireteam: Triad | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability
This N4 rule is not used in CodeOne.
The Trooper's urge to kill is barely contained. Once he gets a first taste of blood, he will become a whirlwind of death.
|Obligatory, States Phase.|
- Automatic in the States Phase if the user caused an Enemy Trooper to lose at least 1 point of their Wounds or Structure Attribute, or to enter Dead State.
- When he deploys, the user does not have the Impetuous Special Skill. However, if he causes an enemy to lose at least one point from their Wounds or STR Attribute, or to enter Dead State then he will gain the Impetuous Special Skill in the next States Phase, and retain it for the rest of the game.
- When Troopers gain the Impetuous Special Skill, they lose any Marker State they are in (Camouflaged, Impersonation...), and any other States that say so. These Troopers cannot re-enter those States.