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List of wiki pages updated in N5.2.

Minelayer

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The user of this Special Skill can secure his point of deployment by placing a Mine, or other Deployable Weapon or piece of Equipment he carries, nearby to prevent enemy Troopers from approaching.

MINELAYER
DEPLOYMENT SKILL
REQUIREMENTS
EFFECTS
  • When the user of this Special Skill is deployed, they may place the Deployable Weapon or piece of Equipment inside his Zone of Control.
  • If the Deployable Weapon or piece of Equipment has the Disposable Trait, then it will be subtracted from the total of available uses.
  • If the user deploys using a Special Skill with the Superior Deployment Label, and fails a Roll to deploy, then in addition to the effects shown in the Special Skill, the Minelayer will lose the Deployable Weapon or piece of Equipment, subtracting it from the total of available uses if it has the Disposable Trait.
  • If a value greater than one is listed in brackets after this Special Skill in the Trooper's Unit Profile, this value is the number of weapons or pieces of Equipment the user can place in their ZoC when deployed.


Example of Allowed and Prohibited Areas

eng-minelayer-1.jpg


Example of Minelayer and Infiltration

During the Deployment Phase, a Trooper with Minelayer uses his Infiltration and Hidden Deployment Special Skills to place himself in the enemy half of the table. The player, though not placing a Model or Marker representing the Trooper on the table, may still lay a Mine within the Zone of Control of the Trooper, but always outside of the enemy Deployment Zone.

If the Infiltration Roll is failed, besides losing the ability to deploy in Marker and Hidden Deployment States, the Mine that was laid next to the Trooper is removed from the gaming table.


FAQs

N5 FAQ
Version: 0.0.0, Oct 2025

Q: During your main part of the Deployment Phase, can you reposition Troopers, Deployables, etc?

A: In their main Deployment Phase step, players can reposition Troopers, Deployables, etc. As soon as a Roll or measurement is made for those game elements, their position is fixed, and they cannot be repositioned during the Deployment Phase.

For example, you can reposition a Trooper as many times as you want, but after you create a Fireteam and adjust the placement of the Fireteam members during the Coherency Check, you can no longer reposition any member of that Fireteam.

Related Pages: Booty, Coherency, Decoy State, Deployment Phase, Fireteams: Basic Rules, Holoecho State, MetaChemistry, Minelayer


N5 FAQ
Version: 0.0.0, Oct 2025

Q: In the Deployment Phase do you have to check ZoC when a Trooper uses Minelayer, or Coherency when deploying Decoys or Holoechoes?

A: Yes, but your opponent must look away so that you can check the ZoC/Coherency without revealing Private Information.

Related Pages: Decoy State, Deployment Phase, Holoecho State, Minelayer