CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Fireteam: Duo | Fireteam: Enomotarchos | Fireteam: Haris | Fireteam: Triad | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability
This N4 rule is not used in CodeOne.
Morpho-scan allows the user to replicate the Attribute values of an enemy model in Zone of Control.
|Comms Attack, No Roll, Optional, Zone of Control.|
- The target must be an enemy Model possessing the Wounds Attribute and be in the user's Zone of Control.
- Morpho-scan has no effect on enemy Markers, or enemy Troopers possessing the STR Attribute.
- This Skill doesn't require a Roll.
- Morpho-scan replaces the MOV, CC, BS and PH Attribute values of its user with the ones of its target.
- Morpho-scan imposes a MOD of -9 to its target if they declare a Reset ARO to prevent it, no matter what kind of Troop it is (LI, MI, HI...), and even if the Morpho-scan is declared outside of its LoF.
- Once this Special Skill is used successfully, having replaced the owner's Attribute values with those of its target's, it cannot be used again during the game.