CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Fireteam: Duo | Fireteam: Enomotarchos | Fireteam: Haris | Fireteam: Triad | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability
This N4 rule is not used in CodeOne.
This Special Skill allows its owner and the Troopers belonging to their Fireteam to apply the Forward Deployment Special Skill.
|STRATEGIC DEPLOYMENT||DEPLOYMENT SKILL|
- During the Deployment Phase, the owner of this Special Skill must be the first member of the Fireteam to be deployed on the game table.
- The owner of this Special Skill must be deployed as the Team Leader of the Fireteam.
- During the Deployment Phase, first the owner of this Special Skill, and then the rest of their Fireteam, can be deployed as if they have the Forward Deployment (+4") Special Skill.
- If a scenario or tournament rule provides the Forward Deployment (+4") Special Skill to any member of the Fireteam, the owner of Strategic Deployment and the rest of the Fireteam can be deployed as if they have the Forward Deployment (+8") Special Skill.