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Combined display of all available logs of Infinity. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 14:03, 13 October 2020 Ian talk contribs created page Supportware (Redirected page to Quantronic Combat (Hacking)#Supportware Programs) Tag: New redirect
  • 13:51, 13 October 2020 Ian talk contribs created page Firefight (N4) (Created page with "{{section-scenarios-n4}} {{c1}} If you're playing CodeOne, please see the CodeOne version of this mission! {{c1end}} == Mission Objectives == * To...")
  • 13:46, 13 October 2020 Ian talk contribs created page Supplies (N4) (Created page with "{{section-scenarios-n4}} {{c1}} If you're playing CodeOne, please see the CodeOne version of this mission! {{c1end}} == Mission Objectives == *...")
  • 13:38, 13 October 2020 Ian talk contribs created page Domination (N4) (Created page with "{{section-scenarios-n4}} {{c1}} If you're playing CodeOne, please see the CodeOne version of this mission! {{c1end}} == Mission Objectives == *...")
  • 09:12, 13 October 2020 Ian talk contribs created page Annihilation (N4) (Created page with "{{section-scenarios-n4}} {{c1}} If you're playing CodeOne, please see the CodeOne version of this mission! {{c1end}} == Mission Objectives == {|...")
  • 08:44, 13 October 2020 Ian talk contribs created page Template:Section-scenarios-n4 (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Scenarios''' ---- Annihilation (N4) | Domination (N4) | Supplies (N4) | Firefight (N4)</di...")
  • 15:21, 12 October 2020 Ian talk contribs created page Retreat State (Created page with "{{Section-victory}} {{section-game-states}} {{n4only}} {{n4list}} == Retreat! State == MISSING LOGO RETREAT STATE MISSING LOGO {{skillbox |black| RETREAT! | }} {{activatio...")
  • 15:21, 12 October 2020 Ian talk contribs created page Short Movement Skill (Redirected page to Skills and Equipment in Infinity#COMMON AND SPECIAL SKILLS IN INFINITY) Tag: New redirect
  • 15:20, 12 October 2020 Ian talk contribs created page Command Token (Redirected page to Command Tokens) Tag: New redirect
  • 15:11, 12 October 2020 Ian talk contribs created page Retreat Situation (Created page with "{{Section-victory}} {{n4only}} {{n4}} == Retreat! == Retreat! allows Infinity players to continue to play as long as there are survivors on the table, fighting to their last...")
  • 15:03, 12 October 2020 Ian talk contribs created page Template:Section-victory (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Victory Conditions''' ---- Victory Conditions | Retreat Situation | Retreat State </div></div>")
  • 14:26, 12 October 2020 Ian talk contribs created page Visibility Conditions (Created page with "{{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} Due to thick vegetation, jagged rocks, snow, sandstorms and any number of other reasons, some areas obscure a s...")
  • 14:19, 12 October 2020 Ian talk contribs created page Saturation (Created page with "{{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} This characteristic describes the existence of solid obstacles that can limit the effectiveness of projectiles...")
  • 13:53, 12 October 2020 Ian talk contribs created page Special Terrain (Redirected page to Terrain & Scenery Structures) Tag: New redirect
  • 13:52, 12 October 2020 Ian talk contribs created page Difficult Terrain (Created page with "{{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers att...")
  • 13:50, 12 October 2020 Ian talk contribs created page Types of Terrain (Created page with "{{section-main-sections}} {{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} This characteristic describes the type of environment that dominates the area. Select...")
  • 13:46, 12 October 2020 Ian talk contribs moved page Template:Section-terran-and-scenery-section to Template:Section-terrain-and-scenery-section without leaving a redirect
  • 13:39, 12 October 2020 Ian talk contribs created page Terrain & Scenery Structures (Created page with "{{section-main-sections}} {{section-terran-and-scenery-section}} {{n4only}} {{n4list}} This chapter makes reference to additional rules that players may use to make their ma...")
  • 13:31, 12 October 2020 Ian talk contribs created page Template:Section-terran-and-scenery-section (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Terrain & Scenery Structures''' ---- {{n4inline}} Special Terrain | Difficult Terrain | Saturatio...")
  • 13:23, 12 October 2020 Ian talk contribs created page Coordinated Orders (Created page with "{{section-command-section}} {{n4only}} {{n4}} A Coordinated Order is an organized combat action or maneuver carried out by several Troopers at once. By acting in unison, the...")
  • 09:28, 12 October 2020 Ian talk contribs created page Orders Phase (Redirected page to Game Sequence#Orders Phase) Tag: New redirect
  • 08:26, 12 October 2020 Ian talk contribs created page Template:Section-command-section (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Command Module''' ---- Command Tokens | Coordinated Orders</div></div>")
  • 08:25, 12 October 2020 Ian talk contribs created page Command Tokens (Created page with "{{section-main-sections}} {{n4only}} {{n4}} This section contains advanced rules that bring a new level of interest to Infinity. This chapter gathers all those rules that, e...")
  • 08:24, 12 October 2020 Ian talk contribs created page Command Module (Created page with "{{section-main-sections}} {{n4only}} {{n4}} This section contains advanced rules that bring a new level of interest to Infinity. This chapter gathers all those rules that, e...")
  • 14:58, 9 October 2020 Ian talk contribs created page X-Visor (Created page with "{{section-equipment}} {{n4only}} {{n4list}} This piece of Equipment increases its user's accuracy at difficult ranges. {{skillbox |black| X-VISOR | AUTOMATIC EQUIPMENT }} {...")
  • 14:56, 9 October 2020 Ian talk contribs created page Tinbot (Created page with "{{section-equipment}} {{n4only}} {{n4list}} A TinBot is a semi-autonomous piece of Equipment that remains near its owner and provides him with some bonus or benefit. {{skil...")
  • 14:55, 9 October 2020 Ian talk contribs created page Token (Redirected page to Terminology#Token) Tag: New redirect
  • 14:44, 9 October 2020 Ian talk contribs created page Mount (Redirected page to General Movement Rules) Tag: New redirect
  • 14:44, 9 October 2020 Ian talk contribs created page Dismount (Redirected page to General Movement Rules) Tag: New redirect
  • 14:44, 9 October 2020 Ian talk contribs created page Motorcycle (Created page with "{{section-equipment}} {{n4only}} {{n4list}} Motorcycles are single-person light transport capable of great maneuverability and top speeds. For game purposes, Motorcycles are...")
  • 14:44, 9 October 2020 Ian talk contribs created page Ladders (Redirected page to General Movement Rules#Move: Ladders and Stairs) Tag: New redirect
  • 11:04, 9 October 2020 Ian talk contribs created page Holoecho State (Created page with "{{section-game-states}} {{section-equipment}} {{n4only}} {{n4list}} {{skillbox |black| HOLOECHO | }} {{activation}} * Automatic when deployed, placing up to three Holoechoe...")
  • 10:52, 9 October 2020 Ian talk contribs created page Deployment Rules (Redirected page to Initiative and Deployment#Deployment Rules) Tag: New redirect
  • 10:46, 9 October 2020 Ian talk contribs created page Holoprojector (Created page with "{{section-equipment}} {{n4only}} {{n4list}} A nanotechnological tridimensional pseudo-solid image emitter, conceived to hide the identity of its user or to deceive the adver...")
  • 10:45, 9 October 2020 Ian talk contribs created page HoloMask State (Created page with "{{section-game-states}} {{section-equipment}} {{n4only}} {{n4list}} {{skillbox |black| HOLOMASK | }} {{activation}} * Automatic when deployed. * During the Active Turn, Troo...")
  • 16:00, 8 October 2020 Ian talk contribs created page HoloMask (Created page with "{{section-equipment}} {{n4only}} {{n4list}} A nanotechnological tridimensional pseudo-solid image emitter, conceived to hide the identity of its user and make it resemble an...")
  • 15:58, 8 October 2020 Ian talk contribs created page GizmoKit (Created page with "{{section-equipment}} {{n4only}} {{n4list}} Special piece of Equipment that allows other Models with Structure Attribute to regain consciousness. {{skillbox |green| GIZMOKI...")
  • 15:47, 8 October 2020 Ian talk contribs created page FastPanda (Created page with "{{section-equipment}} {{n4only}} {{n4list}} The FastPanda is a self-propelled hacking range amplifier designed for short-range remote deployment to key areas of the battlefi...")
  • 10:47, 8 October 2020 Ian talk contribs created page Escape System (Created page with "{{section-equipment}} {{n4only}} {{n4list}} This piece of Equipment encompasses all systems designed to prolong the life of TAG and Vehicle Pilots by evacuating them in case...")
  • 10:46, 8 October 2020 Ian talk contribs created page Smoke (Redirected page to Smoke Ammunition) Tag: New redirect
  • 10:46, 8 October 2020 Ian talk contribs created page Sepsitorized (Redirected page to Smoke Ammunition) Tag: New redirect
  • 10:42, 8 October 2020 Ian talk contribs created page ECM (Created page with "{{section-equipment}} {{n4only}} {{n4list}} Electronic Countermeasures cover all systems carried by Troopers, Vehicles and TAGs with the goal of disrupting and deactivating...")
  • 10:40, 8 October 2020 Ian talk contribs created page Deactivator (Created page with "{{section-equipment}} {{n4only}} {{n4list}} This device is capable of deactivating traps and automated weapons deployed by the Enemy. {{skillbox |green| DEACTIVATOR | SHORT...")
  • 10:34, 8 October 2020 Ian talk contribs created page Dazer (Created page with "{{section-equipment}} {{n4only}} {{n4list}} The Dazer is Deployable Equipment that creates a Terrain Zone in its Zone of Control, which hinders movement for other Troopers....")
  • 10:30, 8 October 2020 Ian talk contribs created page Cube (Created page with "{{section-equipment}} {{n4only}} {{n4list}} This indicates that the Trooper has an automated memory recording and storage device, commonly known as a Cube. Troopers with a...")
  • 10:28, 8 October 2020 Ian talk contribs created page Biometric Visor (Created page with "{{section-equipment}} {{n4only}} {{n4list}} This piece of Equipment has been conceived to reduce the effects of the different impersonation and disguise technologies. {{ski...")
  • 10:26, 8 October 2020 Ian talk contribs created page Baggage (Created page with "{{section-equipment}} {{n4only}} {{n4list}} This piece of Equipment reflects the supplies the player's combat force has available. {{skillbox |black| BAGGAGE | AUTOMATIC EQ...")
  • 14:00, 7 October 2020 Ian talk contribs created page Albedo (Created page with "{{section-equipment}} {{n4only}} {{n4list}} An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equip...")
  • 13:56, 7 October 2020 Ian talk contribs created page AI Motorcycle (Created page with "{{section-equipment}} {{n4only}} {{n4list}} An AI Motorcycle is a Motorcycle that, when its rider dismounts, becomes a Peripheral (Synchronized) Remote. {{skillbox |black|...")
  • 13:34, 7 October 2020 Ian talk contribs created page Vulnerability (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} There are Troops who, no matter how resilient, possess a vulnerability to certain attacks, weapons or ammunitions. {{skillb...")
  • 13:32, 7 October 2020 Ian talk contribs created page Veteran (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This soldier has survived years of active duty in the thick of the fight, and has picked up more than a few tricks along the...")
  • 11:10, 7 October 2020 Ian talk contribs created page Triangulated Fire (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} These detection systems can also aid in the precise triangulation of the target, resulting in more effective target acquisit...")
  • 11:08, 7 October 2020 Ian talk contribs created page Transmutation (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill represents the user's ability to transform into a different type of Trooper with its own Attributes and S...")
  • 10:23, 7 October 2020 Ian talk contribs created page Terrain (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Some units receive additional training to navigate and fight effectively on a certain type of terrain. {{skillbox |black| T...")
  • 10:20, 7 October 2020 Ian talk contribs created page Tactical Awareness (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill defines a higher knowledge of the tactical environment allowing its user a greater operational capability...")
  • 10:20, 7 October 2020 Ian talk contribs created page Training (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
  • 10:19, 7 October 2020 Ian talk contribs created page Irregular Order (Redirected page to Orders and the Order Pool#Irregular Order) Tag: New redirect
  • 10:19, 7 October 2020 Ian talk contribs created page Order Count (Redirected page to Game Sequence#Order Count) Tag: New redirect
  • 10:10, 7 October 2020 Ian talk contribs created page Strategos (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill identifies professional strategists, individuals with superior analytical minds and a wealth of knowledge...")
  • 10:10, 7 October 2020 Ian talk contribs created page Executive Use of Command Tokens (Redirected page to Game Sequence#Executive Use of Command Tokens) Tag: New redirect
  • 10:05, 7 October 2020 Ian talk contribs created page Stealth (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} The user of this Special Skill has received special training with a focus on silent movement, the art of remaining undetecte...")
  • 10:01, 7 October 2020 Ian talk contribs created page Strategic Deployment (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill allows its owner and the Troopers belonging to their Fireteam to apply the Forward Deployment Special Ski...")
  • 16:06, 2 October 2020 Ian talk contribs created page Sixth Sense (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Troopers with this Special Skill have an uncanny ability to sense imminent threats. {{skillbox |black| SIXTH SENSE | AUTOMA...")
  • 15:58, 2 October 2020 Ian talk contribs created page Sensor (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Hyper-developed senses and sophisticated tracking technology are the two sides of the Sensor coin. Either way, the bottom li...")
  • 15:55, 2 October 2020 Ian talk contribs created page Seed-Embryo (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Troopers possessing this Special Skill are deployed on the battlefield inside a semi-buried camouflaged capsule, to increase...")
  • 15:51, 2 October 2020 Ian talk contribs created page Foxhole State (Created page with "{{section-special-skills}} {{section-game-states}} {{n4only}} {{n4list}} {{skillbox |black| FOXHOLE | }} {{activation}} * Automatic during the Deployment Phase. * Durin...")
  • 15:46, 2 October 2020 Ian talk contribs created page Sapper (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill allows its user to deploy in a fortified emplacement that provides some in-game advantages. {{skillbox |...")
  • 15:43, 2 October 2020 Ian talk contribs created page Remote Presence (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Remote Presence technology is a characteristic trait of unmanned TAGs and Remotes. Remotes are controlled by a pseudo-AI and...")
  • 15:40, 2 October 2020 Ian talk contribs created page Guts Rolls (Redirected page to Guts Roll) Tag: New redirect
  • 15:39, 2 October 2020 Ian talk contribs created page Religious Troop (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} The beliefs and teachings of their leaders have made these soldiers into loyal warriors with an unshakable faith. The ardor...")
  • 14:39, 2 October 2020 Ian talk contribs created page Pilot (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} '''Troopers with this Special Skill are aboard a Vehicle or TAG. ''' {{skillbox |black| PILOT | AUTOMATIC SKILL}} {{skill-l...")
  • 14:38, 2 October 2020 Ian talk contribs created page E/M Ammunition (Redirected page to Electromagnetic (E/M) Ammunition) Tag: New redirect
  • 12:50, 2 October 2020 Ian talk contribs created page Number 2 (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} The owner of this Special Skill is the next in line in the command echelon to the Team Leader of a Fireteam, being able to r...")
  • 12:41, 2 October 2020 Ian talk contribs created page No Wound Incapacitation (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Troopers with this Special Skill have a higher tolerance to Wounds or combat damage. {{skillbox |black| NO WOUND INCAPACIT...")
  • 11:28, 2 October 2020 Ian talk contribs created page Neurocinetics (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} A Trooper with this Special Skill possesses enhanced response implants, which provide him a better reaction capability. {{s...")
  • 10:24, 2 October 2020 Ian talk contribs created page NCO (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill designates the trusted non-commissioned officer of the Lieutenant, who can operate under their direct ord...")
  • 10:24, 2 October 2020 Ian talk contribs created page Regular Order (Redirected page to Orders and the Order Pool#Regular Order) Tag: New redirect
  • 10:22, 2 October 2020 Ian talk contribs created page Natural Born Warrior (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Troopers with this CC Special Skill are superb fighters, able to cancel the CC Special Skills of their opponents {{skillbox...")
  • 10:20, 2 October 2020 Ian talk contribs created page Morpho Scan (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Morpho-scan allows the user to replicate the Attribute values of an enemy model in Zone of Control. {{skillbox |green| MORP...")
  • 10:18, 2 October 2020 Ian talk contribs created page Mnemonica (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Mnemonica is a capability displayed only by EI Aspects, further proof of the terrible sophistication of VoodooTech. It allow...")
  • 10:15, 2 October 2020 Ian talk contribs created page Minelayer (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} The user of this Special Skill can secure his point of deployment by placing a Mine, or other Deployable Weapon or piece of...")
  • 10:09, 2 October 2020 Ian talk contribs created page Superior Deployment (Redirected page to Labels#Superior Deployment) Tag: New redirect
  • 10:00, 2 October 2020 Ian talk contribs created page MetaChemistry (Created page with "{{section-special-skills}} {{section-reference-charts}} {{n4only}} {{n4list}} This Special Skill provides its user with random advantages and Special Skills that represent a...")
  • 09:29, 2 October 2020 Ian talk contribs created page Marksmanship (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Users of this Special Skill are exceptional sharpshooters, adept at hitting their target's weakest spots and making every sh...")
  • 09:23, 2 October 2020 Ian talk contribs moved page Chain Of Command to Chain of Command
  • 09:10, 2 October 2020 Ian talk contribs created page Impetuous (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Impetuous Troopers are always eager to engage in combat. {{image | name=dual-impetuous-512.png | style=128 }} {{skillbox |...")
  • 09:01, 2 October 2020 Ian talk contribs created page Impersonation (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill allows the user to deploy farther forwards than the rest of his army and avoid detection by disguising as...")
  • 09:00, 2 October 2020 Ian talk contribs created page Deployable Equipment (Redirected page to Traits#Deployable) Tag: New redirect
  • 15:00, 30 September 2020 Ian talk contribs created page Immunity (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Troopers with this Special Skill have an extraordinary innate or artificial capacity to withstand specific types of damage....")
  • 15:00, 30 September 2020 Ian talk contribs created page Normal Ammunition (Redirected page to Normal (N) Ammunition) Tag: New redirect
  • 14:53, 30 September 2020 Ian talk contribs created page Hidden Deployment State (Created page with "{{section-special-skills}} {{section-game-states}} {{n4only}} {{n4list}} {{skillbox |black| HIDDEN DEPLOYMENT | }} {{activation}} * Automatic in the Deployment Phase. {...")
  • 14:46, 30 September 2020 Ian talk contribs created page Hidden Deployment (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Some Troopers have a superior capacity to blend in with their environment, which allows them to go completely unnoticed by t...")
  • 14:45, 30 September 2020 Ian talk contribs created page Guard (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Troopers with this CC Special Skill go into combat with an escort unit. {{skillbox |black| GUARD | ||<:>||<:>AUTOMATIC SKIL...")
  • 14:44, 30 September 2020 Ian talk contribs created page CC Special Skill (Redirected page to Labels#CC Special Skill) Tag: New redirect
  • 14:13, 30 September 2020 Ian talk contribs created page G: Jumper (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Troopers with this Special Skill have several bodies available on the game table they can activate, jumping from one to anot...")
  • 13:48, 30 September 2020 Ian talk contribs created page Frenzy (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} The Trooper's urge to kill is barely contained. Once he gets a first taste of blood, he will become a whirlwind of death. {...")
  • 11:35, 30 September 2020 Ian talk contribs created page Forward Observer (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Forward Observers are specialist units with the ability to tag a target so that other allies may rain down indirect or guide...")
  • 11:30, 30 September 2020 Ian talk contribs created page Explode (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill marks the Trooper's capacity to detonate in a blast. {{skillbox |black| EXPLODE | AUTOMATIC SKILL }} {{s...")
  • 11:25, 30 September 2020 Ian talk contribs created page Dogged (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Some soldiers show such utter disregard for their own lives that even the most crippling injuries will not keep them from re...")
  • 09:36, 30 September 2020 Ian talk contribs created page Decoy (Created page with "{{section-special-skills}} {{n4only}} {{n4list}} This Special Skill generates static replicas of the user to deceive the enemy. {{skillbox |purple| DECOY | DEPLOYMENT SKILL...")
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