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Combined display of all available logs of Infinity. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 250 | older 250) (20 | 50 | 100 | 250 | 500)- 16:36, 16 April 2020 Ian talk contribs created page Nanoscreen (Created page with "{{section-equipment}} This is a device that generates a thick cloud of nanobots, providing its user with mobile Partial Cover. {{skillbox |black| NANOSCREEN | AUTOMATIC EQ...")
- 16:34, 16 April 2020 Ian talk contribs created page CC Attacks (Redirected page to CC Attack) Tag: New redirect
- 16:34, 16 April 2020 Ian talk contribs created page Multispectral Visor (Created page with "{{section-equipment}} This piece of Equipment was designed to combat the effects of different military concealment and camouflage technologies. {{skillbox |black| MULTISPE...")
- 16:31, 16 April 2020 Ian talk contribs created page BS Weapon (Redirected page to Ranged Weapon Profile) Tag: New redirect
- 16:31, 16 April 2020 Ian talk contribs created page MediKit (Created page with "{{section-equipment}} Special piece of Equipment that allows other Models to regain consciousness. {{skillbox |green| MEDIKIT | SHORT SKILL }} {{skill-label | Non-Lethal }}...")
- 16:26, 16 April 2020 Ian talk contribs created page Hacking Programs (Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart) Tag: New redirect
- 16:25, 16 April 2020 Ian talk contribs created page Hacking Device (Created page with "{{section-equipment}} Hacking Devices are the tools used during cybercombat. Multipurpose and versatile, these devices can be useful as support elements or to perform powerf...")
- 16:23, 16 April 2020 Ian talk contribs created page 360º Visor (Created page with "{{section-equipment}} This piece of Equipment expands the user's LoF arc. {{skillbox |black| 360˚ VISOR | AUTOMATIC EQUIPMENT }} {{skill-label | Obligatory }} {{effects}}...")
- 13:11, 16 April 2020 Ian talk contribs created page Template:Section-equipment (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Equipment''' ---- 360º Visor | Hacking Device | MediKit | Multispectral Visor | Nanoscr...")
- 13:08, 16 April 2020 Ian talk contribs created page Equipment (Created page with "{{section-skills-and-equipment}} All the special Effects provided by pieces of Equipment are detailed next. {{important-start}} Each Level a piece of Equipment can have is...")
- 13:04, 16 April 2020 Ian talk contribs created page ARO (Redirected page to Trooper Activation#ARO: Automatic Reaction Order) Tag: New redirect
- 13:03, 16 April 2020 Ian talk contribs created page Total Reaction (Created page with "{{section-special-skills}} Troopers with this Special Skill have higher than normal offensive reaction capabilities in ARO. {{skillbox |black| TOTAL REACTION | AUTOMATIC S...")
- 13:01, 16 April 2020 Ian talk contribs created page Super-Jump (Created page with "{{section-special-skills}} Troopers with Super-Jump have the ability to perform super-human jumping feats thanks to special gear, augmentations, or evolutionary advantages....")
- 12:58, 16 April 2020 Ian talk contribs created page Surprise Attack (Created page with "{{section-special-skills}} The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid. {{skillbox |black| S...")
- 12:56, 16 April 2020 Ian talk contribs created page Specialist Operative (Created page with "{{section-special-skills}} The user of this Special Skill can accomplish missions and objectives when playing scenarios, even if he does not have one of the roles specified...")
- 12:55, 16 April 2020 Ian talk contribs created page Shasvastii-Embryo (Redirected page to Shasvastii-Embryo State) Tag: New redirect
- 12:53, 16 April 2020 Ian talk contribs created page Shasvastii-Embryo State (Created page with "{{section-special-skills}} {{skillbox |red| SHASVASTII-EMBRYO | }} {{skill-label | Null}} {{activation}} * The Trooper with the ''Shasvastii'' Special Skill enters ''[...")
- 12:49, 16 April 2020 Ian talk contribs created page Shasvastii (Created page with "{{section-special-skills}} Racial Special Skill that represent the characteristic behavior of Shasvastii combatants when they fall ''Unconscious''. {{skillbox |black|...")
- 12:48, 16 April 2020 Ian talk contribs created page Remdriver (Created page with "{{section-special-skills}} This Special Skill allows its owners to provide ''MODs'' to a Remote in the same ''Army List''. {{skillbox |purple| REMDRIVER | DEPLOYME...")
- 12:46, 16 April 2020 Ian talk contribs created page States Phase (Redirected page to Game Sequence#States Phase) Tag: New redirect
- 12:45, 16 April 2020 Ian talk contribs created page Regeneration (Created page with "{{section-special-skills}} This Special Skill represents the capacity of certain Troopers to heal from damage they have received, recovering lost points of their ''[[Wounds]...")
- 10:02, 16 April 2020 Ian talk contribs created page Coup de Grâce (Redirected page to CC Attack) Tag: New redirect
- 10:01, 16 April 2020 Ian talk contribs created page Active (Redirected page to Game Sequence) Tag: New redirect
- 10:01, 16 April 2020 Ian talk contribs created page Protheion (Created page with "{{section-special-skills}} Users of this CC Special Skill can increase the value of their Wounds Attribute whenever they inflict Damage during Close Combat. {{skillbox |bl...")
- 09:48, 16 April 2020 Ian talk contribs created page AVA (Redirected page to Unit Profile#Availability .28AVA.29) Tag: New redirect
- 09:47, 16 April 2020 Ian talk contribs created page Engineers (Redirected page to Engineer) Tag: New redirect
- 09:47, 16 April 2020 Ian talk contribs created page Doctors (Redirected page to Doctor) Tag: New redirect
- 09:47, 16 April 2020 Ian talk contribs created page Peripheral (Created page with "{{section-special-skills}} Game elements with this Special Skill are ''Models'' or ''Tokens'' representing pieces of Equipment or Weapons operated by telepresence, o...")
- 09:45, 16 April 2020 Ian talk contribs created page Close Combat with Multiple Troopers (Redirected page to Close Combat#Close Combat With Multiple Troopers) Tag: New redirect
- 09:40, 16 April 2020 Ian talk contribs created page Paramedic (Created page with "{{section-special-skills}} Paramedics provide their unit with first aid treatment on the field. {{skillbox |black| PARAMEDIC | AUTOMATIC SKILL }} {{skill-label | ["Obligat...")
- 09:38, 16 April 2020 Ian talk contribs created page Parachutist (Created page with "{{section-special-skills}} The owner of this Special Skill has been trained to parachute or fast-rope from heliborne vehicles immediately before combat, in order to find an...")
- 09:36, 16 April 2020 Ian talk contribs created page Unit Type (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 09:35, 16 April 2020 Ian talk contribs created page Non-Hackable (Created page with "{{section-special-skills}} Troopers that have technological systems that so rudimentary that they are not susceptible to Hacking attempts. {{skillbox |black| NON-HACKABLE...")
- 09:33, 16 April 2020 Ian talk contribs created page Mimetism (Created page with "{{section-special-skills}} This Special Skill represents the soldier's ability to conceal their position and move stealthily, making them difficult to target in combat. {{...")
- 09:29, 16 April 2020 Ian talk contribs created page Martial Arts (Created page with "{{section-special-skills}} Thanks to intense training, Troopers with this Special Skill have superior hand-to-hand skills that translate into advantages to their Close Comba...")
- 09:19, 16 April 2020 Ian talk contribs created page Template:N4-cc-row (Created page with "|- | {{{1}}}||{{{2}}}||{{{3}}}||{{{4}}}")
- 09:15, 16 April 2020 Ian talk contribs created page Lieutenant (Created page with "{{section-special-skills}} The user of this Special Skill is the commanding officer of the combat force deployed by the player. {{skillbox |black| LIEUTENANT | AUTOMATIC S...")
- 15:41, 15 April 2020 Ian talk contribs created page Infiltrate (Created page with "{{section-special-skills}} The user of this Special Skill may deploy outside the limits of their Deployment Zone thanks to their training in infiltration techniques. {{skil...")
- 15:37, 15 April 2020 Ian talk contribs created page Deployment Zone (Redirected page to Initiative and Deployment) Tag: New redirect
- 15:36, 15 April 2020 Ian talk contribs created page Forward Deployment (Created page with "{{section-special-skills}} {{skillbox |purple| FORWARD DEPLOYMENT | DEPLOYMENT SKILL }} {{skill-label | Optional, Superior Deployment }} {{effects}} * The users of this Spec...")
- 15:33, 15 April 2020 Ian talk contribs created page Engineer (Created page with "{{section-special-skills}} {{skillbox |green| ENGINEER | SHORT SKILL }} {{skill-label | Optional }} {{requirements}} * Troopers using this Special Skill must be in ''Silho...")
- 15:24, 15 April 2020 Ian talk contribs created page Doctor (Created page with "{{section-special-skills}} Troopers with this Special Skill have the medical know-how to stabilize their unconscious comrades while in the field, saving their lives and retu...")
- 15:21, 15 April 2020 Ian talk contribs created page Combat Jump (Created page with "{{section-special-skills}} Some Troopers, equipped with special jump gear, have been trained to dive from the sky directly onto the battlefield, falling upon the enemy in de...")
- 15:19, 15 April 2020 Ian talk contribs created page Climbing Plus (Created page with "{{section-special-skills}} Troopers with Climbing Plus are particularly gifted in or equipped for climbing and vertical relocation. {{skillbox |black| CLIMBING PLUS | AUTO...")
- 14:37, 15 April 2020 Ian talk contribs created page Camouflaged State (Created page with "{{section-special-skills}} {{skillbox |black| CAMOUFLAGED |}} {{activation}} *Automatic during the Deployment Phase *During the Active Turn, Troopers may only return to Camo...")
- 14:26, 15 April 2020 Ian talk contribs created page Camouflage (Created page with "{{section-special-skills}} This Special Skill represents the soldier's ability to conceal their position and move stealthily. {{skillbox |black| CAMOUFLAGE | AUTOMATIC SKIL...")
- 14:23, 15 April 2020 Ian talk contribs created page CC Special Skills Charts Legend (Created page with "{{section-special-skills}} Some CC Special Skills give a Trooper a series of ''MODs'' and advantages that are displayed in Charts with the following elements: *'''Attack...")
- 14:22, 15 April 2020 Ian talk contribs created page Template:Section-special-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Special Skills''' ---- CC Special Skills Charts Legend | Camouflage | Camouflaged State | Cl...")
- 14:46, 14 April 2020 Ian talk contribs created page CC Weapon (Redirected page to Melee Weapon Profile) Tag: New redirect
- 14:45, 14 April 2020 Ian talk contribs created page Special Skills (Created page with "{{section-skills-and-equipment}} This type of Skills cannot be performed by every Trooper, only by those with it listed in their ''Unit Profile''. Troopers belonging to t...")
- 14:42, 14 April 2020 Ian talk contribs created page Template:N4-cc-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="width:20%;" | '''Level''' | style="width:20%;" | '''Attack...")
- 09:44, 14 April 2020 Ian talk contribs created page Reactive Turn (Redirected page to Game Sequence) Tag: New redirect
- 09:43, 14 April 2020 Ian talk contribs created page Reset (Created page with "{{section-common-skills}} This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems. {{skillbox |green| RESET | SHORT SKILL / ARO}} {{ski...")
- 09:41, 14 April 2020 Ian talk contribs created page Place Deployable (Created page with "{{section-common-skills}} Common Skill that allows place deployable Weapons and pieces of Equipment on the game table. {{skillbox |green| DODGE | SHORT SKILL / ARO}} {{ski...")
- 09:37, 14 April 2020 Ian talk contribs created page Idle (Created page with "{{section-common-skills}} Common Skill that allows the user to execute no action at all. {{skillbox |blue| IDLE | SHORT MOVEMENT SKILL}} {{skill-label | No Roll}} {{effect...")
- 09:33, 14 April 2020 Ian talk contribs created page Success Value (Redirected page to Rolls#Successful Roll) Tag: New redirect
- 09:32, 14 April 2020 Ian talk contribs created page Dodge (Created page with "{{section-common-skills}} This Common Skill allows the user to move and to attempt to evade an ''Attack'' against them. It also gives the user the opportunity turns arou...")
- 14:49, 10 April 2020 Ian talk contribs created page Discover (Created page with "{{section-common-skills}} This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Mark...")
- 11:16, 10 April 2020 Ian talk contribs created page Template:Section-common-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Alert | BS Attack | CC Attack | Climb | Discover | Dodge | Idle | Jump | Move...")
- 11:14, 10 April 2020 Ian talk contribs created page Alert (Created page with "{{section-skills-and-equipment}} {{section-common-skills}} Troopers are aware of what is happening around them and are also connected to their comrades, so attacks do not go...")
- 11:10, 10 April 2020 Ian talk contribs created page Common Skills (Created page with "{{section-skills-and-equipment}} * Alert * BS Attack * CC Attack * Climb * Discover * Dodge * Idle * Jump * Move * Place Deployable *...")
- 11:09, 10 April 2020 Ian talk contribs created page Unit Profiles (Redirected page to Unit Profile) Tag: New redirect
- 11:05, 10 April 2020 Ian talk contribs created page Template:Section-skills-and-equipment (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Skills and Equipment in Infinity | Common Skills | Special Skills | Equipment</div></div>")
- 10:59, 10 April 2020 Ian talk contribs created page Save Att. (Redirected page to Saving Rolls) Tag: New redirect
- 10:58, 10 April 2020 Ian talk contribs created page Ammo (Redirected page to Ammunition) Tag: New redirect
- 10:58, 10 April 2020 Ian talk contribs created page CC (Redirected page to Unit Profile#Close Combat .28CC.29) Tag: New redirect
- 10:57, 10 April 2020 Ian talk contribs created page Pistols (Created page with "{{section-ammo-and-weaponry}} The various types of Pistols are BS Weapons with two usage modes. Burst Mode uses the ''BS'' Attribute to make BS Attacks. On the other ha...")
- 16:09, 9 April 2020 Ian talk contribs created page Mines (Created page with "{{section-ammo-and-weaponry}} Mines are a type of Deployable Weapon used to control small areas of the battlefield and influence the movement of enemy troops. There are vari...")
- 15:58, 9 April 2020 Ian talk contribs created page Weaponry (Created page with "{{section-ammo-and-weaponry}} Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require...")
- 15:57, 9 April 2020 Ian talk contribs created page Combined Ammunition (Created page with "{{section-ammo-and-weaponry}} In Infinity CodeOne some weapons can combine the effects of more than one type of Ammunition. Such weapons will indicate the different types of...")
- 15:53, 9 April 2020 Ian talk contribs created page Immobilized-A State (Created page with "{{section-ammo-and-weaponry}} {{skillbox |black| IMMOBILIZED-B | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, Hacking P...")
- 15:42, 9 April 2020 Ian talk contribs created page Roll (Redirected page to Rolls) Tag: New redirect
- 15:41, 9 April 2020 Ian talk contribs created page Paralysis (PARA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This ammunition has been specially designed not to cause any real harm, but it is powerful enough to immobilize any adversary. {{skillbox |bla...")
- 15:39, 9 April 2020 Ian talk contribs created page Explosive (EXP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ordnance designed to cause massive damage to the target by detonating on impact. {{skillbox |black| EXPLOSIVE (EXP) AMMUNITION | }}...")
- 15:37, 9 April 2020 Ian talk contribs created page Double Action (DA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This Ammunition uses high-impact light caliber projectiles. {{skillbox |black| DOUBLE ACTION (DA) AMMUNITION | }} {{Roll}} *After a successfu...")
- 15:34, 9 April 2020 Ian talk contribs created page Armour Piercing (AP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ammunition designed to penetrate even the toughest armor plating. {{skillbox |black| ARMOR PIERCING (AP) AMMUNITION | }} {{Roll}} *...")
- 14:02, 9 April 2020 Ian talk contribs created page Normal (N) Ammunition (Created page with "{{section-ammo-and-weaponry}} Normal Ammunition is the conventional form of ammunition and has no special effects. {{skillbox |black| NORMAL (N) AMMUNITION | }} {{Roll}} *N...")
- 14:01, 9 April 2020 Ian talk contribs created page Template:Roll (Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Roll</div></div>")
- 13:57, 9 April 2020 Ian talk contribs created page Template:Section-ammo-and-weaponry (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Ammunition | Normal (N) Ammunition | Armour Piercing (AP) Ammunition | Double Action (DA) Ammunition...")
- 13:53, 9 April 2020 Ian talk contribs created page Ammunition (Created page with "{{section-ammo-and-weaponry}} In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic a...")
- 13:50, 9 April 2020 Ian talk contribs created page Ammunition and Weaponry (Created page with "In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic and sophisticated to the basic an...")
- 15:09, 8 April 2020 Ian talk contribs created page Targeted State (Created page with "{{section-combat-module}} {{skillbox |black| TARGETED | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition'', or a game conditio...")
- 15:05, 8 April 2020 Ian talk contribs created page Spotlight (Created page with "{{section-combat-module}} {{skillbox |green| SPOTLIGHT | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} * The target of this Hacking Program...")
- 14:59, 8 April 2020 Ian talk contribs created page Hacking Program (Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart) Tag: New redirect
- 14:59, 8 April 2020 Ian talk contribs created page Immobilized-B State (Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]...")
- 14:55, 8 April 2020 Ian talk contribs created page Active Turn (Redirected page to Game Sequence) Tag: New redirect
- 14:53, 8 April 2020 Ian talk contribs created page Critical (Redirected page to Rolls#Criticals) Tag: New redirect
- 14:50, 8 April 2020 Ian talk contribs created page Hacking Area (Redirected page to Quantronic Combat (Hacking)#Hacking Area) Tag: New redirect
- 14:50, 8 April 2020 Ian talk contribs created page Hackable (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 10:15, 8 April 2020 Ian talk contribs created page Carbonite (Created page with "{{section-combat-module}} {{skillbox |green| CARBONITE | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} *The target may only be an enemy Tro...")
- 10:11, 8 April 2020 Ian talk contribs created page Hacker (Created page with "{{section-combat-module}} {{skillbox |black| HACKER | AUTOMATIC SKILL}} {{skill-label | Obligatory}} {{Effects}} *Hackers are equipped with a Hacking Device that allows them...")
- 10:06, 8 April 2020 Ian talk contribs created page B (Redirected page to Combat Module Intro#Burst .28B.29) Tag: New redirect
- 09:59, 8 April 2020 Ian talk contribs created page Template:Hackingrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | {{{2}}} | {{{3}}} | {{{4}}} | {{{5}}} | {{{6}}} | {{{7}}} | class="n3w-weapon-traits" | {{{8}}}")
- 09:56, 8 April 2020 Ian talk contribs created page Template:N4-hacking-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="text-align:left; width:20%;" | '''Name''' | style="width:10...")
- 16:03, 7 April 2020 Ian talk contribs created page Quantronic Combat (Hacking) (Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking...")
- 15:30, 7 April 2020 Ian talk contribs created page Melee Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 16:11, 6 April 2020 Ian talk contribs created page Engaged State (Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''...")
- 16:05, 6 April 2020 Ian talk contribs created page BS Weapons (Redirected page to Ranged Weapon Profile) Tag: New redirect
- 16:02, 6 April 2020 Ian talk contribs created page CC Attack (Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /...")
- 10:23, 3 April 2020 Ian talk contribs created page Close Combat (Created page with "== MULTI Rifle == {{N4-weapon-header}} {{weaponrow|MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|-6|--|13|3|AP|ARM|}} {{weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|-6|...")
- 16:00, 2 April 2020 Ian talk contribs created page Range MOD (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 16:00, 2 April 2020 Ian talk contribs created page Range Modifier (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 16:00, 2 April 2020 Ian talk contribs created page Ranged Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 15:59, 2 April 2020 Ian talk contribs created page Template:Greybox (Redirected page to Greybox-start) Tag: New redirect
- 13:48, 2 April 2020 Ian talk contribs created page Template:Weaponrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | class="n3w-range0" | {{{2}}} | class="n3w-rangeplus3" | {{{3}}} | class="n3w-rangeminus3" | {{{4}}} | class="n3w-rangeminus6" | {{{5}...")
- 13:42, 2 April 2020 Ian talk contribs created page Template:N4-weapon-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable" |- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:20%;" | '''Name''' | c...")
- 13:20, 2 April 2020 Ian talk contribs created page Template:WeaponTableStart (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable"")
- 13:19, 2 April 2020 Ian talk contribs created page Template:WeaponTableHeader (Created page with "|- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:22%;" | '''Name''' | colspan="4" style="width:36%;" | '''Range''' (inches) | rowspan="2" style="width:7...")
- 16:26, 1 April 2020 Ian talk contribs created page Area of Effect (Redirected page to Template Weapons and Equipment#Area of Effect) Tag: New redirect
- 16:25, 1 April 2020 Ian talk contribs created page Template Weapons and Equipment (Created page with "{{section-combat-module}} ''BS Weapons'' and Equipment that use a Template have an ''Area of Effect'' that affects not only the main target, but also an area of the...")
- 15:22, 1 April 2020 Ian talk contribs created page BS Attack (Created page with "{{section-combat-module}} Common Skill employed to attack in ranged combat using a BS Weapon or another suitable weapon or piece of Equipment. {{skillbox |green| BS ATTACK...")
- 15:17, 1 April 2020 Ian talk contribs created page ARM (Redirected page to Unit Profile#Armor .28ARM.29) Tag: New redirect
- 15:17, 1 April 2020 Ian talk contribs created page BTS (Redirected page to Unit Profile#Bio-Technological Shield .28BTS.29) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Wound (Redirected page to Unit Profile#Wounds .28W.29) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Partial Cover (Redirected page to Ballistic Skills#Partial Cover) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Attack Damage (Redirected page to Saving Rolls) Tag: New redirect
- 15:13, 1 April 2020 Ian talk contribs created page Burst (Redirected page to Combat Module Intro#Burst .28B.29) Tag: New redirect
- 15:12, 1 April 2020 Ian talk contribs created page Cover (Redirected page to Ballistic Skills#Cover) Tag: New redirect
- 15:12, 1 April 2020 Ian talk contribs created page Range (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 15:11, 1 April 2020 Ian talk contribs created page MOD (Redirected page to Rolls#Modifiers .28MOD.29) Tag: New redirect
- 15:10, 1 April 2020 Ian talk contribs created page Ballistic Skills (Created page with "{{section-combat-module}} Ranged combat and firefights are the foundation of modern warfare and play an equally pivotal role in Infinity CodeOne. == BS ATTACK MODIFIERS (...")
- 10:45, 1 April 2020 Ian talk contribs created page Dead (Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t...")
- 10:25, 1 April 2020 Ian talk contribs created page Template:Skill-label (Created page with "{| class="n4-skillbox n4-skill-labels" | {{{1}}} |}")
- 10:20, 1 April 2020 Ian talk contribs created page Template:Skillbox (Created page with "{| class="n4-skillbox n4-skill-{{{1}}}" |- | class="n4-skill-title" | {{{2}}} {| class="n4-skillbox n4-skill-labels" | Labels|{{{3}}} |}")
- 08:59, 1 April 2020 Ian talk contribs moved page Unconsciousness and Death to Unconscious without leaving a redirect
- 08:51, 1 April 2020 Ian talk contribs created page Unconsciousness and Death (Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t...")
- 08:49, 1 April 2020 Ian talk contribs created page Saving Roll (Redirected page to Saving Rolls) Tag: New redirect
- 08:49, 1 April 2020 Ian talk contribs created page STR (Redirected page to Unit Profile#Structure .28STR.29) Tag: New redirect
- 08:49, 1 April 2020 Ian talk contribs created page Wounds (Redirected page to Unit Profile#Wounds .28W.29) Tag: New redirect
- 08:47, 1 April 2020 Ian talk contribs created page Wounds and Structure (Created page with "{{section-combat-module}} Unless otherwise specified, each successful hit reduces the ''Wounds/STR'' Attribute of the target of the ''Attack'' by 1 point. When t...")
- 08:42, 1 April 2020 Ian talk contribs created page Saving Rolls (Created page with "{{section-combat-module}} Saving Rolls work like any other Roll in the Infinity CodeOne game mechanics. Impacts generally cause the target to lose one ''Wound''/''ST...")
- 08:37, 1 April 2020 Ian talk contribs created page Damage (Created page with "{{section-combat-module}} In Infinity, Damage is the capacity of a weapon, Attack, Special Skill, piece of Equipment, Hacking Program, etc. to harm or impair its target. The...")
- 17:10, 31 March 2020 Ian talk contribs created page MODs (Redirected page to Rolls#Modifiers .28MOD.29) Tag: New redirect
- 17:08, 31 March 2020 Ian talk contribs created page Combat Module (Created page with "== Combat Module Intro == In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (C...")
- 17:08, 31 March 2020 Ian talk contribs created page Combat Module Intro (Created page with "{{section-combat-module}} In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (CC)...")
- 16:46, 31 March 2020 Ian talk contribs created page Template:Section-combat-module (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Combat Intro | Damage | Saving Rolls | Wounds and Structure | Unconsciousness and Death | BS...")
- 14:40, 31 March 2020 Ian talk contribs created page Climb (Created page with "{{section-movement-module}} This Common Skill allows the user to scale heights and move up and down vertical surfaces. {{Skill-entire}} {{Skill-title}}CLIMB {{Skill-type}}E...")
- 11:17, 31 March 2020 User account HellLois talk contribs was created by Ian talk contribs and password was sent by email
- 11:17, 31 March 2020 User account Gutier talk contribs was created by Ian talk contribs and password was sent by email
- 16:39, 30 March 2020 Ian talk contribs created page Jump (Created page with "{{section-movement-module}} This Common Skill allows the user to clear obstacles and leap over small distances. {{Skill-entire}} {{Skill-title}}JUMP {{Skill-type}}ENTIRE OR...")
- 16:34, 30 March 2020 Ian talk contribs moved page Template:Skill Entire to Template:Skill-entire
- 16:29, 30 March 2020 Ian talk contribs created page S (Redirected page to Unit Profile#Silhouette .28S.29) Tag: New redirect
- 16:29, 30 March 2020 Ian talk contribs created page Troop Type (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 16:29, 30 March 2020 Ian talk contribs created page MOV (Redirected page to Unit Profile#Movement .28MOV.29) Tag: New redirect
- 16:27, 30 March 2020 Ian talk contribs created page Prone (Created page with "{{section-movement-module}} {{Skill-automatic}} {{Skill-title}}PRONE |} {{Activation}} *During the '''Deployment Phase''', players may deploy one or more of their Troope...")
- 16:22, 30 March 2020 Ian talk contribs created page Template:Cancellation (Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Cancellation</div></div>")
- 16:21, 30 March 2020 Ian talk contribs created page Template:Activation (Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Activation</div></div>")
- 16:18, 30 March 2020 Ian talk contribs created page Template:Skill-automatic (Created page with "{| class="n4-skillbox n4-skill-automatic"")
- 17:02, 27 March 2020 Ian talk contribs created page General Movement Rules (Created page with "{{section-movement-module}} * When moving Troopers around the battlefield, players must measure the complete route (including, for example, any detour to avoid obstacles) an...")
- 16:59, 27 March 2020 Ian talk contribs created page Silhouette Template (Redirected page to Silhouettes) Tag: New redirect
- 16:55, 27 March 2020 Ian talk contribs created page Move (Created page with "{{section-movement-module}} Common Skill that allows the user to move about the battlefield. {{Skill-short-move}} {{Skill-title}}MOVE {{Skill-type}}SHORT MOVEMENT SKILL |}...")
- 16:52, 27 March 2020 Ian talk contribs created page Template:Skill-type (Created page with "| class="n4-skill-type" |")
- 16:51, 27 March 2020 Ian talk contribs created page Template:Skill-title (Created page with "|- | class="n4-skill-title" |")
- 16:51, 27 March 2020 Ian talk contribs created page Template:Skill-labels (Created page with "{| class="n4-skillbox n4-skill-labels" | Labels|")
- 16:50, 27 March 2020 Ian talk contribs created page Template:Skill-short-move (Created page with "{| class="n4-skillbox n4-skill-short-move"")
- 16:44, 27 March 2020 Ian talk contribs created page Moving and Measuring (Created page with "{{section-movement-module}} You can measure Movement distances immediately after declaring any ''Skill'' with the '' Movement'' Label and before determin...")
- 16:38, 27 March 2020 Ian talk contribs created page Template:Section-movement-module (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Moving and Measuring | Move | General Movement Rules | Prone | Jump | Climb </div></div>")
- 16:35, 27 March 2020 Ian talk contribs created page Movement Module (Created page with "In Infinity CodeOne, movement allows troopers to get around the game board. This section details all necessary rules to perform such movements. Movement takes place within th...")
- 11:57, 27 March 2020 User account Viewer talk contribs was created by Ian talk contribs (Test viewer with no editing options.)
- 11:48, 27 March 2020 Ian talk contribs created page WIP (Redirected page to Unit Profile#Willpower .28WIP.29) Tag: New redirect
- 11:48, 27 March 2020 Ian talk contribs created page PH (Redirected page to Unit Profile#Physique .28PH.29) Tag: New redirect
- 11:48, 27 March 2020 Ian talk contribs created page BS (Redirected page to Unit Profile#Ballistic Skills .28BS.29) Tag: New redirect
- 11:48, 27 March 2020 Ian talk contribs created page Attribute (Redirected page to Unit Profile#Attributes) Tag: New redirect
- 11:47, 27 March 2020 Ian talk contribs created page Attributes (Redirected page to Unit Profile#Attributes) Tag: New redirect
- 11:46, 27 March 2020 Ian talk contribs created page Order Expenditure Sequence (Redirected page to Trooper Activation#Order Expenditure Sequence) Tag: New redirect
- 11:45, 27 March 2020 Ian talk contribs created page Silhouette Attribute (Redirected page to Unit Profile#Silhouette .28S.29) Tag: New redirect
- 11:44, 27 March 2020 Ian talk contribs created page Regular (Redirected page to Orders and the Order Pool#Regular Order) Tag: New redirect
- 11:43, 27 March 2020 Ian talk contribs created page ZoC (Redirected page to Zone of Control) Tag: New redirect
- 11:43, 27 March 2020 Ian talk contribs created page Zones of Control (Redirected page to Zone of Control) Tag: New redirect
- 11:43, 27 March 2020 Ian talk contribs created page Lines of Fire (Redirected page to Line of Fire) Tag: New redirect
- 11:42, 27 March 2020 Ian talk contribs created page LoF (Redirected page to Line of Fire) Tag: New redirect
- 11:42, 27 March 2020 Ian talk contribs created page Private Information (Redirected page to Open and Private Information) Tag: New redirect
- 11:41, 27 March 2020 Ian talk contribs created page Tactical Phase (Redirected page to Game Sequence#Start of the Turn: Tactical Phase) Tag: New redirect
- 11:41, 27 March 2020 Ian talk contribs created page Active Turns (Redirected page to Game Sequence#Game Round) Tag: New redirect
- 11:40, 27 March 2020 Ian talk contribs created page Combat Group (Redirected page to Army List#Combat Group) Tag: New redirect
- 11:39, 27 March 2020 Ian talk contribs created page Order Pool (Redirected page to Orders and the Order Pool#Order Pool) Tag: New redirect
- 11:38, 27 March 2020 Ian talk contribs created page SWC (Redirected page to Unit Profile#Support Weapons Cost .28SWC.29) Tag: New redirect
- 11:38, 27 March 2020 Ian talk contribs created page Cost (Redirected page to Unit Profile#Cost .28C.29) Tag: New redirect
- 11:37, 27 March 2020 Ian talk contribs created page Deployment Phase (Redirected page to Initiative and Deployment#Deployment Phase) Tag: New redirect
- 11:35, 27 March 2020 Ian talk contribs created page Interaction Between Zones, Bases and Silhouettes (Redirected page to Zones, Bases and Silhouettes) Tag: New redirect
- 11:35, 27 March 2020 Ian talk contribs created page Zone of Control (ZoC) (Redirected page to Zone of Control) Tag: New redirect
- 11:35, 27 March 2020 Ian talk contribs created page Line of Fire (LoF) (Redirected page to Line of Fire) Tag: New redirect
- 11:34, 27 March 2020 Ian talk contribs created page Silhouette (Redirected page to Silhouettes) Tag: New redirect
- 15:59, 26 March 2020 Ian talk contribs created page Rolls (Created page with "{{Section-basic-rules}} Infinity CodeOne uses 20-sided dice (commonly known as d20) to determine whether specific actions are successful. For example, players roll dice to f...")
- 15:34, 26 March 2020 Ian talk contribs created page Distances and Measurements (Created page with "{{Section-basic-rules}} Distances in the game table are measured in inches, using a tape measure or ruler. When measuring the distance between two Troopers, players must me...")
- 15:33, 26 March 2020 Ian talk contribs moved page Template:Advice Start to Template:Advice-start
- 15:33, 26 March 2020 Ian talk contribs moved page Template:Advice End to Template:Advice-end
- 11:48, 26 March 2020 Ian talk contribs created page Zones, Bases and Silhouettes (Created page with "{{Section-basic-rules}} This ruleset frequently uses terms that define the interaction between Troopers and other game elements. == Base Contact/Silhouette Contact == The...")
- 11:43, 26 March 2020 Ian talk contribs created page Zone of Control (Created page with "{{Section-basic-rules}} Troopers have an awareness of their surroundings. '''Zone of Control''' (ZoC) is defined as an imaginary cylinder with a radius of 8 inches from the...")
- 11:40, 26 March 2020 Ian talk contribs created page Line of Fire (Created page with "{{Section-basic-rules}} In Infinity CodeOne, Troopers have a Line of Fire ''(LoF)'' angle of 180º, that is, they can see with the front half of their base, as shown on the...")
- 11:34, 26 March 2020 Ian talk contribs created page Silhouettes (Created page with "{{Section-basic-rules}} In game terms, all Troopers occupy an unvarying volume on the table. This volume is cylinder-shaped, with its width determined by the base size and i...")
- 11:23, 26 March 2020 Ian talk contribs created page Trooper Activation (Created page with "{{Section-basic-rules}} == Structure of an Order == Players use Orders to activate Troopers and have them perform actions in the form of Skills (Move, Jump, CC Attack…). D...")
- 11:14, 26 March 2020 Ian talk contribs created page Game Sequence (Created page with "{{Section-basic-rules}} == Game Round == Infinity CodeOne games are divided into ''Game Rounds'', or ''Rounds'', during which both players have the chance to take an active...")
- 16:07, 25 March 2020 Ian talk contribs created page Initiative and Deployment (Created page with "{{Section-basic-rules}} == Initiative Roll == Before the game begins, players make a Face to Face Roll using their respective Lieutenant's ''WIP'' Attri...")
- 15:59, 25 March 2020 Ian talk contribs created page Open Information (Redirected page to Open and Private Information) Tag: New redirect
- 15:54, 25 March 2020 Ian talk contribs moved page Template:Remember Start to Template:Remember-start
- 15:54, 25 March 2020 Ian talk contribs moved page Template:Remember End to Template:Remember-end
- 15:53, 25 March 2020 Ian talk contribs moved page Template:Important Start to Template:Important-start
- 15:53, 25 March 2020 Ian talk contribs moved page Template:Important End to Template:Important-end
- 15:53, 25 March 2020 Ian talk contribs moved page Template:Greybox Start to Template:Greybox-start
- 15:52, 25 March 2020 Ian talk contribs moved page Template:Greybox End to Template:Greybox-end
- 15:08, 24 March 2020 Ian talk contribs created page Orders and the Order Pool (Created page with "{{Section-basic-rules}} In Infinity CodeOne, the capacity of an army to maneuver and take actions is measured in Orders. An Order is a game concept, a sort of currency spent...")
- 14:54, 24 March 2020 Ian talk contribs created page Army Points (Redirected page to Army List#Army Points and Value) Tag: New redirect
- 14:53, 24 March 2020 Ian talk contribs created page Availability (Redirected page to Unit Profile#Availability .28AVA.29) Tag: New redirect
- 14:45, 24 March 2020 Ian talk contribs created page Army List (Created page with "{{Section-basic-rules}} == Army List == The Army List is the list of troops that make up the combat forces the player will be using during the game. In order to play a gam...")
- 14:43, 24 March 2020 Ian talk contribs created page Game States (Created page with "{{Section-basic-rules}} ‘State’ is a game term for each of the altered conditions, beneficial or not, that a Trooper or game element might find itself in. Each state...")
- 14:43, 24 March 2020 Ian talk contribs created page Unit Profile (Created page with "{{Section-basic-rules}} “Soldiers” in Infinity CodeOne are called Troopers and are grouped into Units belonging to each Army. All members of a Unit have received the sam...")
- 14:42, 24 March 2020 Ian talk contribs created page Armies (Created page with "{{Section-basic-rules}} In Infinity CodeOne there are several Factions that represent the different Armies of the Human Sphere and the alien forces of the Combined Army. ht...")
- 14:42, 24 March 2020 Ian talk contribs created page Labels and Traits (Created page with "{{Section-basic-rules}} The function of Labels and Traits is to quickly indicate details and to group common features. === Labels === Labels indicate a series of defini...")
- 14:42, 24 March 2020 Ian talk contribs created page Game Elements (Created page with "{{Section-basic-rules}} This rules set uses precise terminology throughout to refer to key elements of the game that players have at their disposal. You can find all Infin...")
- 14:42, 24 March 2020 Ian talk contribs created page Open and Private Information (Created page with "{{Section-basic-rules}} Information in an Infinity CodeOne game can be either Open or Private. Consider any piece of information on a player's Army List that is not explici...")
- 14:41, 24 March 2020 Ian talk contribs created page Template:Section-basic-rules (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Game Elements | Open and Private Information | Labels and Traits | Armies | Unit Profile | Ga...")
- 14:40, 24 March 2020 Ian talk contribs created page Basic Rules (Created page with "The basic rules are one of the pillars of the general game mechanics; these are the rules all players must know in order to play. This chapter creates the game engine that est...")
- 14:35, 24 March 2020 Ian talk contribs created page Introduction (Created page with "== Infinity, a Miniatures Combat Game == Infinity CodeOne is a 28 mm metal miniatures game simulating special operations and skirmishes in a high technology sci-fi universe....")
- 11:32, 13 March 2020 Ian talk contribs created page Skills and Equipment (Created page with "== Skills and Equipment in Infinity == Infinity CodeOne possesses a series of Skills and pieces of Equipment which allows a Trooper to act during the game. Moreover, in t...")
- 11:32, 13 March 2020 Ian talk contribs moved page Template:End Remember to Template:Remember End without leaving a redirect
- 11:15, 13 March 2020 Ian talk contribs created page Skills and Equipment in Infinity (Created page with "== SKILLS AND EQUIPMENT IN INFINITY CODEONE == Infinity CodeOne possesses a series of Skills and pieces of Equipment which allows a Trooper to act during the game. Moreover,...")
- 11:11, 13 March 2020 Ian talk contribs created page Template:Advice End (Created page with "</div></div>")
- 11:09, 13 March 2020 Ian talk contribs created page Template:Advice Start (Created page with "<div class="n4-advice"><div class="n4-advice-inner"><div class="n4-advice-img">https://assets.infinitythegame.net/wiki/Sibylla.jpg</div><div class="n4-advice-title">Sibylla's...")
- 11:09, 13 March 2020 Ian talk contribs created page Template:End Remember (Created page with "</div></div>")
- 11:09, 13 March 2020 Ian talk contribs created page Template:Greybox End (Created page with "</div></div>")
- 11:08, 13 March 2020 Ian talk contribs created page Template:Greybox Start (Created page with "<div class="n4-greybox"><div class="n4-greybox-inner">")
- 11:08, 13 March 2020 Ian talk contribs created page Template:Important End (Created page with "</div></div>")
- 11:08, 13 March 2020 Ian talk contribs created page Template:Important Start (Created page with "<div class="n4-important"><div class="n4-important-inner"><div class="n4-important-title">IMPORTANT</div>")
- 11:08, 13 March 2020 Ian talk contribs created page Template:Remember Start (Created page with "<div class="n4-remember"><div class="n4-remember-inner"><div class="n4-remember-title">REMEMBER</div>")
- 11:08, 13 March 2020 Ian talk contribs created page Template:Skill ARO (Created page with "{| class="n4-skillbox n4-skill-aro"")
- 11:07, 13 March 2020 Ian talk contribs created page Template:Skill Auto (Created page with "{| class="n4-skillbox n4-skill-auto"")
- 11:07, 13 March 2020 Ian talk contribs created page Template:Skill Deploy (Created page with "{| class="n4-skillbox n4-skill-deploy"")
- 11:07, 13 March 2020 Ian talk contribs created page Template:Skill Entire (Created page with "{| class="n4-skillbox n4-skill-entire"")
- 11:07, 13 March 2020 Ian talk contribs created page Template:Skill Short Move (Created page with "{| class="n4-skillbox n4-skill-short-move"")
- 17:30, 11 March 2020 Ian talk contribs created page Skillbox test2 (Created page with "{{Gametoggle}} == Main Section == The main intro text goes here. {{n4}}Then we have some N5toggle content added here. The Movement Attribute (MOV) from the Unit Profile...")
- 17:24, 11 March 2020 Ian talk contribs created page Template:Requirements2 (Created page with "<div class="n4-requirements2"><div class="n4-requirements_inner">Requirements2</div></div>")
- 15:54, 11 March 2020 Ian talk contribs created page Skillbox test (Created page with "{{Gametoggle}} == Main Section == The main intro text goes here. {{n4}}Then we have some N5toggle content added here. The Movement Attribute (MOV) from the Unit Profile...")
- 15:47, 11 March 2020 Ian talk contribs created page Template:Effects (Created page with "<div class="n4-effects">Effects</div>")
- 15:41, 11 March 2020 Ian talk contribs created page Template:Requirements (Created page with "{| class="n4-skillbox n4-requirements"")
- 15:33, 11 March 2020 Ian talk contribs created page Template:Skill Labels (Created page with "{| class="n4-skillbox n4-skill-labels" | ")
- 15:23, 11 March 2020 Ian talk contribs created page Template:Skill Type (Created page with "| class="n4-skill-type" | Labels|")
- 15:22, 11 March 2020 Ian talk contribs created page Template:Skill Title (Created page with "|- | class="n4-skill-title" |")
- 15:21, 11 March 2020 Ian talk contribs created page Template:Skill Short (Created page with "{| style="border-collapse: collapse;" class="n4-skill-short"")
- 11:58, 11 March 2020 Ian talk contribs moved page MediaWiki:Commons.css to MediaWiki:Common.css without leaving a redirect
- 11:51, 11 March 2020 Ian talk contribs created page Template:N4end (Created page with "</div>")
- 11:51, 11 March 2020 Ian talk contribs created page Template:N4 (Created page with "<div class="n4">")
- 11:49, 11 March 2020 Ian talk contribs created page Template:Gametoggle (Created page with "<div id="n5gametoggle"></div>")
- 11:48, 11 March 2020 Ian talk contribs created page MediaWiki:Common.js (Created page with "Any JavaScript here will be loaded for all users on every page load.: $(document).ready(function(){ $(".n4").hide(); $("#dropdown").change(function...")
- 11:47, 11 March 2020 Ian talk contribs created page MediaWiki:Commons.css (Created page with "CSS placed here will be applied to all skins: C1/N4 split formatting goes first.: .n4 { border-left: 4px solid orange; padding-left: 3px; } .n5 { border-left: 8p...")
- 11:03, 11 March 2020 Ian talk contribs created page Main Sections (Created page with "<btn icon="cog" size="lg" wrapperclass="btn-group-vertical"> Introduction and Basic Rules Movement Module Combat Module Skills and Equipment Victory Conditions Scenery Structu...")
- 10:39, 11 March 2020 Ian talk contribs moved page Hiding v2 to Breadcrumbs test
- 10:38, 11 March 2020 Ian talk contribs created page Hiding v2 (Created page with "{{Gametoggle}} == Main Section == The main intro text goes here. {{n4}}Then we have some N5toggle content added here. The Movement Attribute (MOV) from the Unit Profile...")
- 10:37, 11 March 2020 Ian talk contribs created page MediaWiki:Breadcrumbs (Created page with "* Main Sections @ Main Sections > * Introduction @ Main Sections > Introduction and Basic Rules > * Skills and Equipment @ Main Sections > Skills and Equipme...")
- 08:49, 10 March 2020 MediaWiki default talk created page Main Page