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Difference between revisions of "Engineer"

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{{section-special-skills}}
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{{n5-section-special-skills}}
  
  
 
Engineers have the means and the skill to repair damaged Equipment on the field.
 
Engineers have the means and the skill to repair damaged Equipment on the field.
  
{{skillbox |green| ENGINEER | SHORT SKILL }}
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{{css_skillbox |green| ENGINEER | SHORT SKILL }}
 
{{skill-label | Optional }}
 
{{skill-label | Optional }}
 
{{requirements}}
 
{{requirements}}
* Troopers using this Special Skill must be in [[Silhouette]] contact with their target.  
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* Troopers using this Special Skill must be in [[Silhouette contact]] with their target.
 
{{effects}}
 
{{effects}}
* Engineer allows recovery of 1 [[Structure]] ([[STR]]) point, by passing a Normal [[WIP]] Roll.  
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* Engineer allows, by passing a [[Normal]] [[WIP]] Roll, removing a [[Wound]] from a target with the [[Structure]] Attribute (STR). This cancels [[Unconscious State]] if applicable.
* This Special Skill can be declared as many times as necessary to recover as many [[STR]] points as the target has lost.  
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* This Special Skill can be declared as many times as necessary to remove all the Wounds that the target has.
* If the Engineer fails the Normal [[WIP]] Roll, the target '''loses 1 STR point''' instead of recovering it, entering the [[Unconscious]] or [[Dead]] State, if applicable.  
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* If the Engineer fails the Normal WIP Roll, the target receives a Wound instead of removing it, entering Unconscious or [[Dead State]] if applicable.
* Alternatively, by passing a Normal [[WIP]] Roll, a Trooper with Engineer may cancel all of their target's States that can be canceled by this Special Skill ([[Unconscious]], [[Immobilized-A]] and [[Immobilized-B | B]], [[Targeted]], etc.), removing the corresponding State Tokens. {{seefaq}}
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* Alternatively, by passing a Normal WIP Roll, a Trooper with Engineer may cancel all of their target's [[States]] that can be canceled by this Special Skill except Unconscious ([[Immobilized]]-A and B, [[Targeted]], etc.), removing the corresponding State Tokens.
* Failing the Normal [[WIP]] Roll when trying to cancel other states than Unconscious has no negative consequence, and the Roll can be performed again in future Orders.
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* Failing the Normal WIP Roll when trying to cancel other states has no negative consequence, and the Roll can be performed again in future Orders.
{{n4list}}
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{{update | PDF 5.2, October 2025}}
* '''Engineer and Remote Presence:'''
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* {{erratahighlight}}A Trooper with the Engineer Special Skill can use it on themselves, to remove any Wounds they have received, or cancel any states that can be canceled by Engineer. However, this cannot be done if the Trooper is in a [[Null]] State.{{erratahighlight-end}}
** Regardless of which level of Unconscious State the Trooper is in, with a single WIP Roll, they recover lost STR until they have 1 point of STR, and cancel their Unconscious State.  
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* '''Engineer (ReRoll {{erratahighlight}}WIP=X{{erratahighlight-end}}):'''<br>Once per Order, any failed Roll with this Skill may be rerolled, but {{erratahighlight}}applying the WIP Attribute indicated between brackets{{erratahighlight-end}}. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.
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{{update-end}}
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{{original}}
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* '''Engineer (ReRoll {{originalhighlight}}-X{{originalhighlight-end}}):'''<br>Once per Order, any failed Roll with this Skill may be rerolled, but {{originalhighlight}}with a negative MOD (-X) to the WIP Attribute{{originalhighlight-end}}. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.
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{{original-end}}
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* '''Engineer and [[Remote Presence]]:'''<br>Regardless of which level of Unconscious State the target is in, with a single successful WIP Roll, they remove all the Wounds necessary to cancel the target's Unconscious State.
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{{css_skillbox-end}}
  
{{n4end}}
 
  
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{{important-start}}
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{{update | PDF 5.2, October 2025}}
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Even if the player failed the roll granted by {{erratahighlight}}Engineer (ReRoll WIP=X){{erratahighlight-end}}, they could still apply the Operational Use of the [[Command Token]]s to repeat {{erratahighlight}}an{{erratahighlight-end}} Engineer’s WIP Roll.
  
== FAQs & Errata ==
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However, the {{erratahighlight}}Attribute value provided by the Engineer (ReRoll WIP=X){{erratahighlight-end}} Skill does not apply when repeating this Roll.
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{{update-end}}
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{{original}}
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Even if the player failed the roll granted by {{originalhighlight}}(ReRoll -X){{originalhighlight-end}}, they could still apply the Operational Use of the [[Command Tokens]] to repeat {{originalhighlight}}a{{originalhighlight-end}} Engineer’s WIP Roll.
  
{{faqbox |
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However, the {{originalhighlight}}negative MOD of the Engineer (ReRoll -X){{originalhighlight-end}} Skill does not apply when repeating this Roll.
type = faq |
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{{original-end}}
title = N4 FAQ |
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{{important-end}}
version = 1.0, Jan 2021 |
 
q = Q: How do Engineer, GizmoKits, and Unconscious State interact? |
 
a = A: If a Trooper with STR is in Unconscious State, successful use of a GizmoKit or the Engineer Special Skill on them will restore the Trooper to 1 STR and cancel their Unconscious State. But the Unconscious State would be the only State cancelled by the Engineer, to cancel other States must use another Order. |
 
related = [[Engineer]], [[GizmoKit]], [[Unconscious State]] }}
 
  
{{section-special-skills}}
 
  
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{{see-also-start}}
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Engineer can be used to cancel these States:
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* '''[[Disconnected State]]'''
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* '''[[Immobilized-A State]]'''
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* '''[[Immobilized-B State]]'''
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* '''[[Isolated State]]'''
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* '''[[Stunned State]]'''
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* '''[[Targeted State]]'''
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* '''[[Unconscious State]]''' (See above for restrictions.)
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{{see-also-end}}
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{{see-also-start}}
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'''[[Command Tokens#Command Tokens: Operational Use | Command Tokens: Operational Use]]''' and '''[[Remote Presence]]'''
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If the target has Remote Presence, Command Tokens can be expended to reroll failed Engineer Rolls.
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'''[[Technorganic]]'''
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* The Unconscious State of the Trooper can be cancelled by using either the [[Doctor]] or [[Engineer]] Skill, or the [[MediKit]] or [[GizmoKit]] pieces of Equipment, regardless of whether they have the [[VITA]] or [[STR]] Attribute.
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'''[[Order Expenditure Sequence]]'''
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{{update | PDF 5.2, October 2025}}
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{{Important-start}}
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{{erratahighblock}}
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If a Trooper receives and removes [[Wound]]s or [[States]] in the same Order, the positive effect is always applied first, followed by the negative effect.
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For example, if an [[Engineer]] cancels a Trooper’s [[IMM-A]] State at the same time that the same Trooper is hit by a Riotstopper, the Engineer’s WIP Roll to cancel the Trooper’s IMM-A State is made first, then the Trooper makes their PH-6 [[Saving Roll]] against the Riotstopper’s [[PARA]] Special Ammunition. In this way, the original IMM-A Status could be canceled and a new one inflicted in the same Order.{{erratahighblock-end}}
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{{Important-end}}
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{{update-end}}
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{{see-also-end}}
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{{n5-section-special-skills}}
  
  
  
 
[[Category:Special Skills]]
 
[[Category:Special Skills]]
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<!-- Label and Trait categories. -->
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[[Category: Optional ]]
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[[Category: N5.2 Update]]

Latest revision as of 11:38, 31 October 2025


Engineers have the means and the skill to repair damaged Equipment on the field.

ENGINEER
SHORT SKILL
REQUIREMENTS
EFFECTS
  • Engineer allows, by passing a Normal WIP Roll, removing a Wound from a target with the Structure Attribute (STR). This cancels Unconscious State if applicable.
  • This Special Skill can be declared as many times as necessary to remove all the Wounds that the target has.
  • If the Engineer fails the Normal WIP Roll, the target receives a Wound instead of removing it, entering Unconscious or Dead State if applicable.
  • Alternatively, by passing a Normal WIP Roll, a Trooper with Engineer may cancel all of their target's States that can be canceled by this Special Skill except Unconscious (Immobilized-A and B, Targeted, etc.), removing the corresponding State Tokens.
  • Failing the Normal WIP Roll when trying to cancel other states has no negative consequence, and the Roll can be performed again in future Orders.

Update PDF 5.2, October 2025

  • A Trooper with the Engineer Special Skill can use it on themselves, to remove any Wounds they have received, or cancel any states that can be canceled by Engineer. However, this cannot be done if the Trooper is in a Null State.
  • Engineer (ReRoll WIP=X):
    Once per Order, any failed Roll with this Skill may be rerolled, but applying the WIP Attribute indicated between brackets. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.

Show original text.

Original

  • Engineer (ReRoll -X):
    Once per Order, any failed Roll with this Skill may be rerolled, but with a negative MOD (-X) to the WIP Attribute. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.
  • Engineer and Remote Presence:
    Regardless of which level of Unconscious State the target is in, with a single successful WIP Roll, they remove all the Wounds necessary to cancel the target's Unconscious State.


IMPORTANT

Update PDF 5.2, October 2025
Even if the player failed the roll granted by Engineer (ReRoll WIP=X), they could still apply the Operational Use of the Command Tokens to repeat an Engineer’s WIP Roll.

However, the Attribute value provided by the Engineer (ReRoll WIP=X) Skill does not apply when repeating this Roll.

Show original text.

Original
Even if the player failed the roll granted by (ReRoll -X), they could still apply the Operational Use of the Command Tokens to repeat a Engineer’s WIP Roll.

However, the negative MOD of the Engineer (ReRoll -X) Skill does not apply when repeating this Roll.


SEE ALSO

Engineer can be used to cancel these States:


SEE ALSO

Command Tokens: Operational Use and Remote Presence

If the target has Remote Presence, Command Tokens can be expended to reroll failed Engineer Rolls.


Technorganic

  • The Unconscious State of the Trooper can be cancelled by using either the Doctor or Engineer Skill, or the MediKit or GizmoKit pieces of Equipment, regardless of whether they have the VITA or STR Attribute.


Order Expenditure Sequence

Update PDF 5.2, October 2025

IMPORTANT

If a Trooper receives and removes Wounds or States in the same Order, the positive effect is always applied first, followed by the negative effect.

For example, if an Engineer cancels a Trooper’s IMM-A State at the same time that the same Trooper is hit by a Riotstopper, the Engineer’s WIP Roll to cancel the Trooper’s IMM-A State is made first, then the Trooper makes their PH-6 Saving Roll against the Riotstopper’s PARA Special Ammunition. In this way, the original IMM-A Status could be canceled and a new one inflicted in the same Order.