Difference between revisions of "Engineer"
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{{skill-label | Optional }} | {{skill-label | Optional }} | ||
{{requirements}} | {{requirements}} | ||
− | * Troopers using this Special Skill must be in | + | * Troopers using this Special Skill must be in [[Silhouette]] contact with their target. |
{{effects}} | {{effects}} | ||
− | * Engineer allows recovery of 1 | + | * Engineer allows recovery of 1 [[Structure]] ([[STR]]) point, by passing a Normal [[WIP]] Roll. |
− | * This Special Skill can be declared as many times as necessary to recover as many | + | * This Special Skill can be declared as many times as necessary to recover as many [[STR]] points as the target has lost. |
− | * If the Engineer fails the Normal | + | * If the Engineer fails the Normal [[WIP]] Roll, the target '''loses 1 STR point''' instead of recovering it, entering the [[Unconscious]] or [[Dead]] State, if applicable. |
− | * Alternatively, by passing a Normal | + | * Alternatively, by passing a Normal [[WIP]] Roll, a Trooper with Engineer may cancel all of their target's States that can be canceled by this Special Skill ([[Unconscious]], [[Immobilized-A]] and [[Immobilized-B | B]], [[Targeted]], etc.), removing the corresponding State Tokens. |
− | * Failing the Normal | + | * Failing the Normal [[WIP]] Roll when trying to cancel other states than Unconscious has no negative consequence, and the Roll can be performed again in future Orders. |
+ | {{n4list}} | ||
+ | * '''Engineer and Remote Presence:''' | ||
+ | ** Regardless of which level of Unconscious State the Trooper is in, with a single WIP Roll, they recover lost STR until they have 1 point of STR, and cancel their Unconscious State. | ||
+ | {{n4end}} | ||
Revision as of 11:27, 30 September 2020
CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Exrah | Explode | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability
Engineers have the means and the skill to repair damaged Equipment on the field.
ENGINEER | SHORT SKILL |
Optional |
Requirements
- Troopers using this Special Skill must be in Silhouette contact with their target.
Effects
- Engineer allows recovery of 1 Structure (STR) point, by passing a Normal WIP Roll.
- This Special Skill can be declared as many times as necessary to recover as many STR points as the target has lost.
- If the Engineer fails the Normal WIP Roll, the target loses 1 STR point instead of recovering it, entering the Unconscious or Dead State, if applicable.
- Alternatively, by passing a Normal WIP Roll, a Trooper with Engineer may cancel all of their target's States that can be canceled by this Special Skill (Unconscious, Immobilized-A and B, Targeted, etc.), removing the corresponding State Tokens.
- Failing the Normal WIP Roll when trying to cancel other states than Unconscious has no negative consequence, and the Roll can be performed again in future Orders.
- Engineer and Remote Presence:
- Regardless of which level of Unconscious State the Trooper is in, with a single WIP Roll, they recover lost STR until they have 1 point of STR, and cancel their Unconscious State.
CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Exrah | Explode | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability