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Difference between revisions of "Surprise Attack"

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(Created page with "{{section-special-skills}} The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid. {{skillbox |black| S...")
 
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{{requirements}}
 
{{requirements}}
 
* To use this Special Skill, Troopers must be in '''Marker form '''(Camouflaged, for example) at the start of the Order in which they are activated.  
 
* To use this Special Skill, Troopers must be in '''Marker form '''(Camouflaged, for example) at the start of the Order in which they are activated.  
* The user must declare a CC Attack, BS Attack, Hacking Program or other Communications Attack.
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* The user must declare a [[CC Attack]], [[BS Attack]], [[Hacking Program]] or other [[Comms Attack]].
 
* The user of this Special Skill must be in their Active Turn.  
 
* The user of this Special Skill must be in their Active Turn.  
 
{{effects}}
 
{{effects}}

Revision as of 09:54, 22 May 2020


The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid.

SURPRISE ATTACK AUTOMATIC SKILL
REQUIREMENTS
  • To use this Special Skill, Troopers must be in Marker form (Camouflaged, for example) at the start of the Order in which they are activated.
  • The user must declare a CC Attack, BS Attack, Hacking Program or other Comms Attack.
  • The user of this Special Skill must be in their Active Turn.
EFFECTS
  • This Attack imposes an additional negative MOD, as shown in round brackets in the Unit Profile [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD only applies to targets of the Attack, and applies to any Skill Roll that those targets perform in ARO.
  • This Skill cannot be used again until the Trooper returns to Marker form.