Difference between revisions of "Surprise Attack"
(FAQ) |
(PDF 2.1) |
||
Line 7: | Line 7: | ||
{{skill-label | Obligatory }} | {{skill-label | Obligatory }} | ||
{{requirements}} | {{requirements}} | ||
− | * To use this Special Skill, Troopers must be in '''Marker form''' ([[Camouflaged]], for example) at the start of the Order in which they are activated. {{seefaq | Or start the Order in Hidden Deployment State.}} | + | {{update | PDF 2.1, July 2023}} |
− | * The user must declare a [[CC Attack]], [[BS Attack]], [[Hacking Program]] or other [[Comms Attack]]. | + | * To use this Special Skill, Troopers must be in '''Marker form''' {{erratahighlight}}(for example, [[Camouflaged]], [[Impersonation State | Impersonation]], [[Decoy]], [[Holoecho]]…) or in Hidden Deployment{{erratahighlight-end}} at the start of the Order in which they are activated. |
− | * The user of this Special Skill must be in their Active Turn. | + | * The user must declare a [[CC Attack]], [[BS Attack]], or [[Comms Attack]]. |
+ | * The user of this Special Skill must be in their Active Turn. | ||
+ | {{update-end}} | ||
+ | {{original}} | ||
+ | * To use this Special Skill, Troopers must be in '''Marker form''' {{originalhighlight}}([[Camouflaged]], for example){{originalhighlight-end}} at the start of the Order in which they are activated. {{originalhighlight}}{{seefaq | Or start the Order in Hidden Deployment State.}}{{originalhighlight-end}} | ||
+ | * The user must declare a [[CC Attack]], [[BS Attack]]{{originalhighlight}}, [[Hacking Program]] or other{{originalhighlight-end}} [[Comms Attack]]. | ||
+ | * The user of this Special Skill must be in their Active Turn. | ||
+ | {{original-end}} | ||
{{effects}} | {{effects}} | ||
* This Attack imposes an additional negative MOD, as shown in round brackets in the [[Unit Profile]] [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD '''only''' applies to '''targets''' of the '''Attack''', and applies to any Skill Roll that those targets perform in ARO. | * This Attack imposes an additional negative MOD, as shown in round brackets in the [[Unit Profile]] [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD '''only''' applies to '''targets''' of the '''Attack''', and applies to any Skill Roll that those targets perform in ARO. |
Latest revision as of 13:18, 16 August 2023
CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Exrah | Explode | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability
The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid.
SURPRISE ATTACK | AUTOMATIC SKILL |
Obligatory |
Update PDF 2.1, July 2023
- To use this Special Skill, Troopers must be in Marker form (for example, Camouflaged, Impersonation, Decoy, Holoecho…) or in Hidden Deployment at the start of the Order in which they are activated.
- The user must declare a CC Attack, BS Attack, or Comms Attack.
- The user of this Special Skill must be in their Active Turn.
Show original text.
Original
- To use this Special Skill, Troopers must be in Marker form (Camouflaged, for example) at the start of the Order in which they are activated. (See FAQs & Errata. Or start the Order in Hidden Deployment State.)
- The user must declare a CC Attack, BS Attack, Hacking Program or other Comms Attack.
- The user of this Special Skill must be in their Active Turn.
- This Attack imposes an additional negative MOD, as shown in round brackets in the Unit Profile [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD only applies to targets of the Attack, and applies to any Skill Roll that those targets perform in ARO.
- This Skill cannot be used again until the Trooper returns to Marker form.
FAQs & Errata
[Errata] Can Surprise Attack be used with Hidden Deployment State?
Yes. Surprise Attack can be used if the Trooper started the Order in a Marker State, or in Hidden Deployment State.
Related Pages: Hidden Deployment State, Surprise Attack
Q: Can a Hacker in IMP-2 State (via Cybermask) use the Surprise Attack Special Skill if they don't have Surprise Attack listed on their Unit Profile?
A: No. If the Trooper doesn't have the Surprise Attack Special Skill, the Trooper cannot use it.
Related Pages: Cybermask, Impersonation State, Surprise Attack
Q: If multiple Troopers use Surprise Attack against the same target, for example via a Coordinated Order, or a Controller and Peripheral, do the Surprise Attack MODs stack with each other?
A: No. Each Trooper's Surprise Attack MOD will be applied separately. For example if a Trooper is the target of two attackers using Surprise Attack, they will only suffer one Surprise Attack MOD if they Dodge, or Attack one of the Active Troopers.
Related Pages: Coordinated Orders, Peripheral, Surprise Attack