Difference between revisions of "Protheion"
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Users of this CC Special Skill can increase the value of their Wounds Attribute whenever they inflict Damage during Close Combat. | Users of this CC Special Skill can increase the value of their Wounds Attribute whenever they inflict Damage during Close Combat. | ||
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+ | {{image | name=power-up0.jpg | style= 128inline }} | ||
+ | {{image | name=power-up20.jpg | style= 128inline }} | ||
{{skillbox |black| PROTHEION | AUTOMATIC SKILL }} | {{skillbox |black| PROTHEION | AUTOMATIC SKILL }} | ||
{{skill-label | CC Special Skill, Optional }} | {{skill-label | CC Special Skill, Optional }} | ||
{{requirements}} | {{requirements}} | ||
− | * In the | + | * In the [[Active]] or [[Reactive Turn]], the Trooper must reach or be in [[Silhouette]] contact with the target, and declare a CC Attack. |
− | * The target must have the | + | * The target must have the [[Wounds]] Attribute. |
{{effects}} | {{effects}} | ||
− | * For each | + | * For each [[Wound]] inflicted upon the target of the [[CC Attack]], the user of Protheion will recover 1 [[Wounds]] point. If the user hasn't lost any [[Wounds]] points, they will increase their [[Wounds]] Attribute by 1. |
− | * The | + | * The [[Wounds]] Attribute cannot be more than '''two''' higher than its original value. |
* If the user's Wounds Attribute is higher than its original value, the player must place a Power-Up, or Power-Up 2 Token to indicate the current value of the Trooper's Wounds Attribute. | * If the user's Wounds Attribute is higher than its original value, the player must place a Power-Up, or Power-Up 2 Token to indicate the current value of the Trooper's Wounds Attribute. | ||
− | == | + | == Examples == |
− | {{greybox-start}} | + | {{greybox-start | Example 1}} |
− | A Caliban enters Close Combat against a Fusilier, who declares CC Attack as their ARO. The Caliban wins the fight and the Fusilier fails their | + | A Caliban enters Close Combat against a Fusilier, who declares CC Attack as their ARO. The Caliban wins the fight and the Fusilier fails their [[Saving Roll]], thus becoming Unconscious. When the Order concludes, the Caliban places a Power-Up 1 Token besides himself, showing that his Wounds Attribute is now 2. |
− | During the next Order, the Caliban declares a CC Attack against the Unconscious Fusilier, performing a '''Coup de Grâce''' so that the target automatically passes from Unconscious to Dead State, without performing a | + | During the next Order, the Caliban declares a CC Attack against the Unconscious Fusilier, performing a '''Coup de Grâce''' so that the target automatically passes from Unconscious to Dead State, without performing a [[Saving Roll]]. At the end of the Order, the Caliban places a Power-Up 2 Token besides himself, showing that his Wounds Attribute is now 3. |
{{greybox-end}} | {{greybox-end}} | ||
− | + | {{greybox-start | Example 2}} | |
− | {{greybox-start}} | + | {{image | name=eng-protheion-1024.jpg | style=512 }} |
− | |||
− | Sheskiin, who has lost one point of her Wounds Attribute during a previous engagement, uses her DA CC Weapon to CC Attack an Omega, who still has a Wounds Attribute of 2. Sheskiin wins the Roll, forcing the Omega to perform 2 | + | Sheskiin, who has lost one point of her Wounds Attribute during a previous engagement, uses her DA CC Weapon to CC Attack an Omega, who still has a Wounds Attribute of 2. Sheskiin wins the Roll, forcing the Omega to perform 2 [[Saving Rolls]] due to her DA CC Weapon. The Omega fails both Saving Rolls, loses 2 points to his Wounds Attribute and becomes Unconscious. Thanks to her Protheion Special Skill, Sheskiin recovers the previously lost Wounds point and gains an extra one, placing a Power-Up 1 Token next to her. If, during a later Order, she performed a '''[[Coup de Grâce]]''''' against the Omega, she would gain another extra Wound, placing a Power-Up 2 Token besides herself. Sheskiin would have a Wounds Attribute of 4 and the Omega would be removed from the game table. |
{{greybox-end}} | {{greybox-end}} | ||
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+ | |||
+ | == FAQs & Errata == | ||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.1.1, Dec 2021 | | ||
+ | q = Q: How does Protheion interact with Coup de Grâce, and with the State: Dead Trait? | | ||
+ | a = A: In both situations, the target passes to Dead State and the Protheion user counts as inflicting a single Wound. | | ||
+ | related = [[CC Attack]], [[Melee Weapon Profile]], [[Protheion]], [[Traits]] }} | ||
+ | |||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.1.1, Dec 2021 | | ||
+ | q = Q: What happens if the target of a Protheion user fails more Saving Rolls than are needed for it to enter Dead State? For example if an Unconscious target fails two or more Saving Rolls. | | ||
+ | a = A: Any additional failed Saving Rolls will have no effect, and will not give the Protheion user any Wounds. | | ||
+ | related = [[Dead]], [[Protheion]] }} | ||
+ | |||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.3, Nov 2022 | | ||
+ | q = Q: What happens if a Trooper loses and gains points of W/STR or has States inflicted and cancelled simultaneously? For example, if an Engineer cancels a Trooper's IMM-A State at the same time as the Trooper is hit by a Riotstopper. | | ||
+ | a = A: Apply the positive effect to the Trooper first. Then apply the negative effect. For example, make the Engineer's WIP Roll to cancel the Trooper's IMM-A State, then make the PH-6 Saving Roll against the Riotstopper's PARA ammunition. This can result in the original IMM-A State being cancelled and a new State being inflicted. | | ||
+ | related = [[Doctor]], [[Dodge]], [[Engineer]], [[GizmoKit]], [[MediKit]], [[Protheion]], [[Reset]] }} | ||
Latest revision as of 11:31, 5 December 2022
CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Exrah | Explode | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability
Users of this CC Special Skill can increase the value of their Wounds Attribute whenever they inflict Damage during Close Combat.
PROTHEION | AUTOMATIC SKILL |
CC Special Skill, Optional |
- In the Active or Reactive Turn, the Trooper must reach or be in Silhouette contact with the target, and declare a CC Attack.
- The target must have the Wounds Attribute.
- For each Wound inflicted upon the target of the CC Attack, the user of Protheion will recover 1 Wounds point. If the user hasn't lost any Wounds points, they will increase their Wounds Attribute by 1.
- The Wounds Attribute cannot be more than two higher than its original value.
- If the user's Wounds Attribute is higher than its original value, the player must place a Power-Up, or Power-Up 2 Token to indicate the current value of the Trooper's Wounds Attribute.
Examples
A Caliban enters Close Combat against a Fusilier, who declares CC Attack as their ARO. The Caliban wins the fight and the Fusilier fails their Saving Roll, thus becoming Unconscious. When the Order concludes, the Caliban places a Power-Up 1 Token besides himself, showing that his Wounds Attribute is now 2.
During the next Order, the Caliban declares a CC Attack against the Unconscious Fusilier, performing a Coup de Grâce so that the target automatically passes from Unconscious to Dead State, without performing a Saving Roll. At the end of the Order, the Caliban places a Power-Up 2 Token besides himself, showing that his Wounds Attribute is now 3.
Sheskiin, who has lost one point of her Wounds Attribute during a previous engagement, uses her DA CC Weapon to CC Attack an Omega, who still has a Wounds Attribute of 2. Sheskiin wins the Roll, forcing the Omega to perform 2 Saving Rolls due to her DA CC Weapon. The Omega fails both Saving Rolls, loses 2 points to his Wounds Attribute and becomes Unconscious. Thanks to her Protheion Special Skill, Sheskiin recovers the previously lost Wounds point and gains an extra one, placing a Power-Up 1 Token next to her. If, during a later Order, she performed a Coup de Grâce against the Omega, she would gain another extra Wound, placing a Power-Up 2 Token besides herself. Sheskiin would have a Wounds Attribute of 4 and the Omega would be removed from the game table.
FAQs & Errata
Q: How does Protheion interact with Coup de Grâce, and with the State: Dead Trait?
A: In both situations, the target passes to Dead State and the Protheion user counts as inflicting a single Wound.
Related Pages: CC Attack, Melee Weapon Profile, Protheion, Traits
Q: What happens if the target of a Protheion user fails more Saving Rolls than are needed for it to enter Dead State? For example if an Unconscious target fails two or more Saving Rolls.
A: Any additional failed Saving Rolls will have no effect, and will not give the Protheion user any Wounds.
Related Pages: Dead, Protheion
Q: What happens if a Trooper loses and gains points of W/STR or has States inflicted and cancelled simultaneously? For example, if an Engineer cancels a Trooper's IMM-A State at the same time as the Trooper is hit by a Riotstopper.
A: Apply the positive effect to the Trooper first. Then apply the negative effect. For example, make the Engineer's WIP Roll to cancel the Trooper's IMM-A State, then make the PH-6 Saving Roll against the Riotstopper's PARA ammunition. This can result in the original IMM-A State being cancelled and a new State being inflicted.
Related Pages: Doctor, Dodge, Engineer, GizmoKit, MediKit, Protheion, Reset
CC Special Skills Charts Legend | Berserk | Bioimmunity | Booty | Camouflage & Camouflaged State | Chain of Command | Climbing Plus | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Exrah | Explode | Forward Deployment | Forward Observer | Frenzy | G: Jumper | Guard | Hacker | Hidden Deployment & Hidden Deployment State | Immunity | Impersonation & Impersonation State | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Pilot | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper & Foxhole State | Seed-Embryo | Sensor | Shasvastii & Shasvastii-Embryo State | Sixth Sense | Specialist Operative | Strategic Deployment | Stealth | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | Terrain | Total Reaction | Transmutation | Tri-Core | Triangulated Fire | Veteran | Vulnerability