Difference between revisions of "Regeneration"

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(Created page with "{{section-special-skills}} This Special Skill represents the capacity of certain Troopers to heal from damage they have received, recovering lost points of their ''[[Wounds]...")
 
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* Automatic during the ''[[States Phase]]'', if the player decides to use this Special Skill.  
 
* Automatic during the ''[[States Phase]]'', if the player decides to use this Special Skill.  
 
{{effects}}
 
{{effects}}
During the ''[[States Phase]]'', the user makes a Normal '''''[[PH]]''''' Roll:  
+
*During the ''[[States Phase]]'', the user makes a Normal '''''[[PH]]''''' Roll:  
* If the Roll is a success, the Trooper recovers 1 lost ''[[Wounds]]/[[STR]]'' point.
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** If the Roll is a success, the Trooper recovers 1 lost ''[[Wounds]]/[[STR]]'' point.
* If the Roll is failed, the Trooper loses 1 additional ''[[Wounds]]/[[STR]]'' point.
+
** If the Roll is failed, the Trooper loses 1 additional ''[[Wounds]]/[[STR]]'' point.
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* This Special Skill remains active even when its owner is in a ''[[Null]]'' state.  
  
  

Revision as of 17:54, 29 April 2020


This Special Skill represents the capacity of certain Troopers to heal from damage they have received, recovering lost points of their Wounds/STR Attribute.

REGENERATION AUTOMATIC SKILL
States Phase, Optional
Activation
  • Automatic during the States Phase, if the player decides to use this Special Skill.
Effects
  • During the States Phase, the user makes a Normal PH Roll:
    • If the Roll is a success, the Trooper recovers 1 lost Wounds/STR point.
    • If the Roll is failed, the Trooper loses 1 additional Wounds/STR point.
  • This Special Skill remains active even when its owner is in a Null state.


NOTE

Note:

If the Trooper loses a point of its Wounds/STR Attribute, the player should place a Regeneration Token besides the model, as a reminder to perform the check in their next States Phase.