NOTICE: Infinity N5.2 and FAQ 5.0.0

The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.

Difference between revisions of "Regeneration"

From Infinity
Jump to: navigation, search
Line 17: Line 17:
 
{{greybox-start}}
 
{{greybox-start}}
 
If the Trooper loses a point of its [[Wounds]]/[[STR]] Attribute, the player should place a Regeneration Token besides the model, as a reminder to perform the check in their next [[States Phase]].
 
If the Trooper loses a point of its [[Wounds]]/[[STR]] Attribute, the player should place a Regeneration Token besides the model, as a reminder to perform the check in their next [[States Phase]].
 +
 +
{{image | name=regenerate0.jpg | style=128 }}
 
{{greybox-end}}
 
{{greybox-end}}
  

Revision as of 10:59, 20 October 2020


This Special Skill represents the capacity of certain Troopers to heal from damage they have received, recovering lost points of their Wounds/STR Attribute.

REGENERATION AUTOMATIC SKILL
ACTIVATION
  • Automatic during the States Phase, if the player decides to use this Special Skill.
EFFECTS
  • During the States Phase, the user makes a Normal PH Roll:
    • If the Roll is a success, the Trooper recovers 1 lost Wounds/STR point.
    • If the Roll is failed, the Trooper loses 1 additional Wounds/STR point.
  • This Special Skill remains active even when its owner is in a Null state.


NOTE

If the Trooper loses a point of its Wounds/STR Attribute, the player should place a Regeneration Token besides the model, as a reminder to perform the check in their next States Phase.

regenerate0.jpg