Difference between revisions of "Surprise Attack"

From Infinity
Jump to: navigation, search
Line 7: Line 7:
 
{{skill-label | Obligatory }}
 
{{skill-label | Obligatory }}
 
{{requirements}}
 
{{requirements}}
* To use this Special Skill, Troopers must be in '''Marker form '''(Camouflaged, for example) at the start of the Order in which they are activated.  
+
* To use this Special Skill, Troopers must be in '''Marker form''' ([[Camouflaged]], for example) at the start of the Order in which they are activated.  
 
* The user must declare a [[CC Attack]], [[BS Attack]], [[Hacking Program]] or other [[Comms Attack]].
 
* The user must declare a [[CC Attack]], [[BS Attack]], [[Hacking Program]] or other [[Comms Attack]].
 
* The user of this Special Skill must be in their Active Turn.  
 
* The user of this Special Skill must be in their Active Turn.  
 
{{effects}}
 
{{effects}}
* This Attack imposes an additional negative MOD, as shown in round brackets in the ''[[Unit Profile]]'' [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD '''only''' applies to '''targets''' of the '''Attack''', and applies to any Skill Roll that those targets perform in ARO.  
+
* This Attack imposes an additional negative MOD, as shown in round brackets in the [[Unit Profile]] [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD '''only''' applies to '''targets''' of the '''Attack''', and applies to any Skill Roll that those targets perform in ARO.  
* This Skill cannot be used again until the ''[[Trooper]]'' returns to ''[[Marker]]'' form.  
+
* This Skill cannot be used again until the [[Trooper]] returns to [[Marker]] form.  
  
  
  
 
[[Category:Special Skills]]
 
[[Category:Special Skills]]

Revision as of 10:16, 7 October 2020


The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid.

SURPRISE ATTACK AUTOMATIC SKILL
Obligatory
Requirements
  • To use this Special Skill, Troopers must be in Marker form (Camouflaged, for example) at the start of the Order in which they are activated.
  • The user must declare a CC Attack, BS Attack, Hacking Program or other Comms Attack.
  • The user of this Special Skill must be in their Active Turn.
Effects
  • This Attack imposes an additional negative MOD, as shown in round brackets in the Unit Profile [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD only applies to targets of the Attack, and applies to any Skill Roll that those targets perform in ARO.
  • This Skill cannot be used again until the Trooper returns to Marker form.