NOTICE: Infinity N5.2 and N5 FAQ 0.0.0

The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.

Tactical Awareness

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Revision as of 13:48, 26 April 2022 by Ian (talk | contribs) (FAQ)
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This N4 rule is not used in CodeOne.

This Special Skill defines a higher knowledge of the tactical environment allowing its user a greater operational capability, providing him with an extra Irregular Order.

TACTICAL AWARENESS AUTOMATIC SKILL
EFFECTS
  • This Special Skill grants to its user an extra Irregular Order in addition to the one provided by their Training Characteristic (Regular or Irregular).
  • During the Order Count step, if the user is on the game table as a Model or Marker, the player will place an Irregular Order beside the user.
  • This exclusive Irregular Order cannot be transformed into a Regular Order by the use of a Command Token or other rule or Skill, unless they specifically state otherwise.
  • In addition, if the owner of this Special Skill belongs to a Fireteam and is designated as the Team Leader, this Order can be used to activate the Fireteam.


FAQs & Errata

N4 FAQ
Version: 1.1.1, Dec 2021

Q: Are Tactical Awareness Orders generated if a Trooper is off-table during the Order count? For example via Airborne Deployment or Hidden Deployment?

A: No. The second bullet of Tactical Awareness states that the Trooper must be on the game table as a Model or Marker, and Airborne Deployment or Hidden Deployment Troops aren’t.

Related Pages: Combat Jump, Hidden Deployment State, Parachutist, Tactical Awareness