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Difference between revisions of "Sixth Sense"

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During his Active Turn, a Trooper advances in cover behind a [[Smoke]] Template. There are no [[ARO]]s to his advance because the first enemy does not have [[LoF]] due to the Smoke and the second enemy is [[Engaged]] in Close Combat with another Trooper.
 
During his Active Turn, a Trooper advances in cover behind a [[Smoke]] Template. There are no [[ARO]]s to his advance because the first enemy does not have [[LoF]] due to the Smoke and the second enemy is [[Engaged]] in Close Combat with another Trooper.
  
With the second Skill of their Order, the Trooper decides to declare [[BS Attack]] against the second enemy, so he must apply the MOD for a BS Attack into a Close Combat.
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With the second Skill of their Order, the {{erratahighlight}}Active{{erratahighlight-end}} Trooper decides to declare [[BS Attack]] against the second enemy, so he must apply the MOD for a BS Attack into a Close Combat.
  
As the second enemy has Sixth Sense and is the target of an Attack, he can declare [[Dodge]] as his ARO if he wants to avoid the Trooper’s shots.
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As the second enemy has Sixth Sense and is the target of an Attack, he can declare [[Dodge]] as his ARO if he wants to avoid the {{erratahighlight}}Active{{erratahighlight-end}} Trooper’s shots.
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{{minorchange|October 2025|N5.2}}
 
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== FAQs ==
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{{faqbox |
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type = faq |
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title = N5 FAQ |
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version = 0.0.0, Oct 2025 |
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q = Q: How do Sixth Sense, Zero Visibility Zones and Multipectral Visor Level 1 interact? |
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a = A: If the Trooper with Multispectral Visor Level 1 and Sixth Sense is the target of a BS Attack through a Zero Visibility Zone, they ignore the -6 MOD for drawing LoF through the Zero Visibility Zone. |
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related = [[Multispectral Visor]], [[Sixth Sense]], [[Visibility Conditions]] }}
  
  
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Latest revision as of 14:47, 29 October 2025


Troopers with this Special Skill have an uncanny ability to sense imminent threats. This Sixth Sense is either an instinctive skill, or the result of a pseudo-AI designed for threat detection and appraisal that senses immediate dangers. Troopers with Sixth Sense are able to perceive the aggression level and hostile intent of their enemies without needing to see them, allowing them to respond swiftly to any attack.

SIXTH SENSE
AUTOMATIC SKILL
EFFECTS


IMPORTANT

The Stealth Special Skill is not effective against Troopers with Sixth Sense.


REMEMBER
A successful Dodge can cancel Engaged State if the Trooper can reach a valid position that is outside Silhouette contact.


SEE ALSO

Combat Instinct allows the user ignores Surprise Attack MODs from attackers. In N4 this was part of the Sixth Sense Special Skill.


Sixth Sense Example

eng-sixth-sense-example-1.jpg

During his Active Turn, a Trooper advances in cover behind a Smoke Template. There are no AROs to his advance because the first enemy does not have LoF due to the Smoke and the second enemy is Engaged in Close Combat with another Trooper.

With the second Skill of their Order, the Active Trooper decides to declare BS Attack against the second enemy, so he must apply the MOD for a BS Attack into a Close Combat.

As the second enemy has Sixth Sense and is the target of an Attack, he can declare Dodge as his ARO if he wants to avoid the Active Trooper’s shots.

October 2025: Minor text changes in N5.2.


FAQs

N5 FAQ
Version: 0.0.0, Oct 2025

Q: How do Sixth Sense, Zero Visibility Zones and Multipectral Visor Level 1 interact?

A: If the Trooper with Multispectral Visor Level 1 and Sixth Sense is the target of a BS Attack through a Zero Visibility Zone, they ignore the -6 MOD for drawing LoF through the Zero Visibility Zone.

Related Pages: Multispectral Visor, Sixth Sense, Visibility Conditions