Difference between revisions of "Stealth"
From Infinity
m |
(N5 first version.) |
||
Line 1: | Line 1: | ||
− | {{section-special-skills}} | + | {{n5-section-special-skills}} |
− | |||
− | |||
The user of this Special Skill has received special training with a focus on silent movement, the art of remaining undetected, and the capacity to strike an unsuspecting enemy with unrelenting close combat attacks from out of the blue. | The user of this Special Skill has received special training with a focus on silent movement, the art of remaining undetected, and the capacity to strike an unsuspecting enemy with unrelenting close combat attacks from out of the blue. | ||
− | {{ | + | {{css_skillbox |black| STEALTH | AUTOMATIC SKILL }} |
− | {{skill-label | | + | {{skill-label | Optional. }} |
{{requirements}} | {{requirements}} | ||
* The user of this Special Skill must be in his Active Turn. | * The user of this Special Skill must be in his Active Turn. | ||
{{effects}} | {{effects}} | ||
− | * The user can declare [[Cautious Movement]] inside the [[Zone of Control]] | + | * The user can declare [[Cautious Movement]] inside the [[Zone of Control]] and [[Hacking Zones]] of enemy Models and Markers. |
− | * If the user declares | + | * If the user declares Cautious Movement, [[Idle]], or a Basic Short Skill with the [[Movement Label]], they only grant [[ARO]]s to enemies that have [[LoF]] to them. |
− | * | + | * If any other Skill is declared, AROs are granted normally. |
− | * If the | + | * If the user enters [[Silhouette contact]] with an enemy without entering their LoF, and declares any of those other Skills, that enemy can only declare [[CC Attack]], [[Dodge]], [[Reset]], or those Skills that can be used in [[Engaged State]]. |
− | + | {{css_skillbox-end}} | |
− | |||
− | |||
− | |||
− | |||
− | + | [[Category:Special Skills]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | <!-- Label and Trait categories. --> | |
− | + | [[Category: Optional ]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[Category: |
Revision as of 15:42, 7 April 2025
Aerial | Berserk | Booty | Camouflage | Chain of Command | Climbing Plus | Combat Instinct | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Exrah | Forward Deployment | Forward Observer | Frenzy | FT Master | G: Jumper | Guard | Hacker | Hidden Deployment | Immunity | Impersonation | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Limited Cover | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Cover | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper | Sensor | Shasvastii | Sixth Sense | Specialist Operative | Stealth | Strategic Deployment | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | TAGCom | Terrain | Total Reaction | Transmutation | Triangulated Fire | Vulnerability | Warhorse
The user of this Special Skill has received special training with a focus on silent movement, the art of remaining undetected, and the capacity to strike an unsuspecting enemy with unrelenting close combat attacks from out of the blue.
STEALTH
AUTOMATIC SKILL
REQUIREMENTS
- The user of this Special Skill must be in his Active Turn.
EFFECTS
- The user can declare Cautious Movement inside the Zone of Control and Hacking Zones of enemy Models and Markers.
- If the user declares Cautious Movement, Idle, or a Basic Short Skill with the Movement Label, they only grant AROs to enemies that have LoF to them.
- If any other Skill is declared, AROs are granted normally.
- If the user enters Silhouette contact with an enemy without entering their LoF, and declares any of those other Skills, that enemy can only declare CC Attack, Dodge, Reset, or those Skills that can be used in Engaged State.