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Difference between revisions of "Shasvastii"

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(Created page with "{{section-special-skills}} Racial Special Skill that represent the characteristic behavior of Shasvastii combatants when they fall ''Unconscious''. {{skillbox |black|...")
 
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Racial Special Skill that represent the characteristic behavior of Shasvastii combatants when they fall ''[[Unconscious]]''.  
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Racial Special Skill that represents the characteristic behavior of Shasvastii combatants when they fall Unconscious.
  
{{skillbox |black| SHASVASTII | AUTOMATIC SKILL }}
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{{image | name=eng-shasvastii-embryo.jpg | style=128 }}
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{{css_skillbox |black| SHASVASTII | AUTOMATIC SKILL }}
 
{{skill-label | Obligatory }}
 
{{skill-label | Obligatory }}
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{{requirements}}
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* The Trooper enters [[Unconscious State]], and his player declares that he is activating the Shasvastii Special Skill, whether in the Active or Reactive Turn.
 
{{effects}}
 
{{effects}}
* Troopers with this Special Skill have a special form of ''[[Unconscious]]'' state called '''''[[Shasvastii-Embryo]]'''''.  
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* The Unconscious State of Troopers using the Shasvastii Special Skill (usually referred to as 'Shasvastii-Embryo') has the following special rules:
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** Instead of placing an Unconscious Token next to the Trooper, place a Shasvstii-Embryo Token.
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** To activate Shasvastii, the player must announce its use when the Trooper enters Unconscious State.
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** '''During the game''', the Trooper is counted when calculating [[Victory Points]] for the [[Retreat Situation | Retreat! situation]], and for any other rules or conditions required by the scenario.
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** '''At the end of the game''', the Trooper's Unconscious State loses these special rules, so they are not counted when calculating Victory Points.
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{{remember-start}}
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[[Shock Ammunition]] cancels the [[Unconscious State]] of Troopers using this Special Skill, and they pass directly to [[Dead State]].
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[[Category:Special Skills]]
  
[[Category:Special Skills]]
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[[Category: Obligatory ]]

Latest revision as of 11:31, 31 October 2025


Racial Special Skill that represents the characteristic behavior of Shasvastii combatants when they fall Unconscious.

eng-shasvastii-embryo.jpg

SHASVASTII
AUTOMATIC SKILL
REQUIREMENTS
  • The Trooper enters Unconscious State, and his player declares that he is activating the Shasvastii Special Skill, whether in the Active or Reactive Turn.
EFFECTS
  • The Unconscious State of Troopers using the Shasvastii Special Skill (usually referred to as 'Shasvastii-Embryo') has the following special rules:
    • Instead of placing an Unconscious Token next to the Trooper, place a Shasvstii-Embryo Token.
    • To activate Shasvastii, the player must announce its use when the Trooper enters Unconscious State.
    • During the game, the Trooper is counted when calculating Victory Points for the Retreat! situation, and for any other rules or conditions required by the scenario.
    • At the end of the game, the Trooper's Unconscious State loses these special rules, so they are not counted when calculating Victory Points.


REMEMBER

Shock Ammunition cancels the Unconscious State of Troopers using this Special Skill, and they pass directly to Dead State.