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List of wiki pages updated in N5.2.
Difference between revisions of "Doctor"
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* By passing a [[Normal]] [[WIP]] Roll, the target's Unconscious State is cancelled, by removing 1 single [[Wound]] from those it has received, unless a rule or Skill specified otherwise. If the WIP Roll fails, the target automatically enters the [[Dead State]] and is removed from the game table. | * By passing a [[Normal]] [[WIP]] Roll, the target's Unconscious State is cancelled, by removing 1 single [[Wound]] from those it has received, unless a rule or Skill specified otherwise. If the WIP Roll fails, the target automatically enters the [[Dead State]] and is removed from the game table. | ||
* Troopers may be recovered from the Unconscious State as many times as necessary, as long as the Doctor passes the '''WIP''' Roll. | * Troopers may be recovered from the Unconscious State as many times as necessary, as long as the Doctor passes the '''WIP''' Roll. | ||
| + | {{update | PDF 5.2, October 2025}} | ||
| + | * {{erratahighlight}}A Trooper with the Doctor Special Skill can use it on themselves, to cancel any states that can be canceled by Doctor. However, this cannot be done if the Trooper is in a [[Null]] State.{{erratahighlight-end}} | ||
* This Skill may present the following variations in the Unit Profile: | * This Skill may present the following variations in the Unit Profile: | ||
** '''Doctor (2W):''' Allows the target to remove 2 Wounds when their Unconscious State is cancelled. | ** '''Doctor (2W):''' Allows the target to remove 2 Wounds when their Unconscious State is cancelled. | ||
| − | ** '''Doctor (ReRoll -X):''' Once per Order, any failed Roll with this Skill may be rerolled, but with a negative MOD (-X) to the WIP Attribute. The player must accept the result of this last Roll. This reroll does not provide a new [[ARO]] to the enemy. | + | ** '''Doctor (ReRoll {{erratahighlight}}WIP=X{{erratahighlight-end}}):''' Once per Order, any failed Roll with this Skill may be rerolled, but {{erratahighlight}}applying the WIP Attribute indicated between brackets{{erratahighlight-end}}. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy. |
| + | {{update-end}} | ||
| + | {{original}} | ||
| + | * This Skill may present the following variations in the Unit Profile: | ||
| + | ** '''Doctor (2W):''' Allows the target to remove 2 Wounds when their Unconscious State is cancelled. | ||
| + | ** '''Doctor (ReRoll {{originalhighlight}}-X{{originalhighlight-end}}):''' Once per Order, any failed Roll with this Skill may be rerolled, but {{originalhighlight}}with a negative MOD (-X) to the WIP Attribute{{originalhighlight-end}}. The player must accept the result of this last Roll. This reroll does not provide a new [[ARO]] to the enemy. | ||
| + | {{original-end}} | ||
{{css_skillbox-end}} | {{css_skillbox-end}} | ||
{{important-start}} | {{important-start}} | ||
| − | Even if the player failed the roll granted by (ReRoll -X), they could still apply the Operational Use of the [[Command Tokens]] to repeat a Doctor’s WIP Roll. | + | {{update | PDF 5.2, October 2025}} |
| + | Even if the player failed the roll granted by {{erratahighlight}}Doctor (ReRoll WIP=X){{erratahighlight-end}}, they could still apply the Operational Use of the [[Command Tokens]] to repeat a Doctor’s WIP Roll. | ||
| + | |||
| + | However, the {{erratahighlight}}WIP Attribute value provided by{{erratahighlight-end}} the Doctor (ReRoll {{erratahighlight}}WIP=X{{erratahighlight-end}}) Skill does not apply when repeating this Roll. | ||
| + | {{update-end}} | ||
| + | {{original}} | ||
| + | Even if the player failed the roll granted by {{originalhighlight}}(ReRoll -X){{originalhighlight-end}}, they could still apply the Operational Use of the [[Command Tokens]] to repeat a Doctor’s WIP Roll. | ||
| − | However, the negative MOD of the Doctor (ReRoll -X) Skill does not apply when repeating this Roll. | + | However, the {{originalhighlight}}negative MOD of{{originalhighlight-end}} the Doctor (ReRoll {{originalhighlight}}-X{{originalhighlight-end}}) Skill does not apply when repeating this Roll. |
| + | {{original-end}} | ||
{{important-end}} | {{important-end}} | ||
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[[Category: Optional ]] | [[Category: Optional ]] | ||
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| + | [[Category: N5.2 Update]] | ||
Revision as of 15:25, 22 October 2025
Aerial | Berserk | Booty | Camouflage | Chain of Command | Climbing Plus | Combat Instinct | Combat Jump | Commlink | Courage | Counterintelligence | Cyberplug | Decoy | Doctor | Dogged | Engineer | Explode | Exrah | Forward Deployment | Forward Observer | Frenzy | FT Master | G: Jumper | Guard | Hacker | Hidden Deployment | Immunity | Impersonation | Impetuous | Infiltration | Inspiring Leadership | Journalist | Lieutenant | Limited Cover | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Cover | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper | Sensor | Shasvastii | Sixth Sense | Specialist Operative | Stealth | Strategic Deployment | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | TAGCom | Tech-Recovery | Technorganic | Terrain | Total Reaction | Transmutation | Triangulated Fire | Vulnerability | Warhorse
Troopers with this Special Skill have the medical know-how to stabilize their unconscious comrades while in the field, saving their lives and returning them to active duty.
- Troopers using this Special Skill must be in Silhouette contact with their target.
- The target must have the Vitality Attribute and be in Unconscious State.
- By passing a Normal WIP Roll, the target's Unconscious State is cancelled, by removing 1 single Wound from those it has received, unless a rule or Skill specified otherwise. If the WIP Roll fails, the target automatically enters the Dead State and is removed from the game table.
- Troopers may be recovered from the Unconscious State as many times as necessary, as long as the Doctor passes the WIP Roll.
Update PDF 5.2, October 2025
- A Trooper with the Doctor Special Skill can use it on themselves, to cancel any states that can be canceled by Doctor. However, this cannot be done if the Trooper is in a Null State.
- This Skill may present the following variations in the Unit Profile:
- Doctor (2W): Allows the target to remove 2 Wounds when their Unconscious State is cancelled.
- Doctor (ReRoll WIP=X): Once per Order, any failed Roll with this Skill may be rerolled, but applying the WIP Attribute indicated between brackets. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.
Show original text.
Original
- This Skill may present the following variations in the Unit Profile:
- Doctor (2W): Allows the target to remove 2 Wounds when their Unconscious State is cancelled.
- Doctor (ReRoll -X): Once per Order, any failed Roll with this Skill may be rerolled, but with a negative MOD (-X) to the WIP Attribute. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.
Update PDF 5.2, October 2025
Even if the player failed the roll granted by Doctor (ReRoll WIP=X), they could still apply the Operational Use of the Command Tokens to repeat a Doctor’s WIP Roll.
However, the WIP Attribute value provided by the Doctor (ReRoll WIP=X) Skill does not apply when repeating this Roll.
Show original text.
Original
Even if the player failed the roll granted by (ReRoll -X), they could still apply the Operational Use of the Command Tokens to repeat a Doctor’s WIP Roll.
However, the negative MOD of the Doctor (ReRoll -X) Skill does not apply when repeating this Roll.
Command Tokens: Operational Use and Cubes
If the target has a Cube, Command Tokens can be expended to reroll failed Doctor Rolls.