Difference between revisions of "Mnemonica"

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(PDF 2.1)
(N5 first version.)
 
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Mnemonica is a capability displayed only by EI Aspects, further proof of the terrible sophistication of VoodooTech. It allows the Aspect to jump onto an allied vessel's Cube upon destruction of its physical form.
 
Mnemonica is a capability displayed only by EI Aspects, further proof of the terrible sophistication of VoodooTech. It allows the Aspect to jump onto an allied vessel's Cube upon destruction of its physical form.
  
{{skillbox |black| MNEMONICA | AUTOMATIC SKILL }}
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{{css_skillbox |black| MNEMONICA | AUTOMATIC SKILL }}
 
{{skill-label | Optional }}
 
{{skill-label | Optional }}
 
{{requirements}}
 
{{requirements}}
* In order to activate this Special Skill, the user must enter a [[Null]] state.
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* In order to activate this Special Skill, the user must enter a [[Null]] State.
 
{{effects}}
 
{{effects}}
{{update | PDF 2.1, July 2023}}
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* The user may transfer his own [[WIP]] Attribute value and the Mnemonica Special Skill to another Trooper in the same army. That Trooper must be on the battlefield in the form of a Model or Marker and have either a [[Cube]] or the [[REM]] Troop Type. If the user has the [[Lieutenant]] Special Skill this is also transferred, including any additional abilities and MODs such as (+1 Order).
* The user may transfer his own [[WIP]] Attribute value {{erratahighlight}}and{{erratahighlight-end}} the Mnemonica Special Skill to another Trooper in the same army. That Trooper must be on the battlefield in the form of a [[Model]] or [[Marker]], and have either a [[Cube]] or the [[REM]] Troop Type. {{erratahighlight}}If the user has the Lieutenant Special Skill this is also transferred, including any additional abilities and MODs such as (+1 Order).{{erratahighlight-end}}
 
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{{original}}
 
* The user may transfer his own [[WIP]] Attribute value{{originalhighlight}}, along with{{originalhighlight-end}} the Mnemonica Special Skill {{originalhighlight}}and the [[Lieutenant]] Special Skill (if applicable),{{originalhighlight-end}} to another Trooper in the same army. That Trooper must be on the battlefield in the form of a [[Model]] or [[Marker]], and have either a [[Cube]] or the [[REM]] Troop Type.
 
{{original-end}}
 
 
* The new WIP value replaces the host's original WIP value.
 
* The new WIP value replaces the host's original WIP value.
* If the Mnemonica Trooper was also the army's Lieutenant, the host becomes the new Lieutenant.
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* If the Mnemonica Trooper was also the army's Lieutenant, the host will become the new Lieutenant.
 
* Once activated, this transfer is automatic at the end of the Order in which the user entered the Null State.
 
* Once activated, this transfer is automatic at the end of the Order in which the user entered the Null State.
 
* You must identify the Model or Marker that is the new host, but not whether the Lieutenant Special Skill has been transferred, as that is [[Private Information]].
 
* You must identify the Model or Marker that is the new host, but not whether the Lieutenant Special Skill has been transferred, as that is [[Private Information]].
* After the transfer is complete, the original user, now in [[Dead]] State, is removed from play.
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* After the transfer is complete, the original user, now in [[Dead State]], is removed from the game table.
 
* If the new host enters a Null State, the original user's WIP value, Mnemonica Special Skill and Lieutenant Special Skill may be transferred again to another ally who fulfills the same requirements.
 
* If the new host enters a Null State, the original user's WIP value, Mnemonica Special Skill and Lieutenant Special Skill may be transferred again to another ally who fulfills the same requirements.
 
* In addition, Troopers with Mnemonica are never considered to have a Cube.
 
* In addition, Troopers with Mnemonica are never considered to have a Cube.
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{{see-also-start}}
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'''[[Isolated State]]''' is not a [[Null]] State, so does not trigger Mnemonica.
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{{see-also-end}}
  
  
  
 
[[Category:Special Skills]]
 
[[Category:Special Skills]]
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[[Category: Optional ]]

Latest revision as of 14:02, 4 April 2025


Mnemonica is a capability displayed only by EI Aspects, further proof of the terrible sophistication of VoodooTech. It allows the Aspect to jump onto an allied vessel's Cube upon destruction of its physical form.

MNEMONICA
AUTOMATIC SKILL
REQUIREMENTS
  • In order to activate this Special Skill, the user must enter a Null State.
EFFECTS
  • The user may transfer his own WIP Attribute value and the Mnemonica Special Skill to another Trooper in the same army. That Trooper must be on the battlefield in the form of a Model or Marker and have either a Cube or the REM Troop Type. If the user has the Lieutenant Special Skill this is also transferred, including any additional abilities and MODs such as (+1 Order).
  • The new WIP value replaces the host's original WIP value.
  • If the Mnemonica Trooper was also the army's Lieutenant, the host will become the new Lieutenant.
  • Once activated, this transfer is automatic at the end of the Order in which the user entered the Null State.
  • You must identify the Model or Marker that is the new host, but not whether the Lieutenant Special Skill has been transferred, as that is Private Information.
  • After the transfer is complete, the original user, now in Dead State, is removed from the game table.
  • If the new host enters a Null State, the original user's WIP value, Mnemonica Special Skill and Lieutenant Special Skill may be transferred again to another ally who fulfills the same requirements.
  • In addition, Troopers with Mnemonica are never considered to have a Cube.


SEE ALSO

Isolated State is not a Null State, so does not trigger Mnemonica.