Difference between revisions of "Engineer"

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(PDF 2.1)
(N5 first version.)
 
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{{section-special-skills}}
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{{n5-section-special-skills}}
  
  
 
Engineers have the means and the skill to repair damaged Equipment on the field.
 
Engineers have the means and the skill to repair damaged Equipment on the field.
  
{{skillbox |green| ENGINEER | SHORT SKILL }}
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{{css_skillbox |green| ENGINEER | SHORT SKILL }}
 
{{skill-label | Optional }}
 
{{skill-label | Optional }}
 
{{requirements}}
 
{{requirements}}
* Troopers using this Special Skill must be in [[Silhouette]] contact with their target.  
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* Troopers using this Special Skill must be in [[Silhouette contact]] with their target.
 
{{effects}}
 
{{effects}}
{{update | PDF 2.1, July 2023}}
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* Engineer allows, by passing a [[Normal]] [[WIP]] Roll, removing a [[Wound]] from a target with the [[Structure]] Attribute (STR). This cancels [[Unconscious State]] if applicable.
* Engineer allows recovery of 1 [[Structure]] ([[STR]]) point, by passing a Normal [[WIP]] Roll.  
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* This Special Skill can be declared as many times as necessary to remove all the Wounds that the target has.
* This Special Skill can be declared as many times as necessary to recover as many [[STR]] points as the target has lost.  
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* If the Engineer fails the Normal WIP Roll, the target receives a Wound instead of removing it, entering Unconscious or [[Dead State]] if applicable.
* If the Engineer fails the Normal [[WIP]] Roll, the target '''loses 1 STR point''' instead of recovering it, entering the [[Unconscious]] or [[Dead]] State, if applicable.  
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* Alternatively, by passing a Normal WIP Roll, a Trooper with Engineer may cancel all of their target's [[States]] that can be canceled by this Special Skill except Unconscious ([[Immobilized]]-A and B, [[Targeted]], etc.), removing the corresponding State Tokens.
* Alternatively, by passing a Normal [[WIP]] Roll, a Trooper with Engineer may cancel all of their target's States that can be canceled by this Special Skill {{erratahighlight}}except [[Unconscious]]{{erratahighlight-end}} ([[Immobilized-A]] and [[Immobilized-B | B]], [[Targeted]], etc.), removing the corresponding State Tokens.
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* Failing the Normal WIP Roll when trying to cancel other states has no negative consequence, and the Roll can be performed again in future Orders.
* Failing the Normal [[WIP]] Roll when trying to cancel other states than Unconscious has no negative consequence, and the Roll can be performed again in future Orders.
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* '''Engineer (ReRoll -X):'''<br>Once per Order, any failed Roll with this Skill may be rerolled, but with a negative MOD (-X) to the WIP Attribute. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.
{{n4list}}
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* '''Engineer and [[Remote Presence]]:'''<br>Regardless of which level of Unconscious State the target is in, with a single successful WIP Roll, they remove all the Wounds necessary to cancel the target's Unconscious State.
* '''Engineer and Remote Presence:'''
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{{css_skillbox-end}}
** Regardless of which level of Unconscious State the Trooper is in, with a single WIP Roll, they recover lost STR until they have 1 point of STR, and cancel their Unconscious State.
 
{{update-end}}
 
{{original}}
 
* Engineer allows recovery of 1 [[Structure]] ([[STR]]) point, by passing a Normal [[WIP]] Roll.
 
* This Special Skill can be declared as many times as necessary to recover as many [[STR]] points as the target has lost.
 
* If the Engineer fails the Normal [[WIP]] Roll, the target '''loses 1 STR point''' instead of recovering it, entering the [[Unconscious]] or [[Dead]] State, if applicable.
 
* Alternatively, by passing a Normal [[WIP]] Roll, a Trooper with Engineer may cancel all of their target's States that can be canceled by this Special Skill ({{originalhighlight}}[[Unconscious]], {{originalhighlight-end}}[[Immobilized-A]] and [[Immobilized-B | B]], [[Targeted]], etc.), removing the corresponding State Tokens. {{originalhighlight}}{{seefaq | Unconscious cannot be cancelled at the same time as other States.}}{{originalhighlight-end}}
 
* Failing the Normal [[WIP]] Roll when trying to cancel other states than Unconscious has no negative consequence, and the Roll can be performed again in future Orders.
 
{{n4list}}
 
* '''Engineer and Remote Presence:'''
 
** Regardless of which level of Unconscious State the Trooper is in, with a single WIP Roll, they recover lost STR until they have 1 point of STR, and cancel their Unconscious State.
 
{{original-end}}  
 
  
{{n4end}}
 
  
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{{important-start}}
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Even if the player failed the roll granted by (ReRoll -X), they could still apply the Operational Use of the [[Command Tokens]] to repeat a Engineer’s WIP Roll.
  
== FAQs & Errata ==
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However, the negative MOD of the Engineer (ReRoll -X) Skill does not apply when repeating this Roll.
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{{important-end}}
  
{{faqbox |
 
type = faq |
 
title = N4 FAQ |
 
version = 1.0, Jan 2021 |
 
q = Q: How do Engineer, GizmoKits, and Unconscious State interact? |
 
a = A: If a Trooper with STR is in Unconscious State, successful use of a GizmoKit or the Engineer Special Skill on them will restore the Trooper to 1 STR and cancel their Unconscious State. But the Unconscious State would be the only State cancelled by the Engineer, to cancel other States must use another Order. |
 
related = [[Engineer]], [[GizmoKit]], [[Unconscious State]] }}
 
  
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{{see-also-start}}
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'''[[Command Tokens#Command Tokens: Operational Use | Command Tokens: Operational Use]]''' and '''[[Remote Presence]]'''
  
{{faqbox |
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If the target has Remote Presence, Command Tokens can be expended to reroll failed Engineer Rolls.
type = faq |
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{{see-also-end}}
title = N4 FAQ |
 
version = 1.3, Nov 2022 |
 
q = Q: What happens if a Trooper loses and gains points of W/STR or has States inflicted and cancelled simultaneously? For example, if an Engineer cancels a Trooper's IMM-A State at the same time as the Trooper is hit by a Riotstopper. |
 
a = A: Apply the positive effect to the Trooper first. Then apply the negative effect. For example, make the Engineer's WIP Roll to cancel the Trooper's IMM-A State, then make the PH-6 Saving Roll against the Riotstopper's PARA ammunition. This can result in the original IMM-A State being cancelled and a new State being inflicted. |
 
related = [[Doctor]], [[Dodge]], [[Engineer]], [[GizmoKit]], [[MediKit]], [[Protheion]], [[Reset]] }}
 
  
  
{{section-special-skills}}
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{{n5-section-special-skills}}
  
  
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[[Category:Special Skills]]
 
[[Category:Special Skills]]
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<!-- Label and Trait categories. -->
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[[Category: Optional ]]

Latest revision as of 14:10, 2 April 2025


Engineers have the means and the skill to repair damaged Equipment on the field.

ENGINEER
SHORT SKILL
REQUIREMENTS
EFFECTS
  • Engineer allows, by passing a Normal WIP Roll, removing a Wound from a target with the Structure Attribute (STR). This cancels Unconscious State if applicable.
  • This Special Skill can be declared as many times as necessary to remove all the Wounds that the target has.
  • If the Engineer fails the Normal WIP Roll, the target receives a Wound instead of removing it, entering Unconscious or Dead State if applicable.
  • Alternatively, by passing a Normal WIP Roll, a Trooper with Engineer may cancel all of their target's States that can be canceled by this Special Skill except Unconscious (Immobilized-A and B, Targeted, etc.), removing the corresponding State Tokens.
  • Failing the Normal WIP Roll when trying to cancel other states has no negative consequence, and the Roll can be performed again in future Orders.
  • Engineer (ReRoll -X):
    Once per Order, any failed Roll with this Skill may be rerolled, but with a negative MOD (-X) to the WIP Attribute. The player must accept the result of this last Roll. This reroll does not provide a new ARO to the enemy.
  • Engineer and Remote Presence:
    Regardless of which level of Unconscious State the target is in, with a single successful WIP Roll, they remove all the Wounds necessary to cancel the target's Unconscious State.


IMPORTANT

Even if the player failed the roll granted by (ReRoll -X), they could still apply the Operational Use of the Command Tokens to repeat a Engineer’s WIP Roll.

However, the negative MOD of the Engineer (ReRoll -X) Skill does not apply when repeating this Roll.


SEE ALSO

Command Tokens: Operational Use and Remote Presence

If the target has Remote Presence, Command Tokens can be expended to reroll failed Engineer Rolls.