Difference between revisions of "Regeneration"
From Infinity
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− | {{section-special-skills}} | + | {{n5-section-special-skills}} |
− | This Special Skill represents the capacity of certain Troopers to heal from damage they have received, | + | This Special Skill represents the capacity of certain Troopers to heal from damage they have received, by removing Wounds. |
− | {{ | + | {{image | name=regenerate0.jpg | style=128 }} |
− | {{skill-label | States Phase, Optional }} | + | |
+ | {{css_skillbox |black| REGENERATION | AUTOMATIC SKILL }} | ||
+ | {{skill-label | States Phase, Optional. }} | ||
{{activation}} | {{activation}} | ||
− | * Automatic during the [[States Phase]], if the player decides to use this Special Skill. | + | * Automatic during the [[States Phase]], if the player decides to use this Special Skill. |
{{effects}} | {{effects}} | ||
− | *During the | + | * During the States Phase, the user makes a [[Normal]] [[PH]] Roll: |
− | ** If the Roll is a success, the Trooper | + | ** If the Roll is a success, the Trooper removes 1 [[Wound]], cancelling the [[Unconscious State]] if applicable. |
− | ** If the Roll | + | ** If the Roll fails, the Trooper receives 1 additional [[Wound]]. |
− | * This Special Skill remains active even when its owner is in a [[Null]] | + | * This Special Skill remains active even when its owner is in a [[Null]] State. |
+ | {{css_skillbox-end}} | ||
{{greybox-start}} | {{greybox-start}} | ||
− | If the Trooper | + | If the Trooper receives a [[Wound]], the player places a Regeneration Token beside the Model, as a reminder to perform the check in the next States Phase. |
{{image | name=regenerate0.jpg | style=128 }} | {{image | name=regenerate0.jpg | style=128 }} | ||
{{greybox-end}} | {{greybox-end}} | ||
+ | |||
+ | |||
[[Category:Special Skills]] | [[Category:Special Skills]] | ||
+ | |||
+ | <!-- Label and Trait categories. --> | ||
+ | [[Category: States Phase ]] | ||
+ | [[Category: Optional ]] |
Latest revision as of 09:43, 7 April 2025
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This Special Skill represents the capacity of certain Troopers to heal from damage they have received, by removing Wounds.
REGENERATION
AUTOMATIC SKILL
ACTIVATION
- Automatic during the States Phase, if the player decides to use this Special Skill.
EFFECTS
NOTE
If the Trooper receives a Wound, the player places a Regeneration Token beside the Model, as a reminder to perform the check in the next States Phase.