Difference between revisions of "Sixth Sense"

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Troopers with this Special Skill have an uncanny ability to sense imminent threats. This Sixth Sense is either an instinctive skill, or the result of a pseudo-AI designed for threat detection and appraisal that senses immediate dangers. Troopers with Sixth Sense are able to perceive the aggression level and hostile intent of their enemies without needing to see them, allowing them to respond swiftly to any attack.
{{n4list}}
 
Troopers with this Special Skill have an uncanny ability to sense imminent threats.
 
  
{{skillbox |black| SIXTH SENSE | AUTOMATIC SKILL }}
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{{css_skillbox |black| SIXTH SENSE | AUTOMATIC SKILL }}
 
{{skill-label | Optional }}
 
{{skill-label | Optional }}
{{requirements}}
 
* The user is the target of an [[Attack]].
 
 
{{effects}}
 
{{effects}}
* Allows the user to respond to Attacks (and only Attacks) directed at them by enemies outside their [[LoF]]. For the purposes of drawing Line of Fire to the attackers, the user has a 360˚ LoF arc, and if they are in [[Engaged State]], they can draw LoF to attackers outside their Close Combat.
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* Allows the user to respond to [[Attack]]s (and only Attacks) directed at them by enemies outside their [[LoF]]. For the purposes of drawing Line of Fire to the attackers, the user has a 360° LoF arc, and if they are in [[Engaged State]], they can draw LoF to attackers outside their Close Combat.
* The user ignores [[Surprise Attack]] MODs from attackers.
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* If the user is the target of a [[BS Attack]] through a [[Zero Visibility Zone]], they ignore the -6 MOD from the resulting [[Poor Visibility Zone]].
* If the user is the target of a [[BS Attack]] through a [[Zero Visibility Zone]], they ignore the -6 MOD for responding with a BS Attack. {{seefaq | Sixth Sense and Multispectral Visor L1.}}
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* If the user declares [[Dodge]] or [[Reset]], no negative MODs are applied, with the exception of the -6 PH MOD for [[Immobilized-A State]], the -3 WIP MOD for [[Immobilized-B State]], and the -9 WIP MOD for [[Isolated State]].
* If the user declares [[Dodge]], no negative MODs are applied, with the exception of the -6 PH MOD for [[Immobilized-A State]].
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* Troopers with Sixth Sense in Engaged State may declare Dodge from Attacks outside their LoF.  
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{{update | 1.3, Nov 2022}}
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{{important-start}}
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The [[Stealth]] Special Skill is not effective against Troopers with Sixth Sense.
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{{important-end}}
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{{remember-start}}
 
{{remember-start}}
[[Stealth]] is not effective against Troopers with the Sixth Sense Special Skill.
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A successful [[Dodge]] can cancel [[Engaged State]] if the Trooper can reach a valid position that is outside [[Silhouette contact]].{{remember-end}}
{{remember-end}}
 
{{update-end}}
 
{{original | bullet point}}
 
* [[Stealth]] is not effective against Troopers with the Sixth Sense Special Skill.
 
{{original-end}}
 
  
  
{{Remember-start}}
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{{see-also-start}}
A successful Dodge can cancel Engaged State if the Trooper can reach a valid position that is outside Silhouette contact.
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'''[[Combat Instinct]]''' allows the user ignores Surprise Attack MODs from attackers. In N4 this was part of the Sixth Sense Special Skill.
{{remember-end}}
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{{see-also-end}}
  
  
 
{{greybox-start | Sixth Sense Example }}
 
{{greybox-start | Sixth Sense Example }}
  
{{image | name=eng-sixth-sense-1024.jpg | style=512 }}
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{{image | name=n5/eng-sixth-sense-example-1.jpg | style=fullborder }}
  
During his Active Turn, a Nisse HMG advances in cover behind a Smoke Template. There are no AROs to his advance because the Zhanshi does not have LoF due to the Smoke and the Zhànying is Engaged in Close Combat with a Fusilier.  
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During his Active Turn, a Trooper advances in cover behind a [[Smoke]] Template. There are no [[ARO]]s to his advance because the first enemy does not have [[LoF]] due to the Smoke and the second enemy is [[Engaged]] in Close Combat with another Trooper.
  
With his second half of the Order, the Nisse decides to declare BS Attack against the Zhànying, so he will have to apply the MOD for a BS Attack Into a Close Combat.  
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With the second Skill of their Order, the Trooper decides to declare [[BS Attack]] against the second enemy, so he must apply the MOD for a BS Attack into a Close Combat.
  
As the Zhànying has Sixth Sense and is the target of an Attack, he can declare Dodge if he wants to avoid the Nisse's shots.  
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As the second enemy has Sixth Sense and is the target of an Attack, he can declare [[Dodge]] as his ARO if he wants to avoid the Trooper’s shots.
 
{{greybox-end}}
 
{{greybox-end}}
  
  
== FAQs & Errata ==
 
  
{{faqbox |
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{{n5-section-special-skills}}
type = faq |
 
title = N4 FAQ |
 
version = 1.0, Jan 2021 |
 
q = Q: How do Sixth Sense, Zero Visibility Zones and Multipectral Visor Level 1 interact? |
 
a = A: If the Trooper with Multispectral Visor Level 1 and Sixth Sense is the target of a BS Attack through a Zero Visibility Zone, they ignore the -6 MOD for drawing LoF through the Zero Visibility Zone. |
 
related = [[Multispectral Visor]], [[Sixth Sense]], [[Visibility Conditions]] }}
 
  
{{n4end}}
 
  
  
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[[Category:Special Skills]]
  
[[Category:Special Skills]]
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[[Category: Optional ]]

Latest revision as of 09:28, 25 April 2025


Troopers with this Special Skill have an uncanny ability to sense imminent threats. This Sixth Sense is either an instinctive skill, or the result of a pseudo-AI designed for threat detection and appraisal that senses immediate dangers. Troopers with Sixth Sense are able to perceive the aggression level and hostile intent of their enemies without needing to see them, allowing them to respond swiftly to any attack.

SIXTH SENSE
AUTOMATIC SKILL
EFFECTS


IMPORTANT

The Stealth Special Skill is not effective against Troopers with Sixth Sense.


REMEMBER
A successful Dodge can cancel Engaged State if the Trooper can reach a valid position that is outside Silhouette contact.


SEE ALSO

Combat Instinct allows the user ignores Surprise Attack MODs from attackers. In N4 this was part of the Sixth Sense Special Skill.


Sixth Sense Example

eng-sixth-sense-example-1.jpg

During his Active Turn, a Trooper advances in cover behind a Smoke Template. There are no AROs to his advance because the first enemy does not have LoF due to the Smoke and the second enemy is Engaged in Close Combat with another Trooper.

With the second Skill of their Order, the Trooper decides to declare BS Attack against the second enemy, so he must apply the MOD for a BS Attack into a Close Combat.

As the second enemy has Sixth Sense and is the target of an Attack, he can declare Dodge as his ARO if he wants to avoid the Trooper’s shots.