NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Difference between revisions of "Marksmanship"
From Infinity
(Created page with "{{section-special-skills}} {{n4only}} {{n4list}} Users of this Special Skill are exceptional sharpshooters, adept at hitting their target's weakest spots and making every sh...") |
(N5 first version.) |
||
| Line 1: | Line 1: | ||
| − | {{section-special-skills}} | + | {{n5-section-special-skills}} |
| − | |||
| − | |||
Users of this Special Skill are exceptional sharpshooters, adept at hitting their target's weakest spots and making every shot count. | Users of this Special Skill are exceptional sharpshooters, adept at hitting their target's weakest spots and making every shot count. | ||
| − | {{ | + | {{css_skillbox |black| MARKSMANSHIP | AUTOMATIC SKILL }} |
| − | {{skill-label | | + | {{skill-label | Obligatory }} |
| + | |||
{{requirements}} | {{requirements}} | ||
* The user may only benefit from this Special Skill when he declares a [[BS Attack]]. | * The user may only benefit from this Special Skill when he declares a [[BS Attack]]. | ||
{{effects}} | {{effects}} | ||
| − | * The user may ignore the negative | + | * The user may ignore the negative [[BS]] MODs imposed by [[Partial Cover]], and [[Nanoscreen]]. |
| + | {{css_skillbox-end}} | ||
| − | {{ | + | {{see-also-start}} |
| + | Troopers with Marksmanship are affected by: | ||
| + | * '''[[Albedo]]'''. | ||
| + | * Any item with the '''[[Reflective]]''' Trait. | ||
| + | * '''[[White Noise Zone]]s'''. | ||
| + | |||
| + | The '''[[Assisted Fire]]''' [[Hacking Program]] grants Marksmanship to a [[REM]]. | ||
| + | {{see-also-end}} | ||
[[Category:Special Skills]] | [[Category:Special Skills]] | ||
| + | |||
| + | <!-- Label and Trait categories. --> | ||
| + | [[Category: Obligatory ]] | ||
Latest revision as of 10:49, 4 April 2025
Aerial | Berserk | Booty | Camouflage | Chain of Command | Climbing Plus | Combat Instinct | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Exrah | Forward Deployment | Forward Observer | Frenzy | FT Master | G: Jumper | Guard | Hacker | Hidden Deployment | Immunity | Impersonation | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Limited Cover | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Cover | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper | Sensor | Shasvastii | Sixth Sense | Specialist Operative | Stealth | Strategic Deployment | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | TAGCom | Terrain | Total Reaction | Transmutation | Triangulated Fire | Vulnerability | Warhorse
Users of this Special Skill are exceptional sharpshooters, adept at hitting their target's weakest spots and making every shot count.
MARKSMANSHIP
AUTOMATIC SKILL
REQUIREMENTS
- The user may only benefit from this Special Skill when he declares a BS Attack.
EFFECTS
- The user may ignore the negative BS MODs imposed by Partial Cover, and Nanoscreen.
SEE ALSO
Troopers with Marksmanship are affected by:
- Albedo.
- Any item with the Reflective Trait.
- White Noise Zones.
The Assisted Fire Hacking Program grants Marksmanship to a REM.