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Difference between revisions of "Exrah"
From Infinity
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| − | {{section-special-skills}} | + | {{n5-section-special-skills}} | 
| − | + | Special Skill specific to Exrah Troopers that determines what happens when these aliens enter Unconscious State. | |
| − | |||
| − | |||
| − | {{ | + | {{css_skillbox |black| EXRAH | AUTOMATIC SKILL }} | 
| − | {{skill-label | Obligatory | + | {{skill-label |  Obligatory}} | 
| {{effects}} | {{effects}} | ||
| − | * If  | + | * If a Trooper with this Special Skill enters [[Unconscious State]], they automatically pass directly to [[Dead State]], without receiving an extra [[Wound]], and must be removed from the game table. | 
| − | * Therefore | + | * Therefore the Trooper '''cannot''' be healed in any way (through the use of Special Skills or Equipment such as [[Doctor]], [[MediKit]], [[Regeneration]]...). | 
| − | * This Special Skill remains active even when its owner is in a [[Null]]  | + | * This Special Skill remains active even when its owner is in a [[Null]] State. | 
| + | {{css_skillbox-end}} | ||
| − | |||
| [[Category:Special Skills]] | [[Category:Special Skills]] | ||
| − | [[Category:  | + | |
| + | <!-- Label and Trait categories. --> | ||
| + | [[Category: Obligatory ]] | ||
Latest revision as of 14:19, 2 April 2025
Aerial | Berserk | Booty | Camouflage | Chain of Command | Climbing Plus | Combat Instinct | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Exrah | Forward Deployment | Forward Observer | Frenzy | FT Master | G: Jumper | Guard | Hacker | Hidden Deployment | Immunity | Impersonation | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Limited Cover | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Cover | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper | Sensor | Shasvastii | Sixth Sense | Specialist Operative | Stealth | Strategic Deployment | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | TAGCom | Terrain | Total Reaction | Transmutation | Triangulated Fire | Vulnerability | Warhorse
Special Skill specific to Exrah Troopers that determines what happens when these aliens enter Unconscious State.
 EXRAH 
 AUTOMATIC SKILL 
EFFECTS
- If a Trooper with this Special Skill enters Unconscious State, they automatically pass directly to Dead State, without receiving an extra Wound, and must be removed from the game table.
- Therefore the Trooper cannot be healed in any way (through the use of Special Skills or Equipment such as Doctor, MediKit, Regeneration...).
- This Special Skill remains active even when its owner is in a Null State.