Difference between revisions of "Frenzy"
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The Trooper's urge to kill is barely contained. Once he gets a first taste of blood, he will become a whirlwind of death. | The Trooper's urge to kill is barely contained. Once he gets a first taste of blood, he will become a whirlwind of death. | ||
− | {{ | + | {{css_skillbox |black| FRENZY | AUTOMATIC SKILL }} |
{{skill-label | Obligatory, States Phase. }} | {{skill-label | Obligatory, States Phase. }} | ||
{{activation}} | {{activation}} | ||
− | * Automatic in the [[States Phase]] if the user | + | * Automatic in the [[States Phase]] if the user has inflicted at least one [[Wound]] on an [[Enemy]] Trooper, or caused them to enter [[Dead State]]. |
{{effects}} | {{effects}} | ||
− | * | + | * If the user inflicts at least one Wound on an enemy Trooper, or causes them to enter Dead State, then in the next States Phase the Trooper gains the following Special Skills and retains them for the remainder of the game: |
− | * When Troopers gain the Impetuous Special Skill, they | + | ** [[Impetuous]] |
+ | ** [[Limited Cover]] | ||
+ | * When Frenzy Troopers gain the Impetuous Special Skill, they cancel any Marker State they are in ([[Camouflaged]], [[Impersonation State | Impersonation]]...), and any other States that say so. These Troopers cannot re-enter those States. | ||
+ | {{css_skillbox-end}} | ||
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− | + | [[Category:Special Skills]] | |
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− | + | <!-- Label and Trait categories. --> | |
− | + | [[Category: Obligatory ]] | |
− | + | [[Category: States Phase ]] | |
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− | [[Category: |
Latest revision as of 14:47, 2 April 2025
Aerial | Berserk | Booty | Camouflage | Chain of Command | Climbing Plus | Combat Instinct | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Exrah | Forward Deployment | Forward Observer | Frenzy | FT Master | G: Jumper | Guard | Hacker | Hidden Deployment | Immunity | Impersonation | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Limited Cover | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Cover | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper | Sensor | Shasvastii | Sixth Sense | Specialist Operative | Stealth | Strategic Deployment | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | TAGCom | Terrain | Total Reaction | Transmutation | Triangulated Fire | Vulnerability | Warhorse
The Trooper's urge to kill is barely contained. Once he gets a first taste of blood, he will become a whirlwind of death.
FRENZY
AUTOMATIC SKILL
ACTIVATION
- Automatic in the States Phase if the user has inflicted at least one Wound on an Enemy Trooper, or caused them to enter Dead State.
EFFECTS
- If the user inflicts at least one Wound on an enemy Trooper, or causes them to enter Dead State, then in the next States Phase the Trooper gains the following Special Skills and retains them for the remainder of the game:
- When Frenzy Troopers gain the Impetuous Special Skill, they cancel any Marker State they are in (Camouflaged, Impersonation...), and any other States that say so. These Troopers cannot re-enter those States.