Weapon Chart
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart
NOTE: [*] Additional explanation in the Weaponry section.
NOTE: [**] Additional explanation in the Ammunition section.
NOTE: [***] Additional explanation in the Skills and Equipment section.
BOWS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 1 | DA | ARM | 2 | Anti-materiel, Silent (-6) |
Viral Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 1 | N | BTS | 1 | BioWeapon (DA+Shock), Silent (-6) |
CARBINES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
E/M Carbine | +3 | +3 | -3 | -3 | -6 | -- | -- | 7 | 2 | E/M | BTS/2 | 2 | Non-Lethal, [**] |
Plasma Carbine (Blast Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 7 | 2 | N | ARM and BTS | 1 and 1 | Impact Template (Circular) |
Plasma Carbine (Hit Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 6 | 2 | N | ARM and BTS | 1 and 1 |
CC WEAPONS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP CC Weapon | 8 | 1 | AP | ARM/2 | 1 | CC | |||||||
AP+DA CC Weapon | 8 | 1 | AP+DA | ARM/2 | 2 | Anti-materiel, CC | |||||||
AP+EXP CC Weapon | 8 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, CC | |||||||
AP+Shock CC Weapon | 8 | 1 | AP+SHOCK | ARM/2 | 1 | CC | |||||||
AP+T2 CC Weapon | 8 | 1 | AP+T2 | ARM/2 | 1 | Anti-materiel, CC | |||||||
CC Weapon | 8 | 1 | N | ARM | 1 | CC | |||||||
DA CC Weapon | 8 | 1 | DA | ARM | 2 | Anti-materiel, CC | |||||||
E/M CC Weapon | 8 | 1 | N+E/M | BTS/2 | 2 | CC, [**] | |||||||
EXP CC Weapon | 8 | 1 | EXP | ARM | 3 | Anti-materiel, CC | |||||||
Monofilament CC Weapon | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead | |||||||
PARA CC Weapon | -- | 1 | PARA | PH-6 | 1 | CC, State: Immobilized-A, Non-Lethal | |||||||
Shock CC Weapon | 8 | 1 | SHOCK | ARM | 1 | CC | |||||||
T2 CC Weapon | 8 | 1 | T2 | ARM | 1 | Anti-materiel, CC | |||||||
Trench-Hammer (BS Mode) | 0 | -- | -- | -- | -- | -- | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel, BS Weapon (PH), Disposable (3), [*] |
Trench-Hammer (CC Mode) | 6 | 1 | DA | ARM | 2 | Anti-materiel, CC, Disposable (3), [*] | |||||||
Viral CC Weapon | 8 | 1 | N | BTS | 1 | BioWeapon (DA+Shock), CC | |||||||
Vorpal CC Weapon (BS Mode) | +3 | -- | -- | -- | -- | -- | -- | 8 | 1 | N | ARM=0 | 1 | BS Weapon (PH), State: Dead, [*] |
Vorpal CC Weapon (CC Mode) | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead, [*] |
DISPOSABLE SUPPORT WEAPONS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Akrylat-Kanone | -3 | 0 | +3 | +3 | -3 | -3 | -- | -- | 1 | PARA | PH-6 | 1 | Disposable (2), State: Immobilized-A, Non-Lethal |
Blitzen | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | E/M | BTS/2 | 2 | Disposable (2), Non-Lethal, [**] |
Flammenspeer (Blast Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | N | ARM | 1 | Continuous Damage, Disposable (2), Impact Template (Circular) |
Flammenspeer (Hit Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | AP | ARM/2 | 1 | Continuous Damage, Disposable (2) |
Panzerfaust | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, Disposable (2) |
FLAMETHROWERS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy Flamethrower | 6 | 1 | N | ARM | 1 | Intuitive Attack, Continuous Damage, Direct Template (Large Teardrop) | |||||||
Light Flamethrower | 7 | 1 | N | ARM | 1 | Intuitive Attack, Continuous Damage, Direct Template (Small Teardrop) |
GRENADES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eclipse Grenades | 0 | -3 | -- | -- | -- | -- | -- | -- | 1 | ECLIPSE | -- | -- | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, Reflective, Targetless, [**] |
E/M Grenades | +3 | -3 | -- | -- | -- | -- | -- | 7 | 1 | E/M | BTS/2 | 2 | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, [**] |
Grenades | +3 | -3 | -- | -- | -- | -- | -- | 7 | 1 | N | ARM | 1 | Speculative Attack, BS Weapon (PH), Impact Template (Circular) |
Smoke Grenades | 0 | -3 | -- | -- | -- | -- | -- | -- | 1 | SMOKE | -- | -- | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, Targetless, [**] |
GRENADE LAUNCHERS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eclipse Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | ECLIPSE | -- | -- | Speculative Attack, Non-Lethal, Impact Template (Circular), Reflective, Targetless, [**] |
E/M Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | 7 | 1 | E/M | BTS/2 | 2 | Speculative Attack, Non-Lethal, Impact Template (Circular), [**] |
Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | 7 | 1 | N | ARM | 1 | Speculative Attack, Impact Template (Circular) |
Smoke Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | SMOKE | -- | -- | Speculative Attack, Non-Lethal, Impact Template (Circular), Targetless, [**] |
HEAVY MACHINE GUNS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | N | ARM | 1 | Suppressive Fire |
MULTI Heavy Machine Gun (Anti-materiel Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 1 | EXP | ARM | 3 | Anti-materiel |
MULTI Heavy Machine Gun (AP Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Heavy Machine Gun (Shock Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
MARKSMAN RIFLES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
K1 Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | ARM=0 | 1 | Anti-materiel, Suppressive Fire |
Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
MULTI Marksman Rifle (Anti-materiel Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Marksman Rifle (AP Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Marksman Rifle (Shock Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
Shock Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
T2 Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | T2 | ARM | 1 | Anti-materiel, Suppressive Fire |
Viral Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
MINES
Deployable | ARM | BTS | STR | S |
---|---|---|---|---|
AP MINE | 0 | 0 | 1 | 0 |
CYBERMINE | 0 | 0 | 1 | 0 |
DROP BEAR | 0 | 0 | 1 | 0 |
E/M MINE | 0 | 0 | 1 | 0 |
MONOFILAMENT MINE | 0 | 0 | 1 | 0 |
PARA MINE | 0 | 0 | 1 | 0 |
SHOCK MINE | 0 | 0 | 1 | 0 |
VIRAL MINE | 0 | 0 | 1 | 0 |
WILDPARROT | 0 | 0 | 1 | 1 |
PHEROWARE TACTICS (PT)
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PT: Endgame | 7 | 2 | AP | BTS/2 | 1 | BS Weapon (WIP), Comms Attack, Disposable (2), Target (VITA), No LoF, Zone of Control | |||||||
PT: Eraser | 6 | 2 | DA | BTS | 2 | BS Weapon (WIP), Comms Attack, Target (VITA), State: Isolated, Non-Lethal, No LoF, Zone of Control | |||||||
PT: Mirrorball | -- | 1 | ECLIPSE | -- | -- | BS Weapon (WIP), Comms Attack, Impact Template (Circular), Non-Lethal, Reflective, No LoF, Targetless, Zone of Control |
PISTOLS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | |
Assault Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 4 | N | ARM | 1 | |
Boarding Pistol (Blast Mode) | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Small Teardrop) | |||||||
Boarding Pistol (Hit Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | |
Breaker Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP | BTS/2 | 1 | |
Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | SHOCK | ARM | 1 | |
Kobra Pistol (BS Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | [*] |
Kobra Pistol (CC Mode) | 7 | 1 | SHOCK | ARM | 1 | CC, [*] | |||||||
MULTI Pistol (Anti-materiel Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Pistol (AP Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | AP | ARM/2 | 1 | |
MULTI Pistol (Shock Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | SHOCK | ARM | 1 | |
Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 9 | 2 | N | ARM | 1 | |
Silenced Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP+SHOCK | BTS/2 | 1 | Silent (-6) |
Stun Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | STUN | BTS | 1 | Non-Lethal, State: Stunned |
Viral Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | N | BTS | 1 | BioWeapon (DA+Shock) |
RED FURIES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MULTI Red Fury (Anti-materiel Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Red Fury (AP Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Red Fury (Shock Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
Red Fury | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
RIFLES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
Adhesive Launcher Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | -- | 2 | PARA | PH-6 | 1 | Non-Lethal |
AP Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
Breaker Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | BTS/2 | 1 | Suppressive Fire |
Breaker Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | BTS/2 | 1 | Suppressive Fire |
Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
K1 Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM=0 | 1 | Anti-materiel, Suppressive Fire |
MULTI Rifle (Anti-materiel Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Rifle (AP Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Rifle (Shock Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
Plasma Rifle (Blast Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM and BTS | 1 and 1 | Suppressive Fire, Impact Template (Circular) |
Plasma Rifle (Hit Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 6 | 3 | N | ARM and BTS | 1 and 1 | Suppressive Fire |
Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
T2 Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | T2 | ARM | 1 | Anti-materiel, Suppressive Fire |
Viral Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
Viral Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
RIOTSTOPPERS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy Riotstopper | -- | 1 | PARA | PH-6 | 1 | State: Immobilized-A, Non-Lethal, Direct Template (Large Teardrop) | |||||||
Light Riotstopper | -- | 1 | PARA | PH-6 | 1 | State: Immobilized-A, Non-Lethal, Direct Template (Small Teardrop) |
ROCKET LAUNCHERS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy Rocket Launcher (Blast Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 2 | N | ARM | 1 | Continuous Damage, Impact Template (Circular) |
Heavy Rocket Launcher (Hit Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 2 | N | ARM | 1 | Continuous Damage |
Light Rocket Launcher (Blast Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 7 | 2 | N | ARM | 1 | Continuous Damage, Impact Template (Circular) |
Light Rocket Launcher (Hit Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 2 | N | ARM | 1 | Continuous Damage |
SHOTGUNS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boarding Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | |
Heavy Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 5 | 2 | AP | ARM/2 | 1 | |
Light Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | |
T2 Boarding Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | T2 | ARM | 1 | Anti-materiel |
Vulkan Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | Continuous Damage |
SNIPER RIFLES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | AP | ARM/2 | 1 | |
K1 Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 7 | 2 | N | ARM=0 | 1 | Anti-materiel |
MULTI Sniper Rifle (Anti-materiel Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | DA | ARM | 2 | Anti-materiel |
MULTI Sniper Rifle (AP Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | AP | ARM/2 | 1 | |
MULTI Sniper Rifle (Shock Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | SHOCK | ARM | 1 | |
Plasma Sniper Rifle (Blast Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 6 | 2 | N | ARM and BTS | 1 and 1 | Impact Template (Circular) |
Plasma Sniper Rifle (Hit Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | N | ARM and BTS | 1 and 1 | |
Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | SHOCK | ARM | 1 | |
T2 Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | T2 | ARM | 1 | Anti-materiel |
Viral Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | N | BTS | 1 | BioWeapon (DA+Shock) |
SPITFIRES
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Spitfire (Anti-materiel Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel |
MULTI Spitfire (AP Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
MULTI Spitfire (Shock Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | N | ARM | 1 | Suppressive Fire |
SUBMACHINE GUNS
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AP Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
UNCATEGORIZED
Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chain-Colt | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Small Teardrop) | |||||||
Chain Rifle | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Large Teardrop) | |||||||
Contender | 0 | +3 | +3 | 0 | -- | -- | -- | 7 | 2 | T2 | ARM | 1 | Anti-materiel |
CrazyKoalas | 5 | 1 | SHOCK | ARM | 1 | Disposable (2), Boost, Perimeter, Deployable, [*] | |||||||
D-Charges (Demolition Mode) | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, Disposable (3), [*] | |||||||
D-Charges (CC Mode) | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, CC, Disposable (3), Improvised, [*] | |||||||
Dazer | Disposable (3), Deployable, Zone of Control | ||||||||||||
Deactivator | +6 | +3 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | BS Weapon (WIP), [***] |
Deployable Repeater | Disposable (3), Deployable | ||||||||||||
Disco Baller | 0 | +3 | -3 | -6 | -- | -- | -- | -- | 1 | -- | -- | -- | Speculative Attack, Disposable (2), Double Shot, Targetless, [*] |
Discover | +3 | 0 | 0 | 0 | -3 | -3 | -6 | -- | -- | -- | -- | -- | [***] |
E/Marat | 7 | 1 | E/M | BTS/2 | 2 | Intuitive Attack, Non-Lethal, Direct Template (Large Teardrop), [**] | |||||||
E/Mitter | -3 | 0 | +3 | +3 | 0 | 0 | -- | 7 | 2 | E/M | BTS/2 | 2 | Non-Lethal, [**] |
FastPanda | -- | 1 | -- | -- | -- | Disposable (1), Indiscriminate, Perimeter, Deployable, Zone of Control, [***] | |||||||
Feuerbach (Blast Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 1 | EXP | ARM | 3 | Anti-materiel |
Feuerbach (Burst Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 2 | AP+DA | ARM/2 | 2 | Anti-materiel |
Flash Pulse | 0 | +3 | +3 | -3 | -3 | -3 | -6 | 7 | 1 | STUN | BTS | 1 | BS Weapon (WIP), Non-Lethal, State: Stunned |
Forward Observer | 0 | 0 | 0 | -3 | -3 | -3 | -6 | -- | 2 | -- | -- | -- | BS Weapon (WIP), State: Targeted, Non-Lethal, [***] |
GizmoKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | Non-Lethal, [***] |
Hyper-Rapid Magnetic Cannon (Anti-materiel Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 1 | DA | ARM | 2 | Anti-materiel |
Hyper-Rapid Magnetic Cannon (AP Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 5 | AP | ARM/2 | 1 | Suppressive Fire |
Hyper-Rapid Magnetic Cannon (Shock Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 5 | SHOCK | ARM | 1 | Suppressive Fire |
Jammer | 7 | 1 | N | BTS | 1 | BS Weapon (WIP), Comms Attack, Intuitive Attack, Disposable (2), State: Isolated, Non-Lethal, No Lof, Zone of Control | |||||||
Katyusha MRL | -3 | +3 | +3 | 0 | 0 | -6 | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel, Speculative Attack, Impact Template (Circular) |
Madtraps | -- | 1 | PARA | PH-6 | 1 | Disposable (2), Boost, Non-Lethal, Perimeter, Deployable, [*] | |||||||
MediKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | Non-Lethal, [***] |
Missile Launcher (Blast Mode) | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 6 | 1 | EXP | ARM | 3 | Anti-materiel, Impact Template (Circular) |
Missile Launcher (Hit Mode) | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel |
Mk12 | 0 | +3 | +3 | -3 | -6 | -6 | -- | 5 | 3 | N | ARM | 1 | Suppressive Fire |
Nanopulser | 7 | 1 | N | BTS | 1 | Direct Template (Small Teardrop) | |||||||
Ohotnik | 0 | +3 | +3 | +3 | 0 | -3 | -6 | 6 | 2 | T2 | ARM | 1 | Anti-materiel |
Pitcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | -- | -- | -- | Speculative Attack, Disposable (2), Indiscriminate, Non-Lethal, Targetless, [*] |
Portable Autocannon | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 2 | AP+EXP | ARM/2 | 3 | Anti-materiel |
Pulzar | 7 | 1 | N | BTS | 1 | Intuitive Attack, Direct Template (Large Teardrop) | |||||||
Sepsitor | 4 | 1 | -- | BTS | 1 | Intuitive Attack, Disposable (2), Direct Template (Large Teardrop), State: Sepsitorized, [*] | |||||||
Sepsitor Plus | 3 | 1 | -- | BTS | 1 | Intuitive Attack, Direct Template (Large Teardrop), State: Sepsitorized, [*] | |||||||
Suppressive Fire Mode | 0 | 0 | -3 | -- | -- | -- | -- | * | 3 | * | * | * | [***] |
Thunderbolt | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 2 | N | ARM | 1 | |
Uragan MRL (Blast Mode) | -3 | +3 | +3 | 0 | 0 | -6 | -- | 6 | 3 | AP+SHOCK | ARM/2 | 1 | Speculative Attack, Impact Template (Circular), Burst: Single Target |
Uragan MRL (Hit Mode) | -3 | +3 | +3 | 0 | 0 | -6 | -- | 5 | 3 | AP+SHOCK | ARM/2 | 1 | Burst: Single Target |
Zapper | 7 | 1 | E/M | BTS/2 | 2 | Intuitive Attack, Non-Lethal, Direct Template (Small Teardrop), [**] |
Deployable | ARM | BTS | STR | S |
---|---|---|---|---|
CRAZYKOALA | 0 | 0 | 1 | 1 |
DAZER | 0 | 0 | 1 | 1 |
DEPLOYABLE REPEATER | 0 | 0 | 1 | 1 |
DISCO BALL | 0 | 0 | 1 | 1 |
FASTPANDA | 0 | 0 | 1 | 1 |
MADTRAP | 0 | 0 | 1 | 1 |
NOTE: [*] Additional explanation in the Weaponry section.
NOTE: [**] Additional explanation in the Ammunition section.
NOTE: [***] Additional explanation in the Skills and Equipment section.
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart