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Difference between revisions of "Neurocinetics"

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(PDF 2.1, removed old FAQ/errata)
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A Trooper with this Special Skill possesses enhanced response implants, which provide him with a better reaction capability.
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A Trooper with this Special Skill possesses enhanced response implants, which provide him a better reaction capability.
 
  
{{skillbox |black| NEUROCINETICS | AUTOMATIC SKILL }}
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{{css_skillbox |black| NEUROCINETICS | AUTOMATIC SKILL }}
 
{{skill-label | Obligatory }}
 
{{skill-label | Obligatory }}
 
{{effects}}
 
{{effects}}
{{update | PDF 2.1, July 2023}}
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* During the '''[[Active Turn]]''', the [[Burst]] (B) value of all the BS Weapons of this Trooper is reduced to 1.
* During the '''[[Active Turn]]''', the [[Burst]] (B) value of all the [[BS Weapon]]s of the Trooper with this Special Skill are reduced to 1.
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* During the '''[[Reactive Turn]]''', Neurocinetics allows the Trooper to use the whole Burst (B) value of their BS Weapons against a single target.  
* During the '''[[Reactive Turn]]''', Neurocinetics allows the Trooper to use the whole Burst (B) value against a single target. {{erratahighlight}}Any MOD to B will only be applied in the Reactive Turn.{{erratahighlight-end}}
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* Any MOD to B only applies in the Reactive Turn.
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[[Category:Special Skills]]
 
[[Category:Special Skills]]
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[[Category: Obligatory ]]

Latest revision as of 15:35, 4 April 2025


A Trooper with this Special Skill possesses enhanced response implants, which provide him with a better reaction capability.

NEUROCINETICS
AUTOMATIC SKILL
EFFECTS
  • During the Active Turn, the Burst (B) value of all the BS Weapons of this Trooper is reduced to 1.
  • During the Reactive Turn, Neurocinetics allows the Trooper to use the whole Burst (B) value of their BS Weapons against a single target.
  • Any MOD to B only applies in the Reactive Turn.