Difference between revisions of "Tactical Awareness"
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* This Special Skill grants its user a [[Tactical Order]] in addition to the one provided by their [[Training]] Characteristic (Regular or Irregular). | * This Special Skill grants its user a [[Tactical Order]] in addition to the one provided by their [[Training]] Characteristic (Regular or Irregular). | ||
* During the [[Order Count]] step, if the user is on the game table as a Model or Marker, the player places a Tactical Order beside the user. | * During the [[Order Count]] step, if the user is on the game table as a Model or Marker, the player places a Tactical Order beside the user. | ||
− | * If the Trooper is placed on the game table during the [[ | + | * If the Trooper is placed on the game table during the [[Orders Phase]], a Tactical Order must be placed next to the Trooper who has this Special Skill. |
* If the Trooper with this Special Skill is a member of a [[Fireteam]] and is designated as the Team Leader, this Order can be used to activate the Fireteam. | * If the Trooper with this Special Skill is a member of a [[Fireteam]] and is designated as the Team Leader, this Order can be used to activate the Fireteam. | ||
{{css_skillbox-end}} | {{css_skillbox-end}} |
Latest revision as of 15:27, 25 April 2025
Aerial | Berserk | Booty | Camouflage | Chain of Command | Climbing Plus | Combat Instinct | Combat Jump | Commlink | Courage | Counterintelligence | Decoy | Doctor | Dogged | Engineer | Explode | Exrah | Forward Deployment | Forward Observer | Frenzy | FT Master | G: Jumper | Guard | Hacker | Hidden Deployment | Immunity | Impersonation | Impetuous | Infiltration | Inspiring Leadership | Lieutenant | Limited Cover | Marksmanship | Martial Arts | MetaChemistry | Mimetism | Minelayer | Mnemonica | Morpho-Scan | Natural Born Warrior | NCO | Neurocinetics | No Cover | No Wound Incapacitation | Non-Hackable | Number 2 | Parachutist | Paramedic | Peripheral | Protheion | Regeneration | Religious Troop | Remdriver | Remote Presence | Request Reinforcements | Sapper | Sensor | Shasvastii | Sixth Sense | Specialist Operative | Stealth | Strategic Deployment | Strategos | Super-Jump | Surprise Attack | Tactical Awareness | TAGCom | Terrain | Total Reaction | Transmutation | Triangulated Fire | Vulnerability | Warhorse
This Special Skill defines a higher knowledge of the tactical environment allowing its user a greater operational capability, providing him with an extra Tactical Order.
TACTICAL AWARENESS
AUTOMATIC SKILL
EFFECTS
- This Special Skill grants its user a Tactical Order in addition to the one provided by their Training Characteristic (Regular or Irregular).
- During the Order Count step, if the user is on the game table as a Model or Marker, the player places a Tactical Order beside the user.
- If the Trooper is placed on the game table during the Orders Phase, a Tactical Order must be placed next to the Trooper who has this Special Skill.
- If the Trooper with this Special Skill is a member of a Fireteam and is designated as the Team Leader, this Order can be used to activate the Fireteam.