Difference between revisions of "Neurocinetics"

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(PDF 2.1)
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{{section-special-skills}}
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{{n5-section-special-skills}}
  
  
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A Trooper with this Special Skill possesses enhanced response implants, which provide him with a better reaction capability.
{{n4list}}
 
A Trooper with this Special Skill possesses enhanced response implants, which provide him a better reaction capability.
 
  
{{skillbox |black| NEUROCINETICS | AUTOMATIC SKILL }}
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{{css_skillbox |black| NEUROCINETICS | AUTOMATIC SKILL }}
 
{{skill-label | Obligatory }}
 
{{skill-label | Obligatory }}
 
{{effects}}
 
{{effects}}
{{update | PDF 2.1, July 2023}}
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* During the '''[[Active Turn]]''', the [[Burst]] (B) value of all the BS Weapons of this Trooper is reduced to 1.
* During the '''[[Active Turn]]''', the [[Burst]] (B) value of all the [[BS Weapon]]s of the Trooper with this Special Skill are reduced to 1.
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* During the '''[[Reactive Turn]]''', Neurocinetics allows the Trooper to use the whole Burst (B) value of their BS Weapons against a single target.  
* During the '''[[Reactive Turn]]''', Neurocinetics allows the Trooper to use the whole Burst (B) value against a single target. {{erratahighlight}}Any MOD to B will only be applied in the Reactive Turn.{{erratahighlight-end}}
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* Any MOD to B only applies in the Reactive Turn.
{{update-end}}
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{{css_skillbox-end}}
  
  
== FAQs & Errata ==
 
  
{{faqbox |
 
type = faq |
 
title = N4 FAQ |
 
version = 1.1.1, Dec 2021 |
 
q = Q: How does Neurocinetics and (+1B) work? |
 
a = A: Any MOD applied to B, is applied to the Reactive Turn instead of the Active Turn. |
 
related = [[Neurocinetics]] }}
 
  
{{n4end}}
 
  
  
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[[Category:Special Skills]]
  
[[Category:Special Skills]]
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<!-- Label and Trait categories. -->
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[[Category: Obligatory ]]

Latest revision as of 15:35, 4 April 2025


A Trooper with this Special Skill possesses enhanced response implants, which provide him with a better reaction capability.

NEUROCINETICS
AUTOMATIC SKILL
EFFECTS
  • During the Active Turn, the Burst (B) value of all the BS Weapons of this Trooper is reduced to 1.
  • During the Reactive Turn, Neurocinetics allows the Trooper to use the whole Burst (B) value of their BS Weapons against a single target.
  • Any MOD to B only applies in the Reactive Turn.