NOTICE: Infinity N5.3
The wiki has been updated to include the N5.3 changes and the v0.1 FAQ.
Updated Pages | Changelog Article
Difference between revisions of "Weapon Chart"
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{{section-reference-charts}} | {{section-reference-charts}} | ||
| + | {{n5-section-ammo-and-weaponry}} | ||
| − | ==BOWS== | + | '''NOTE: [*]''' Additional explanation in the [[Weaponry]] section.<br> |
| − | {{ | + | '''NOTE: [**]''' Additional explanation in the [[Ammunition]] section.<br> |
| − | + | '''NOTE: [***]''' Additional explanation in the [[Skills and Equipment]] section. | |
| − | {{ | + | |
| − | + | ||
| − | {{ | + | == BOWS == |
| + | {{n5_weapon_single}} | ||
| + | {{n5_weaponrow|Tactical Bow|+3|0|-6|--|--|--|--|8|1|DA|ARM|2|[[Anti-materiel]], [[Silent|Silent (-6)]]}} | ||
| + | {{n5_weaponrow|Viral Tactical Bow|+3|0|-6|--|--|--|--|8|1|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]], [[Silent|Silent (-6)]]}} | ||
|} | |} | ||
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| − | == | + | == CARBINES == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|E/M Carbine|+3|+3|-3|-3|-6|--|--|7|2|E/M|BTS/2|2|[[Non-Lethal]], [**]}} |
| − | + | {{n5_weaponrow|[[Combined Saving Roll | Plasma]] Carbine (Blast Mode)|+3|+3|-3|-3|-6|--|--|7|2|N|[[Combined Saving Roll | ARM and BTS]]|1 and 1|[[Impact Template (Circular)]]}} | |
| − | + | {{n5_weaponrow|[[Combined Saving Roll | Plasma]] Carbine (Hit Mode)|+3|+3|-3|-3|-6|--|--|6|2|N|[[Combined Saving Roll | ARM and BTS]]|1 and 1|}} | |
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| − | {{ | ||
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|} | |} | ||
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| − | == | + | == CC WEAPONS == |
| − | {{ | + | {{update | PDF 5.3, September 2026}} |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP CC Weapon| | | | | | | |8|1|AP|ARM/2|1|[[CC Trait | CC]]}} |
| − | {{ | + | {{n5_weaponrow|AP+DA CC Weapon| | | | | | | |8|1|AP+DA|ARM/2|2|[[Anti-materiel]], [[CC Trait | CC]]}} |
| + | {{n5_weaponrow|AP+EXP CC Weapon| | | | | | | |8|1|AP+EXP|ARM/2|3|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|AP+Shock CC Weapon| | | | | | | |8|1|AP+SHOCK|ARM/2|1|[[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|AP+T2 CC Weapon| | | | | | | |8|1|AP+T2|ARM/2|1|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|CC Weapon| | | | | | | |8|1|N|ARM|1|[[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|DA CC Weapon| | | | | | | |8|1|DA|ARM|2|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|E/M CC Weapon| | | | | | | |8|1|N+E/M|BTS/2|2|[[CC Trait | CC]], [**]}} | ||
| + | {{n5_weaponrow|EXP CC Weapon| | | | | | | |8|1|EXP|ARM|3|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|Monofilament CC Weapon| | | | | | | |8|1|N|ARM=0|1|[[CC Trait | CC]], [[State Trait | State:]] [[Dead]]}} | ||
| + | {{n5_weaponrow|PARA CC Weapon| | | | | | | |--|1|PARA|PH-6|1|[[CC Trait | CC]], [[State Trait | State:]] [[Immobilized-A]], [[Non-Lethal]]}} | ||
| + | {{n5_weaponrow|Shock CC Weapon| | | | | | | |8|1|SHOCK|ARM|1|[[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|T2 CC Weapon| | | | | | | |8|1|T2|ARM|1|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|[[Trench-Hammer]] (BS Mode)|0|--|--|--|--|--|--|6|1|DA|ARM|2|{{erratahighlight}}[[Anti-materiel]], [[BS Weapon (PH)]], [*]{{erratahighlight-end}}}} | ||
| + | {{n5_weaponrow|[[Trench-Hammer]] (CC Mode)| | | | | | | |6|1|DA|ARM|2|{{erratahighlight}}[[Anti-materiel]], [[CC Trait | CC]], [*]{{erratahighlight-end}}}} | ||
| + | {{n5_weaponrow|Viral CC Weapon| | | | | | | |8|1|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|[[Vorpal CC Weapon]] (BS Mode)|+3|--|--|--|--|--|--|8|1|N|ARM=0|1|[[BS Weapon (PH)]], [[State Trait | State:]] [[Dead]], [*]}} | ||
| + | {{n5_weaponrow|[[Vorpal CC Weapon]] (CC Mode)| | | | | | | |8|1|N|ARM=0|1|[[CC Trait | CC]], [[State Trait | State:]] [[Dead]], [*]}} | ||
|} | |} | ||
| − | {{ | + | {{update-end}} |
| − | {{ | + | {{original}} |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP CC Weapon| | | | | | | |8|1|AP|ARM/2|1|[[CC Trait | CC]]}} |
| + | {{n5_weaponrow|AP+DA CC Weapon| | | | | | | |8|1|AP+DA|ARM/2|2|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|AP+EXP CC Weapon| | | | | | | |8|1|AP+EXP|ARM/2|3|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|AP+Shock CC Weapon| | | | | | | |8|1|AP+SHOCK|ARM/2|1|[[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|AP+T2 CC Weapon| | | | | | | |8|1|AP+T2|ARM/2|1|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|CC Weapon| | | | | | | |8|1|N|ARM|1|[[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|DA CC Weapon| | | | | | | |8|1|DA|ARM|2|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|E/M CC Weapon| | | | | | | |8|1|N+E/M|BTS/2|2|[[CC Trait | CC]], [**]}} | ||
| + | {{n5_weaponrow|EXP CC Weapon| | | | | | | |8|1|EXP|ARM|3|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|Monofilament CC Weapon| | | | | | | |8|1|N|ARM=0|1|[[CC Trait | CC]], [[State Trait | State:]] [[Dead]]}} | ||
| + | {{n5_weaponrow|PARA CC Weapon| | | | | | | |--|1|PARA|PH-6|1|[[CC Trait | CC]], [[State Trait | State:]] [[Immobilized-A]], [[Non-Lethal]]}} | ||
| + | {{n5_weaponrow|Shock CC Weapon| | | | | | | |8|1|SHOCK|ARM|1|[[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|T2 CC Weapon| | | | | | | |8|1|T2|ARM|1|[[Anti-materiel]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|[[Trench-Hammer]] (BS Mode)|0|--|--|--|--|--|--|6|1|DA|ARM|2|[[Anti-materiel]], [[BS Weapon (PH)]], {{originalhighlight}}[[Disposable (3)]],{{originalhighlight-end}} [*]}} | ||
| + | {{n5_weaponrow|[[Trench-Hammer]] (CC Mode)| | | | | | | |6|1|DA|ARM|2|[[Anti-materiel]], [[CC Trait | CC]], {{originalhighlight}}[[Disposable (3)]],{{originalhighlight-end}} [*]}} | ||
| + | {{n5_weaponrow|Viral CC Weapon| | | | | | | |8|1|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]], [[CC Trait | CC]]}} | ||
| + | {{n5_weaponrow|[[Vorpal CC Weapon]] (BS Mode)|+3|--|--|--|--|--|--|8|1|N|ARM=0|1|[[BS Weapon (PH)]], [[State Trait | State:]] [[Dead]], [*]}} | ||
| + | {{n5_weaponrow|[[Vorpal CC Weapon]] (CC Mode)| | | | | | | |8|1|N|ARM=0|1|[[CC Trait | CC]], [[State Trait | State:]] [[Dead]], [*]}} | ||
|} | |} | ||
| − | {{ | + | {{original-end}} |
| − | == | + | == DISPOSABLE SUPPORT WEAPONS == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Akrylat-Kanone|-3|0|+3|+3|-3|-3|--|--|1|PARA|PH-6|1|[[Disposable (2)]], [[State Trait | State:]] [[Immobilized-A]], [[Non-Lethal]]}} |
| − | + | {{n5_weaponrow|Blitzen|-3|0|+3|+3|-3|-3|--|6|1|E/M|BTS/2|2|[[Disposable (2)]], [[Non-Lethal]], [**]}} | |
| − | + | {{n5_weaponrow|Flammenspeer (Blast Mode)|-3|0|+3|+3|-3|-3|--|6|1|N|ARM|1|[[Continuous Damage]], [[Disposable (2)]], [[Impact Template (Circular)]]}} | |
| − | {{ | + | {{n5_weaponrow|Flammenspeer (Hit Mode)|-3|0|+3|+3|-3|-3|--|6|1|AP|ARM/2|1|[[Continuous Damage]], [[Disposable (2)]]}} |
| − | {{ | + | {{n5_weaponrow|Panzerfaust|-3|0|+3|+3|-3|-3|--|6|1|AP+EXP|ARM/2|3|[[Anti-materiel]], [[Disposable (2)]]}} |
| − | {{ | ||
|} | |} | ||
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| − | == | + | == FLAMETHROWERS == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Heavy Flamethrower| | | | | | | |6|1|N|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Continuous Damage]], [[Direct Template (Large Teardrop)]]}} |
| − | + | {{n5_weaponrow|Light Flamethrower| | | | | | | |7|1|N|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Continuous Damage]], [[Direct Template (Small Teardrop)]]}} | |
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| − | {{ | ||
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|} | |} | ||
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| − | == | + | == GRENADES == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Eclipse Grenades|0|-3|--|--|--|--|--|--|1|ECLIPSE|--|--|[[Speculative Attack]], [[BS Weapon (PH)]], [[Impact Template (Circular)]], [[Non-Lethal]], [[Reflective]], [[Targetless]], [**]}} |
| − | + | {{n5_weaponrow|E/M Grenades|+3|-3|--|--|--|--|--|7|1|E/M|BTS/2|2|[[Speculative Attack]], [[BS Weapon (PH)]], [[Impact Template (Circular)]], [[Non-Lethal]], [**]}} | |
| − | {{ | + | {{n5_weaponrow|Grenades|+3|-3|--|--|--|--|--|7|1|N|ARM|1|[[Speculative Attack]], [[BS Weapon (PH)]], [[Impact Template (Circular)]]}} |
| − | {{ | + | {{n5_weaponrow|Smoke Grenades|0|-3|--|--|--|--|--|--|1|SMOKE|--|--|[[Speculative Attack]], [[BS Weapon (PH)]], [[Impact Template (Circular)]], [[Non-Lethal]], [[Targetless]], [**]}} |
| − | {{ | ||
|} | |} | ||
| − | + | ||
| − | {{ | + | |
| − | {{ | + | == GRENADE LAUNCHERS == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Eclipse Grenade Launcher|0|0|0|-3|-6|-6|--|--|1|ECLIPSE|--|--|[[Speculative Attack]], [[Non-Lethal]], [[Impact Template (Circular)]], [[Reflective]], [[Targetless]], [**]}} |
| − | {{ | + | {{n5_weaponrow|E/M Grenade Launcher|0|0|0|-3|-6|-6|--|7|1|E/M|BTS/2|2|[[Speculative Attack]], [[Non-Lethal]], [[Impact Template (Circular)]], [**]}} |
| + | {{n5_weaponrow|Grenade Launcher|0|0|0|-3|-6|-6|--|7|1|N|ARM|1|[[Speculative Attack]], [[Impact Template (Circular)]]}} | ||
| + | {{n5_weaponrow|Smoke Grenade Launcher|0|0|0|-3|-6|-6|--|--|1|SMOKE|--|--|[[Speculative Attack]], [[Non-Lethal]], [[Impact Template (Circular)]], [[Targetless]], [**]}} | ||
|} | |} | ||
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| − | == | + | == HEAVY MACHINE GUNS == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|5|4|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|5|4|N|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Heavy Machine Gun (Anti-materiel Mode)|-3|0|+3|+3|-3|-3|--|5|1|EXP|ARM|3|[[Anti-materiel]]}} |
| + | {{n5_weaponrow|MULTI Heavy Machine Gun (AP Mode)|-3|0|+3|+3|-3|-3|--|5|4|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|MULTI Heavy Machine Gun (Shock Mode)|-3|0|+3|+3|-3|-3|--|5|4|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
|} | |} | ||
| − | {{ | + | |
| − | {{ | + | |
| − | {{ | + | == MARKSMAN RIFLES == |
| − | {{ | + | {{update | PDF 5.3, September 2026}} |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP Marksman Rifle|-3|+3|+3|-3|-3|-6|--|7|3|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|{{erratahighlight}}Breaker Marksman Rifle{{erratahighlight-end}}|-3|+3|+3|-3|-3|-6|--|7|3|AP|BTS/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|K1 Marksman Rifle|-3|+3|+3|-3|-3|-6|--|7|3|N|ARM=0|1|[[Anti-materiel]], [[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|Marksman Rifle|-3|+3|+3|-3|-3|-6|--|7|3|N|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Marksman Rifle (Anti-materiel Mode)|-3|+3|+3|-3|-3|-6|--|7|1|DA|ARM|2|[[Anti-materiel]]}} |
| + | {{n5_weaponrow|MULTI Marksman Rifle (AP Mode)|-3|+3|+3|-3|-3|-6|--|7|3|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|MULTI Marksman Rifle (Shock Mode)|-3|+3|+3|-3|-3|-6|--|7|3|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|Shock Marksman Rifle|-3|+3|+3|-3|-3|-6|--|7|3|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|T2 Marksman Rifle|-3|+3|+3|-3|-3|-6|--|7|3|T2|ARM|1|[[Anti-materiel]], [[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|Viral Marksman Rifle|-3|+3|+3|-3|-3|-6|--|7|3|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]], [[Suppressive Fire Trait | Suppressive Fire]]}} | ||
|} | |} | ||
| − | {{ | + | {{update-end}} |
| + | |||
| − | ==MINES== | + | == MINES == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP [[Mines]]| | | | | | | |7|1|AP|ARM/2|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}} |
| − | {{ | + | {{n5_weaponrow|[[Chest Mines]] (BS Mode)| | | | | | | |7|1|SHOCK|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Disposable (2)]], [[Double Shot]], [[Direct Template (Small Teardrop)]], [*]}} |
| + | {{n5_weaponrow|[[Chest Mines]] (CC Mode)| | | | | | | |7|1|SHOCK|ARM|1|[[CC Attack (+3)]], [[Disposable (2)]], [*]}} | ||
| + | {{n5_weaponrow|[[Cybermines]]| | | | | | | |5|1|--|BTS|2|[[Comms Attack]], [[Intuitive Attack Trait | Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[State Trait | State:]] [[Stunned]]/[[Immobilized-B]], [[Non-Lethal]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}} | ||
| + | {{n5_weaponrow|[[Drop Bears]] (BS Mode)|+3|-3|--|--|--|--|--|--|1|--|--|--|[[BS Weapon (PH)]], [[Speculative Attack]], [[Disposable (3)]], [[Targetless]], [*]}} | ||
| + | {{n5_weaponrow|[[Drop Bears]] (Deployable Mode)| | | | | | | |7|1|SHOCK|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}} | ||
| + | {{n5_weaponrow|E/M [[Mines]]| | | | | | | |7|1|E/M|BTS/2|2|[[Intuitive Attack Trait | Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Non-Lethal]], [[Deployable]], [**]}} | ||
| + | {{n5_weaponrow|[[Mine Dispenser]]|0|+3|-3|-6|-6|-6|--| |1|--|--|--|[[Speculative Attack]], [[Double Shot]], [[Disposable (2)]], [[Targetless]], [*]}} | ||
| + | {{n5_weaponrow|Monofilament [[Mines]]| | | | | | | |8|1|N|ARM=0|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [[State Trait | State:]] [[Dead]], [*]}} | ||
| + | {{n5_weaponrow|PARA [[Mines]]| | | | | | | |--|1|PARA|PH-6|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Non-Lethal]], [[Deployable]], [*]}} | ||
| + | {{n5_weaponrow|Shock [[Mines]]| | | | | | | |7|1|SHOCK|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}} | ||
| + | {{n5_weaponrow|Viral [[Mines]]| | | | | | | |7|1|N|BTS|1|[[Intuitive Attack Trait | Intuitive Attack]], [[BioWeapon | BioWeapon (DA+Shock)]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}} | ||
| + | {{n5_weaponrow|[[WildParrot]]| | | | | | | |7|1|E/M|BTS/2|2|[[Intuitive Attack Trait | Intuitive Attack]], [[Disposable (1)]], [[Non-Lethal]], [[Perimeter]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}} | ||
|} | |} | ||
| − | + | ||
| − | { | + | {| class="n5table-dark" |
| − | + | |- | |
| − | + | ! Deployable !! ARM !! BTS !! STR !! S | |
| − | + | |- | |
| − | + | | AP MINE || 0 || 0 || 1 || 0 | |
| − | + | |- | |
| − | + | | CYBERMINE || 0 || 0 || 1 || 0 | |
| − | + | |- | |
| − | + | | DROP BEAR || 0 || 0 || 1 || 0 | |
| − | + | |- | |
| − | + | | E/M MINE || 0 || 0 || 1 || 0 | |
| − | + | |- | |
| − | + | | MONOFILAMENT MINE || 0 || 0 || 1 || 0 | |
| + | |- | ||
| + | | PARA MINE || 0 || 0 || 1 || 0 | ||
| + | |- | ||
| + | | SHOCK MINE || 0 || 0 || 1 || 0 | ||
| + | |- | ||
| + | | VIRAL MINE || 0 || 0 || 1 || 0 | ||
| + | |- | ||
| + | | WILDPARROT || 0 || 0 || 1 || 1 | ||
|} | |} | ||
| − | + | ||
| + | |||
== PHEROWARE TACTICS (PT) == | == PHEROWARE TACTICS (PT) == | ||
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow| PT: Endgame| | | | | | | |7|1|AP|BTS/2|1|[[BS Weapon (WIP)]], [[Comms Attack]], [[Disposable (2)]], [[Double Shot]], [[Target (VITA)]], [[No LoF]], [[Traits#Zone_of_Control_.28ZoC.29 | Zone of Control]]}} |
| − | + | {{n5_weaponrow| PT: Eraser| | | | | | | |6|2|DA|BTS|2|[[BS Weapon (WIP)]], [[Comms Attack]], [[Target (VITA)]], [[State Trait | State:]] [[Isolated]], [[Non-Lethal]], [[No LoF]], [[Traits#Zone_of_Control_.28ZoC.29 | Zone of Control]]}} | |
| − | + | {{n5_weaponrow| PT: Mirrorball| | | | | | | |--|1|ECLIPSE|--|--|[[BS Weapon (WIP)]], [[Comms Attack]], [[Impact Template (Circular)]], [[Non-Lethal]], [[Reflective]], [[No LoF]], [[Targetless]], [[Traits#Zone_of_Control_.28ZoC.29 | Zone of Control]]}} | |
| − | {{ | ||
| − | {{ | ||
|} | |} | ||
| − | |||
| − | ==PISTOLS== | + | |
| − | {{ | + | == PISTOLS == |
| − | {{ | + | {{update | PDF 5.3, September 2026}} |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP Heavy Pistol|+3|0|-6|--|--|--|--|6|2|AP|ARM/2|1|}} |
| − | {{ | + | {{n5_weaponrow|Assault Pistol|+3|0|-6|--|--|--|--|7|4|N|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|Boarding Pistol (Blast Mode)| | | | | | | |7|1|N|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Direct Template (Small Teardrop)]]}} |
| + | {{n5_weaponrow|Boarding Pistol (Hit Mode)|+3|0|-6|--|--|--|--|7|2|N|ARM|1|}} | ||
| + | {{n5_weaponrow|Breaker Pistol|+3|0|-6|--|--|--|--|8|2|AP|BTS/2|1|}} | ||
| + | {{n5_weaponrow|Heavy Pistol|+3|0|-6|--|--|--|--|6|2|SHOCK|ARM|1|}} | ||
| + | {{n5_weaponrow|[[Mixed Weapons | Kobra Pistol]] (BS Mode)|+3|0|-6|--|--|--|--|7|2|{{erratahighlight}}SHOCK{{erratahighlight-end}}|ARM|1|[*]}} | ||
| + | {{n5_weaponrow|[[Mixed Weapons | Kobra Pistol]] (CC Mode)| | | | | | | |7|1|{{erratahighlight}}DA{{erratahighlight-end}}|ARM|{{erratahighlight}}2{{erratahighlight-end}}|{{erratahighlight}}[[Anti-materiel]],{{erratahighlight-end}} [[CC Trait | CC]], [*]}} | ||
| + | {{n5_weaponrow|MULTI Pistol (Anti-materiel Mode)|+3|0|-6|--|--|--|--|7|1|DA|ARM|2|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|MULTI Pistol (AP Mode)|+3|0|-6|--|--|--|--|7|2|AP|ARM/2|1|}} | ||
| + | {{n5_weaponrow|MULTI Pistol (Shock Mode)|+3|0|-6|--|--|--|--|7|2|SHOCK|ARM|1|}} | ||
| + | {{n5_weaponrow|Pistol|+3|0|-6|--|--|--|--|9|2|N|ARM|1|}} | ||
| + | {{n5_weaponrow|Silenced Pistol|+3|0|-6|--|--|--|--|8|2|AP+SHOCK|BTS/2|1|[[Silent|Silent (-6)]]}} | ||
| + | {{n5_weaponrow|Stun Pistol|+3|0|-6|--|--|--|--|8|2|STUN|BTS|1|[[Non-Lethal]], [[State Trait | State:]] [[Stunned]]}} | ||
| + | {{n5_weaponrow|Viral Pistol|+3|0|-6|--|--|--|--|8|2|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]]}} | ||
|} | |} | ||
| − | {{ | + | {{update-end}} |
| − | {{ | + | {{original}} |
| − | {{ | + | {{n5_weapon_single}} |
| − | + | {{n5_weaponrow|AP Heavy Pistol|+3|0|-6|--|--|--|--|6|2|AP|ARM/2|1|}} | |
| − | {{ | + | {{n5_weaponrow|Assault Pistol|+3|0|-6|--|--|--|--|7|4|N|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|Boarding Pistol (Blast Mode)| | | | | | | |7|1|N|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Direct Template (Small Teardrop)]]}} |
| − | {{ | + | {{n5_weaponrow|Boarding Pistol (Hit Mode)|+3|0|-6|--|--|--|--|7|2|N|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|Breaker Pistol|+3|0|-6|--|--|--|--|8|2|AP|BTS/2|1|}} |
| − | {{ | + | {{n5_weaponrow|Heavy Pistol|+3|0|-6|--|--|--|--|6|2|SHOCK|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|[[Mixed Weapons | Kobra Pistol]] (BS Mode)|+3|0|-6|--|--|--|--|7|2|{{originalhighlight}}N{{originalhighlight-end}}|ARM|1|[*]}} |
| − | {{ | + | {{n5_weaponrow|[[Mixed Weapons | Kobra Pistol]] (CC Mode)| | | | | | | |7|1|{{originalhighlight}}SHOCK{{originalhighlight-end}}|ARM|{{originalhighlight}}1{{originalhighlight-end}}|[[CC Trait | CC]], [*]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Pistol (Anti-materiel Mode)|+3|0|-6|--|--|--|--|7|1|DA|ARM|2|[[Anti-materiel]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Pistol (AP Mode)|+3|0|-6|--|--|--|--|7|2|AP|ARM/2|1|}} |
| − | {{ | + | {{n5_weaponrow|MULTI Pistol (Shock Mode)|+3|0|-6|--|--|--|--|7|2|SHOCK|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|Pistol|+3|0|-6|--|--|--|--|9|2|N|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|Silenced Pistol|+3|0|-6|--|--|--|--|8|2|AP+SHOCK|BTS/2|1|[[Silent|Silent (-6)]]}} |
| − | {{ | + | {{n5_weaponrow|Stun Pistol|+3|0|-6|--|--|--|--|8|2|STUN|BTS|1|[[Non-Lethal]], [[State Trait | State:]] [[Stunned]]}} |
| − | {{ | + | {{n5_weaponrow|Viral Pistol|+3|0|-6|--|--|--|--|8|2|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]]}} |
| − | {{ | + | |} |
| + | {{original-end}} | ||
| + | |||
| + | |||
| + | == RED FURIES == | ||
| + | {{update | Mazebreaker, May 2026}} | ||
| + | {{n5_weapon_single}} | ||
| + | {{n5_weaponrow|{{erratahighlight}}AP Red Fury{{erratahighlight-end}}|0|+3|+3|-3|-3|-6|--|7|4|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|MULTI Red Fury (Anti-materiel Mode)|0|+3|+3|-3|-3|-6|--|7|1|DA|ARM|2|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|MULTI Red Fury (AP Mode)|0|+3|+3|-3|-3|-6|--|7|4|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|MULTI Red Fury (Shock Mode)|0|+3|+3|-3|-3|-6|--|7|4|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|Red Fury|0|+3|+3|-3|-3|-6|--|7|4|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
|} | |} | ||
| − | {{ | + | {{update-end}} |
==RIFLES== | ==RIFLES== | ||
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP Rifle|0|+3|-3|-3|-6|-6|--|7|3|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | + | {{n5_weaponrow|Adhesive Launcher Rifle|0|+3|-3|-3|-6|-6|--|--|2|PARA|PH-6|1|[[Non-Lethal]]}} | |
| − | {{ | + | {{n5_weaponrow|AP Rifle|0|+3|-3|-3|-6|-6|--|7|3|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | + | {{n5_weaponrow|Breaker Combi Rifle|+3|+3|-3|-3|-6|-6|--|7|3|AP|BTS/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | |
| − | {{ | + | {{n5_weaponrow|Breaker Rifle|0|+3|-3|-3|-6|-6|--|7|3|AP|BTS/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | + | {{n5_weaponrow|Combi Rifle|+3|+3|-3|-3|-6|-6|--|7|3|N|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | |
| − | {{ | + | {{n5_weaponrow|K1 Combi Rifle|+3|+3|-3|-3|-6|-6|--|7|3|N|ARM=0|1|[[Anti-materiel]], [[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | + | {{n5_weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|-6|--|7|1|DA|ARM|2|[[Anti-materiel]]}} | |
| − | + | {{n5_weaponrow|MULTI Rifle (AP Mode)|+3|+3|-3|-3|-6|-6|--|7|3|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | |
| − | + | {{n5_weaponrow|MULTI Rifle (Shock Mode)|+3|+3|-3|-3|-6|-6|--|7|3|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | |
| − | + | {{n5_weaponrow|[[Combined Saving Roll | Plasma]] Rifle (Blast Mode)|+3|+3|-3|-3|-6|-6|--|7|3|N|[[Combined Saving Roll | ARM and BTS]]|1 and 1 |[[Suppressive Fire Trait | Suppressive Fire]], [[Impact Template (Circular)]]}} | |
| − | {{ | + | {{n5_weaponrow|[[Combined Saving Roll | Plasma]] Rifle (Hit Mode)|+3|+3|-3|-3|-6|-6|--|6|3|N|[[Combined Saving Roll | ARM and BTS]]|1 and 1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|Rifle|0|+3|-3|-3|-6|-6|--|7|3|N|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|T2 Rifle|0|+3|-3|-3|-6|-6|--|7|3|T2|ARM|1|[[Anti-materiel]], [[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|Viral Combi Rifle|+3|+3|-3|-3|-6|-6|--|7|3|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]], [[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|Viral Rifle|0|+3|-3|-3|-6|-6|--|7|3|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]], [[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | ||
| − | {{ | ||
| − | {{ | ||
| − | {{ | ||
| − | {{ | ||
| − | {{ | ||
| − | {{ | ||
|} | |} | ||
| − | |||
| − | ==RIOTSTOPPERS== | + | == RIOTSTOPPERS == |
| − | {{ | + | {{update | PDF 5.2, October 2025}} |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Heavy Riotstopper| | | | | | | |--|1|PARA|PH-6|1|[[State Trait | State:]] [[Immobilized-A]], {{erratahighlight}}[[Intuitive Attack Trait | Intuitive Attack]],{{erratahighlight-end}} [[Non-Lethal]], [[Direct Template (Large Teardrop)]]}} |
| − | + | {{n5_weaponrow|Light Riotstopper| | | | | | | |--|1|PARA|PH-6|1|[[State Trait | State:]] [[Immobilized-A]], {{erratahighlight}}[[Intuitive Attack Trait | Intuitive Attack]],{{erratahighlight-end}} [[Non-Lethal]], [[Direct Template (Small Teardrop)]]}} | |
| − | |||
| − | |||
| − | { | ||
| − | |||
| − | {{ | ||
|} | |} | ||
| − | {{ | + | {{update-end}} |
| − | ==ROCKET LAUNCHERS== | + | == ROCKET LAUNCHERS == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Heavy Rocket Launcher (Blast Mode)|-3|0|+3|+3|-3|-3|--|6|2|N|ARM|1|[[Continuous Damage]], [[Impact Template (Circular)]]}} |
| − | {{ | + | {{n5_weaponrow|Heavy Rocket Launcher (Hit Mode)|-3|0|+3|+3|-3|-3|--|5|2|N|ARM|1|[[Continuous Damage]]}} |
| + | {{n5_weaponrow|Light Rocket Launcher (Blast Mode)|0|+3|+3|-3|-6|-6|--|7|2|N|ARM|1|[[Continuous Damage]], [[Impact Template (Circular)]]}} | ||
| + | {{n5_weaponrow|Light Rocket Launcher (Hit Mode)|0|+3|+3|-3|-6|-6|--|6|2|N|ARM|1|[[Continuous Damage]]}} | ||
|} | |} | ||
| − | + | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
==SHOTGUNS== | ==SHOTGUNS== | ||
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Boarding Shotgun|+6|0|-3|--|--|--|--|6|2|AP|ARM/2|1|}} |
| − | {{ | + | {{n5_weaponrow|Heavy Shotgun|+6|0|-3|--|--|--|--|5|2|AP|ARM/2|1|}} |
| − | {{ | + | {{n5_weaponrow|Light Shotgun|+6|0|-3|--|--|--|--|7|2|N|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|T2 Boarding Shotgun|+6|0|-3|--|--|--|--|6|2|T2|ARM|1|[[Anti-materiel]]}} |
| − | {{ | + | {{n5_weaponrow|Vulkan Shotgun|+6|0|-3|--|--|--|--|6|2|AP|ARM/2|1|[[Continuous Damage]]}} |
|} | |} | ||
| − | + | ||
| − | {{ | + | |
| − | {{ | + | == SNIPER RIFLES == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP Sniper Rifle|-3|0|+3|+3|+3|+3|-3|5|2|AP|ARM/2|1|}} |
| − | {{ | + | {{n5_weaponrow|K1 Sniper Rifle|-3|0|+3|+3|+3|+3|-3|7|2|N|ARM=0|1|[[Anti-materiel]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Sniper Rifle (Anti-materiel Mode)|-3|0|+3|+3|+3|+3|-3|5|2|DA|ARM|2|[[Anti-materiel]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Sniper Rifle (AP Mode)|-3|0|+3|+3|+3|+3|-3|5|2|AP|ARM/2|1|}} |
| − | {{ | + | {{n5_weaponrow|MULTI Sniper Rifle (Shock Mode)|-3|0|+3|+3|+3|+3|-3|5|2|SHOCK|ARM|1|}} |
| − | {{ | + | {{n5_weaponrow|[[Combined Saving Roll | Plasma]] Sniper Rifle (Blast Mode)|-3|0|+3|+3|+3|+3|-3|6|2|N|[[Combined Saving Roll | ARM and BTS]]|1 and 1 |[[Impact Template (Circular)]]}} |
| − | {{ | + | {{n5_weaponrow|[[Combined Saving Roll | Plasma]] Sniper Rifle (Hit Mode)|-3|0|+3|+3|+3|+3|-3|5|2|N|[[Combined Saving Roll | ARM and BTS]]|1 and 1 |}} |
| − | {{ | + | {{n5_weaponrow|Sniper Rifle|-3|0|+3|+3|+3|+3|-3|5|2|SHOCK|ARM|1|}} |
| + | {{n5_weaponrow|T2 Sniper Rifle|-3|0|+3|+3|+3|+3|-3|5|2|T2|ARM|1|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|Viral Sniper Rifle|-3|0|+3|+3|+3|+3|-3|5|2|N|BTS|1|[[BioWeapon | BioWeapon (DA+Shock)]]}} | ||
|} | |} | ||
| − | |||
| − | == | + | == SPITFIRES == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|AP Spitfire|0|+3|+3|-3|-6|-6|--|6|4|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Spitfire (Anti-materiel Mode)|0|+3|+3|-3|-6|-6|--|6|1|DA|ARM|2|[[Anti-materiel]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Spitfire (AP Mode)|0|+3|+3|-3|-6|-6|--|6|4|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|MULTI Spitfire (Shock Mode)|0|+3|+3|-3|-6|-6|--|6|4|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
| − | {{ | + | {{n5_weaponrow|Spitfire|0|+3|+3|-3|-6|-6|--|6|4|N|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} |
|} | |} | ||
| − | + | ||
| − | {{ | + | |
| − | {{ | + | == SUBMACHINE GUNS == |
| − | + | {{n5_weapon_single}} | |
| − | + | {{n5_weaponrow|AP Submachine Gun|+3|0|-3|-6|--|--|--|7|3|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | |
| − | + | {{n5_weaponrow|Submachine Gun|+3|0|-3|-6|--|--|--|7|3|N|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | |
| − | {{ | ||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
| − | |||
| − | == | + | {{update | PDF 5.3, September 2026}} |
| − | {{ | + | == THUNDERBOLTS == |
| − | {{ | + | {{n5_weapon_single}} |
| − | + | {{n5_weaponrow|AP Thunderbolt|-3|0|+3|+3|0|0|--|6|2|N|ARM/2|1|}} | |
| − | + | {{n5_weaponrow|Thunderbolt|-3|0|+3|+3|0|0|--|6|2|N|ARM|1|}} | |
| − | | | ||
| − | |||
| − | {{ | ||
| − | |||
| − | |||
|} | |} | ||
| − | {{ | + | {{update-end}} |
| − | ==UNCATEGORIZED== | + | == UNCATEGORIZED == |
| − | {{ | + | {{n5_weapon_single}} |
| − | {{ | + | {{n5_weaponrow|Chain-Colt| | | | | | | |7|1|N|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Direct Template (Small Teardrop)]]}} |
| − | + | {{n5_weaponrow|Chain Rifle| | | | | | | |7|1|N|ARM|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Direct Template (Large Teardrop)]]}} | |
| − | {{ | + | {{n5_weaponrow|Contender|0|+3|+3|0|--|--|--|7|2|T2|ARM|1|[[Anti-materiel]]}} |
| − | {{ | + | {{n5_weaponrow|CrazyKoalas| | | | | | | |5|1|SHOCK|ARM|1|[[Disposable (2)]], [[Boost]], [[Perimeter]], [[Deployable]], [*]}} |
| − | {{ | + | {{n5_weaponrow|[[D-Charges]] (Demolition Mode)| | | | | | | |6|1|AP+EXP|ARM/2|3|[[Anti-materiel]], [[Disposable (3)]], [*]}} |
| − | {{ | + | {{n5_weaponrow|[[D-Charges]] (CC Mode)| | | | | | | |6|1|AP+EXP|ARM/2|3|[[Anti-materiel]], [[CC Trait | CC]], [[Disposable (3)]], [[Improvised]], [*]}} |
| − | {{ | + | {{n5_weaponrow|[[Dazer]]| | | | | | | | | | | | |[[Disposable (3)]], [[Deployable]], [[Traits#Zone_of_Control_.28ZoC.29 | Zone of Control]]}} |
| − | {{ | + | {{n5_weaponrow|[[Deactivator]]|+6|+3|-6|--|--|--|--|--|1|--|--|--|[[BS Weapon (WIP)]], [***]}} |
| − | {{ | + | {{n5_weaponrow|[[Deployable Repeater]]| | | | | | | | | | | | |[[Disposable (3)]], [[Deployable]]}} |
| − | {{ | + | {{n5_weaponrow|[[Disco Baller]]|0|+3|-3|-6|--|--|--|--|1|--|--|--|[[Speculative Attack]], [[Disposable (2)]], [[Double Shot]], [[Targetless]], [*]}} |
| − | {{ | + | {{n5_weaponrow|[[Discover]]|+3|0|0|0|-3|-3|-6|--|--|--|--|--|[***]}} |
| − | {{ | + | {{n5_weaponrow|E/Marat| | | | | | | |7|1|E/M|BTS/2|2|[[Intuitive Attack Trait | Intuitive Attack]], [[Non-Lethal]], [[Direct Template (Large Teardrop)]], [**]}} |
| + | {{n5_weaponrow|E/Mitter|-3|0|+3|+3|0|0|--|7|2|E/M|BTS/2|2|[[Non-Lethal]], [**]}} | ||
| + | {{n5_weaponrow|[[FastPanda]]| | | | | | | |--|1|--|--|--|[[Disposable (1)]], [[Indiscriminate]], [[Perimeter]], [[Deployable]], [[Traits#Zone_of_Control_.28ZoC.29 | Zone of Control]], [***]}} | ||
| + | {{n5_weaponrow|Feuerbach (Blast Mode)|-3|0|+3|+3|0|0|--|6|1|EXP|ARM|3|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|Feuerbach (Burst Mode)|-3|0|+3|+3|0|0|--|6|2|AP+DA|ARM/2|2|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|Flash Pulse|0|+3|+3|-3|-3|-3|-6|7|1|STUN|BTS|1|[[BS Weapon (WIP)]], [[Non-Lethal]], [[State Trait | State:]] [[Stunned]]}} | ||
| + | {{n5_weaponrow|[[Forward Observer]]|0|0|0|-3|-3|-3|-6|--|2|--|--|--|[[BS Weapon (WIP)]], [[State Trait | State:]] [[Targeted]], [[Non-Lethal]], [***]}} | ||
| + | {{n5_weaponrow|[[GizmoKit]]|+3|0|-6|--|--|--|--|--|1|--|--|--|[[Non-Lethal]], [***]}} | ||
| + | {{n5_weaponrow|Hyper-Rapid Magnetic Cannon (Anti-materiel Mode)|-3|0|+3|+3|0|0|--|5|1|DA|ARM|2|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|Hyper-Rapid Magnetic Cannon (AP Mode)|-3|0|+3|+3|0|0|--|5|5|AP|ARM/2|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|Hyper-Rapid Magnetic Cannon (Shock Mode)|-3|0|+3|+3|0|0|--|5|5|SHOCK|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|Jammer| | | | | | | |7|1|N|BTS|1|[[BS Weapon (WIP)]], [[Comms Attack]], [[Intuitive Attack Trait | Intuitive Attack]], [[Disposable (2)]], [[State Trait | State:]] [[Isolated]], [[Non-Lethal]], [[No Lof]], [[Traits#Zone_of_Control_.28ZoC.29 | Zone of Control]]}} | ||
| + | {{n5_weaponrow|Katyusha MRL|-3|+3|+3|0|0|-6|--|6|1|DA|ARM|2|[[Anti-materiel]], [[Speculative Attack]], [[Impact Template (Circular)]]}} | ||
| + | {{n5_weaponrow|Madtraps| | | | | | | |--|1|PARA|PH-6|1|[[Disposable (2)]], [[Boost]], [[Non-Lethal]], [[Perimeter]], [[Deployable]], [*]}} | ||
| + | {{n5_weaponrow|[[MediKit]]|+3|0|-6|--|--|--|--|--|1|--|--|--|[[Non-Lethal]], [***]}} | ||
| + | {{n5_weaponrow|Missile Launcher (Blast Mode)|-3|0|0|+3|+3|-3|-3|6|1|EXP|ARM|3|[[Anti-materiel]], [[Impact Template (Circular)]]}} | ||
| + | {{n5_weaponrow|Missile Launcher (Hit Mode)|-3|0|0|+3|+3|-3|-3|6|1|AP+EXP|ARM/2|3|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|Mk12|0|+3|+3|-3|-6|-6|--|5|3|N|ARM|1|[[Suppressive Fire Trait | Suppressive Fire]]}} | ||
| + | {{n5_weaponrow|Nanopulser| | | | | | | |7|1|N|BTS|1|[[Direct Template (Small Teardrop)]], [[Intuitive Attack Trait | Intuitive Attack]]}} | ||
| + | {{n5_weaponrow|Ohotnik|0|+3|+3|+3|0|-3|-6|6|2|T2|ARM|1|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|[[Pitcher]]|0|0|-3|-6|-6|-6|--|--|1|--|--|--|[[Speculative Attack]], [[Disposable (2)]], [[Indiscriminate]], [[Non-Lethal]], [[Targetless]], [*] (Note updated range bands in N5.2.)}} | ||
| + | {{n5_weaponrow|Portable Autocannon|-3|0|+3|+3|-3|-3|--|5|2|AP+EXP|ARM/2|3|[[Anti-materiel]]}} | ||
| + | {{n5_weaponrow|Pulzar| | | | | | | |7|1|N|BTS|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Direct Template (Large Teardrop)]]}} | ||
| + | {{n5_weaponrow|[[Sepsitor]]| | | | | | | |4|1|--|BTS|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Disposable (2)]], [[Direct Template (Large Teardrop)]], [[State Trait | State:]] [[Sepsitorized]], [*]}} | ||
| + | {{n5_weaponrow|[[Sepsitor]] Plus| | | | | | | |3|1|--|BTS|1|[[Intuitive Attack Trait | Intuitive Attack]], [[Direct Template (Large Teardrop)]], [[State Trait | State:]] [[Sepsitorized]], [*]}} | ||
| + | {{n5_weaponrow|[[Suppressive Fire Trait | Suppressive Fire]] Mode|0|0|-3|--|--|--|--|*|3|*|*|*|[***]}} | ||
| + | {{n5_weaponrow|Uragan MRL (Blast Mode)|-3|+3|+3|0|0|-6|--|6|3|AP+SHOCK|ARM/2|1|[[Speculative Attack]], [[Impact Template (Circular)]], [[Burst: Single Target]]}} | ||
| + | {{n5_weaponrow|Uragan MRL (Hit Mode)|-3|+3|+3|0|0|-6|--|5|3|AP+SHOCK|ARM/2|1|[[Burst: Single Target]]}} | ||
| + | {{n5_weaponrow|Zapper| | | | | | | |7|1|E/M|BTS/2|2|[[Intuitive Attack Trait | Intuitive Attack]], [[Non-Lethal]], [[Direct Template (Small Teardrop)]], [**]}} | ||
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| − | { | + | {| class="n5table-dark" |
| − | + | |- | |
| − | + | ! Deployable !! ARM !! BTS !! STR !! S | |
| − | + | |- | |
| − | + | | CRAZYKOALA || 0 || 0 || 1 || 1 | |
| + | |- | ||
| + | | DAZER || 0 || 0 || 1 || 1 | ||
| + | |- | ||
| + | | DEPLOYABLE REPEATER || 0 || 0 || 1 || 1 | ||
| + | |- | ||
| + | | DISCO BALL || 0 || 0 || 1 || 1 | ||
| + | |- | ||
| + | | FASTPANDA || 0 || 0 || 1 || 1 | ||
| + | |- | ||
| + | | MADTRAP || 0 || 0 || 1 || 1 | ||
|} | |} | ||
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| − | + | '''NOTE: [*]''' Additional explanation in the [[Weaponry]] section.<br> | |
| − | + | '''NOTE: [**]''' Additional explanation in the [[Ammunition]] section.<br> | |
| − | + | '''NOTE: [***]''' Additional explanation in the [[Skills and Equipment]] section. | |
| − | |||
| − | + | {{see-also-start}} | |
| + | * '''[[Ranged Weapon Profile]]''' | ||
| + | * '''[[Melee Weapon Profile]]''' | ||
| + | * '''[[Mixed Weapons]]''' | ||
| + | * '''[[Weapon Chart]]''' | ||
| + | * '''[[Alternative Weapon Chart]]''' | ||
| + | {{see-also-end}} | ||
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{{section-reference-charts}} | {{section-reference-charts}} | ||
| + | {{n5-section-ammo-and-weaponry}} | ||
| + | [[Category: Reference Charts]] | ||
| − | [[Category: | + | [[Category: N5.2 Update]] |
| − | [[Category: | + | [[Category: N5.3 Update]] |
Latest revision as of 14:26, 27 August 2026
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart
NOTE: [*] Additional explanation in the Weaponry section.
NOTE: [**] Additional explanation in the Ammunition section.
NOTE: [***] Additional explanation in the Skills and Equipment section.
BOWS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 1 | DA | ARM | 2 | Anti-materiel, Silent (-6) |
| Viral Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 1 | N | BTS | 1 | BioWeapon (DA+Shock), Silent (-6) |
CARBINES
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| E/M Carbine | +3 | +3 | -3 | -3 | -6 | -- | -- | 7 | 2 | E/M | BTS/2 | 2 | Non-Lethal, [**] |
| Plasma Carbine (Blast Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 7 | 2 | N | ARM and BTS | 1 and 1 | Impact Template (Circular) |
| Plasma Carbine (Hit Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 6 | 2 | N | ARM and BTS | 1 and 1 |
CC WEAPONS
Update PDF 5.3, September 2026
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP CC Weapon | 8 | 1 | AP | ARM/2 | 1 | CC | |||||||
| AP+DA CC Weapon | 8 | 1 | AP+DA | ARM/2 | 2 | Anti-materiel, CC | |||||||
| AP+EXP CC Weapon | 8 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, CC | |||||||
| AP+Shock CC Weapon | 8 | 1 | AP+SHOCK | ARM/2 | 1 | CC | |||||||
| AP+T2 CC Weapon | 8 | 1 | AP+T2 | ARM/2 | 1 | Anti-materiel, CC | |||||||
| CC Weapon | 8 | 1 | N | ARM | 1 | CC | |||||||
| DA CC Weapon | 8 | 1 | DA | ARM | 2 | Anti-materiel, CC | |||||||
| E/M CC Weapon | 8 | 1 | N+E/M | BTS/2 | 2 | CC, [**] | |||||||
| EXP CC Weapon | 8 | 1 | EXP | ARM | 3 | Anti-materiel, CC | |||||||
| Monofilament CC Weapon | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead | |||||||
| PARA CC Weapon | -- | 1 | PARA | PH-6 | 1 | CC, State: Immobilized-A, Non-Lethal | |||||||
| Shock CC Weapon | 8 | 1 | SHOCK | ARM | 1 | CC | |||||||
| T2 CC Weapon | 8 | 1 | T2 | ARM | 1 | Anti-materiel, CC | |||||||
| Trench-Hammer (BS Mode) | 0 | -- | -- | -- | -- | -- | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel, BS Weapon (PH), [*] |
| Trench-Hammer (CC Mode) | 6 | 1 | DA | ARM | 2 | Anti-materiel, CC, [*] | |||||||
| Viral CC Weapon | 8 | 1 | N | BTS | 1 | BioWeapon (DA+Shock), CC | |||||||
| Vorpal CC Weapon (BS Mode) | +3 | -- | -- | -- | -- | -- | -- | 8 | 1 | N | ARM=0 | 1 | BS Weapon (PH), State: Dead, [*] |
| Vorpal CC Weapon (CC Mode) | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead, [*] |
Show original text.
Original
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP CC Weapon | 8 | 1 | AP | ARM/2 | 1 | CC | |||||||
| AP+DA CC Weapon | 8 | 1 | AP+DA | ARM/2 | 2 | Anti-materiel, CC | |||||||
| AP+EXP CC Weapon | 8 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, CC | |||||||
| AP+Shock CC Weapon | 8 | 1 | AP+SHOCK | ARM/2 | 1 | CC | |||||||
| AP+T2 CC Weapon | 8 | 1 | AP+T2 | ARM/2 | 1 | Anti-materiel, CC | |||||||
| CC Weapon | 8 | 1 | N | ARM | 1 | CC | |||||||
| DA CC Weapon | 8 | 1 | DA | ARM | 2 | Anti-materiel, CC | |||||||
| E/M CC Weapon | 8 | 1 | N+E/M | BTS/2 | 2 | CC, [**] | |||||||
| EXP CC Weapon | 8 | 1 | EXP | ARM | 3 | Anti-materiel, CC | |||||||
| Monofilament CC Weapon | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead | |||||||
| PARA CC Weapon | -- | 1 | PARA | PH-6 | 1 | CC, State: Immobilized-A, Non-Lethal | |||||||
| Shock CC Weapon | 8 | 1 | SHOCK | ARM | 1 | CC | |||||||
| T2 CC Weapon | 8 | 1 | T2 | ARM | 1 | Anti-materiel, CC | |||||||
| Trench-Hammer (BS Mode) | 0 | -- | -- | -- | -- | -- | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel, BS Weapon (PH), Disposable (3), [*] |
| Trench-Hammer (CC Mode) | 6 | 1 | DA | ARM | 2 | Anti-materiel, CC, Disposable (3), [*] | |||||||
| Viral CC Weapon | 8 | 1 | N | BTS | 1 | BioWeapon (DA+Shock), CC | |||||||
| Vorpal CC Weapon (BS Mode) | +3 | -- | -- | -- | -- | -- | -- | 8 | 1 | N | ARM=0 | 1 | BS Weapon (PH), State: Dead, [*] |
| Vorpal CC Weapon (CC Mode) | 8 | 1 | N | ARM=0 | 1 | CC, State: Dead, [*] |
DISPOSABLE SUPPORT WEAPONS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Akrylat-Kanone | -3 | 0 | +3 | +3 | -3 | -3 | -- | -- | 1 | PARA | PH-6 | 1 | Disposable (2), State: Immobilized-A, Non-Lethal |
| Blitzen | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | E/M | BTS/2 | 2 | Disposable (2), Non-Lethal, [**] |
| Flammenspeer (Blast Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | N | ARM | 1 | Continuous Damage, Disposable (2), Impact Template (Circular) |
| Flammenspeer (Hit Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | AP | ARM/2 | 1 | Continuous Damage, Disposable (2) |
| Panzerfaust | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, Disposable (2) |
FLAMETHROWERS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heavy Flamethrower | 6 | 1 | N | ARM | 1 | Intuitive Attack, Continuous Damage, Direct Template (Large Teardrop) | |||||||
| Light Flamethrower | 7 | 1 | N | ARM | 1 | Intuitive Attack, Continuous Damage, Direct Template (Small Teardrop) |
GRENADES
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Eclipse Grenades | 0 | -3 | -- | -- | -- | -- | -- | -- | 1 | ECLIPSE | -- | -- | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, Reflective, Targetless, [**] |
| E/M Grenades | +3 | -3 | -- | -- | -- | -- | -- | 7 | 1 | E/M | BTS/2 | 2 | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, [**] |
| Grenades | +3 | -3 | -- | -- | -- | -- | -- | 7 | 1 | N | ARM | 1 | Speculative Attack, BS Weapon (PH), Impact Template (Circular) |
| Smoke Grenades | 0 | -3 | -- | -- | -- | -- | -- | -- | 1 | SMOKE | -- | -- | Speculative Attack, BS Weapon (PH), Impact Template (Circular), Non-Lethal, Targetless, [**] |
GRENADE LAUNCHERS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Eclipse Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | ECLIPSE | -- | -- | Speculative Attack, Non-Lethal, Impact Template (Circular), Reflective, Targetless, [**] |
| E/M Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | 7 | 1 | E/M | BTS/2 | 2 | Speculative Attack, Non-Lethal, Impact Template (Circular), [**] |
| Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | 7 | 1 | N | ARM | 1 | Speculative Attack, Impact Template (Circular) |
| Smoke Grenade Launcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | SMOKE | -- | -- | Speculative Attack, Non-Lethal, Impact Template (Circular), Targetless, [**] |
HEAVY MACHINE GUNS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
| Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | N | ARM | 1 | Suppressive Fire |
| MULTI Heavy Machine Gun (Anti-materiel Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 1 | EXP | ARM | 3 | Anti-materiel |
| MULTI Heavy Machine Gun (AP Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
| MULTI Heavy Machine Gun (Shock Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
MARKSMAN RIFLES
Update PDF 5.3, September 2026
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
| Breaker Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | AP | BTS/2 | 1 | Suppressive Fire |
| K1 Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | ARM=0 | 1 | Anti-materiel, Suppressive Fire |
| Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
| MULTI Marksman Rifle (Anti-materiel Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
| MULTI Marksman Rifle (AP Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
| MULTI Marksman Rifle (Shock Mode) | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
| Shock Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
| T2 Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | T2 | ARM | 1 | Anti-materiel, Suppressive Fire |
| Viral Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
MINES
| Deployable | ARM | BTS | STR | S |
|---|---|---|---|---|
| AP MINE | 0 | 0 | 1 | 0 |
| CYBERMINE | 0 | 0 | 1 | 0 |
| DROP BEAR | 0 | 0 | 1 | 0 |
| E/M MINE | 0 | 0 | 1 | 0 |
| MONOFILAMENT MINE | 0 | 0 | 1 | 0 |
| PARA MINE | 0 | 0 | 1 | 0 |
| SHOCK MINE | 0 | 0 | 1 | 0 |
| VIRAL MINE | 0 | 0 | 1 | 0 |
| WILDPARROT | 0 | 0 | 1 | 1 |
PHEROWARE TACTICS (PT)
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PT: Endgame | 7 | 1 | AP | BTS/2 | 1 | BS Weapon (WIP), Comms Attack, Disposable (2), Double Shot, Target (VITA), No LoF, Zone of Control | |||||||
| PT: Eraser | 6 | 2 | DA | BTS | 2 | BS Weapon (WIP), Comms Attack, Target (VITA), State: Isolated, Non-Lethal, No LoF, Zone of Control | |||||||
| PT: Mirrorball | -- | 1 | ECLIPSE | -- | -- | BS Weapon (WIP), Comms Attack, Impact Template (Circular), Non-Lethal, Reflective, No LoF, Targetless, Zone of Control |
PISTOLS
Update PDF 5.3, September 2026
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | |
| Assault Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 4 | N | ARM | 1 | |
| Boarding Pistol (Blast Mode) | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Small Teardrop) | |||||||
| Boarding Pistol (Hit Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | |
| Breaker Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP | BTS/2 | 1 | |
| Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | SHOCK | ARM | 1 | |
| Kobra Pistol (BS Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | SHOCK | ARM | 1 | [*] |
| Kobra Pistol (CC Mode) | 7 | 1 | DA | ARM | 2 | Anti-materiel, CC, [*] | |||||||
| MULTI Pistol (Anti-materiel Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
| MULTI Pistol (AP Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | AP | ARM/2 | 1 | |
| MULTI Pistol (Shock Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | SHOCK | ARM | 1 | |
| Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 9 | 2 | N | ARM | 1 | |
| Silenced Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP+SHOCK | BTS/2 | 1 | Silent (-6) |
| Stun Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | STUN | BTS | 1 | Non-Lethal, State: Stunned |
| Viral Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | N | BTS | 1 | BioWeapon (DA+Shock) |
Show original text.
Original
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | |
| Assault Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 4 | N | ARM | 1 | |
| Boarding Pistol (Blast Mode) | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Small Teardrop) | |||||||
| Boarding Pistol (Hit Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | |
| Breaker Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP | BTS/2 | 1 | |
| Heavy Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 6 | 2 | SHOCK | ARM | 1 | |
| Kobra Pistol (BS Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | [*] |
| Kobra Pistol (CC Mode) | 7 | 1 | SHOCK | ARM | 1 | CC, [*] | |||||||
| MULTI Pistol (Anti-materiel Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
| MULTI Pistol (AP Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | AP | ARM/2 | 1 | |
| MULTI Pistol (Shock Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 7 | 2 | SHOCK | ARM | 1 | |
| Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 9 | 2 | N | ARM | 1 | |
| Silenced Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | AP+SHOCK | BTS/2 | 1 | Silent (-6) |
| Stun Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | STUN | BTS | 1 | Non-Lethal, State: Stunned |
| Viral Pistol | +3 | 0 | -6 | -- | -- | -- | -- | 8 | 2 | N | BTS | 1 | BioWeapon (DA+Shock) |
RED FURIES
Update Mazebreaker, May 2026
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Red Fury | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
| MULTI Red Fury (Anti-materiel Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
| MULTI Red Fury (AP Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
| MULTI Red Fury (Shock Mode) | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
| Red Fury | 0 | +3 | +3 | -3 | -3 | -6 | -- | 7 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
RIFLES
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
| Adhesive Launcher Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | -- | 2 | PARA | PH-6 | 1 | Non-Lethal |
| AP Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
| Breaker Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | BTS/2 | 1 | Suppressive Fire |
| Breaker Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | BTS/2 | 1 | Suppressive Fire |
| Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
| K1 Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM=0 | 1 | Anti-materiel, Suppressive Fire |
| MULTI Rifle (Anti-materiel Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 1 | DA | ARM | 2 | Anti-materiel |
| MULTI Rifle (AP Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
| MULTI Rifle (Shock Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | SHOCK | ARM | 1 | Suppressive Fire |
| Plasma Rifle (Blast Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM and BTS | 1 and 1 | Suppressive Fire, Impact Template (Circular) |
| Plasma Rifle (Hit Mode) | +3 | +3 | -3 | -3 | -6 | -6 | -- | 6 | 3 | N | ARM and BTS | 1 and 1 | Suppressive Fire |
| Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
| T2 Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | T2 | ARM | 1 | Anti-materiel, Suppressive Fire |
| Viral Combi Rifle | +3 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
| Viral Rifle | 0 | +3 | -3 | -3 | -6 | -6 | -- | 7 | 3 | N | BTS | 1 | BioWeapon (DA+Shock), Suppressive Fire |
RIOTSTOPPERS
Update PDF 5.2, October 2025
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heavy Riotstopper | -- | 1 | PARA | PH-6 | 1 | State: Immobilized-A, Intuitive Attack, Non-Lethal, Direct Template (Large Teardrop) | |||||||
| Light Riotstopper | -- | 1 | PARA | PH-6 | 1 | State: Immobilized-A, Intuitive Attack, Non-Lethal, Direct Template (Small Teardrop) |
ROCKET LAUNCHERS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heavy Rocket Launcher (Blast Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 6 | 2 | N | ARM | 1 | Continuous Damage, Impact Template (Circular) |
| Heavy Rocket Launcher (Hit Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 2 | N | ARM | 1 | Continuous Damage |
| Light Rocket Launcher (Blast Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 7 | 2 | N | ARM | 1 | Continuous Damage, Impact Template (Circular) |
| Light Rocket Launcher (Hit Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 2 | N | ARM | 1 | Continuous Damage |
SHOTGUNS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Boarding Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | |
| Heavy Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 5 | 2 | AP | ARM/2 | 1 | |
| Light Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 7 | 2 | N | ARM | 1 | |
| T2 Boarding Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | T2 | ARM | 1 | Anti-materiel |
| Vulkan Shotgun | +6 | 0 | -3 | -- | -- | -- | -- | 6 | 2 | AP | ARM/2 | 1 | Continuous Damage |
SNIPER RIFLES
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | AP | ARM/2 | 1 | |
| K1 Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 7 | 2 | N | ARM=0 | 1 | Anti-materiel |
| MULTI Sniper Rifle (Anti-materiel Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | DA | ARM | 2 | Anti-materiel |
| MULTI Sniper Rifle (AP Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | AP | ARM/2 | 1 | |
| MULTI Sniper Rifle (Shock Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | SHOCK | ARM | 1 | |
| Plasma Sniper Rifle (Blast Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 6 | 2 | N | ARM and BTS | 1 and 1 | Impact Template (Circular) |
| Plasma Sniper Rifle (Hit Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | N | ARM and BTS | 1 and 1 | |
| Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | SHOCK | ARM | 1 | |
| T2 Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | T2 | ARM | 1 | Anti-materiel |
| Viral Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 5 | 2 | N | BTS | 1 | BioWeapon (DA+Shock) |
SPITFIRES
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
| MULTI Spitfire (Anti-materiel Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel |
| MULTI Spitfire (AP Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | AP | ARM/2 | 1 | Suppressive Fire |
| MULTI Spitfire (Shock Mode) | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | SHOCK | ARM | 1 | Suppressive Fire |
| Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 6 | 4 | N | ARM | 1 | Suppressive Fire |
SUBMACHINE GUNS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 7 | 3 | AP | ARM/2 | 1 | Suppressive Fire |
| Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 7 | 3 | N | ARM | 1 | Suppressive Fire |
Update PDF 5.3, September 2026
THUNDERBOLTS
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AP Thunderbolt | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 2 | N | ARM/2 | 1 | |
| Thunderbolt | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 2 | N | ARM | 1 |
UNCATEGORIZED
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chain-Colt | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Small Teardrop) | |||||||
| Chain Rifle | 7 | 1 | N | ARM | 1 | Intuitive Attack, Direct Template (Large Teardrop) | |||||||
| Contender | 0 | +3 | +3 | 0 | -- | -- | -- | 7 | 2 | T2 | ARM | 1 | Anti-materiel |
| CrazyKoalas | 5 | 1 | SHOCK | ARM | 1 | Disposable (2), Boost, Perimeter, Deployable, [*] | |||||||
| D-Charges (Demolition Mode) | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, Disposable (3), [*] | |||||||
| D-Charges (CC Mode) | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel, CC, Disposable (3), Improvised, [*] | |||||||
| Dazer | Disposable (3), Deployable, Zone of Control | ||||||||||||
| Deactivator | +6 | +3 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | BS Weapon (WIP), [***] |
| Deployable Repeater | Disposable (3), Deployable | ||||||||||||
| Disco Baller | 0 | +3 | -3 | -6 | -- | -- | -- | -- | 1 | -- | -- | -- | Speculative Attack, Disposable (2), Double Shot, Targetless, [*] |
| Discover | +3 | 0 | 0 | 0 | -3 | -3 | -6 | -- | -- | -- | -- | -- | [***] |
| E/Marat | 7 | 1 | E/M | BTS/2 | 2 | Intuitive Attack, Non-Lethal, Direct Template (Large Teardrop), [**] | |||||||
| E/Mitter | -3 | 0 | +3 | +3 | 0 | 0 | -- | 7 | 2 | E/M | BTS/2 | 2 | Non-Lethal, [**] |
| FastPanda | -- | 1 | -- | -- | -- | Disposable (1), Indiscriminate, Perimeter, Deployable, Zone of Control, [***] | |||||||
| Feuerbach (Blast Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 1 | EXP | ARM | 3 | Anti-materiel |
| Feuerbach (Burst Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 6 | 2 | AP+DA | ARM/2 | 2 | Anti-materiel |
| Flash Pulse | 0 | +3 | +3 | -3 | -3 | -3 | -6 | 7 | 1 | STUN | BTS | 1 | BS Weapon (WIP), Non-Lethal, State: Stunned |
| Forward Observer | 0 | 0 | 0 | -3 | -3 | -3 | -6 | -- | 2 | -- | -- | -- | BS Weapon (WIP), State: Targeted, Non-Lethal, [***] |
| GizmoKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | Non-Lethal, [***] |
| Hyper-Rapid Magnetic Cannon (Anti-materiel Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 1 | DA | ARM | 2 | Anti-materiel |
| Hyper-Rapid Magnetic Cannon (AP Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 5 | AP | ARM/2 | 1 | Suppressive Fire |
| Hyper-Rapid Magnetic Cannon (Shock Mode) | -3 | 0 | +3 | +3 | 0 | 0 | -- | 5 | 5 | SHOCK | ARM | 1 | Suppressive Fire |
| Jammer | 7 | 1 | N | BTS | 1 | BS Weapon (WIP), Comms Attack, Intuitive Attack, Disposable (2), State: Isolated, Non-Lethal, No Lof, Zone of Control | |||||||
| Katyusha MRL | -3 | +3 | +3 | 0 | 0 | -6 | -- | 6 | 1 | DA | ARM | 2 | Anti-materiel, Speculative Attack, Impact Template (Circular) |
| Madtraps | -- | 1 | PARA | PH-6 | 1 | Disposable (2), Boost, Non-Lethal, Perimeter, Deployable, [*] | |||||||
| MediKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | -- | Non-Lethal, [***] |
| Missile Launcher (Blast Mode) | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 6 | 1 | EXP | ARM | 3 | Anti-materiel, Impact Template (Circular) |
| Missile Launcher (Hit Mode) | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 6 | 1 | AP+EXP | ARM/2 | 3 | Anti-materiel |
| Mk12 | 0 | +3 | +3 | -3 | -6 | -6 | -- | 5 | 3 | N | ARM | 1 | Suppressive Fire |
| Nanopulser | 7 | 1 | N | BTS | 1 | Direct Template (Small Teardrop), Intuitive Attack | |||||||
| Ohotnik | 0 | +3 | +3 | +3 | 0 | -3 | -6 | 6 | 2 | T2 | ARM | 1 | Anti-materiel |
| Pitcher | 0 | 0 | -3 | -6 | -6 | -6 | -- | -- | 1 | -- | -- | -- | Speculative Attack, Disposable (2), Indiscriminate, Non-Lethal, Targetless, [*] (Note updated range bands in N5.2.) |
| Portable Autocannon | -3 | 0 | +3 | +3 | -3 | -3 | -- | 5 | 2 | AP+EXP | ARM/2 | 3 | Anti-materiel |
| Pulzar | 7 | 1 | N | BTS | 1 | Intuitive Attack, Direct Template (Large Teardrop) | |||||||
| Sepsitor | 4 | 1 | -- | BTS | 1 | Intuitive Attack, Disposable (2), Direct Template (Large Teardrop), State: Sepsitorized, [*] | |||||||
| Sepsitor Plus | 3 | 1 | -- | BTS | 1 | Intuitive Attack, Direct Template (Large Teardrop), State: Sepsitorized, [*] | |||||||
| Suppressive Fire Mode | 0 | 0 | -3 | -- | -- | -- | -- | * | 3 | * | * | * | [***] |
| Uragan MRL (Blast Mode) | -3 | +3 | +3 | 0 | 0 | -6 | -- | 6 | 3 | AP+SHOCK | ARM/2 | 1 | Speculative Attack, Impact Template (Circular), Burst: Single Target |
| Uragan MRL (Hit Mode) | -3 | +3 | +3 | 0 | 0 | -6 | -- | 5 | 3 | AP+SHOCK | ARM/2 | 1 | Burst: Single Target |
| Zapper | 7 | 1 | E/M | BTS/2 | 2 | Intuitive Attack, Non-Lethal, Direct Template (Small Teardrop), [**] |
| Deployable | ARM | BTS | STR | S |
|---|---|---|---|---|
| CRAZYKOALA | 0 | 0 | 1 | 1 |
| DAZER | 0 | 0 | 1 | 1 |
| DEPLOYABLE REPEATER | 0 | 0 | 1 | 1 |
| DISCO BALL | 0 | 0 | 1 | 1 |
| FASTPANDA | 0 | 0 | 1 | 1 |
| MADTRAP | 0 | 0 | 1 | 1 |
NOTE: [*] Additional explanation in the Weaponry section.
NOTE: [**] Additional explanation in the Ammunition section.
NOTE: [***] Additional explanation in the Skills and Equipment section.
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart