User contributions
- 16:28, 13 May 2020 diff hist +1 m CC Special Skills Charts Legend
- 16:27, 13 May 2020 diff hist 0 Martial Arts
- 16:27, 13 May 2020 diff hist -47 Template:N4-cc-header current
- 16:26, 13 May 2020 diff hist +20 Orders and AROs Reference Chart
- 16:25, 13 May 2020 diff hist +5 m Restrictions Chart
- 16:25, 13 May 2020 diff hist +1 m Quantronic Combat (Hacking)
- 16:24, 13 May 2020 diff hist +5 Quantronic Combat (Hacking)
- 16:24, 13 May 2020 diff hist +1 Hacking Programs Chart
- 16:24, 13 May 2020 diff hist -24 Template:N4-hacking-header current
- 16:21, 13 May 2020 diff hist +5 Hacking Programs Chart
- 16:20, 13 May 2020 diff hist +5 Ammunition Summary Chart
- 16:19, 13 May 2020 diff hist -3 Mines
- 16:19, 13 May 2020 diff hist +33 MediaWiki:Common.css
- 16:15, 13 May 2020 diff hist +88 MediaWiki:Common.css
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- 15:55, 13 May 2020 diff hist -4,039 MediaWiki:Common.css
- 15:51, 13 May 2020 diff hist -7 Pistols
- 15:50, 13 May 2020 diff hist +10 Pistols
- 15:49, 13 May 2020 diff hist -1 Discover
- 15:49, 13 May 2020 diff hist -4 Weapon Chart →UNCATEGORIZED
- 15:47, 13 May 2020 diff hist +3 MediKit
- 15:46, 13 May 2020 diff hist -20 Ranged Weapon Profile
- 15:44, 13 May 2020 diff hist -114 Weapon Chart
- 15:40, 13 May 2020 diff hist 0 m Template:Weaponrow Ian moved page Template:Weaponrow-dark to Template:Weaponrow without leaving a redirect
- 15:40, 13 May 2020 diff hist 0 m Template:Weaponrow-oldunused Ian moved page Template:Weaponrow to Template:Weaponrow-oldunused without leaving a redirect current
- 15:38, 13 May 2020 diff hist 0 m Template:Weapon Ian moved page Template:Weapon-dark to Template:Weapon without leaving a redirect
- 15:38, 13 May 2020 diff hist 0 m Template:N4-weapon-header-oldunused Ian moved page Template:N4-weapon-header to Template:N4-weapon-header-oldunused without leaving a redirect current
- 13:18, 13 May 2020 diff hist -26 MediaWiki:Common.css
- 13:06, 13 May 2020 diff hist 0 MediaWiki:Common.css
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- 12:50, 13 May 2020 diff hist +537 MediaWiki:Common.css
- 12:46, 13 May 2020 diff hist +35 Template:Weaponrow
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- 11:23, 13 May 2020 diff hist 0 MediaWiki:Common.css
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- 10:58, 13 May 2020 diff hist +801 N Template:Weapon Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable-dark" |- class="n4-darkheader" | rowspan="2" style="text-align:left; width:20%;" | '''Name''' |..."
- 10:58, 13 May 2020 diff hist -8 MediaWiki:Common.css
- 10:57, 13 May 2020 diff hist +380 MediaWiki:Common.css
- 10:55, 13 May 2020 diff hist -1 MediaWiki:Common.css
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- 10:39, 13 May 2020 diff hist +46 m Ranged Weapon Profile
- 10:37, 13 May 2020 diff hist 0 m Ranged Weapon Profile
- 10:35, 13 May 2020 diff hist +45 Glossary
- 10:34, 13 May 2020 diff hist +36 Skills and Equipment
- 10:34, 13 May 2020 diff hist +99 Ammunition and Weaponry
- 10:33, 13 May 2020 diff hist +162 Combat Module
- 10:33, 13 May 2020 diff hist +54 Movement Module
- 10:32, 13 May 2020 diff hist -55 Basic Rules
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- 10:23, 13 May 2020 diff hist +34 Special Skills
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- 10:20, 13 May 2020 diff hist -2 m Paralysis (PARA) Ammunition
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- 10:09, 13 May 2020 diff hist +2 m Explosive (EXP) Ammunition
- 10:08, 13 May 2020 diff hist +2 m Double Action (DA) Ammunition
- 10:08, 13 May 2020 diff hist +2 m Carbonite
- 10:07, 13 May 2020 diff hist +2 Jump
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- 10:03, 13 May 2020 diff hist -1 General Movement Rules
- 15:28, 12 May 2020 diff hist +122 Unit Profile
- 15:13, 12 May 2020 diff hist +340 Rolls
- 15:07, 12 May 2020 diff hist +82 Weaponry
- 15:03, 12 May 2020 diff hist +99 Basic Rules
- 15:02, 12 May 2020 diff hist +198 Basic Rules →Orders and the Order Pool
- 15:00, 12 May 2020 diff hist +39 N Orders Redirected page to Orders and the Order Pool current Tag: New redirect
- 15:00, 12 May 2020 diff hist +7 Trooper Activation
- 10:54, 12 May 2020 diff hist 0 Labels
- 10:46, 12 May 2020 diff hist -466 Hacker
- 10:44, 12 May 2020 diff hist -794 Engineer
- 10:40, 12 May 2020 diff hist -179 Doctor
- 10:33, 12 May 2020 diff hist 0 Forward Deployment
- 10:20, 12 May 2020 diff hist +6 Game States
- 10:20, 12 May 2020 diff hist +45 Game States
- 10:18, 12 May 2020 diff hist +19 N Prone State Redirected page to Prone current Tag: New redirect
- 10:17, 12 May 2020 diff hist +25 N Unconscious State Redirected page to Unconscious current Tag: New redirect
- 10:04, 12 May 2020 diff hist +7 Martial Arts
- 09:50, 12 May 2020 diff hist -14 Nanoscreen
- 09:21, 12 May 2020 diff hist 0 MediKit
- 09:08, 12 May 2020 diff hist -53 Shasvastii-Embryo State
- 15:05, 11 May 2020 diff hist 0 Template Weapons and Equipment
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- 14:58, 11 May 2020 diff hist +2 BS Attack
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- 10:07, 10 May 2020 diff hist +60 Unconscious
- 10:05, 10 May 2020 diff hist +24 Prone →See Also
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- 15:52, 6 May 2020 diff hist +3 Camouflaged State
- 15:51, 6 May 2020 diff hist +12 Close Combat
- 15:50, 6 May 2020 diff hist +19 Quantronic Combat (Hacking)
- 15:48, 6 May 2020 diff hist -1 Distances and Measurements
- 15:48, 6 May 2020 diff hist +42 N Within Redirected page to Zones, Bases and Silhouettes current Tag: New redirect
- 15:45, 6 May 2020 diff hist 0 Setting up the Gaming Table
- 15:41, 6 May 2020 diff hist +2 Skills and Equipment in Infinity
- 15:36, 6 May 2020 diff hist +271 MediaWiki:Common.css
- 15:34, 6 May 2020 diff hist +7 Move
- 15:33, 6 May 2020 diff hist +3 Moving and Measuring
- 15:32, 6 May 2020 diff hist +1 Basic Rules →Armies
- 15:31, 6 May 2020 diff hist +1 Introduction
- 15:30, 6 May 2020 diff hist +196 MediaWiki:Common.css
- 15:08, 6 May 2020 diff hist +23 N Exclusion Zone Redirected page to Scenarios current Tag: New redirect
- 15:08, 6 May 2020 diff hist +23 N Deployment Zones Redirected page to Scenarios current Tag: New redirect
- 15:08, 6 May 2020 diff hist +23 N Objective Points Redirected page to Scenarios current Tag: New redirect
- 15:08, 6 May 2020 diff hist +23 N Specialist Troop Redirected page to Scenarios current Tag: New redirect
- 15:07, 6 May 2020 diff hist +3,331 N Firefight (CodeOne) Created page with "{{section-scenarios}} == Mission Objectives == * To have more surviving Specialist Troops than the adversary at the end of the game (2 Objective Points). * To Kill more Spec..."
- 15:00, 6 May 2020 diff hist +41 Supplies (CodeOne) →Forces and Deployment
- 15:00, 6 May 2020 diff hist +42 Domination (CodeOne)
- 11:16, 6 May 2020 diff hist +3,695 N Supplies (CodeOne) Created page with "{{section-scenarios}} == Mission Objectives == * Control a Supply Box at the end of the battle (2 Objective Point for each Controlled Supply Box). * Control more Supply Box..."
- 11:07, 6 May 2020 diff hist 0 Domination (CodeOne)
- 11:07, 6 May 2020 diff hist +3,964 N Domination (CodeOne) Created page with "{{section-scenarios}} == Mission Objectives == * Dominate the same number of Quadrants as the adversary at the end of each Game Round (1 Objective Point, but only if at leas..."
- 10:56, 6 May 2020 diff hist +50 MediaWiki:Breadcrumbs
- 10:54, 6 May 2020 diff hist +2,777 N Annihilation (CodeOne) Created page with "{{section-scenarios}} == Mission Objectives == {| class="wikitable" |- ! style="width:25%;" | 15-point Game !! style="width:25%;" | 25-point Game !! style="width:25%;" | 30-..."
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- 10:20, 6 May 2020 diff hist +548 N Scenarios Created page with "{{section-main-sections}} The tactical flexibility of the game mechanics of Infinity allows for the games to be much more than simply setting out to exterminate the enemy. T..."
- 10:11, 6 May 2020 diff hist +1 Army List →Infinity Army
- 11:18, 5 May 2020 diff hist +27 Introduction
- 11:15, 5 May 2020 diff hist +62 Introduction
- 11:10, 5 May 2020 diff hist -1 MediaWiki:Mainpage current
- 11:10, 5 May 2020 diff hist +13 N MediaWiki:Mainpage Created page with "Main Sections"
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- 11:06, 5 May 2020 diff hist +163 N MediaWiki:Tweeki-navbar-left Created page with "Infinity CodeOne Rules * Introduction and Basic Rules * Movement Module * Combat Module * Skills and Equipment * Victory Conditions * Scenery Structures * Missions"
- 10:54, 5 May 2020 diff hist -11 Reference Charts
- 10:54, 5 May 2020 diff hist +42 Reference Charts
- 10:53, 5 May 2020 diff hist +2,453 Main Sections
- 10:36, 5 May 2020 diff hist -20 Game States
- 10:34, 5 May 2020 diff hist +65 Unit Profile
- 10:33, 5 May 2020 diff hist +12 MediaWiki:Common.css
- 10:30, 5 May 2020 diff hist +217 MediaWiki:Common.css
- 09:36, 5 May 2020 diff hist +92 Prone
- 09:35, 5 May 2020 diff hist +142 N Restrictions Chart Created page with "{{section-reference-charts}} {| class="wikitable" |- ! Restrictions Chart |- | TAGs cannot go Prone. |} Category: Reference Charts"
- 09:33, 5 May 2020 diff hist +542 N Hacking Programs Chart Created page with "{{section-reference-charts}} == Hacking Programs Chart == {{n4-hacking-header}} {{hackingrow | Carbonite | 0 | 0 | 13 | 2 | TAG, HI, REM, Hacker | Short Skill/ARO | D..."
- 09:31, 5 May 2020 diff hist +54 Template:Section-reference-charts
- 09:28, 5 May 2020 diff hist -38 MediaWiki:Breadcrumbs Removed Main Sections breadcrumb
- 09:27, 5 May 2020 diff hist +30 Template:Section-main-sections
- 09:26, 5 May 2020 diff hist +28 Template:Section-basic-rules
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- 09:25, 5 May 2020 diff hist +37 Template:Section-skills-and-equipment current
- 09:24, 5 May 2020 diff hist +33 Template:Section-reference-charts
- 16:11, 1 May 2020 diff hist +32 Trooper Activation
- 16:11, 1 May 2020 diff hist +30 N Summary Chart Redirected page to Reference Charts current Tag: New redirect
- 11:13, 1 May 2020 diff hist +23 Skills and Equipment in Infinity →MODIFIERS (MODS)
- 11:12, 1 May 2020 diff hist +8 Skills and Equipment in Infinity →LEVELS, LABELS AND TRAITS
- 11:10, 1 May 2020 diff hist +12 Orders and the Order Pool
- 11:09, 1 May 2020 diff hist +1 Orders and the Order Pool
- 11:08, 1 May 2020 diff hist +1 Army List →Infinity Army
- 11:08, 1 May 2020 diff hist -7 Initiative and Deployment
- 11:07, 1 May 2020 diff hist +1 Trooper Activation
- 11:07, 1 May 2020 diff hist -5 Line of Fire
- 11:05, 1 May 2020 diff hist +33 Rolls
- 11:01, 1 May 2020 diff hist +94 General Movement Rules
- 10:59, 1 May 2020 diff hist +50 Move
- 10:56, 1 May 2020 diff hist 0 Jump
- 15:24, 30 April 2020 diff hist +3 Climb
- 15:24, 30 April 2020 diff hist -5 BS Attack
- 15:23, 30 April 2020 diff hist +27 Template Weapons and Equipment
- 15:20, 30 April 2020 diff hist +1 Template Weapons and Equipment
- 15:17, 30 April 2020 diff hist -2 Close Combat
- 15:17, 30 April 2020 diff hist -27 Close Combat
- 15:15, 30 April 2020 diff hist +1 MediaWiki:Common.css
- 15:14, 30 April 2020 diff hist +8 MediaWiki:Common.css
- 15:13, 30 April 2020 diff hist +8 Melee Weapon Profile
- 15:12, 30 April 2020 diff hist +10 Quantronic Combat (Hacking)
- 15:12, 30 April 2020 diff hist -5 Quantronic Combat (Hacking)
- 15:11, 30 April 2020 diff hist +14 Paralysis (PARA) Ammunition
- 15:10, 30 April 2020 diff hist 0 Immobilized-A State
- 15:10, 30 April 2020 diff hist -1 Immobilized-A State
- 15:10, 30 April 2020 diff hist -6 Combined Ammunition
- 15:09, 30 April 2020 diff hist +18 Dodge
- 15:06, 30 April 2020 diff hist 0 Camouflaged State
- 15:06, 30 April 2020 diff hist +7 Climbing Plus
- 15:05, 30 April 2020 diff hist +3 Martial Arts
- 15:04, 30 April 2020 diff hist +3 Protheion
- 15:03, 30 April 2020 diff hist -7 Regeneration
- 15:01, 30 April 2020 diff hist +58 Reference Charts
- 14:59, 30 April 2020 diff hist -28 Main Sections
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- 14:55, 30 April 2020 diff hist +31 Template:Section-reference-charts
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- 14:48, 30 April 2020 diff hist -34 Template:Section-main-sections
- 14:47, 30 April 2020 diff hist +56 Glossary
- 14:47, 30 April 2020 diff hist +28 Setting up the Gaming Table
- 14:47, 30 April 2020 diff hist +56 Victory Conditions
- 14:46, 30 April 2020 diff hist +56 Scenery Structures
- 14:46, 30 April 2020 diff hist +55 Skills and Equipment
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- 14:36, 30 April 2020 diff hist +202 MediaWiki:Common.css
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- 14:21, 30 April 2020 diff hist -1 Setting up the Gaming Table
- 14:20, 30 April 2020 diff hist -131 Setting up the Gaming Table
- 10:47, 30 April 2020 diff hist -4 Super-Jump
- 10:44, 30 April 2020 diff hist -5 Protheion
- 10:40, 30 April 2020 diff hist +5 Martial Arts
- 10:38, 30 April 2020 diff hist -2 Martial Arts
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- 10:29, 30 April 2020 diff hist +47 Unloaded State current
- 10:28, 30 April 2020 diff hist +47 Targeted State
- 10:28, 30 April 2020 diff hist +56 Shasvastii-Embryo State
- 10:27, 30 April 2020 diff hist +44 Prone
- 10:27, 30 April 2020 diff hist +44 Immobilized-B State
- 10:26, 30 April 2020 diff hist +44 Immobilized-A State
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- 16:04, 29 April 2020 diff hist 0 Template:Cancellation current
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- 15:55, 29 April 2020 diff hist +26 Camouflaged State
- 15:39, 29 April 2020 diff hist 0 CC Special Skills Charts Legend
- 15:38, 29 April 2020 diff hist +1 Special Skills
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- 11:27, 29 April 2020 diff hist +106 Mines
- 11:21, 29 April 2020 diff hist -4 Immobilized-A State →Example: BS Attack Against a Trooper an Immobilized-A State
- 11:18, 29 April 2020 diff hist -9 Quantronic Combat (Hacking) →Example of Quantronic Combat (Hacking)
- 11:16, 29 April 2020 diff hist +790 Close Combat
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- 14:44, 28 April 2020 diff hist +50 Unconscious
- 14:42, 28 April 2020 diff hist +45 Wounds and Structure
- 14:28, 28 April 2020 diff hist +1 Dead
- 14:27, 28 April 2020 diff hist +8 Dodge
- 10:50, 28 April 2020 diff hist -39 Basic Rules →Armies
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- 10:06, 28 April 2020 diff hist -39 Silhouettes
- 10:05, 28 April 2020 diff hist -2 Game Sequence
- 10:05, 28 April 2020 diff hist -115 Game Sequence
- 10:04, 28 April 2020 diff hist -40 Trooper Activation →Structure of an Order
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- 10:00, 28 April 2020 diff hist -38 Armies
- 19:08, 27 April 2020 diff hist -81 Moving and Measuring
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- 18:52, 27 April 2020 diff hist +1,514 General Movement Rules
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- 13:30, 23 April 2020 diff hist -1 Weapon Chart
- 13:30, 23 April 2020 diff hist +37 MediaWiki:Breadcrumbs
- 13:29, 23 April 2020 diff hist +4,299 N Weapon Chart Created page with " {{N4-weapon-header}} {{typerow|CC WEAPONS}} {{weaponrow|AP CC Weapon|--|--|--|--|--|--|--|PH|1|AP|ARM|CC}} {{weaponrow|CC Weapon|--|--|--|--|--|--|--|PH|1|N|ARM|CC}}..."
- 18:27, 22 April 2020 diff hist +31 N Disposable (3) Redirected page to Traits#Disposable current Tag: New redirect
- 18:27, 22 April 2020 diff hist +38 N Continous Damage Redirected page to Traits#Continuous Damage current Tag: New redirect
- 18:26, 22 April 2020 diff hist +21 N Pistol Redirected page to Pistols current Tag: New redirect
- 18:11, 22 April 2020 diff hist +36 N Direct Template (Large Teardrop) Redirected page to Traits#Direct Template current Tag: New redirect
- 17:52, 22 April 2020 diff hist +5 Template:Typerow current
- 11:23, 22 April 2020 diff hist +1 Template:Typerow
- 11:23, 22 April 2020 diff hist -18 Template:Typerow
- 11:22, 22 April 2020 diff hist +51 N Template:Typerow Created page with "|- | class="n3w-weapon-name" colspan="7" | {{{1}}}"
- 10:26, 22 April 2020 diff hist -4 Unit Profile
- 10:26, 22 April 2020 diff hist +18 Melee Weapon Profile
- 10:25, 22 April 2020 diff hist -16 Martial Arts
- 10:24, 22 April 2020 diff hist +20 N Label Redirected page to Labels current Tag: New redirect
- 10:22, 22 April 2020 diff hist +26 N BTS Roll Redirected page to Saving Rolls current Tag: New redirect
- 10:19, 22 April 2020 diff hist -1 Labels
- 10:18, 22 April 2020 diff hist +27 N Game Round Redirected page to Game Sequence current Tag: New redirect
- 10:18, 22 April 2020 diff hist +27 N Game Rounds Redirected page to Game Sequence current Tag: New redirect
- 10:17, 22 April 2020 diff hist -24 MediaWiki:Breadcrumbs
- 10:14, 22 April 2020 diff hist +32 N Disconnected Redirected page to Disconnected State current Tag: New redirect
- 10:14, 22 April 2020 diff hist +31 N Tokens Redirected page to Terminology#Token current Tag: New redirect
- 10:14, 22 April 2020 diff hist +31 N Models Redirected page to Terminology#Model current Tag: New redirect
- 10:13, 22 April 2020 diff hist +41 N Hacking Attacks Redirected page to Quantronic Combat (Hacking) current Tag: New redirect
- 10:12, 22 April 2020 diff hist +64 N Lieutenant Special Order Redirected page to Orders and the Order Pool#Special Lieutenant Order current Tag: New redirect
- 10:11, 22 April 2020 diff hist +7 Order Changed redirect target from Trooper Activation to Orders and the Order Pool current Tag: Redirect target changed
- 15:06, 21 April 2020 diff hist +12 Engineer
- 15:05, 21 April 2020 diff hist +2 Combat Jump
- 15:03, 21 April 2020 diff hist +31 N Camouflaged Redirected page to Camouflaged State current Tag: New redirect
- 15:03, 21 April 2020 diff hist -36 Reset
- 15:01, 21 April 2020 diff hist 0 Idle current
- 14:59, 21 April 2020 diff hist +38 N Face to Face Redirected page to Rolls#Face to Face Rolls current Tag: New redirect
- 14:59, 21 April 2020 diff hist +31 N Normal Redirected page to Rolls#Normal Roll current Tag: New redirect
- 14:59, 21 April 2020 diff hist +33 N IMM-B Redirected page to Immobilized-B State current Tag: New redirect
- 14:58, 21 April 2020 diff hist +33 N IMM-A Redirected page to Immobilized-A State current Tag: New redirect
- 14:58, 21 April 2020 diff hist +27 N Engaged Redirected page to Engaged State current Tag: New redirect
- 14:58, 21 April 2020 diff hist +33 N Comms Attacks Redirected page to Labels#Comms Attack current Tag: New redirect
- 14:57, 21 April 2020 diff hist +44 N Template Weapon Redirected page to Template Weapons and Equipment current Tag: New redirect
- 14:57, 21 April 2020 diff hist -16 Dodge
- 14:56, 21 April 2020 diff hist -9 Dodge
- 14:55, 21 April 2020 diff hist +27 N Player Turn Redirected page to Game Sequence current Tag: New redirect
- 14:54, 21 April 2020 diff hist +32 N Order Redirected page to Trooper Activation Tag: New redirect
- 14:53, 21 April 2020 diff hist +48 N NFB Redirected page to Labels#Negative Feedback .28NFB.29 current Tag: New redirect
- 14:52, 21 April 2020 diff hist +36 N Direct Template (Small Teardrop) Redirected page to Traits#Direct Template current Tag: New redirect
- 14:52, 21 April 2020 diff hist +30 N Concealed Redirected page to Traits#Concealed current Tag: New redirect
- 14:51, 21 April 2020 diff hist -7 Mines
- 14:51, 21 April 2020 diff hist +31 N Deployable Redirected page to Traits#Deployable current Tag: New redirect
- 14:50, 21 April 2020 diff hist +4 Place Deployable
- 14:48, 21 April 2020 diff hist +18 Place Deployable
- 14:44, 21 April 2020 diff hist +7 Template:Section-ammo-and-weaponry
- 14:44, 21 April 2020 diff hist +33 N Immobilized-A Redirected page to Immobilized-A State current Tag: New redirect
- 14:43, 21 April 2020 diff hist +1 Double Action (DA) Ammunition
- 14:43, 21 April 2020 diff hist +24 Template:Section-ammo-and-weaponry
- 14:41, 21 April 2020 diff hist +35 Quantronic Combat (Hacking)
- 14:39, 21 April 2020 diff hist +36 Quantronic Combat (Hacking)
- 14:39, 21 April 2020 diff hist +155 Spotlight
- 14:38, 21 April 2020 diff hist +22 Carbonite
- 14:38, 21 April 2020 diff hist +33 N Immobilized-B Redirected page to Immobilized-B State current Tag: New redirect
- 14:37, 21 April 2020 diff hist +30 N ARM=0 Redirected page to Traits#ARM .3D 0 current Tag: New redirect
- 14:37, 21 April 2020 diff hist +43 N DA Ammo Redirected page to Double Action (DA) Ammunition current Tag: New redirect
- 14:36, 21 April 2020 diff hist +26 N State Trait Redirected page to Traits#State current Tag: New redirect
- 14:36, 21 April 2020 diff hist +31 N Non-Lethal Redirected page to Traits#Non-Lethal current Tag: New redirect
- 10:40, 21 April 2020 diff hist +2 Engaged State
- 10:39, 21 April 2020 diff hist +32 N Target Redirected page to Terminology#Target current Tag: New redirect
- 10:39, 21 April 2020 diff hist +31 N Model Redirected page to Terminology#Model current Tag: New redirect
- 10:39, 21 April 2020 diff hist +12 Close Combat
- 10:38, 21 April 2020 diff hist +30 N Immobilized State Redirected page to Game States List current Tag: New redirect
- 10:37, 21 April 2020 diff hist +27 N Attacks Redirected page to Labels#Attack current Tag: New redirect
- 10:36, 21 April 2020 diff hist +27 N Attack Redirected page to Labels#Attack current Tag: New redirect
- 10:36, 21 April 2020 diff hist +4 Template Weapons and Equipment
- 10:36, 21 April 2020 diff hist +31 N Neutrals Redirected page to Alignment#Neutral current Tag: New redirect
- 10:35, 21 April 2020 diff hist +35 N Damage Attribute Redirected page to Ranged Weapon Profile current Tag: New redirect
- 10:34, 21 April 2020 diff hist +28 N Allied Redirected page to Alignment#Ally current Tag: New redirect
- 10:32, 21 April 2020 diff hist +19 N Dodging Redirected page to Dodge current Tag: New redirect
- 10:31, 21 April 2020 diff hist +43 N DA Redirected page to Double Action (DA) Ammunition current Tag: New redirect
- 10:31, 21 April 2020 diff hist 0 Wounds and Structure
- 10:30, 21 April 2020 diff hist +31 N Deployable Weapon Redirected page to Traits#Deployable current Tag: New redirect
- 10:29, 21 April 2020 diff hist +23 N CC Trait Redirected page to Traits#CC current Tag: New redirect
- 10:27, 21 April 2020 diff hist 0 Prone
- 10:27, 21 April 2020 diff hist +29 N Movement Redirected page to Labels#Movement current Tag: New redirect
- 10:26, 21 April 2020 diff hist 0 Prone
- 10:26, 21 April 2020 diff hist +30 N Immobilized Redirected page to Game States List current Tag: New redirect
- 10:25, 21 April 2020 diff hist +29 N Movement Label Redirected page to Labels#Movement current Tag: New redirect
- 10:24, 21 April 2020 diff hist +28 Rolls
- 10:23, 21 April 2020 diff hist +22 N Weapons Redirected page to Weaponry current Tag: New redirect
- 10:21, 21 April 2020 diff hist -1 Army List →Lieutenant
- 10:19, 21 April 2020 diff hist +25 N State Redirected page to Game States current Tag: New redirect
- 10:19, 21 April 2020 diff hist -3 Game States
- 10:15, 21 April 2020 diff hist +20 N Hackers Redirected page to Hacker current Tag: New redirect
- 10:14, 21 April 2020 diff hist +27 N Common Skill Redirected page to Common Skills current Tag: New redirect
- 10:13, 21 April 2020 diff hist +28 N Unloaded Redirected page to Unloaded State current Tag: New redirect
- 10:13, 21 April 2020 diff hist +33 N Comms Attack Redirected page to Labels#Comms Attack current Tag: New redirect
- 10:12, 21 April 2020 diff hist +28 N Targeted Redirected page to Targeted State current Tag: New redirect
- 10:11, 21 April 2020 diff hist +27 N Active Player Redirected page to Game Sequence current Tag: New redirect
- 10:09, 21 April 2020 diff hist +42 N Public Information Redirected page to Open and Private Information current Tag: New redirect
- 10:08, 21 April 2020 diff hist +32 N Marker Redirected page to Terminology#Marker current Tag: New redirect
- 10:08, 21 April 2020 diff hist 0 Camouflaged State
- 10:07, 21 April 2020 diff hist +33 N Troopers Redirected page to Terminology#Trooper current Tag: New redirect
- 10:07, 21 April 2020 diff hist +32 N Markers Redirected page to Terminology#Marker current Tag: New redirect
- 16:10, 20 April 2020 diff hist +31 N Disposable Redirected page to Traits#Disposable current Tag: New redirect
- 16:10, 20 April 2020 diff hist +652 N Unloaded State Created page with "{{section-game-states}} {{skillbox |black| Unloaded State |}} {{activation}} * The Trooper has entirely depleted the ammunition of a weapon or a piece of Equipment with the..."
- 16:08, 20 April 2020 diff hist +46 N Structure Redirected page to Unit Profile#Structure .28STR.29 current Tag: New redirect
- 16:08, 20 April 2020 diff hist +825 N Normal State Created page with "{{section-game-states}} {{skillbox |black| Normal State |}} {{activation}} * Unless otherwise noted, all Troopers deploy in this state. * Troopers in any ''Null'' State..."
- 16:05, 20 April 2020 diff hist +88 MediaWiki:Breadcrumbs
- 16:04, 20 April 2020 diff hist +25 N Null Redirected page to Labels#Null current Tag: New redirect
- 16:02, 20 April 2020 diff hist -32 Template:Section-game-states
- 16:01, 20 April 2020 diff hist +1,137 N Disconnected State Created page with "{{section-game-states}} {{skillbox |red| Disconnected State | NULL}} {{activation}} * The Controller of this Trooper is in a Null state. * The ''Peripheral'' is subject..."
- 15:59, 20 April 2020 diff hist +24 Unconscious
- 15:59, 20 April 2020 diff hist +24 Targeted State
- 15:59, 20 April 2020 diff hist +22 Shasvastii-Embryo State
- 15:59, 20 April 2020 diff hist +24 Prone
- 15:59, 20 April 2020 diff hist +24 Immobilized-B State
- 15:58, 20 April 2020 diff hist +24 Immobilized-A State
- 15:58, 20 April 2020 diff hist +24 Engaged State
- 15:57, 20 April 2020 diff hist +8 Template:Section-game-states
- 15:54, 20 April 2020 diff hist +23 Dead
- 15:54, 20 April 2020 diff hist +22 Template:Section-game-states
- 15:53, 20 April 2020 diff hist +18 N Dead State Redirected page to Dead current Tag: New redirect
- 15:53, 20 April 2020 diff hist +47 Camouflaged State
- 15:52, 20 April 2020 diff hist +491 N Template:Section-game-states Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | <span class="mw-selflink self..."
- 15:47, 20 April 2020 diff hist +724 N Game States List Created page with "{{section-glossary}} A State is a game rule that represents the different conditions, positive or negative, in which a Trooper or Game Element can be in, in Infinity CodeOne..."
- 15:43, 20 April 2020 diff hist +3,399 N Traits Created page with "{{section-glossary}} Traits are the special features of certain weapons and pieces of Equipment. Traits are commonly given to Common and Special Skills, or to specific effec..."
- 15:38, 20 April 2020 diff hist +3 Labels
- 11:26, 20 April 2020 diff hist +40 N Victory Points Redirected page to Terminology#Victory Points current Tag: New redirect
- 11:25, 20 April 2020 diff hist +33 N Trooper Redirected page to Terminology#Trooper current Tag: New redirect
- 11:25, 20 April 2020 diff hist +31 N Neutral Redirected page to Alignment#Neutral current Tag: New redirect
- 11:25, 20 April 2020 diff hist +4,246 N Labels Created page with "{{section-glossary}} Labels and Traits describe game features and particularities of both Skills and weaponry and Equipment. == Labels == ''Labels'' describe a series of d..."
- 11:18, 20 April 2020 diff hist +24 Terminology
- 11:18, 20 April 2020 diff hist +23 N Army Lists Redirected page to Army List current Tag: New redirect
- 11:18, 20 April 2020 diff hist +1,045 N Alignment Created page with "{{section-glossary}} In Infinity CodeOne it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those gam..."
- 11:14, 20 April 2020 diff hist +5 Glossary
- 11:14, 20 April 2020 diff hist +15 MediaWiki:Breadcrumbs
- 11:13, 20 April 2020 diff hist +33 MediaWiki:Breadcrumbs
- 11:12, 20 April 2020 diff hist +6 Game States
- 11:12, 20 April 2020 diff hist +37 Game States
- 11:11, 20 April 2020 diff hist +41 N Hacking Redirected page to Quantronic Combat (Hacking) current Tag: New redirect
- 11:11, 20 April 2020 diff hist +42 N Armor Redirected page to Unit Profile#Armor .28ARM.29 current Tag: New redirect
- 11:10, 20 April 2020 diff hist +50 N Characteristics Redirected page to Unit Profile#Trooper Characteristics current Tag: New redirect
- 11:09, 20 April 2020 diff hist +24 N Controller Redirected page to Peripheral current Tag: New redirect
- 11:09, 20 April 2020 diff hist +46 N Skills Redirected page to Skills and Equipment in Infinity current Tag: New redirect
- 11:09, 20 April 2020 diff hist +46 N Skill Redirected page to Skills and Equipment in Infinity current Tag: New redirect
- 11:08, 20 April 2020 diff hist +22 N Weapon Redirected page to Weaponry current Tag: New redirect
- 11:07, 20 April 2020 diff hist +28 N Special Skill Redirected page to Special Skills current Tag: New redirect
- 11:06, 20 April 2020 diff hist +2,735 Terminology
- 10:56, 20 April 2020 diff hist +179 N Template:Section-glossary Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | Game States List </div></..." current
- 10:54, 20 April 2020 diff hist +46 N Terminology Created page with "{{section-glossary}} Category: Glossary"
- 10:53, 20 April 2020 diff hist +802 Glossary
- 10:50, 20 April 2020 diff hist +7 Glossary
- 10:33, 17 April 2020 diff hist +732 N Glossary Created page with "This rulebook uses a series of terms that describe and refer to certain concepts that are important for understanding the game mechanics and the way specific rules, skills, we..."
- 10:24, 17 April 2020 diff hist +52 MediaWiki:Breadcrumbs
- 10:23, 17 April 2020 diff hist +4,939 N Setting up the Gaming Table Created page with "'''The advice given in this section is for information only. Although advisable, it is not mandatory to follow this guide to set up a gaming table.''' Infinity CodeOne is a g..."
- 10:12, 17 April 2020 diff hist -21 MediaWiki:Breadcrumbs