Difference between revisions of "Immobilized-B State"

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(Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]...")
 
(Updated see FAQ links.)
 
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{{section-combat-module}}
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{{section-game-states}}
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{{section-hacking}}
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{{image | name=eng-imm-b.jpg | style=128 }}
  
 
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{{skillbox |black| IMMOBILIZED-B | }}
{{skillbox |black| IMMOBILIZED-B}}
 
 
{{Activation}}
 
{{Activation}}
*The Trooper suffered a successful Attack or Effect using an ''[[Ammunition]], [[Hacking Program]]'' or a game condition or Scenario Special Rule, capable of causing this state.  
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*The Trooper suffered a successful Attack or Effect using an [[Ammunition]], [[Hacking Program]] or a game condition or Scenario Special Rule, capable of causing this state.  
 
{{Effects}}
 
{{Effects}}
*Troopers in Immobilized-B State cannot declare any Skill, Attack or ARO, except ''[[Reset]]'' applying a -3 ''[[WIP]] [[MOD]]''.  
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*Troopers in Immobilized-B State cannot declare any Skill, Attack or ARO, except [[Reset]] applying a -3 [[WIP]] [[MOD]]. {{seefaq | State MODs are cumulative.}}
*''Automatic [[Special Skills]]'' and ''[[Equipment]]'' continue to work, but the Trooper must still respect all declaration restrictions.  
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*Automatic [[Special Skills]] and [[Equipment]] continue to work, but the Trooper must still respect all declaration restrictions.  
Troopers in the Immobilized-B state continue to provide Orders for their ''[[Order Pool]]''.
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*Troopers in the Immobilized-B state continue to provide Orders for their [[Order Pool]].
 
{{Cancellation}}
 
{{Cancellation}}
*The affected Trooper may cancel this state via a successful ''[[Normal or Face to Face Reset Roll]]'', applying the -3 ''[[WIP MOD]]'' provided by this state.
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* The affected Trooper may cancel this state via a successful Normal or Face to Face [[Reset]] Roll, applying the -3 [[WIP]] [[MOD]] provided by this state.
A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''[[WIP]]''' Roll (or the Roll specified by the Special Skill or Scenario).
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* A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in [[Silhouette contact]] with the affected Trooper, and passing a Normal '''[[WIP]]''' Roll (or the Roll specified by the Special Skill or Scenario).
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== FAQs & Errata ==
  
{{section-combat-module}}
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{{faqbox |
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type = faq |
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title = N4 FAQ |
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version = 1.0, Jan 2021 |
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q = Q: Do State MODs all stack with each other? For example, if a Trooper is in IMM-B and Targeted State, do they apply a -6 MOD to all their Reset Rolls? |
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a = A: Yes. |
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related = [[Dodge]], [[Immobilized-A State]], [[Immobilized-B State]], [[Isolated State]], [[Reset]], [[Targeted State]] }}
  
  
  
[[Category: Combat Module]]
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[[Category: Game States]]

Latest revision as of 10:57, 4 February 2021

eng-imm-b.jpg

IMMOBILIZED-B
Activation
  • The Trooper suffered a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
Effects
Cancellation
  • The affected Trooper may cancel this state via a successful Normal or Face to Face Reset Roll, applying the -3 WIP MOD provided by this state.
  • A Trooper with the Engineer Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).


FAQs & Errata

N4 FAQ
Version: 1.0, Jan 2021

Q: Do State MODs all stack with each other? For example, if a Trooper is in IMM-B and Targeted State, do they apply a -6 MOD to all their Reset Rolls?

A: Yes.

Related Pages: Dodge, Immobilized-A State, Immobilized-B State, Isolated State, Reset, Targeted State