Difference between revisions of "Engaged State"
From Infinity
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(Updated see FAQ links.) |
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*Troopers in Engaged State are considered to be in Close Combat. | *Troopers in Engaged State are considered to be in Close Combat. | ||
− | *Troopers in this State can only declare [[CC Attack]], [[Dodge]], [[Idle]], [[Reset]], and Skills that specify that they can be used in [[Close Combat]] or in Engaged State. {{seefaq | Berserk can be | + | *Troopers in this State can only declare [[CC Attack]], [[Dodge]], [[Idle]], [[Reset]], and Skills that specify that they can be used in [[Close Combat]] or in Engaged State. {{seefaq | Berserk can be declared while in Engaged State.}} |
*Troopers that are in Engaged State may not trace [[LoF]] outside their [[Close Combat]]. | *Troopers that are in Engaged State may not trace [[LoF]] outside their [[Close Combat]]. | ||
*By declaring BS Attack on a Trooper in Engaged State, the [[Ballistic_Skills#BS_Attack_Into_a_Close_Combat|BS Attack against a Close Combat]] rule must be applied. | *By declaring BS Attack on a Trooper in Engaged State, the [[Ballistic_Skills#BS_Attack_Into_a_Close_Combat|BS Attack against a Close Combat]] rule must be applied. |
Revision as of 16:00, 8 February 2021
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
Terminology | Alignment | Labels | Traits | Game States List
Camouflaged State | Dead State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Shasvastii-Embryo State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State
ENGAGED STATE |
Activation
- The Trooper is in Silhouette contact with an Enemy Trooper, and neither are in a Null or Immobilized State.
- The Trooper is in Silhouette contact with an Enemy Trooper, and neither are in an Immobilized or Null (except Sepsitorized or Possessed) State.
Effects
- Troopers in Engaged State are considered to be in Close Combat.
- Troopers in this State can only declare CC Attack, Dodge, Idle, Reset, and Skills that specify that they can be used in Close Combat or in Engaged State. (See FAQs & Errata. Berserk can be declared while in Engaged State.)
- Troopers that are in Engaged State may not trace LoF outside their Close Combat.
- By declaring BS Attack on a Trooper in Engaged State, the BS Attack against a Close Combat rule must be applied.
- Template Weapons placed on a group of Troopers in Engaged state will always affect all participating Troopers, even if the placement of the Template would only affect one of them.
Cancellation
- This State is cancelled when the Trooper in question ceases to be in Silhouette contact with any Enemy Troopers.
- A Trooper's Engaged State is automatically cancelled if, in the Effects step of any Order, all enemies in Silhouette contact are in Null or Immobilized States.
- A Trooper's Engaged State is automatically cancelled if, in the Effects step of any Order, all enemies in Silhouette contact are in an Immobilized or Null (except Sepsitorized or Possessed) State.
- A Trooper may also cancel the Engaged State if they pass a Dodge Roll, either Normal or Face to Face. In this case, the Trooper must leave Silhouette contact, moving up to 2 inches to separate themselves from the enemy.
- If they cannot move to a valid position that is outside Silhouette contact, the Trooper will remain in Engaged State without moving.
See Also
Line of Fire restrictions in CC.
FAQs & Errata
N4 Errata
Version: 1.0, Jan 2021
[Errata] Can you use Berserk if you start the Order in Engaged State?
Yes. Berserk can be declared while in Engaged State.
Related Pages: Berserk, Engaged State
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
Terminology | Alignment | Labels | Traits | Game States List
Camouflaged State | Dead State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Shasvastii-Embryo State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State