Contribuciones del usuario
- 11:25 20 abr 2020 difs. hist. +31 N Neutral Redirected page to Alignment#Neutral última Etiqueta: Redirección nueva
- 11:25 20 abr 2020 difs. hist. +4246 N Etiquetas Created page with "{{section-glossary}} Labels and Traits describe game features and particularities of both Skills and weaponry and Equipment. == Labels == ''Labels'' describe a series of d..."
- 11:18 20 abr 2020 difs. hist. +24 Terminología
- 11:18 20 abr 2020 difs. hist. +23 N Army Lists Redirected page to Army List última Etiqueta: Redirección nueva
- 11:18 20 abr 2020 difs. hist. +1045 N Alineamiento Created page with "{{section-glossary}} In Infinity CodeOne it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those gam..."
- 11:14 20 abr 2020 difs. hist. +5 Glosario
- 11:14 20 abr 2020 difs. hist. +15 MediaWiki:Breadcrumbs
- 11:13 20 abr 2020 difs. hist. +33 MediaWiki:Breadcrumbs
- 11:12 20 abr 2020 difs. hist. +6 Estados
- 11:12 20 abr 2020 difs. hist. +37 Estados
- 11:11 20 abr 2020 difs. hist. +41 N Hacking Redirected page to Quantronic Combat (Hacking) última Etiqueta: Redirección nueva
- 11:11 20 abr 2020 difs. hist. +42 N Armor Redirected page to Unit Profile#Armor .28ARM.29 última Etiqueta: Redirección nueva
- 11:10 20 abr 2020 difs. hist. +50 N Characteristics Redirected page to Unit Profile#Trooper Characteristics última Etiqueta: Redirección nueva
- 11:09 20 abr 2020 difs. hist. +24 N Controller Redirected page to Peripheral última Etiqueta: Redirección nueva
- 11:09 20 abr 2020 difs. hist. +46 N Skills Redirected page to Skills and Equipment in Infinity última Etiqueta: Redirección nueva
- 11:09 20 abr 2020 difs. hist. +46 N Skill Redirected page to Skills and Equipment in Infinity última Etiqueta: Redirección nueva
- 11:08 20 abr 2020 difs. hist. +22 N Weapon Redirected page to Weaponry última Etiqueta: Redirección nueva
- 11:07 20 abr 2020 difs. hist. +28 N Special Skill Redirected page to Special Skills última Etiqueta: Redirección nueva
- 11:06 20 abr 2020 difs. hist. +2735 Terminología
- 10:56 20 abr 2020 difs. hist. +179 N Plantilla:Section-glossary Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | Game States List </div></..."
- 10:54 20 abr 2020 difs. hist. +46 N Terminología Created page with "{{section-glossary}} Category: Glossary"
- 10:53 20 abr 2020 difs. hist. +802 Glosario
- 10:50 20 abr 2020 difs. hist. +7 Glosario
- 10:33 17 abr 2020 difs. hist. +732 N Glosario Created page with "This rulebook uses a series of terms that describe and refer to certain concepts that are important for understanding the game mechanics and the way specific rules, skills, we..."
- 10:24 17 abr 2020 difs. hist. +52 MediaWiki:Breadcrumbs
- 10:23 17 abr 2020 difs. hist. +4939 N Preparación de La Mesa de Juego Created page with "'''The advice given in this section is for information only. Although advisable, it is not mandatory to follow this guide to set up a gaming table.''' Infinity CodeOne is a g..."
- 10:12 17 abr 2020 difs. hist. -21 MediaWiki:Breadcrumbs
- 10:12 17 abr 2020 difs. hist. -4 MediaWiki:Breadcrumbs
- 10:10 17 abr 2020 difs. hist. +68 MediaWiki:Breadcrumbs
- 10:09 17 abr 2020 difs. hist. +2249 N Condiciones de Victoria Created page with "Once the game is over, it is time to determine the victor. The player who fulfills all victory conditions wins the game, but the conditions that govern victory—or defeat—d..."
- 10:06 17 abr 2020 difs. hist. +73 Secciones Principales
- 16:52 16 abr 2020 difs. hist. +10 Secciones Principales
- 16:42 16 abr 2020 difs. hist. +1 Estructuras de Escenografía
- 16:40 16 abr 2020 difs. hist. +68 MediaWiki:Breadcrumbs
- 16:40 16 abr 2020 difs. hist. +1610 N Estructuras de Escenografía Created page with "== Access Width (AW) == In Infinity CodeOne, the scenery used on the table to simulate the game and mission settings is usually made up of buildings with different kinds of a..."
- 16:37 16 abr 2020 difs. hist. 0 Secciones Principales
- 16:36 16 abr 2020 difs. hist. +661 N Nanopantalla Created page with "{{section-equipment}} This is a device that generates a thick cloud of nanobots, providing its user with mobile Partial Cover. {{skillbox |black| NANOSCREEN | AUTOMATIC EQ..."
- 16:34 16 abr 2020 difs. hist. +23 N CC Attacks Redirected page to CC Attack última Etiqueta: Redirección nueva
- 16:34 16 abr 2020 difs. hist. +1282 N Visor Multiespectral Created page with "{{section-equipment}} This piece of Equipment was designed to combat the effects of different military concealment and camouflage technologies. {{skillbox |black| MULTISPE..."
- 16:31 16 abr 2020 difs. hist. +35 N BS Weapon Redirected page to Ranged Weapon Profile última Etiqueta: Redirección nueva
- 16:31 16 abr 2020 difs. hist. +2062 N MediKit Created page with "{{section-equipment}} Special piece of Equipment that allows other Models to regain consciousness. {{skillbox |green| MEDIKIT | SHORT SKILL }} {{skill-label | Non-Lethal }}..."
- 16:26 16 abr 2020 difs. hist. +64 N Hacking Programs Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart última Etiqueta: Redirección nueva
- 16:25 16 abr 2020 difs. hist. +413 N Dispositivo de Hacker Created page with "{{section-equipment}} Hacking Devices are the tools used during cybercombat. Multipurpose and versatile, these devices can be useful as support elements or to perform powerf..."
- 16:23 16 abr 2020 difs. hist. +304 N Visor 360º Created page with "{{section-equipment}} This piece of Equipment expands the user's LoF arc. {{skillbox |black| 360˚ VISOR | AUTOMATIC EQUIPMENT }} {{skill-label | Obligatory }} {{effects}}..."
- 13:11 16 abr 2020 difs. hist. +193 N Plantilla:Section-equipment Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Equipment''' ---- 360º Visor | Hacking Device | MediKit | Multispectral Visor | Nanoscr..."
- 13:08 16 abr 2020 difs. hist. +1141 N Equipo Created page with "{{section-skills-and-equipment}} All the special Effects provided by pieces of Equipment are detailed next. {{important-start}} Each Level a piece of Equipment can have is..."
- 13:04 16 abr 2020 difs. hist. -9 Activación de una Tropa →ARO: Automatic Reaction Order
- 13:04 16 abr 2020 difs. hist. +62 N ARO Redirected page to Trooper Activation#ARO: Automatic Reaction Order última Etiqueta: Redirección nueva
- 13:03 16 abr 2020 difs. hist. +450 N Reacción Total Created page with "{{section-special-skills}} Troopers with this Special Skill have higher than normal offensive reaction capabilities in ARO. {{skillbox |black| TOTAL REACTION | AUTOMATIC S..."
- 13:01 16 abr 2020 difs. hist. +1638 N Súper-Salto Created page with "{{section-special-skills}} Troopers with Super-Jump have the ability to perform super-human jumping feats thanks to special gear, augmentations, or evolutionary advantages...."
- 12:58 16 abr 2020 difs. hist. +989 N Ataque Sorpresa Created page with "{{section-special-skills}} The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid. {{skillbox |black| S..."
- 12:56 16 abr 2020 difs. hist. +811 N Operativo Especialista Created page with "{{section-special-skills}} The user of this Special Skill can accomplish missions and objectives when playing scenarios, even if he does not have one of the roles specified..."
- 12:55 16 abr 2020 difs. hist. +37 N Shasvastii-Embryo Redirected page to Shasvastii-Embryo State última Etiqueta: Redirección nueva
- 12:53 16 abr 2020 difs. hist. +669 N Embrión Shasvastii Created page with "{{section-special-skills}} {{skillbox |red| SHASVASTII-EMBRYO | }} {{skill-label | Null}} {{activation}} * The Trooper with the ''Shasvastii'' Special Skill enters ''[..."
- 12:49 16 abr 2020 difs. hist. +406 N Shasvastii Created page with "{{section-special-skills}} Racial Special Skill that represent the characteristic behavior of Shasvastii combatants when they fall ''Unconscious''. {{skillbox |black|..."
- 12:48 16 abr 2020 difs. hist. +770 N Remdriver Created page with "{{section-special-skills}} This Special Skill allows its owners to provide ''MODs'' to a Remote in the same ''Army List''. {{skillbox |purple| REMDRIVER | DEPLOYME..."
- 12:46 16 abr 2020 difs. hist. +40 N States Phase Redirected page to Game Sequence#States Phase última Etiqueta: Redirección nueva
- 12:45 16 abr 2020 difs. hist. +947 N Regeneración Created page with "{{section-special-skills}} This Special Skill represents the capacity of certain Troopers to heal from damage they have received, recovering lost points of their ''[[Wounds]..."
- 10:03 16 abr 2020 difs. hist. -4 Ataque CC
- 10:02 16 abr 2020 difs. hist. +23 N Coup de Grâce Redirected page to CC Attack última Etiqueta: Redirección nueva
- 10:02 16 abr 2020 difs. hist. +4 Protheion
- 10:01 16 abr 2020 difs. hist. +27 N Active Redirected page to Game Sequence última Etiqueta: Redirección nueva
- 10:01 16 abr 2020 difs. hist. +2726 N Protheion Created page with "{{section-special-skills}} Users of this CC Special Skill can increase the value of their Wounds Attribute whenever they inflict Damage during Close Combat. {{skillbox |bl..."
- 09:48 16 abr 2020 difs. hist. +49 N AVA Redirected page to Unit Profile#Availability .28AVA.29 última Etiqueta: Redirección nueva
- 09:47 16 abr 2020 difs. hist. +22 N Engineers Redirected page to Engineer última Etiqueta: Redirección nueva
- 09:47 16 abr 2020 difs. hist. +20 N Doctors Redirected page to Doctor última Etiqueta: Redirección nueva
- 09:47 16 abr 2020 difs. hist. +3506 N Periférico Created page with "{{section-special-skills}} Game elements with this Special Skill are ''Models'' or ''Tokens'' representing pieces of Equipment or Weapons operated by telepresence, o..."
- 09:45 16 abr 2020 difs. hist. +62 N Close Combat with Multiple Troopers Redirected page to Close Combat#Close Combat With Multiple Troopers última Etiqueta: Redirección nueva
- 09:40 16 abr 2020 difs. hist. -4 Sanitario
- 09:40 16 abr 2020 difs. hist. +496 N Sanitario Created page with "{{section-special-skills}} Paramedics provide their unit with first aid treatment on the field. {{skillbox |black| PARAMEDIC | AUTOMATIC SKILL }} {{skill-label | ["Obligat..."
- 09:38 16 abr 2020 difs. hist. +1452 N Paracaidista Created page with "{{section-special-skills}} The owner of this Special Skill has been trained to parachute or fast-rope from heliborne vehicles immediately before combat, in order to find an..."
- 09:36 16 abr 2020 difs. hist. +50 N Unit Type Redirected page to Unit Profile#Trooper Characteristics última Etiqueta: Redirección nueva
- 09:36 16 abr 2020 difs. hist. -4 No Hackeable
- 09:35 16 abr 2020 difs. hist. +540 N No Hackeable Created page with "{{section-special-skills}} Troopers that have technological systems that so rudimentary that they are not susceptible to Hacking attempts. {{skillbox |black| NON-HACKABLE..."
- 09:33 16 abr 2020 difs. hist. +603 N Mimetismo Created page with "{{section-special-skills}} This Special Skill represents the soldier's ability to conceal their position and move stealthily, making them difficult to target in combat. {{..."
- 09:29 16 abr 2020 difs. hist. +4344 N Artes Marciales Created page with "{{section-special-skills}} Thanks to intense training, Troopers with this Special Skill have superior hand-to-hand skills that translate into advantages to their Close Comba..."
- 09:19 16 abr 2020 difs. hist. +9 Plantilla:N4-cc-row última
- 09:19 16 abr 2020 difs. hist. +40 N Plantilla:N4-cc-row Created page with "|- | {{{1}}}||{{{2}}}||{{{3}}}||{{{4}}}"
- 09:15 16 abr 2020 difs. hist. +582 N Teniente Created page with "{{section-special-skills}} The user of this Special Skill is the commanding officer of the combat force deployed by the player. {{skillbox |black| LIEUTENANT | AUTOMATIC S..."
- 15:41 15 abr 2020 difs. hist. +642 N Infiltración Created page with "{{section-special-skills}} The user of this Special Skill may deploy outside the limits of their Deployment Zone thanks to their training in infiltration techniques. {{skil..."
- 15:38 15 abr 2020 difs. hist. +27 Hacker
- 15:37 15 abr 2020 difs. hist. +39 N Deployment Zone Redirected page to Initiative and Deployment última Etiqueta: Redirección nueva
- 15:37 15 abr 2020 difs. hist. -8 Iniciativa y Despliegue →Deployment Rules
- 15:36 15 abr 2020 difs. hist. +637 N Despliegue Avanzado Created page with "{{section-special-skills}} {{skillbox |purple| FORWARD DEPLOYMENT | DEPLOYMENT SKILL }} {{skill-label | Optional, Superior Deployment }} {{effects}} * The users of this Spec..."
- 15:33 15 abr 2020 difs. hist. +1965 N Ingeniero Created page with "{{section-special-skills}} {{skillbox |green| ENGINEER | SHORT SKILL }} {{skill-label | Optional }} {{requirements}} * Troopers using this Special Skill must be in ''Silho..."
- 15:24 15 abr 2020 difs. hist. +1160 N Médico Created page with "{{section-special-skills}} Troopers with this Special Skill have the medical know-how to stabilize their unconscious comrades while in the field, saving their lives and retu..."
- 15:24 15 abr 2020 difs. hist. -27 Plantilla:Skill-labels última
- 15:21 15 abr 2020 difs. hist. +1834 N Salto de Combate Created page with "{{section-special-skills}} Some Troopers, equipped with special jump gear, have been trained to dive from the sky directly onto the battlefield, falling upon the enemy in de..."
- 15:19 15 abr 2020 difs. hist. +2772 N Trepar Plus Created page with "{{section-special-skills}} Troopers with Climbing Plus are particularly gifted in or equipped for climbing and vertical relocation. {{skillbox |black| CLIMBING PLUS | AUTO..."
- 14:37 15 abr 2020 difs. hist. +5277 N Camuflado Created page with "{{section-special-skills}} {{skillbox |black| CAMOUFLAGED |}} {{activation}} *Automatic during the Deployment Phase *During the Active Turn, Troopers may only return to Camo..."
- 14:26 15 abr 2020 difs. hist. +571 N Camuflaje Created page with "{{section-special-skills}} This Special Skill represents the soldier's ability to conceal their position and move stealthily. {{skillbox |black| CAMOUFLAGE | AUTOMATIC SKIL..."
- 14:23 15 abr 2020 difs. hist. +919 N Leyenda de Las Tablas de CC Created page with "{{section-special-skills}} Some CC Special Skills give a Trooper a series of ''MODs'' and advantages that are displayed in Charts with the following elements: *'''Attack..."
- 14:22 15 abr 2020 difs. hist. +608 N Plantilla:Section-special-skills Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Special Skills''' ---- CC Special Skills Charts Legend | Camouflage | Camouflaged State | Cl..."
- 14:14 15 abr 2020 difs. hist. -899 Habilidades Especiales
- 14:14 15 abr 2020 difs. hist. +2 Habilidades Especiales
- 14:14 15 abr 2020 difs. hist. +412 Habilidades Especiales
- 14:53 14 abr 2020 difs. hist. +1709 Munición y Armamento
- 14:46 14 abr 2020 difs. hist. +34 N CC Weapon Redirected page to Melee Weapon Profile última Etiqueta: Redirección nueva
- 14:45 14 abr 2020 difs. hist. +1244 N Habilidades Especiales Created page with "{{section-skills-and-equipment}} This type of Skills cannot be performed by every Trooper, only by those with it listed in their ''Unit Profile''. Troopers belonging to t..."
- 14:44 14 abr 2020 difs. hist. +57 Plantilla:N4-cc-header
- 14:42 14 abr 2020 difs. hist. +302 N Plantilla:N4-cc-header Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="width:20%;" | '''Level''' | style="width:20%;" | '''Attack..."
- 09:44 14 abr 2020 difs. hist. +27 N Reactive Turn Redirected page to Game Sequence última Etiqueta: Redirección nueva
- 09:43 14 abr 2020 difs. hist. +1487 N Reset Created page with "{{section-common-skills}} This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems. {{skillbox |green| RESET | SHORT SKILL / ARO}} {{ski..."
- 09:41 14 abr 2020 difs. hist. +1681 N Situar Posicionable Created page with "{{section-common-skills}} Common Skill that allows place deployable Weapons and pieces of Equipment on the game table. {{skillbox |green| DODGE | SHORT SKILL / ARO}} {{ski..."
- 09:37 14 abr 2020 difs. hist. +881 N Inacción Created page with "{{section-common-skills}} Common Skill that allows the user to execute no action at all. {{skillbox |blue| IDLE | SHORT MOVEMENT SKILL}} {{skill-label | No Roll}} {{effect..."
- 09:33 14 abr 2020 difs. hist. +35 N Success Value Redirected page to Rolls#Successful Roll última Etiqueta: Redirección nueva
- 09:32 14 abr 2020 difs. hist. +5374 N Esquivar Created page with "{{section-common-skills}} This Common Skill allows the user to move and to attempt to evade an ''Attack'' against them. It also gives the user the opportunity turns arou..."
- 14:55 10 abr 2020 difs. hist. +789 Descubrir
- 14:51 10 abr 2020 difs. hist. -25 Descubrir
- 14:49 10 abr 2020 difs. hist. +26 Descubrir
- 14:49 10 abr 2020 difs. hist. +1679 N Descubrir Created page with "{{section-common-skills}} This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Mark..."
- 14:38 10 abr 2020 difs. hist. +82 Mover
- 14:38 10 abr 2020 difs. hist. +52 Saltar
- 14:37 10 abr 2020 difs. hist. +52 Trepar
- 14:37 10 abr 2020 difs. hist. +32 Plantilla:Section-movement-module
- 14:36 10 abr 2020 difs. hist. +26 Ataque CC
- 14:35 10 abr 2020 difs. hist. +26 Ataque CD
- 14:35 10 abr 2020 difs. hist. +25 Ataque CD
- 14:34 10 abr 2020 difs. hist. +4 MediaWiki:Common.css
- 14:31 10 abr 2020 difs. hist. +30 Plantilla:Section-combat-module
- 14:30 10 abr 2020 difs. hist. -147 Plantilla:Section-common-skills
- 14:28 10 abr 2020 difs. hist. +85 MediaWiki:Common.css
- 14:26 10 abr 2020 difs. hist. +11 MediaWiki:Common.css
- 14:25 10 abr 2020 difs. hist. +20 MediaWiki:Common.css
- 14:23 10 abr 2020 difs. hist. +19 MediaWiki:Common.css
- 14:21 10 abr 2020 difs. hist. -2 MediaWiki:Common.css
- 11:24 10 abr 2020 difs. hist. -33 Alarma
- 11:23 10 abr 2020 difs. hist. +3 Plantilla:Section-common-skills
- 11:17 10 abr 2020 difs. hist. +174 Plantilla:Section-common-skills
- 11:16 10 abr 2020 difs. hist. +222 N Plantilla:Section-common-skills Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Alert | BS Attack | CC Attack | Climb | Discover | Dodge | Idle | Jump | Move..."
- 11:14 10 abr 2020 difs. hist. +903 N Alarma Created page with "{{section-skills-and-equipment}} {{section-common-skills}} Troopers are aware of what is happening around them and are also connected to their comrades, so attacks do not go..."
- 11:10 10 abr 2020 difs. hist. +365 N Habilidades Comunes Created page with "{{section-skills-and-equipment}} * Alert * BS Attack * CC Attack * Climb * Discover * Dodge * Idle * Jump * Move * Place Deployable *..."
- 11:09 10 abr 2020 difs. hist. +26 N Unit Profiles Redirected page to Unit Profile última Etiqueta: Redirección nueva
- 11:05 10 abr 2020 difs. hist. +71 Habilidades y Equipo en Infinity
- 11:05 10 abr 2020 difs. hist. +165 N Plantilla:Section-skills-and-equipment Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Skills and Equipment in Infinity | Common Skills | Special Skills | Equipment</div></div>"
- 11:04 10 abr 2020 difs. hist. -65 Habilidades y Equipo en Infinity
- 10:59 10 abr 2020 difs. hist. +26 N Save Att. Redirected page to Saving Rolls última Etiqueta: Redirección nueva
- 10:58 10 abr 2020 difs. hist. +24 N Ammo Redirected page to Ammunition última Etiqueta: Redirección nueva
- 10:58 10 abr 2020 difs. hist. +48 N CC Redirected page to Unit Profile#Close Combat .28CC.29 última Etiqueta: Redirección nueva
- 10:57 10 abr 2020 difs. hist. +479 N Pistolas Created page with "{{section-ammo-and-weaponry}} The various types of Pistols are BS Weapons with two usage modes. Burst Mode uses the ''BS'' Attribute to make BS Attacks. On the other ha..."
- 10:55 10 abr 2020 difs. hist. +28 Perfil de Armas de Melé
- 10:54 10 abr 2020 difs. hist. +1 Plantilla:Section-ammo-and-weaponry
- 10:53 10 abr 2020 difs. hist. +31 Minas
- 16:09 9 abr 2020 difs. hist. +2857 N Minas Created page with "{{section-ammo-and-weaponry}} Mines are a type of Deployable Weapon used to control small areas of the battlefield and influence the movement of enemy troops. There are vari..."
- 15:58 9 abr 2020 difs. hist. +867 N Armamento Created page with "{{section-ammo-and-weaponry}} Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require..."
- 15:57 9 abr 2020 difs. hist. +1602 N Munición Combinada Created page with "{{section-ammo-and-weaponry}} In Infinity CodeOne some weapons can combine the effects of more than one type of Ammunition. Such weapons will indicate the different types of..."
- 15:53 9 abr 2020 difs. hist. +2196 N Inmovilizado-A Created page with "{{section-ammo-and-weaponry}} {{skillbox |black| IMMOBILIZED-B | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, Hacking P..."
- 15:53 9 abr 2020 difs. hist. +42 Plantilla:Section-ammo-and-weaponry
- 15:42 9 abr 2020 difs. hist. +19 N Roll Redirected page to Rolls última Etiqueta: Redirección nueva
- 15:41 9 abr 2020 difs. hist. +1288 N Munición Paralizante (PARA) Created page with "{{section-ammo-and-weaponry}} This ammunition has been specially designed not to cause any real harm, but it is powerful enough to immobilize any adversary. {{skillbox |bla..."
- 15:39 9 abr 2020 difs. hist. +931 N Munición Explosiva (EXP) Created page with "{{section-ammo-and-weaponry}} A type of ordnance designed to cause massive damage to the target by detonating on impact. {{skillbox |black| EXPLOSIVE (EXP) AMMUNITION | }}..."
- 15:37 9 abr 2020 difs. hist. +895 N Munición Doble Acción (DA) Created page with "{{section-ammo-and-weaponry}} This Ammunition uses high-impact light caliber projectiles. {{skillbox |black| DOUBLE ACTION (DA) AMMUNITION | }} {{Roll}} *After a successfu..."
- 15:35 9 abr 2020 difs. hist. 0 Munición Perforante (AP)
- 15:34 9 abr 2020 difs. hist. +951 N Munición Perforante (AP) Created page with "{{section-ammo-and-weaponry}} A type of ammunition designed to penetrate even the toughest armor plating. {{skillbox |black| ARMOR PIERCING (AP) AMMUNITION | }} {{Roll}} *..."
- 14:03 9 abr 2020 difs. hist. +152 Munición y Armamento
- 14:02 9 abr 2020 difs. hist. +572 N Munición Normal (N) Created page with "{{section-ammo-and-weaponry}} Normal Ammunition is the conventional form of ammunition and has no special effects. {{skillbox |black| NORMAL (N) AMMUNITION | }} {{Roll}} *N..."
- 14:01 9 abr 2020 difs. hist. +80 N Plantilla:Roll Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Roll</div></div>"
- 13:58 9 abr 2020 difs. hist. +78 MediaWiki:Breadcrumbs
- 13:57 9 abr 2020 difs. hist. +307 N Plantilla:Section-ammo-and-weaponry Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Ammunition | Normal (N) Ammunition | Armour Piercing (AP) Ammunition | Double Action (DA) Ammunition..."
- 13:53 9 abr 2020 difs. hist. +1535 N Munición Created page with "{{section-ammo-and-weaponry}} In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic a..."
- 13:50 9 abr 2020 difs. hist. +460 N Munición y Armamento Created page with "In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic and sophisticated to the basic an..."
- 13:44 9 abr 2020 difs. hist. +24 Secciones Principales
- 13:38 9 abr 2020 difs. hist. +1404 Combate Cuantrónico (Hackeo) →Hacking Devices
- 15:14 8 abr 2020 difs. hist. +1393 Módulo de Combate →Hacker
- 15:09 8 abr 2020 difs. hist. +1131 N Marcado Created page with "{{section-combat-module}} {{skillbox |black| TARGETED | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition'', or a game conditio..."
- 15:05 8 abr 2020 difs. hist. +977 N Spotlight Created page with "{{section-combat-module}} {{skillbox |green| SPOTLIGHT | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} * The target of this Hacking Program..."
- 15:02 8 abr 2020 difs. hist. +12 Inmovilizado-B
- 15:01 8 abr 2020 difs. hist. +3 Inmovilizado-B
- 15:01 8 abr 2020 difs. hist. +3 Inmovilizado-B
- 15:00 8 abr 2020 difs. hist. +7 Combate Cuantrónico (Hackeo) →Hacking Programs Chart
- 14:59 8 abr 2020 difs. hist. +64 N Hacking Program Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart última Etiqueta: Redirección nueva
- 14:59 8 abr 2020 difs. hist. +1181 N Inmovilizado-B Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]..."
- 14:55 8 abr 2020 difs. hist. +27 N Active Turn Redirected page to Game Sequence última Etiqueta: Redirección nueva
- 14:54 8 abr 2020 difs. hist. +79 Tiradas →Criticals
- 14:53 8 abr 2020 difs. hist. +29 N Critical Redirected page to Rolls#Criticals Etiqueta: Redirección nueva
- 14:50 8 abr 2020 difs. hist. +54 N Hacking Area Redirected page to Quantronic Combat (Hacking)#Hacking Area Etiqueta: Redirección nueva
- 14:50 8 abr 2020 difs. hist. +50 N Hackable Redirected page to Unit Profile#Trooper Characteristics última Etiqueta: Redirección nueva
- 10:15 8 abr 2020 difs. hist. +1385 N Carbonita Created page with "{{section-combat-module}} {{skillbox |green| CARBONITE | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} *The target may only be an enemy Tro..."
- 10:12 8 abr 2020 difs. hist. +172 Módulo de Combate →Quantronic Combat (Hacking)
- 10:11 8 abr 2020 difs. hist. +749 N Hacker Created page with "{{section-combat-module}} {{skillbox |black| HACKER | AUTOMATIC SKILL}} {{skill-label | Obligatory}} {{Effects}} *Hackers are equipped with a Hacking Device that allows them..."
- 10:08 8 abr 2020 difs. hist. -26 Combate Cuantrónico (Hackeo)
- 10:06 8 abr 2020 difs. hist. +47 N B Redirected page to Combat Module Intro#Burst .28B.29 última Etiqueta: Redirección nueva
- 10:05 8 abr 2020 difs. hist. -364 Combate Cuantrónico (Hackeo)
- 10:04 8 abr 2020 difs. hist. +775 Combate Cuantrónico (Hackeo)
- 10:04 8 abr 2020 difs. hist. +1 Plantilla:N4-hacking-header
- 10:03 8 abr 2020 difs. hist. -21 Plantilla:N4-hacking-header
- 10:01 8 abr 2020 difs. hist. 0 Plantilla:N4-hacking-header
- 10:00 8 abr 2020 difs. hist. 0 Plantilla:N4-hacking-header
- 09:59 8 abr 2020 difs. hist. +137 N Plantilla:Hackingrow Created page with "|- | class="n3w-weapon-name" | {{{1}}} | {{{2}}} | {{{3}}} | {{{4}}} | {{{5}}} | {{{6}}} | {{{7}}} | class="n3w-weapon-traits" | {{{8}}}" última
- 09:58 8 abr 2020 difs. hist. +4 Plantilla:N4-hacking-header
- 09:56 8 abr 2020 difs. hist. +423 N Plantilla:N4-hacking-header Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="text-align:left; width:20%;" | '''Name''' | style="width:10..."
- 16:03 7 abr 2020 difs. hist. +2736 N Combate Cuantrónico (Hackeo) Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking..."
- 15:58 7 abr 2020 difs. hist. +13 Plantilla:Section-combat-module
- 15:54 7 abr 2020 difs. hist. +234 Módulo de Combate →Melee Weapon Profile
- 15:53 7 abr 2020 difs. hist. -8 Plantilla:Section-combat-module Undo revision 317 by Ian (talk) Etiqueta: Deshacer
- 15:52 7 abr 2020 difs. hist. +8 Plantilla:Section-combat-module
- 15:49 7 abr 2020 difs. hist. +2172 Perfil de Armas de Melé
- 15:45 7 abr 2020 difs. hist. +4 MediaWiki:Common.css
- 15:30 7 abr 2020 difs. hist. +337 Módulo de Combate →Engaged State
- 15:30 7 abr 2020 difs. hist. +513 N Perfil de Armas de Melé Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil..."
- 16:12 6 abr 2020 difs. hist. +179 Módulo de Combate
- 16:11 6 abr 2020 difs. hist. +8 Trabado
- 16:11 6 abr 2020 difs. hist. +1660 N Trabado Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''..."
- 16:06 6 abr 2020 difs. hist. +1 Plantilla:Advice-start
- 16:05 6 abr 2020 difs. hist. -53 Perfil de Armas CD
- 16:05 6 abr 2020 difs. hist. +35 N BS Weapons Redirected page to Ranged Weapon Profile última Etiqueta: Redirección nueva
- 16:04 6 abr 2020 difs. hist. +142 Módulo de Combate
- 16:03 6 abr 2020 difs. hist. 0 Ataque CC
- 16:02 6 abr 2020 difs. hist. +1354 N Ataque CC Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /..."
- 10:40 6 abr 2020 difs. hist. +3950 Combate Cuerpo a Cuerpo
- 10:28 6 abr 2020 difs. hist. +613 Combate Cuerpo a Cuerpo
- 10:22 6 abr 2020 difs. hist. -1315 Combate Cuerpo a Cuerpo
- 10:20 6 abr 2020 difs. hist. +293 Módulo de Combate →Ranged Weapon Profile (BS Weapons and Template Weapons)
- 10:19 6 abr 2020 difs. hist. +53 Perfil de Armas CD
- 10:32 3 abr 2020 difs. hist. -227 MediaWiki:Common.css Undo revision 297 by Ian (talk) Etiqueta: Deshacer
- 10:31 3 abr 2020 difs. hist. +227 MediaWiki:Common.css Undo revision 295 by Ian (talk) Etiqueta: Deshacer
- 10:25 3 abr 2020 difs. hist. -4 Combate Cuerpo a Cuerpo
- 10:25 3 abr 2020 difs. hist. -227 MediaWiki:Common.css Undo revision 292 by Ian (talk) Etiqueta: Deshacer
- 10:24 3 abr 2020 difs. hist. -13 Combate Cuerpo a Cuerpo
- 10:23 3 abr 2020 difs. hist. +2030 N Combate Cuerpo a Cuerpo Created page with "== MULTI Rifle == {{N4-weapon-header}} {{weaponrow|MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|-6|--|13|3|AP|ARM|}} {{weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|-6|..."
- 10:22 3 abr 2020 difs. hist. +227 MediaWiki:Common.css
- 16:00 2 abr 2020 difs. hist. +36 N Range MOD Redirected page to Ballistic Skills#Range última Etiqueta: Redirección nueva
- 16:00 2 abr 2020 difs. hist. +36 N Range Modifier Redirected page to Ballistic Skills#Range última Etiqueta: Redirección nueva
- 16:00 2 abr 2020 difs. hist. +3943 N Perfil de Armas CD Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil..."
- 15:59 2 abr 2020 difs. hist. -10 Plantilla:Greybox Removed redirect to Greybox-start última Etiqueta: Redirección eliminada
- 15:59 2 abr 2020 difs. hist. +27 N Plantilla:Greybox Redirected page to Greybox-start Etiqueta: Redirección nueva
- 15:49 2 abr 2020 difs. hist. -20 MediaWiki:Common.css
- 15:49 2 abr 2020 difs. hist. +62 MediaWiki:Common.css
- 15:40 2 abr 2020 difs. hist. +621 MediaWiki:Common.css
- 15:40 2 abr 2020 difs. hist. -3 Plantilla:N4-weapon-header-oldunused
- 15:36 2 abr 2020 difs. hist. 0 Plantilla:N4-weapon-header-oldunused
- 15:32 2 abr 2020 difs. hist. -499 MediaWiki:Common.css
- 14:23 2 abr 2020 difs. hist. +498 MediaWiki:Common.css
- 14:06 2 abr 2020 difs. hist. +53 MediaWiki:Common.css
- 14:01 2 abr 2020 difs. hist. 0 MediaWiki:Common.css
- 14:01 2 abr 2020 difs. hist. -3 MediaWiki:Common.css
- 13:59 2 abr 2020 difs. hist. +55 MediaWiki:Common.css
- 13:58 2 abr 2020 difs. hist. +449 MediaWiki:Common.css
- 13:53 2 abr 2020 difs. hist. -4 Plantilla:Weaponrow-oldunused
- 13:53 2 abr 2020 difs. hist. +6 Plantilla:Weaponrow-oldunused
- 13:48 2 abr 2020 difs. hist. +374 N Plantilla:Weaponrow-oldunused Created page with "|- | class="n3w-weapon-name" | {{{1}}} | class="n3w-range0" | {{{2}}} | class="n3w-rangeplus3" | {{{3}}} | class="n3w-rangeminus3" | {{{4}}} | class="n3w-rangeminus6" | {{{5}..."
- 13:42 2 abr 2020 difs. hist. +696 N Plantilla:N4-weapon-header-oldunused Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable" |- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:20%;" | '''Name''' | c..."
- 13:20 2 abr 2020 difs. hist. +80 N Plantilla:WeaponTableStart Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable"" última
- 13:19 2 abr 2020 difs. hist. +493 N Plantilla:WeaponTableHeader Created page with "|- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:22%;" | '''Name''' | colspan="4" style="width:36%;" | '''Range''' (inches) | rowspan="2" style="width:7..." última
- 13:16 2 abr 2020 difs. hist. +402 Módulo de Combate
- 16:26 1 abr 2020 difs. hist. +59 N Area of Effect Redirected page to Template Weapons and Equipment#Area of Effect última Etiqueta: Redirección nueva
- 16:26 1 abr 2020 difs. hist. +326 Ataque CD
- 16:25 1 abr 2020 difs. hist. +326 Combate a Distancia
- 16:25 1 abr 2020 difs. hist. +8854 N Armas y Equipo de Plantilla Created page with "{{section-combat-module}} ''BS Weapons'' and Equipment that use a Template have an ''Area of Effect'' that affects not only the main target, but also an area of the..."
- 15:58 1 abr 2020 difs. hist. +8 Perfil de Unidad
- 15:56 1 abr 2020 difs. hist. +440 Módulo de Combate
- 15:22 1 abr 2020 difs. hist. +1864 N Ataque CD Created page with "{{section-combat-module}} Common Skill employed to attack in ranged combat using a BS Weapon or another suitable weapon or piece of Equipment. {{skillbox |green| BS ATTACK..."
- 15:17 1 abr 2020 difs. hist. +42 N ARM Redirected page to Unit Profile#Armor .28ARM.29 última Etiqueta: Redirección nueva
- 15:17 1 abr 2020 difs. hist. +61 N BTS Redirected page to Unit Profile#Bio-Technological Shield .28BTS.29 última Etiqueta: Redirección nueva
- 15:16 1 abr 2020 difs. hist. +41 N Wound Redirected page to Unit Profile#Wounds .28W.29 última Etiqueta: Redirección nueva
- 15:16 1 abr 2020 difs. hist. +44 N Partial Cover Redirected page to Ballistic Skills#Partial Cover última Etiqueta: Redirección nueva
- 15:16 1 abr 2020 difs. hist. +26 N Attack Damage Redirected page to Saving Rolls última Etiqueta: Redirección nueva
- 15:15 1 abr 2020 difs. hist. 0 Tirada de Salvación
- 15:14 1 abr 2020 difs. hist. -9 Combate a Distancia →Cover
- 15:13 1 abr 2020 difs. hist. +47 N Burst Redirected page to Combat Module Intro#Burst .28B.29 Etiqueta: Redirección nueva
- 15:12 1 abr 2020 difs. hist. +36 N Cover Redirected page to Ballistic Skills#Cover última Etiqueta: Redirección nueva
- 15:12 1 abr 2020 difs. hist. +36 N Range Redirected page to Ballistic Skills#Range última Etiqueta: Redirección nueva
- 15:11 1 abr 2020 difs. hist. +39 N MOD Redirected page to Rolls#Modifiers .28MOD.29 Etiqueta: Redirección nueva
- 15:10 1 abr 2020 difs. hist. +3178 N Combate a Distancia Created page with "{{section-combat-module}} Ranged combat and firefights are the foundation of modern warfare and play an equally pivotal role in Infinity CodeOne. == BS ATTACK MODIFIERS (..."
- 14:58 1 abr 2020 difs. hist. +466 Módulo de Combate
- 10:45 1 abr 2020 difs. hist. +1068 N Muerto Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t..."
- 10:43 1 abr 2020 difs. hist. +1 Inconsciente
- 10:42 1 abr 2020 difs. hist. +5 Inconsciente
- 10:41 1 abr 2020 difs. hist. -2 Inconsciente
- 10:41 1 abr 2020 difs. hist. +1298 Inconsciente
- 10:36 1 abr 2020 difs. hist. -15 Cuerpo a Tierra
- 10:34 1 abr 2020 difs. hist. -17 Trepar
- 10:34 1 abr 2020 difs. hist. -14 Trepar
- 10:34 1 abr 2020 difs. hist. -32 Saltar
- 10:33 1 abr 2020 difs. hist. -34 Mover
- 10:33 1 abr 2020 difs. hist. -100 MediaWiki:Common.css
- 10:31 1 abr 2020 difs. hist. -13 MediaWiki:Common.css
- 10:31 1 abr 2020 difs. hist. -6 MediaWiki:Common.css
- 10:30 1 abr 2020 difs. hist. +20 MediaWiki:Common.css
- 10:25 1 abr 2020 difs. hist. +63 N Plantilla:Skill-label Created page with "{| class="n4-skillbox n4-skill-labels" | {{{1}}} |}" última
- 10:23 1 abr 2020 difs. hist. -27 Plantilla:Skillbox última
- 10:20 1 abr 2020 difs. hist. +2 Plantilla:Skillbox
- 10:20 1 abr 2020 difs. hist. +139 N Plantilla:Skillbox Created page with "{| class="n4-skillbox n4-skill-{{{1}}}" |- | class="n4-skill-title" | {{{2}}} {| class="n4-skillbox n4-skill-labels" | Labels|{{{3}}} |}"
- 08:59 1 abr 2020 difs. hist. 0 m Inconsciente Ian moved page Unconsciousness and Death to Unconscious without leaving a redirect
- 08:54 1 abr 2020 difs. hist. -3 Plantilla:Section-combat-module
- 08:51 1 abr 2020 difs. hist. +303 N Inconsciente Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t..."
- 08:49 1 abr 2020 difs. hist. +26 N Saving Roll Redirected page to Saving Rolls última Etiqueta: Redirección nueva
- 08:49 1 abr 2020 difs. hist. 0 Heridas y Estructura
- 08:49 1 abr 2020 difs. hist. +46 N STR Redirected page to Unit Profile#Structure .28STR.29 última Etiqueta: Redirección nueva
- 08:49 1 abr 2020 difs. hist. +41 N Wounds Redirected page to Unit Profile#Wounds .28W.29 última Etiqueta: Redirección nueva
- 08:47 1 abr 2020 difs. hist. +4 Módulo de Combate →Wounds and Structure
- 08:47 1 abr 2020 difs. hist. +4 Heridas y Estructura
- 08:47 1 abr 2020 difs. hist. +1128 N Heridas y Estructura Created page with "{{section-combat-module}} Unless otherwise specified, each successful hit reduces the ''Wounds/STR'' Attribute of the target of the ''Attack'' by 1 point. When t..."
- 08:45 1 abr 2020 difs. hist. +943 Módulo de Combate
- 08:42 1 abr 2020 difs. hist. +1296 N Tirada de Salvación Created page with "{{section-combat-module}} Saving Rolls work like any other Roll in the Infinity CodeOne game mechanics. Impacts generally cause the target to lose one ''Wound''/''ST..."
- 08:38 1 abr 2020 difs. hist. +58 MediaWiki:Breadcrumbs
- 08:37 1 abr 2020 difs. hist. +1006 N Daño Created page with "{{section-combat-module}} In Infinity, Damage is the capacity of a weapon, Attack, Special Skill, piece of Equipment, Hacking Program, etc. to harm or impair its target. The..."
- 08:31 1 abr 2020 difs. hist. +322 Módulo de Combate
- 08:30 1 abr 2020 difs. hist. +526 Módulo de Combate Intro
- 17:14 31 mar 2020 difs. hist. +1258 Módulo de Combate Intro
- 17:10 31 mar 2020 difs. hist. +39 N MODs Redirected page to Rolls#Modifiers .28MOD.29 Etiqueta: Redirección nueva
- 17:08 31 mar 2020 difs. hist. +553 N Módulo de Combate Created page with "== Combat Module Intro == In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (C..."
- 17:08 31 mar 2020 difs. hist. +3214 N Módulo de Combate Intro Created page with "{{section-combat-module}} In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (CC)..."
- 16:58 31 mar 2020 difs. hist. +7 Plantilla:Section-combat-module
- 16:52 31 mar 2020 difs. hist. -3 Plantilla:Section-combat-module
- 16:46 31 mar 2020 difs. hist. +482 N Plantilla:Section-combat-module Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Combat Intro | Damage | Saving Rolls | Wounds and Structure | Unconsciousness and Death | BS..."
- 14:40 31 mar 2020 difs. hist. +4053 N Trepar Created page with "{{section-movement-module}} This Common Skill allows the user to scale heights and move up and down vertical surfaces. {{Skill-entire}} {{Skill-title}}CLIMB {{Skill-type}}E..."
- 11:26 31 mar 2020 difs. hist. +1492 Saltar
- 16:39 30 mar 2020 difs. hist. +1370 N Saltar Created page with "{{section-movement-module}} This Common Skill allows the user to clear obstacles and leap over small distances. {{Skill-entire}} {{Skill-title}}JUMP {{Skill-type}}ENTIRE OR..."
- 16:36 30 mar 2020 difs. hist. 0 MediaWiki:Common.css
- 16:34 30 mar 2020 difs. hist. +35 N Plantilla:Skill Entire Ian moved page Template:Skill Entire to Template:Skill-entire última Etiqueta: Redirección nueva
- 16:34 30 mar 2020 difs. hist. 0 m Plantilla:Skill-entire Ian moved page Template:Skill Entire to Template:Skill-entire última
- 16:29 30 mar 2020 difs. hist. +45 N S Redirected page to Unit Profile#Silhouette .28S.29 última Etiqueta: Redirección nueva
- 16:29 30 mar 2020 difs. hist. +50 N Troop Type Redirected page to Unit Profile#Trooper Characteristics última Etiqueta: Redirección nueva
- 16:29 30 mar 2020 difs. hist. +45 N MOV Redirected page to Unit Profile#Movement .28MOV.29 Etiqueta: Redirección nueva
- 16:27 30 mar 2020 difs. hist. +1816 N Cuerpo a Tierra Created page with "{{section-movement-module}} {{Skill-automatic}} {{Skill-title}}PRONE |} {{Activation}} *During the '''Deployment Phase''', players may deploy one or more of their Troope..."
- 16:22 30 mar 2020 difs. hist. +88 N Plantilla:Cancellation Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Cancellation</div></div>"
- 16:21 30 mar 2020 difs. hist. +86 N Plantilla:Activation Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Activation</div></div>"
- 16:18 30 mar 2020 difs. hist. +41 N Plantilla:Skill-automatic Created page with "{| class="n4-skillbox n4-skill-automatic"" última
- 16:18 30 mar 2020 difs. hist. +96 MediaWiki:Common.css
- 11:40 30 mar 2020 difs. hist. +29 Condiciones Generales de Movimiento
- 11:38 30 mar 2020 difs. hist. +44 MediaWiki:Common.css
- 11:35 30 mar 2020 difs. hist. -271 MediaWiki:Common.css
- 11:35 30 mar 2020 difs. hist. +48 MediaWiki:Common.css
- 11:29 30 mar 2020 difs. hist. +1 MediaWiki:Common.css
- 11:28 30 mar 2020 difs. hist. 0 MediaWiki:Common.css
- 11:27 30 mar 2020 difs. hist. +1545 Condiciones Generales de Movimiento
- 11:26 30 mar 2020 difs. hist. +48 MediaWiki:Common.css
- 17:02 27 mar 2020 difs. hist. +2172 N Condiciones Generales de Movimiento Created page with "{{section-movement-module}} * When moving Troopers around the battlefield, players must measure the complete route (including, for example, any detour to avoid obstacles) an..."
- 16:59 27 mar 2020 difs. hist. +25 N Silhouette Template Redirected page to Silhouettes última Etiqueta: Redirección nueva
- 16:55 27 mar 2020 difs. hist. +1119 N Mover Created page with "{{section-movement-module}} Common Skill that allows the user to move about the battlefield. {{Skill-short-move}} {{Skill-title}}MOVE {{Skill-type}}SHORT MOVEMENT SKILL |}..."
- 16:52 27 mar 2020 difs. hist. +25 N Plantilla:Skill-type Created page with "| class="n4-skill-type" |" última
- 16:51 27 mar 2020 difs. hist. +29 N Plantilla:Skill-title Created page with "|- | class="n4-skill-title" |" última
- 16:51 27 mar 2020 difs. hist. +51 N Plantilla:Skill-labels Created page with "{| class="n4-skillbox n4-skill-labels" | Labels|"
- 16:50 27 mar 2020 difs. hist. +42 N Plantilla:Skill-short-move Created page with "{| class="n4-skillbox n4-skill-short-move"" última
- 16:46 27 mar 2020 difs. hist. +62 MediaWiki:Breadcrumbs
- 16:45 27 mar 2020 difs. hist. +2 Mover y Medir
- 16:44 27 mar 2020 difs. hist. +843 N Mover y Medir Created page with "{{section-movement-module}} You can measure Movement distances immediately after declaring any ''Skill'' with the '' Movement'' Label and before determin..."
- 16:38 27 mar 2020 difs. hist. +172 N Plantilla:Section-movement-module Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Moving and Measuring | Move | General Movement Rules | Prone | Jump | Climb </div></div>"
- 16:35 27 mar 2020 difs. hist. +1568 N Módulo de Movimiento Created page with "In Infinity CodeOne, movement allows troopers to get around the game board. This section details all necessary rules to perform such movements. Movement takes place within th..."
- 11:48 27 mar 2020 difs. hist. +46 N WIP Redirected page to Unit Profile#Willpower .28WIP.29 última Etiqueta: Redirección nueva
- 11:48 27 mar 2020 difs. hist. +44 N PH Redirected page to Unit Profile#Physique .28PH.29 última Etiqueta: Redirección nueva
- 11:48 27 mar 2020 difs. hist. +52 N BS Redirected page to Unit Profile#Ballistic Skills .28BS.29 última Etiqueta: Redirección nueva
- 11:48 27 mar 2020 difs. hist. +37 N Attribute Redirected page to Unit Profile#Attributes última Etiqueta: Redirección nueva
- 11:47 27 mar 2020 difs. hist. +37 N Attributes Redirected page to Unit Profile#Attributes última Etiqueta: Redirección nueva
- 11:47 27 mar 2020 difs. hist. -5 Tiradas →Example of a Success Value/Attribute Over 20
- 11:46 27 mar 2020 difs. hist. +59 N Order Expenditure Sequence Redirected page to Trooper Activation#Order Expenditure Sequence última Etiqueta: Redirección nueva
- 11:45 27 mar 2020 difs. hist. +45 N Silhouette Attribute Redirected page to Unit Profile#Silhouette .28S.29 última Etiqueta: Redirección nueva
- 11:44 27 mar 2020 difs. hist. +53 N Regular Redirected page to Orders and the Order Pool#Regular Order última Etiqueta: Redirección nueva
- 11:43 27 mar 2020 difs. hist. +29 N ZoC Redirected page to Zone of Control última Etiqueta: Redirección nueva
- 11:43 27 mar 2020 difs. hist. +29 N Zones of Control Redirected page to Zone of Control última Etiqueta: Redirección nueva
- 11:43 27 mar 2020 difs. hist. +26 N Lines of Fire Redirected page to Line of Fire última Etiqueta: Redirección nueva
- 11:42 27 mar 2020 difs. hist. +26 N LoF Redirected page to Line of Fire última Etiqueta: Redirección nueva
- 11:42 27 mar 2020 difs. hist. +42 N Private Information Redirected page to Open and Private Information última Etiqueta: Redirección nueva
- 11:41 27 mar 2020 difs. hist. +61 N Tactical Phase Redirected page to Game Sequence#Start of the Turn: Tactical Phase última Etiqueta: Redirección nueva
- 11:41 27 mar 2020 difs. hist. +38 N Active Turns Redirected page to Game Sequence#Game Round última Etiqueta: Redirección nueva
- 11:40 27 mar 2020 difs. hist. +36 N Combat Group Redirected page to Army List#Combat Group última Etiqueta: Redirección nueva
- 11:39 27 mar 2020 difs. hist. +50 N Order Pool Redirected page to Orders and the Order Pool#Order Pool última Etiqueta: Redirección nueva
- 11:39 27 mar 2020 difs. hist. -38 Perfil de Unidad →Trooper Characteristics
- 11:38 27 mar 2020 difs. hist. +57 N SWC Redirected page to Unit Profile#Support Weapons Cost .28SWC.29 última Etiqueta: Redirección nueva
- 11:38 27 mar 2020 difs. hist. +39 N Cost Redirected page to Unit Profile#Cost .28C.29 última Etiqueta: Redirección nueva
- 11:37 27 mar 2020 difs. hist. +56 N Deployment Phase Redirected page to Initiative and Deployment#Deployment Phase última Etiqueta: Redirección nueva
- 11:36 27 mar 2020 difs. hist. -7 Reglas Básicas →Game Elements: Terminology and Alignment
- 11:35 27 mar 2020 difs. hist. +42 N Interaction Between Zones, Bases and Silhouettes Redirected page to Zones, Bases and Silhouettes última Etiqueta: Redirección nueva
- 11:35 27 mar 2020 difs. hist. +29 N Zone of Control (ZoC) Redirected page to Zone of Control última Etiqueta: Redirección nueva
- 11:35 27 mar 2020 difs. hist. +26 N Line of Fire (LoF) Redirected page to Line of Fire última Etiqueta: Redirección nueva
- 11:34 27 mar 2020 difs. hist. +25 N Silhouette Redirected page to Silhouettes última Etiqueta: Redirección nueva
- 11:32 27 mar 2020 difs. hist. +5311 Tiradas
- 15:59 26 mar 2020 difs. hist. +6576 N Tiradas Created page with "{{Section-basic-rules}} Infinity CodeOne uses 20-sided dice (commonly known as d20) to determine whether specific actions are successful. For example, players roll dice to f..."
- 15:37 26 mar 2020 difs. hist. +7 Distancias y Medidas
- 15:34 26 mar 2020 difs. hist. +1037 N Distancias y Medidas Created page with "{{Section-basic-rules}} Distances in the game table are measured in inches, using a tape measure or ruler. When measuring the distance between two Troopers, players must me..."
- 15:33 26 mar 2020 difs. hist. +35 N Plantilla:Advice Start Ian moved page Template:Advice Start to Template:Advice-start última Etiqueta: Redirección nueva
- 15:33 26 mar 2020 difs. hist. 0 m Plantilla:Advice-start Ian moved page Template:Advice Start to Template:Advice-start
- 15:33 26 mar 2020 difs. hist. +33 N Plantilla:Advice End Ian moved page Template:Advice End to Template:Advice-end última Etiqueta: Redirección nueva
- 15:33 26 mar 2020 difs. hist. 0 m Plantilla:Advice-end Ian moved page Template:Advice End to Template:Advice-end última
- 11:48 26 mar 2020 difs. hist. +1025 N Zonas, Peanas y Siluetas Created page with "{{Section-basic-rules}} This ruleset frequently uses terms that define the interaction between Troopers and other game elements. == Base Contact/Silhouette Contact == The..."
- 11:43 26 mar 2020 difs. hist. +755 N Zona de Control Created page with "{{Section-basic-rules}} Troopers have an awareness of their surroundings. '''Zone of Control''' (ZoC) is defined as an imaginary cylinder with a radius of 8 inches from the..."
- 11:43 26 mar 2020 difs. hist. +3 Reglas Básicas →Armies
- 11:40 26 mar 2020 difs. hist. +2401 N Línea de Tiro Created page with "{{Section-basic-rules}} In Infinity CodeOne, Troopers have a Line of Fire ''(LoF)'' angle of 180º, that is, they can see with the front half of their base, as shown on the..."
- 11:35 26 mar 2020 difs. hist. +35 Plantilla:Section-basic-rules
- 11:34 26 mar 2020 difs. hist. -4 Reglas Básicas →Silhouette Templates, Line of Fire And Zone Of Control
- 11:34 26 mar 2020 difs. hist. +1371 N Silueta Created page with "{{Section-basic-rules}} In game terms, all Troopers occupy an unvarying volume on the table. This volume is cylinder-shaped, with its width determined by the base size and i..."
- 11:26 26 mar 2020 difs. hist. +24 Secuencia de Juego →End of the Turn
- 11:25 26 mar 2020 difs. hist. +25 Iniciativa y Despliegue →Deployment Rules
- 11:25 26 mar 2020 difs. hist. +27 Lista de Ejército →Infinity Army
- 11:25 26 mar 2020 difs. hist. +26 Perfil de Unidad →Weaponry
- 11:24 26 mar 2020 difs. hist. +25 Activación de una Tropa →Order Expenditure Sequence
- 11:24 26 mar 2020 difs. hist. +27 Órdenes y Reserva de Órdenes
- 11:23 26 mar 2020 difs. hist. -8084 Órdenes y Reserva de Órdenes
- 11:23 26 mar 2020 difs. hist. +8103 N Activación de una Tropa Created page with "{{Section-basic-rules}} == Structure of an Order == Players use Orders to activate Troopers and have them perform actions in the form of Skills (Move, Jump, CC Attack…). D..."
- 11:22 26 mar 2020 difs. hist. +23 Plantilla:Section-basic-rules
- 11:14 26 mar 2020 difs. hist. +3015 N Secuencia de Juego Created page with "{{Section-basic-rules}} == Game Round == Infinity CodeOne games are divided into ''Game Rounds'', or ''Rounds'', during which both players have the chance to take an active..."
- 16:07 25 mar 2020 difs. hist. +3314 N Iniciativa y Despliegue Created page with "{{Section-basic-rules}} == Initiative Roll == Before the game begins, players make a Face to Face Roll using their respective Lieutenant's ''WIP'' Attri..."
- 15:59 25 mar 2020 difs. hist. +42 N Open Information Redirected page to Open and Private Information última Etiqueta: Redirección nueva
- 15:54 25 mar 2020 difs. hist. +1736 Órdenes y Reserva de Órdenes
- 15:54 25 mar 2020 difs. hist. +37 N Plantilla:Remember Start Ian moved page Template:Remember Start to Template:Remember-start última Etiqueta: Redirección nueva
- 15:54 25 mar 2020 difs. hist. 0 m Plantilla:Remember-start Ian moved page Template:Remember Start to Template:Remember-start
- 15:54 25 mar 2020 difs. hist. +35 N Plantilla:Remember End Ian moved page Template:Remember End to Template:Remember-end última Etiqueta: Redirección nueva
- 15:54 25 mar 2020 difs. hist. 0 m Plantilla:Remember-end Ian moved page Template:Remember End to Template:Remember-end última
- 15:53 25 mar 2020 difs. hist. +38 N Plantilla:Important Start Ian moved page Template:Important Start to Template:Important-start última Etiqueta: Redirección nueva
- 15:53 25 mar 2020 difs. hist. 0 m Plantilla:Important-start Ian moved page Template:Important Start to Template:Important-start
- 15:53 25 mar 2020 difs. hist. +36 N Plantilla:Important End Ian moved page Template:Important End to Template:Important-end última Etiqueta: Redirección nueva
- 15:53 25 mar 2020 difs. hist. 0 m Plantilla:Important-end Ian moved page Template:Important End to Template:Important-end última
- 15:53 25 mar 2020 difs. hist. +36 N Plantilla:Greybox Start Ian moved page Template:Greybox Start to Template:Greybox-start última Etiqueta: Redirección nueva
- 15:53 25 mar 2020 difs. hist. 0 m Plantilla:Greybox-start Ian moved page Template:Greybox Start to Template:Greybox-start
- 15:52 25 mar 2020 difs. hist. +34 N Plantilla:Greybox End Ian moved page Template:Greybox End to Template:Greybox-end última Etiqueta: Redirección nueva
- 15:52 25 mar 2020 difs. hist. 0 m Plantilla:Greybox-end Ian moved page Template:Greybox End to Template:Greybox-end última
- 12:10 25 mar 2020 difs. hist. +4049 Órdenes y Reserva de Órdenes
- 11:49 25 mar 2020 difs. hist. +34 Lista de Ejército
- 11:44 25 mar 2020 difs. hist. +234 Perfil de Unidad
- 11:39 25 mar 2020 difs. hist. +6 Información Pública y Privada
- 11:36 25 mar 2020 difs. hist. 0 Habilidades y Equipo en Infinity
- 15:14 24 mar 2020 difs. hist. +2319 Órdenes y Reserva de Órdenes
- 15:08 24 mar 2020 difs. hist. +3949 N Órdenes y Reserva de Órdenes Created page with "{{Section-basic-rules}} In Infinity CodeOne, the capacity of an army to maneuver and take actions is measured in Orders. An Order is a game concept, a sort of currency spent..."
- 14:55 24 mar 2020 difs. hist. +669 Reglas Básicas →Army List
- 14:54 24 mar 2020 difs. hist. -5 m Lista de Ejército →Support Weapons Cost (SWC)
- 14:54 24 mar 2020 difs. hist. +45 N Army Points Redirected page to Army List#Army Points and Value última Etiqueta: Redirección nueva
- 14:53 24 mar 2020 difs. hist. +49 N Availability Redirected page to Unit Profile#Availability .28AVA.29 última Etiqueta: Redirección nueva
- 14:53 24 mar 2020 difs. hist. -8 Perfil de Unidad
- 14:51 24 mar 2020 difs. hist. +2247 Lista de Ejército
- 14:45 24 mar 2020 difs. hist. +1418 N Lista de Ejército Created page with "{{Section-basic-rules}} == Army List == The Army List is the list of troops that make up the combat forces the player will be using during the game. In order to play a gam..."
- 14:44 24 mar 2020 difs. hist. +231 MediaWiki:Breadcrumbs
- 14:43 24 mar 2020 difs. hist. +400 N Estados Created page with "{{Section-basic-rules}} ‘State’ is a game term for each of the altered conditions, beneficial or not, that a Trooper or game element might find itself in. Each state..."
- 14:43 24 mar 2020 difs. hist. +5585 N Perfil de Unidad Created page with "{{Section-basic-rules}} “Soldiers” in Infinity CodeOne are called Troopers and are grouped into Units belonging to each Army. All members of a Unit have received the sam..."
- 14:42 24 mar 2020 difs. hist. +257 N Ejércitos Created page with "{{Section-basic-rules}} In Infinity CodeOne there are several Factions that represent the different Armies of the Human Sphere and the alien forces of the Combined Army. ht..."
- 14:42 24 mar 2020 difs. hist. +668 N Etiquetas y Propiedades Created page with "{{Section-basic-rules}} The function of Labels and Traits is to quickly indicate details and to group common features. === Labels === Labels indicate a series of defini..."
- 14:42 24 mar 2020 difs. hist. +275 N Elementos de Juego Created page with "{{Section-basic-rules}} This rules set uses precise terminology throughout to refer to key elements of the game that players have at their disposal. You can find all Infin..."
- 14:42 24 mar 2020 difs. hist. +1130 N Información Pública y Privada Created page with "{{Section-basic-rules}} Information in an Infinity CodeOne game can be either Open or Private. Consider any piece of information on a player's Army List that is not explici..."
- 14:41 24 mar 2020 difs. hist. +404 N Plantilla:Section-basic-rules Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Game Elements | Open and Private Information | Labels and Traits | Armies | Unit Profile | Ga..."
- 14:40 24 mar 2020 difs. hist. +6735 N Reglas Básicas Created page with "The basic rules are one of the pillars of the general game mechanics; these are the rules all players must know in order to play. This chapter creates the game engine that est..."
- 14:38 24 mar 2020 difs. hist. +6213 MediaWiki:Common.css
- 14:37 24 mar 2020 difs. hist. +4 Introducción
- 14:35 24 mar 2020 difs. hist. +2126 N Introducción Created page with "== Infinity, a Miniatures Combat Game == Infinity CodeOne is a 28 mm metal miniatures game simulating special operations and skirmishes in a high technology sci-fi universe...."
- 14:34 24 mar 2020 difs. hist. +76 Secciones Principales
- 11:42 13 mar 2020 difs. hist. +111 Habilidades y Equipo
- 11:32 13 mar 2020 difs. hist. +1693 N Habilidades y Equipo Created page with "== Skills and Equipment in Infinity == Infinity CodeOne possesses a series of Skills and pieces of Equipment which allows a Trooper to act during the game. Moreover, in t..."
- 11:32 13 mar 2020 difs. hist. 0 m Plantilla:Remember-end Ian moved page Template:End Remember to Template:Remember End without leaving a redirect
- 11:15 13 mar 2020 difs. hist. -18 Habilidades y Equipo en Infinity
- 11:15 13 mar 2020 difs. hist. +4463 N Habilidades y Equipo en Infinity Created page with "== SKILLS AND EQUIPMENT IN INFINITY CODEONE == Infinity CodeOne possesses a series of Skills and pieces of Equipment which allows a Trooper to act during the game. Moreover,..."
- 11:11 13 mar 2020 difs. hist. +12 N Plantilla:Advice-end Created page with "</div></div>"
- 11:09 13 mar 2020 difs. hist. +187 N Plantilla:Advice-start Created page with "<div class="n4-advice"><div class="n4-advice-inner"><div class="n4-advice-img">https://assets.infinitythegame.net/wiki/Sibylla.jpg</div><div class="n4-advice-title">Sibylla's..."
- 11:09 13 mar 2020 difs. hist. +12 N Plantilla:Remember-end Created page with "</div></div>"
- 11:09 13 mar 2020 difs. hist. +12 N Plantilla:Greybox-end Created page with "</div></div>"
- 11:08 13 mar 2020 difs. hist. +54 N Plantilla:Greybox-start Created page with "<div class="n4-greybox"><div class="n4-greybox-inner">"
- 11:08 13 mar 2020 difs. hist. +12 N Plantilla:Important-end Created page with "</div></div>"
- 11:08 13 mar 2020 difs. hist. +105 N Plantilla:Important-start Created page with "<div class="n4-important"><div class="n4-important-inner"><div class="n4-important-title">IMPORTANT</div>"
- 11:08 13 mar 2020 difs. hist. +101 N Plantilla:Remember-start Created page with "<div class="n4-remember"><div class="n4-remember-inner"><div class="n4-remember-title">REMEMBER</div>"
- 11:08 13 mar 2020 difs. hist. +35 N Plantilla:Skill ARO Created page with "{| class="n4-skillbox n4-skill-aro"" última
- 11:07 13 mar 2020 difs. hist. +36 N Plantilla:Skill Auto Created page with "{| class="n4-skillbox n4-skill-auto"" última
- 11:07 13 mar 2020 difs. hist. +38 N Plantilla:Skill Deploy Created page with "{| class="n4-skillbox n4-skill-deploy"" última
- 11:07 13 mar 2020 difs. hist. +38 N Plantilla:Skill-entire Created page with "{| class="n4-skillbox n4-skill-entire""
- 11:07 13 mar 2020 difs. hist. +42 N Plantilla:Skill Short Move Created page with "{| class="n4-skillbox n4-skill-short-move"" última
- 11:06 13 mar 2020 difs. hist. -4105 MediaWiki:Common.css
- 17:29 11 mar 2020 difs. hist. 0 MediaWiki:Common.css
- 17:28 11 mar 2020 difs. hist. +7 Plantilla:Skill Labels última
- 17:26 11 mar 2020 difs. hist. +41 Plantilla:Effects
- 17:25 11 mar 2020 difs. hist. +41 Plantilla:Requirements
- 17:25 11 mar 2020 difs. hist. -124 MediaWiki:Common.css
- 17:24 11 mar 2020 difs. hist. +90 N Plantilla:Requirements2 Created page with "<div class="n4-requirements2"><div class="n4-requirements_inner">Requirements2</div></div>" última
- 17:23 11 mar 2020 difs. hist. 0 MediaWiki:Common.css
- 17:22 11 mar 2020 difs. hist. +186 MediaWiki:Common.css
- 17:17 11 mar 2020 difs. hist. -145 MediaWiki:Common.css Undo revision 48 by Ian (talk) Etiqueta: Deshacer
- 17:17 11 mar 2020 difs. hist. +145 MediaWiki:Common.css
- 17:13 11 mar 2020 difs. hist. -28 MediaWiki:Common.css
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- 15:48 11 mar 2020 difs. hist. +5 Plantilla:Effects
- 15:47 11 mar 2020 difs. hist. +37 N Plantilla:Effects Created page with "<div class="n4-effects">Effects</div>"
- 15:46 11 mar 2020 difs. hist. +15 MediaWiki:Common.css
- 15:46 11 mar 2020 difs. hist. +36 MediaWiki:Common.css
- 15:44 11 mar 2020 difs. hist. -12 Plantilla:Requirements
- 15:44 11 mar 2020 difs. hist. +96 MediaWiki:Common.css
- 15:42 11 mar 2020 difs. hist. +21 Plantilla:Requirements
- 15:41 11 mar 2020 difs. hist. +38 N Plantilla:Requirements Created page with "{| class="n4-skillbox n4-requirements""
- 15:40 11 mar 2020 difs. hist. -35 Plantilla:Skill Short última
- 15:40 11 mar 2020 difs. hist. -16 MediaWiki:Common.css
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- 15:35 11 mar 2020 difs. hist. +88 MediaWiki:Common.css
- 15:35 11 mar 2020 difs. hist. +1 Plantilla:Skill Labels
- 15:33 11 mar 2020 difs. hist. +43 N Plantilla:Skill Labels Created page with "{| class="n4-skillbox n4-skill-labels" | "
- 15:31 11 mar 2020 difs. hist. -10 Plantilla:Skill Type última
- 15:30 11 mar 2020 difs. hist. +6 Plantilla:Skill Short
- 15:30 11 mar 2020 difs. hist. +123 MediaWiki:Common.css
- 15:28 11 mar 2020 difs. hist. +6 Plantilla:Skill Short
- 15:26 11 mar 2020 difs. hist. +184 MediaWiki:Common.css
- 15:23 11 mar 2020 difs. hist. +35 N Plantilla:Skill Type Created page with "| class="n4-skill-type" | Labels|"
- 15:22 11 mar 2020 difs. hist. +29 N Plantilla:Skill Title Created page with "|- | class="n4-skill-title" |" última
- 15:21 11 mar 2020 difs. hist. +60 N Plantilla:Skill Short Created page with "{| style="border-collapse: collapse;" class="n4-skill-short""
- 14:38 11 mar 2020 difs. hist. +88 MediaWiki:Common.css
- 11:59 11 mar 2020 difs. hist. +15 MediaWiki:Common.css
- 11:58 11 mar 2020 difs. hist. 0 m MediaWiki:Common.css Ian moved page MediaWiki:Commons.css to MediaWiki:Common.css without leaving a redirect
- 11:51 11 mar 2020 difs. hist. +6 N Plantilla:N4end Created page with "</div>" última
- 11:51 11 mar 2020 difs. hist. +16 N Plantilla:N4 Created page with "<div class="n4">" última
- 11:49 11 mar 2020 difs. hist. +29 N Plantilla:Gametoggle Created page with "<div id="n5gametoggle"></div>" última
- 11:48 11 mar 2020 difs. hist. +1229 N MediaWiki:Common.js Created page with "→Any JavaScript here will be loaded for all users on every page load.: $(document).ready(function(){ $(".n4").hide(); $("#dropdown").change(function..."
- 11:47 11 mar 2020 difs. hist. +6723 N MediaWiki:Common.css Created page with "→CSS placed here will be applied to all skins: →C1/N4 split formatting goes first.: .n4 { border-left: 4px solid orange; padding-left: 3px; } .n5 { border-left: 8p..."
- 11:03 11 mar 2020 difs. hist. +194 N Secciones Principales Created page with "<btn icon="cog" size="lg" wrapperclass="btn-group-vertical"> Introduction and Basic Rules Movement Module Combat Module Skills and Equipment Victory Conditions Scenery Structu..."
- 10:37 11 mar 2020 difs. hist. +181 N MediaWiki:Breadcrumbs Created page with "* Main Sections @ Main Sections > * Introduction @ Main Sections > Introduction and Basic Rules > * Skills and Equipment @ Main Sections > Skills and Equipme..."