NOTICE: Infinity N5.3

The wiki has been updated to include the N5.3 changes and the v0.1 FAQ.
Updated Pages | Changelog Article

Engaged State

From Infinity
(Redirected from Engaged)
Jump to: navigation, search


ENGAGED STATE
ACTIVATION
EFFECTS
  • Troopers in Engaged State are considered to be in Close Combat.
  • Troopers in this state can only declare Berserk, CC Attack, Dodge, Idle, Reset, and Skills that specify that they can be used in Close Combat or in Engaged State.
  • Troopers that are in Engaged State may not trace LoF outside their Close Combat.
  • By declaring BS Attack on a Trooper in Engaged State, the BS Attack Into a Close Combat rule must be applied.
  • Template Weapons placed on a group of Troopers in Engaged state will always affect all participating Troopers, even if the placement of the Template would only affect one of them.
CANCELLATION
  • This state is canceled when the Trooper is no longer in Silhouette contact with any Enemy Troopers.
  • A Trooper's Engaged State is automatically canceled if, in the 5.1 Effects step of any Order, all enemies in Silhouette contact are in an Immobilized or Null State (except for Sepsitorized or Possessed).
  • A Trooper may also cancel the Engaged State if they pass a Dodge Roll, either Normal or Face to Face. In this case, the Trooper must leave Silhouette contact, moving up to 2 inches to separate themselves from the enemy.
  • If they cannot move to a valid position that is outside Silhouette contact, the Trooper will remain in Engaged State without moving.


SEE ALSO

Line of Fire

  • Troopers who are in Engaged State cannot draw LoF to Troopers or game elements that are not in Engaged State with them. In addition, Troopers who are in Engaged State are not affected by Visibility Conditions or by other rules affecting LoF.


Guts Roll Requirements


FAQs

N5 FAQ
Version: 0.1, Sep 2026

Q: In the Active Turn, if a Peripheral's Controller is unable to declare a Skill (due to being Stunned, Immobilized etc.), can the Peripheral still declare the Skill?

A: Yes. The Controller and all their Peripherals declare the same Skill, and any of them that can't declare the Skill instead Idle.

Related Pages: Engaged State, Immobilized-A State, Immobilized-B State, Peripheral, Stunned State