NOTICE: Infinity N5.3
The wiki has been updated to include the N5.3 changes and the v0.1 FAQ.
Updated Pages | Changelog Article
Stunned State
From Infinity
States | Terminology | Alignment | Labels | Traits
Camouflaged State | Dead State | Decoy State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State
STUNNED STATE
ACTIVATION
- The Trooper or game element ("Trooper" from now on) suffers a successful Attack or Effect using an Ammunition, Hacking Program, or a game condition or Scenario Special Rule, capable of causing this state.
EFFECTS
- Restriction: Troopers in this state cannot declare Attacks.
- Moreover, Troopers in Stunned State must apply a MOD of -3 to any Roll they perform, except Saving Rolls.
- Automatic Special Skills and Equipment continue to work, but the Trooper must still respect all declaration restrictions.
CANCELLATION
- To cancel this state, Troopers with the Vitality (VITA) Attribute require a Doctor while Troopers with the Structure (STR) Attribute require an Engineer.
- A Trooper with the Doctor/Engineer Special Skill (or an equivalent Skill) may cancel this state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
- The Stunned State is automatically canceled at the start of the States Phase of the Player Turn in which it was caused.
SEE ALSO
- A failed Saving Roll against Stun Ammunition causes the target to enter Stunned State. Place a Stunned State Token (STUNNED) next to it.
- Troopers who are hit by a Cybermine must make two Saving Rolls against BTS, with PS 5. If the target fails either Saving Roll, it enters Stunned State.
- However, any Troopers with the Hackable Characteristic (HI, REM, TAG, VH...) and Hackers who fail either Saving Roll enter Immobilized-B State instead of Stunned State.
FAQs
N5 FAQ
Version: 0.1, Sep 2026
Q: In the Active Turn, if a Peripheral's Controller is unable to declare a Skill (due to being Stunned, Immobilized etc.), can the Peripheral still declare the Skill?
A: Yes. The Controller and all their Peripherals declare the same Skill, and any of them that can't declare the Skill instead Idle.
Related Pages: Engaged State, Immobilized-A State, Immobilized-B State, Peripheral, Stunned State
States | Terminology | Alignment | Labels | Traits
Camouflaged State | Dead State | Decoy State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State